split out device-specific recovery UI code into vendor directories

Take some device-specific details of the recovery UI (eg, what keys to
press to bring up the interface and perform actions, exact text of the
menu, etc.) and split them out into separate C functions.  Arrange to
take implementations of those functions from the appropriate vendor
directory at build time.  Provide a default implementation in case no
vendor-specific one is available.
This commit is contained in:
Doug Zongker
2009-06-11 14:50:33 -07:00
parent d9d9d1785a
commit ddd6a2865d
6 changed files with 171 additions and 72 deletions
+11 -6
View File
@@ -1,11 +1,11 @@
ifneq ($(TARGET_SIMULATOR),true)
ifeq ($(TARGET_ARCH),arm)
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
commands_recovery_local_path := $(LOCAL_PATH)
ifneq ($(TARGET_SIMULATOR),true)
ifeq ($(TARGET_ARCH),arm)
LOCAL_SRC_FILES := \
recovery.c \
bootloader.c \
@@ -29,17 +29,22 @@ LOCAL_FORCE_STATIC_EXECUTABLE := true
LOCAL_MODULE_TAGS := eng
LOCAL_STATIC_LIBRARIES := libminzip libunz libamend libmtdutils libmincrypt
LOCAL_STATIC_LIBRARIES :=
ifeq ($(TARGET_RECOVERY_UI_LIB),)
LOCAL_SRC_FILES += default_recovery_ui.c
else
LOCAL_STATIC_LIBRARIES += $(TARGET_RECOVERY_UI_LIB)
endif
LOCAL_STATIC_LIBRARIES += libminzip libunz libamend libmtdutils libmincrypt
LOCAL_STATIC_LIBRARIES += libminui libpixelflinger_static libpng libcutils
LOCAL_STATIC_LIBRARIES += libstdc++ libc
include $(BUILD_EXECUTABLE)
include $(commands_recovery_local_path)/minui/Android.mk
endif # TARGET_ARCH == arm
endif # !TARGET_SIMULATOR
include $(commands_recovery_local_path)/minui/Android.mk
include $(commands_recovery_local_path)/amend/Android.mk
include $(commands_recovery_local_path)/minzip/Android.mk
include $(commands_recovery_local_path)/mtdutils/Android.mk