gui: simplify blanktimer

- get rid of separate thread, check timer in rendering thread instead
- use an enum for the blanking state instead of magic integers
- move #ifdefs for TW_NO_SCREEN_TIMEOUT inside blanktimer class
- move some #includes and enum TOUCH_STATE to pages.hpp

Change-Id: Id4b104e3680dc5db41d8ba85e32d722cf4086299
This commit is contained in:
that
2015-01-11 12:16:53 +01:00
parent f66324ffbb
commit fb759d45f5
8 changed files with 77 additions and 146 deletions
+41 -67
View File
@@ -17,97 +17,66 @@
*/
using namespace std;
#include "rapidxml.hpp"
using namespace rapidxml;
extern "C" {
#include "../minuitwrp/minui.h"
}
#include <string>
#include <vector>
#include <map>
#include "resources.hpp"
#include <pthread.h>
#include <sys/time.h>
#include <time.h>
#include <unistd.h>
#include <pixelflinger/pixelflinger.h>
#include <linux/kd.h>
#include <linux/fb.h>
#include <sstream>
#include "pages.hpp"
#include "blanktimer.hpp"
#include "objects.hpp"
#include "../data.hpp"
extern "C" {
#include "../minuitwrp/minui.h"
#include "../twcommon.h"
}
#include "../twrp-functions.hpp"
#include "../variables.h"
blanktimer::blanktimer(void) {
setTime(0);
setConBlank(0);
pthread_mutex_init(&mutex, NULL);
setTime(0); // no timeout
state = kOn;
orig_brightness = getBrightness();
screenoff = false;
}
bool blanktimer::IsScreenOff() {
return screenoff;
bool blanktimer::isScreenOff() {
return state >= kOff;
}
void blanktimer::setTime(int newtime) {
pthread_mutex_lock(&mutex);
sleepTimer = newtime;
}
int blanktimer::setTimerThread(void) {
pthread_t thread;
ThreadPtr blankptr = &blanktimer::setClockTimer;
PThreadPtr p = *(PThreadPtr*)&blankptr;
pthread_create(&thread, NULL, p, this);
return 0;
}
void blanktimer::setConBlank(int blank) {
pthread_mutex_lock(&conblankmutex);
conblank = blank;
pthread_mutex_unlock(&conblankmutex);
pthread_mutex_unlock(&mutex);
}
void blanktimer::setTimer(void) {
pthread_mutex_lock(&timermutex);
clock_gettime(CLOCK_MONOTONIC, &btimer);
pthread_mutex_unlock(&timermutex);
}
timespec blanktimer::getTimer(void) {
return btimer;
}
int blanktimer::setClockTimer(void) {
void blanktimer::checkForTimeout() {
#ifndef TW_NO_SCREEN_TIMEOUT
pthread_mutex_lock(&mutex);
timespec curTime, diff;
for(;;) {
usleep(1000000);
clock_gettime(CLOCK_MONOTONIC, &curTime);
diff = TWFunc::timespec_diff(btimer, curTime);
if (sleepTimer > 2 && diff.tv_sec > (sleepTimer - 2) && conblank == 0) {
orig_brightness = getBrightness();
setConBlank(1);
TWFunc::Set_Brightness("5");
}
if (sleepTimer && diff.tv_sec > sleepTimer && conblank < 2) {
setConBlank(2);
TWFunc::Set_Brightness("0");
screenoff = true;
TWFunc::check_and_run_script("/sbin/postscreenblank.sh", "blank");
PageManager::ChangeOverlay("lock");
}
#ifndef TW_NO_SCREEN_BLANK
if (conblank == 2 && gr_fb_blank(1) >= 0) {
setConBlank(3);
}
#endif
clock_gettime(CLOCK_MONOTONIC, &curTime);
diff = TWFunc::timespec_diff(btimer, curTime);
if (sleepTimer > 2 && diff.tv_sec > (sleepTimer - 2) && state == kOn) {
orig_brightness = getBrightness();
state = kDim;
TWFunc::Set_Brightness("5");
}
return -1; //shouldn't get here
if (sleepTimer && diff.tv_sec > sleepTimer && state < kOff) {
state = kOff;
TWFunc::Set_Brightness("0");
TWFunc::check_and_run_script("/sbin/postscreenblank.sh", "blank");
PageManager::ChangeOverlay("lock");
}
#ifndef TW_NO_SCREEN_BLANK
if (state == kOff && gr_fb_blank(1) >= 0) {
state = kBlanked;
}
#endif
pthread_mutex_unlock(&mutex);
#endif
}
string blanktimer::getBrightness(void) {
@@ -125,25 +94,30 @@ string blanktimer::getBrightness(void) {
}
void blanktimer::resetTimerAndUnblank(void) {
#ifndef TW_NO_SCREEN_TIMEOUT
pthread_mutex_lock(&mutex);
setTimer();
switch (conblank) {
case 3:
switch (state) {
case kBlanked:
#ifndef TW_NO_SCREEN_BLANK
if (gr_fb_blank(0) < 0) {
LOGINFO("blanktimer::resetTimerAndUnblank failed to gr_fb_blank(0)\n");
break;
}
#endif
// TODO: this is asymmetric with postscreenblank.sh - shouldn't it be under the next case label?
TWFunc::check_and_run_script("/sbin/postscreenunblank.sh", "unblank");
// No break here, we want to keep going
case 2:
case kOff:
gui_forceRender();
screenoff = false;
// No break here, we want to keep going
case 1:
case kDim:
if (orig_brightness != "/nobrightness")
TWFunc::Set_Brightness(orig_brightness);
setConBlank(0);
state = kOn;
case kOn:
break;
}
pthread_mutex_unlock(&mutex);
#endif
}