localization for recovery messages
Add images of text for all locales we support. Make the progress bar fill the correct way for RTL languages. (Flip the direction the spinner turns, too, just for good measure.) Bug: 7064142 Change-Id: I5dddb26e02ee5275c57c4dc4a03c6d68432ac7ba
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committed by
The Android Automerger
parent
f8be769488
commit
ea6b2a7a85
+46
-6
@@ -52,6 +52,7 @@ static double now() {
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ScreenRecoveryUI::ScreenRecoveryUI() :
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currentIcon(NONE),
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installingFrame(0),
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rtl_locale(false),
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progressBarType(EMPTY),
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progressScopeStart(0),
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progressScopeSize(0),
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@@ -158,18 +159,35 @@ void ScreenRecoveryUI::draw_progress_locked()
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float p = progressScopeStart + progress * progressScopeSize;
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int pos = (int) (p * width);
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if (pos > 0) {
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gr_blit(progressBarFill, 0, 0, pos, height, dx, dy);
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}
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if (pos < width-1) {
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gr_blit(progressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
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if (rtl_locale) {
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// Fill the progress bar from right to left.
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if (pos > 0) {
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gr_blit(progressBarFill, width-pos, 0, pos, height, dx+width-pos, dy);
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}
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if (pos < width-1) {
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gr_blit(progressBarEmpty, 0, 0, width-pos, height, dx, dy);
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}
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} else {
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// Fill the progress bar from left to right.
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if (pos > 0) {
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gr_blit(progressBarFill, 0, 0, pos, height, dx, dy);
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}
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if (pos < width-1) {
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gr_blit(progressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
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}
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}
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}
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if (progressBarType == INDETERMINATE) {
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static int frame = 0;
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gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
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frame = (frame + 1) % indeterminate_frames;
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// in RTL locales, we run the animation backwards, which
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// makes the spinner spin the other way.
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if (rtl_locale) {
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frame = (frame + indeterminate_frames - 1) % indeterminate_frames;
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} else {
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frame = (frame + 1) % indeterminate_frames;
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}
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}
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}
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}
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@@ -360,6 +378,28 @@ void ScreenRecoveryUI::Init()
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RecoveryUI::Init();
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}
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void ScreenRecoveryUI::SetLocale(const char* locale) {
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if (locale) {
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char* lang = strdup(locale);
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for (char* p = lang; *p; ++p) {
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if (*p == '_') {
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*p = '\0';
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break;
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}
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}
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// A bit cheesy: keep an explicit list of supported languages
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// that are RTL.
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if (strcmp(lang, "ar") == 0 || // Arabic
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strcmp(lang, "fa") == 0 || // Persian (Farsi)
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strcmp(lang, "he") == 0 || // Hebrew (new language code)
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strcmp(lang, "iw") == 0) { // Hebrew (old language code)
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rtl_locale = true;
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}
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free(lang);
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}
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}
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void ScreenRecoveryUI::SetBackground(Icon icon)
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{
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pthread_mutex_lock(&updateMutex);
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