Write and verify partitions using write(2) and read(2) rather than the
stdio functions. Read and write in 4kb blocks. When writing, fsync()
every 1MB.
Bug: 9602014
Change-Id: Ie98ce38e857786fc0f4ebf36bb5ffc93b41bc96f
Nexus 4 has flash errors that manifest during large writes (eg, of the
radio partition). Writes of some blocks seem to be dropped silently,
without any errors being returned to the user level.
Make two changes to the partition-writing code:
- break it up into 1MB writes instead of writing partitions with a
single fwrite() call. Pause for 50ms in between every chunk.
- read the partition back after writing and verify that we read what
we wrote. Drop caches before reading so we (hopefully) are reading
off the actual flash and not some cache.
Neither of these should be necessary.
Bug: 9602014
Change-Id: Ice2e24dd4c11f1a57968277b5eb1468c772f6f63
When doing a cache wipe or a factory reset (which includes a cache
wipe), save any last* log files in the /cache/recovery directory and
write them back after reformatting the partition, so that wiping data
doesn't lose useful log information.
Change-Id: I1f52ae9131760b5e752e136645c19f71b7b166ee
Recovery currently has a random mix of messages printed to stdout and
messages printed to stderr, which can make logs hard to read. Move
everything to stdout.
Change-Id: Ie33bd4a9e1272e731302569cdec918e0534c48a6
Write and verify partitions using write(2) and read(2) rather than the
stdio functions. Read and write in 4kb blocks. When writing, fsync()
every 1MB.
Bug: 9602014
Change-Id: Ie98ce38e857786fc0f4ebf36bb5ffc93b41bc96f
Nexus 4 has flash errors that manifest during large writes (eg, of the
radio partition). Writes of some blocks seem to be dropped silently,
without any errors being returned to the user level.
Make two changes to the partition-writing code:
- break it up into 1MB writes instead of writing partitions with a
single fwrite() call. Pause for 50ms in between every chunk.
- read the partition back after writing and verify that we read what
we wrote. Drop caches before reading so we (hopefully) are reading
off the actual flash and not some cache.
Neither of these should be necessary.
Bug: 9602014
Change-Id: Ice2e24dd4c11f1a57968277b5eb1468c772f6f63
This was causing the mm command to fail when it was run from
bootable/recovery and no crypto features had been specified in
a device's configuration files
Change-Id: Iddbeea5349bbf75cddb0250cd71821dfe3b7b9d8
We met factory issue that some devices would crash in recovery mode
because the backgroundIcon array did not reset to NULL when initializing.
Bug: 9568624
Change-Id: I13c7a7cc1053a7ffdbadd71740c1a2b4a2af6bba
Signed-off-by: yetta_wu <yetta_wu@asus.com>
Signed-off-by: Iliyan Malchev <malchev@google.com>
Copy logs to /cache immediately upon a package installation failure;
don't wait for recovery to finish. (If the user reboots without
exiting recovery the "right" way, the logs never get copied at all.)
Change-Id: Iee342944e7ded63da5a4af33d11ebc876f6c0835
* Add Source of fb2png to TWRP tree
* Android.mk by PhilZ-cwm6
* Makefile for CrossCompiling via external toolchan by me (Talustus)
Change-Id: If9680688df6e4c9c567f74f46dfc303566b868ba
We met factory issue that some devices would crash in recovery mode
because the backgroundIcon array did not reset to NULL when initializing.
Bug: 9568624
Change-Id: I13c7a7cc1053a7ffdbadd71740c1a2b4a2af6bba
Signed-off-by: yetta_wu <yetta_wu@asus.com>
Signed-off-by: Iliyan Malchev <malchev@google.com>
Also includes features merged from:
Update twrpTar by kokotas
Revised function entryExists().
Added function to get archive's uncompressed size.
Added option to exclude item(s) from the archive.
Revised forks()
http://review.teamw.in/#/c/590/
Change-Id: I01fa2c81643161984eff2625247af75990684bd9
Normally, when the display has been turned off by blanktimer, the GUI actually still renders the GUI elements (eg. progressbar while doing backup/restore/etc.)
This patch will check whenever the display is turned off, and if it is turned off simply dont render. This avoids heating up the device and will save battery.
With starting the console the touch drag event is active without even touching the display.
This causes to render the console at any time it is displayed, which consumes alot of battery and heats up the device.
What the patch does is resetting the touch drag state to ensure it is only re-rendering the console when it it really needed.