if we try and flip pages too quickly, the kernel returns -EBUSY.
Use drmHandleEvent to wait for any previous flip to complete
before attempting a new one.
Change-Id: If3def889c0c89d7cfb8b7f13c4dae6d4b12760f9
draw performance is significantly slower when drawing directly to the
mmaped buffer. Instead, draw to a userspace buffer and memcpy()
to the mmaped buffer on page flip.
Change-Id: Ibf2cd4be4f5437b445e68c572ff76ad72d506b15
Includes some minor code clean up. Also we are now outputting the
name of the first mouse device that we encounter to make it easier
to identify which device(s) may need to be blacklisted.
Change-Id: I515baf92967390edd224728f3a7092239138e6b8
Changes to fb_var_screeninfo can cause changes to
fb_fix_screeninfo. So, write back the force changes before fi is
read.
Change-Id: I721a960fa401ac5203ffc90bd3bfa2d7d0cfb292
This is required for a number of devices, particularly now that custom
graphics support is deprecated.
This change is required to officially support TWRP on the Huawei Plank
(aka the Honor 7).
Change-Id: Ie16ec557c75654c9c9e7a2877aee3339fc214d05
On some devices TWRP tries to access the framebuffer before all
device nodes have been created. Retry opening instead of crashing later.
Change-Id: I189a8fe80a8906b46fb6cece53c0bf83c00c0e09
Fix: use row_bytes instead of xres (should help on Shield tablet)
Speed: Moving the calculations out of the inner loop
Change-Id: Ie43ae5e94ae88822360900c7b4d852b7aab4379b
While not all of these old build flags are active or implemented
yet (and they may not ever be implemeted until we find a device
that needs them), we need to make sure that the old build flags
are only applied when actually needed. Since there are a lot of
device trees that probably won't get updated due to lack of device
maintainers, we will rename the build flags and fix up devices on
a case by case basis.
Also added some pixel format related build flags to the make file
from AOSP so that AOSP devices should work in TWRP without
additional build flags.
Change-Id: I11ab475297d02b6aeffe89404fe50b4799a36be3
Chances are there are not many themes in widespread use that are
using jpeg images, but this will be easy to revert back or even
just temporarily modify if we need jpeg support in a pinch.
Change-Id: If17b05ce3ebccce724fd74b26ed8ea91b287c3cf
Note: events.cpp is still old code renamed to cpp to make it
easier to call functions like gr_fb_width().
I had to modify AOSP fbdev code to provide a separate memory
surface for drawing to as drawing directly to the framebuffer
resulted in rendering taking about 5 times longer.
I also modified AOSP adf code to provide a separate memory surface
for drawing for the same performance reasons. The Nexus 9 supports
adf graphics.
Overlay graphics work on at least one device. Overlay provides a
separate memory buffer already so performance is good.
I do not have a drm device yet that I know of. I made some attempt
to update the drm code to determine the correct pixel format based
on the drm graphics format, but what is available in pixel flinger
and what is available in drm do not line up all that well. Reports
are that the Pixel C is using drm graphics, but performance is
slow, likely due to the use of a mmap instead of a memory buffyer.
Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
This patch set removes support in TWRP for the old .dat file
format as well as support for the AOSP style fonts in header
files. We need TTF for scaling.
Note that the old AOSP style header font is still supported in
minui which is not used by TWRP.
Change-Id: I6124a3333d479f1fc668138f7e32c4be9b519552
In order to maintain compatibility with older trees, we now have
minadbd.old and minui.old. I had to use a TARGET_GLOBAL_CFLAG to
handle ifdef issues in minui/minui.d because healthd includes
minui/minui.h and there was no other alternative to make minui.h
compatible with older trees without having to modify healthd rules
which is outside of TWRP.
Note that the new minui does not currently have support for qcom
overlay graphics. Support for this graphics mode will likely be
added in a later patch set. If you are building in a 6.0 tree and
have a device that needs qcom overlay graphics, be warned, as off
mode charging may not work properly. A dead battery in this case
could potentially brick your device if it is unable to charge as
healthd handles charging duties.
Update rules for building toolbox and add rules for making toybox
Use permissive.sh in init.rc which will follow symlinks so we do
not have to worry about what binary is supplying the setenforce
functionality (toolbox, toybox, or busybox).
Fix a few warnings in the main recovery binary source code.
Fix a few includes that were missing that prevented compiling in
6.0
Change-Id: Ia67aa2107d260883da5e365475a19bea538e8b97
Fixes touch on Oppo R7 Plus
Oppo R7 Plus, when recovery is flashed and booted from the actual
recovery partition, the digitizer sends some extra touch data for
up to 10 different touch slots even if no actual touch is present
for those slots (ABS_MT_SLOT). This patch allows TWRP to handle
touch data properly for this device and maybe others.
Change-Id: I8f9171b605566788b674b3d4d96bd9f2f65736c2
Some devices don't support double buffering, so add
the flag TW_DISABLE_DOUBLE_BUFFERING to disable it
Change-Id: Ia9c233fa229ae9c221a6c6f219b216d1753052f4
when "gr_mem_surface.format = GGL_PIXEL_FORMAT_RGBA_8888", "gl->recti" will be crash.
this is a simple fix.
Change-Id: I39da7298286f34cdf7eae98f6b082c36695b222e
Also add a short while loop to wait for fb0 to be created as was
needed on the x86-64 target for the Android emulator.
Change-Id: Ib1b87bea028ac3eac0541283334a0157cdfbce11
This will significantly reduce theme maintainence and should be a
lot more sustainable over time. Eliminate most themes leaving only
5 remaining in 3 categores:
* watch_mdpi: 320x320
* portrait_mdpi: 480x800
* portrait_hdpi: 1080x1920
* landscape_mdpi: 800x480
* landscape_hdpi: 1920x1200
Add handling to map the old DEVICE RESOLUTION to the new TW_THEME
build flag. New devices should specify a theme using the new
TW_THEME build flag using one of the 5 values from the list above.
Long term we will eliminate the use of the DEVICE_RESOLUTION flag
in favor of the new flag.
Change the way sliders render so that they completely follow the
placement="5". This will probably break some custom themes but is
necessary so that we can retain the aspect ratio on slider images
and still have them rendered at the center of the screen.
Add code to the console slideout button so that it can be centered.
Centering the slideout button allows us to keep the button at the
center of the screen when retaining aspect ratios on the image.
Add more retain aspect ratios for home, back, slideout, folder,
file, and lock screen images.
Change the way we build the top bar in TWRP. It is now mostly
drawn using fill objects and the TWRP logo is a separate image so
that we can retain its aspect ratio during scaling. Thanks to Mark
Norelus for providing the TWRP logo.
Change-Id: I801a7b3163cad9ef353461f4c327690a9ccbb3aa
If the <header> element doesn't exist, the header is not drawn.
- minuitwrp: add function for clipping all drawing to a rectangle
...and another one to cancel it.
Change-Id: If0f688a5debee6ebd9c457999fe571705a42c5cc
With this patch set, if needed, we scale the images during early
boot. TTF support is needed to properly scale the font. No font
scaling is done on the old style fixed width font used in the
console.
Special thanks to _that for figuring out the scaling and blending
function calls to make this possible.
Change-Id: If2f79bef16d6db2e1298bfc3d00c9bcca2bee37a