Support use of custom fonts in miniui
Bug: 29547343
Change-Id: I398160c85daac90ffab2fa9bb2e96795b9e9885a
(cherry picked from commit 35fff61b1c)
This commit is contained in:
committed by
Tao Bao
parent
b76960c984
commit
d5d34d70a5
+56
-48
@@ -35,12 +35,6 @@
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#include "minui.h"
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#include "graphics.h"
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struct GRFont {
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GRSurface* texture;
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int cwidth;
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int cheight;
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};
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static GRFont* gr_font = NULL;
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static minui_backend* gr_backend = NULL;
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@@ -60,15 +54,20 @@ static bool outside(int x, int y)
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return x < 0 || x >= gr_draw->width || y < 0 || y >= gr_draw->height;
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}
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int gr_measure(const char *s)
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const GRFont* gr_sys_font()
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{
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return gr_font->cwidth * strlen(s);
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return gr_font;
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}
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void gr_font_size(int *x, int *y)
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int gr_measure(const GRFont* font, const char *s)
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{
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*x = gr_font->cwidth;
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*y = gr_font->cheight;
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return font->char_width * strlen(s);
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}
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void gr_font_size(const GRFont* font, int *x, int *y)
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{
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*x = font->char_width;
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*y = font->char_height;
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}
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static void text_blend(unsigned char* src_p, int src_row_bytes,
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@@ -103,34 +102,32 @@ static void text_blend(unsigned char* src_p, int src_row_bytes,
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}
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}
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void gr_text(int x, int y, const char *s, bool bold)
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void gr_text(const GRFont* font, int x, int y, const char *s, bool bold)
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{
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GRFont* font = gr_font;
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if (!font->texture || gr_current_a == 0) return;
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bold = bold && (font->texture->height != font->cheight);
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bold = bold && (font->texture->height != font->char_height);
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x += overscan_offset_x;
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y += overscan_offset_y;
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unsigned char ch;
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while ((ch = *s++)) {
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if (outside(x, y) || outside(x+font->cwidth-1, y+font->cheight-1)) break;
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if (outside(x, y) || outside(x+font->char_width-1, y+font->char_height-1)) break;
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if (ch < ' ' || ch > '~') {
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ch = '?';
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}
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unsigned char* src_p = font->texture->data + ((ch - ' ') * font->cwidth) +
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(bold ? font->cheight * font->texture->row_bytes : 0);
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unsigned char* src_p = font->texture->data + ((ch - ' ') * font->char_width) +
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(bold ? font->char_height * font->texture->row_bytes : 0);
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unsigned char* dst_p = gr_draw->data + y*gr_draw->row_bytes + x*gr_draw->pixel_bytes;
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text_blend(src_p, font->texture->row_bytes,
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dst_p, gr_draw->row_bytes,
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font->cwidth, font->cheight);
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font->char_width, font->char_height);
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x += font->cwidth;
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x += font->char_width;
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}
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}
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@@ -267,40 +264,51 @@ unsigned int gr_get_height(GRSurface* surface) {
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return surface->height;
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}
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int gr_init_font(const char* name, GRFont* dest) {
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int res = res_create_alpha_surface(name, &(dest->texture));
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if (res < 0) {
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return res;
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}
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// The font image should be a 96x2 array of character images. The
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// columns are the printable ASCII characters 0x20 - 0x7f. The
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// top row is regular text; the bottom row is bold.
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dest->char_width = dest->texture->width / 96;
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dest->char_height = dest->texture->height / 2;
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return 0;
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}
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static void gr_init_font(void)
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{
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gr_font = reinterpret_cast<GRFont*>(calloc(sizeof(*gr_font), 1));
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int res = res_create_alpha_surface("font", &(gr_font->texture));
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int res = gr_init_font("font", gr_font);
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if (res == 0) {
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// The font image should be a 96x2 array of character images. The
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// columns are the printable ASCII characters 0x20 - 0x7f. The
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// top row is regular text; the bottom row is bold.
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gr_font->cwidth = gr_font->texture->width / 96;
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gr_font->cheight = gr_font->texture->height / 2;
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} else {
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printf("failed to read font: res=%d\n", res);
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// fall back to the compiled-in font.
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gr_font->texture = reinterpret_cast<GRSurface*>(malloc(sizeof(*gr_font->texture)));
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gr_font->texture->width = font.width;
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gr_font->texture->height = font.height;
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gr_font->texture->row_bytes = font.width;
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gr_font->texture->pixel_bytes = 1;
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unsigned char* bits = reinterpret_cast<unsigned char*>(malloc(font.width * font.height));
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gr_font->texture->data = reinterpret_cast<unsigned char*>(bits);
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unsigned char data;
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unsigned char* in = font.rundata;
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while((data = *in++)) {
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memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f);
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bits += (data & 0x7f);
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}
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gr_font->cwidth = font.cwidth;
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gr_font->cheight = font.cheight;
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return;
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}
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printf("failed to read font: res=%d\n", res);
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// fall back to the compiled-in font.
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gr_font->texture = reinterpret_cast<GRSurface*>(malloc(sizeof(*gr_font->texture)));
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gr_font->texture->width = font.width;
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gr_font->texture->height = font.height;
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gr_font->texture->row_bytes = font.width;
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gr_font->texture->pixel_bytes = 1;
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unsigned char* bits = reinterpret_cast<unsigned char*>(malloc(font.width * font.height));
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gr_font->texture->data = reinterpret_cast<unsigned char*>(bits);
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unsigned char data;
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unsigned char* in = font.rundata;
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while((data = *in++)) {
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memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f);
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bits += (data & 0x7f);
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}
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gr_font->char_width = font.char_width;
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gr_font->char_height = font.char_height;
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}
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#if 0
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