Support use of custom fonts in miniui

Bug: 29547343
Change-Id: I398160c85daac90ffab2fa9bb2e96795b9e9885a
(cherry picked from commit 35fff61b1c)
This commit is contained in:
Damien Bargiacchi
2016-11-15 14:24:06 -08:00
committed by Tao Bao
parent b76960c984
commit d5d34d70a5
5 changed files with 84 additions and 66 deletions
+56 -48
View File
@@ -35,12 +35,6 @@
#include "minui.h"
#include "graphics.h"
struct GRFont {
GRSurface* texture;
int cwidth;
int cheight;
};
static GRFont* gr_font = NULL;
static minui_backend* gr_backend = NULL;
@@ -60,15 +54,20 @@ static bool outside(int x, int y)
return x < 0 || x >= gr_draw->width || y < 0 || y >= gr_draw->height;
}
int gr_measure(const char *s)
const GRFont* gr_sys_font()
{
return gr_font->cwidth * strlen(s);
return gr_font;
}
void gr_font_size(int *x, int *y)
int gr_measure(const GRFont* font, const char *s)
{
*x = gr_font->cwidth;
*y = gr_font->cheight;
return font->char_width * strlen(s);
}
void gr_font_size(const GRFont* font, int *x, int *y)
{
*x = font->char_width;
*y = font->char_height;
}
static void text_blend(unsigned char* src_p, int src_row_bytes,
@@ -103,34 +102,32 @@ static void text_blend(unsigned char* src_p, int src_row_bytes,
}
}
void gr_text(int x, int y, const char *s, bool bold)
void gr_text(const GRFont* font, int x, int y, const char *s, bool bold)
{
GRFont* font = gr_font;
if (!font->texture || gr_current_a == 0) return;
bold = bold && (font->texture->height != font->cheight);
bold = bold && (font->texture->height != font->char_height);
x += overscan_offset_x;
y += overscan_offset_y;
unsigned char ch;
while ((ch = *s++)) {
if (outside(x, y) || outside(x+font->cwidth-1, y+font->cheight-1)) break;
if (outside(x, y) || outside(x+font->char_width-1, y+font->char_height-1)) break;
if (ch < ' ' || ch > '~') {
ch = '?';
}
unsigned char* src_p = font->texture->data + ((ch - ' ') * font->cwidth) +
(bold ? font->cheight * font->texture->row_bytes : 0);
unsigned char* src_p = font->texture->data + ((ch - ' ') * font->char_width) +
(bold ? font->char_height * font->texture->row_bytes : 0);
unsigned char* dst_p = gr_draw->data + y*gr_draw->row_bytes + x*gr_draw->pixel_bytes;
text_blend(src_p, font->texture->row_bytes,
dst_p, gr_draw->row_bytes,
font->cwidth, font->cheight);
font->char_width, font->char_height);
x += font->cwidth;
x += font->char_width;
}
}
@@ -267,40 +264,51 @@ unsigned int gr_get_height(GRSurface* surface) {
return surface->height;
}
int gr_init_font(const char* name, GRFont* dest) {
int res = res_create_alpha_surface(name, &(dest->texture));
if (res < 0) {
return res;
}
// The font image should be a 96x2 array of character images. The
// columns are the printable ASCII characters 0x20 - 0x7f. The
// top row is regular text; the bottom row is bold.
dest->char_width = dest->texture->width / 96;
dest->char_height = dest->texture->height / 2;
return 0;
}
static void gr_init_font(void)
{
gr_font = reinterpret_cast<GRFont*>(calloc(sizeof(*gr_font), 1));
int res = res_create_alpha_surface("font", &(gr_font->texture));
int res = gr_init_font("font", gr_font);
if (res == 0) {
// The font image should be a 96x2 array of character images. The
// columns are the printable ASCII characters 0x20 - 0x7f. The
// top row is regular text; the bottom row is bold.
gr_font->cwidth = gr_font->texture->width / 96;
gr_font->cheight = gr_font->texture->height / 2;
} else {
printf("failed to read font: res=%d\n", res);
// fall back to the compiled-in font.
gr_font->texture = reinterpret_cast<GRSurface*>(malloc(sizeof(*gr_font->texture)));
gr_font->texture->width = font.width;
gr_font->texture->height = font.height;
gr_font->texture->row_bytes = font.width;
gr_font->texture->pixel_bytes = 1;
unsigned char* bits = reinterpret_cast<unsigned char*>(malloc(font.width * font.height));
gr_font->texture->data = reinterpret_cast<unsigned char*>(bits);
unsigned char data;
unsigned char* in = font.rundata;
while((data = *in++)) {
memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f);
bits += (data & 0x7f);
}
gr_font->cwidth = font.cwidth;
gr_font->cheight = font.cheight;
return;
}
printf("failed to read font: res=%d\n", res);
// fall back to the compiled-in font.
gr_font->texture = reinterpret_cast<GRSurface*>(malloc(sizeof(*gr_font->texture)));
gr_font->texture->width = font.width;
gr_font->texture->height = font.height;
gr_font->texture->row_bytes = font.width;
gr_font->texture->pixel_bytes = 1;
unsigned char* bits = reinterpret_cast<unsigned char*>(malloc(font.width * font.height));
gr_font->texture->data = reinterpret_cast<unsigned char*>(bits);
unsigned char data;
unsigned char* in = font.rundata;
while((data = *in++)) {
memset(bits, (data & 0x80) ? 255 : 0, data & 0x7f);
bits += (data & 0x7f);
}
gr_font->char_width = font.char_width;
gr_font->char_height = font.char_height;
}
#if 0