Whitespace cleanup
Change-Id: I93c65973679894bb8587da4b38b410d38036b8bd
This commit is contained in:
@@ -107,7 +107,7 @@ ActionThread::ActionThread()
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ActionThread::~ActionThread()
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{
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pthread_mutex_lock(&m_act_lock);
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if(m_thread_running) {
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if (m_thread_running) {
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pthread_mutex_unlock(&m_act_lock);
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pthread_join(m_thread, NULL);
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} else {
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@@ -262,7 +262,7 @@ GUIAction::GUIAction(xml_node<>* node)
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if (attr)
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{
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std::vector<std::string> keys = TWFunc::Split_String(attr->value(), "+");
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for(size_t i = 0; i < keys.size(); ++i)
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for (size_t i = 0; i < keys.size(); ++i)
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{
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const int key = getKeyByName(keys[i]);
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mKeys[key] = false;
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@@ -297,7 +297,7 @@ int GUIAction::NotifyTouch(TOUCH_STATE state, int x __unused, int y __unused)
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int GUIAction::NotifyKey(int key, bool down)
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{
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std::map<int, bool>::iterator itr = mKeys.find(key);
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if(itr == mKeys.end())
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if (itr == mKeys.end())
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return 1;
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bool prevState = itr->second;
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@@ -307,20 +307,20 @@ int GUIAction::NotifyKey(int key, bool down)
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// doesn't trigger with multi-key actions.
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// Else, check if all buttons are pressed, then consume their release events
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// so they don't trigger one-button actions and reset mKeys pressed status
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if(mKeys.size() == 1) {
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if(!down && prevState) {
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if (mKeys.size() == 1) {
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if (!down && prevState) {
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doActions();
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return 0;
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}
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} else if(down) {
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for(itr = mKeys.begin(); itr != mKeys.end(); ++itr) {
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if(!itr->second)
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} else if (down) {
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for (itr = mKeys.begin(); itr != mKeys.end(); ++itr) {
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if (!itr->second)
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return 1;
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}
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// Passed, all req buttons are pressed, reset them and consume release events
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HardwareKeyboard *kb = PageManager::GetHardwareKeyboard();
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for(itr = mKeys.begin(); itr != mKeys.end(); ++itr) {
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for (itr = mKeys.begin(); itr != mKeys.end(); ++itr) {
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kb->ConsumeKeyRelease(itr->first);
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itr->second = false;
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}
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@@ -338,7 +338,7 @@ int GUIAction::NotifyVarChange(const std::string& varName, const std::string& va
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if (varName.empty() && !isConditionValid() && mKeys.empty() && !mActionW)
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doActions();
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else if((varName.empty() || IsConditionVariable(varName)) && isConditionValid() && isConditionTrue())
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else if ((varName.empty() || IsConditionVariable(varName)) && isConditionValid() && isConditionTrue())
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doActions();
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return 0;
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@@ -707,7 +707,7 @@ int GUIAction::compute(std::string arg)
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int divide_by = atoi(divide_by_str.c_str());
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int value;
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if(divide_by != 0)
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if (divide_by != 0)
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{
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DataManager::GetValue(varName, value);
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DataManager::SetValue(varName, value/divide_by);
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@@ -855,7 +855,7 @@ int GUIAction::checkpartitionlist(std::string arg)
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} else {
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DataManager::SetValue("tw_check_partition_list", 0);
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}
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return 0;
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return 0;
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}
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int GUIAction::getpartitiondetails(std::string arg)
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@@ -943,19 +943,19 @@ int GUIAction::screenshot(std::string arg __unused)
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gid_t gid = -1;
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struct passwd *pwd = getpwnam("media_rw");
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if(pwd) {
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if (pwd) {
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uid = pwd->pw_uid;
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gid = pwd->pw_gid;
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}
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const std::string storage = DataManager::GetCurrentStoragePath();
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if(PartitionManager.Is_Mounted_By_Path(storage)) {
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if (PartitionManager.Is_Mounted_By_Path(storage)) {
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snprintf(path, sizeof(path), "%s/Pictures/Screenshots/", storage.c_str());
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} else {
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strcpy(path, "/tmp/");
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}
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if(!TWFunc::Create_Dir_Recursive(path, 0775, uid, gid))
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if (!TWFunc::Create_Dir_Recursive(path, 0775, uid, gid))
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return 0;
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tm = time(NULL);
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@@ -965,7 +965,7 @@ int GUIAction::screenshot(std::string arg __unused)
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strftime(path+path_len, sizeof(path)-path_len, "Screenshot_%Y-%m-%d-%H-%M-%S.png", localtime(&tm));
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int res = gr_save_screenshot(path);
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if(res == 0) {
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if (res == 0) {
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chmod(path, 0666);
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chown(path, uid, gid);
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@@ -1388,7 +1388,7 @@ int GUIAction::terminalcommand(std::string arg)
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struct timeval timeout;
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fd_set fdset;
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while(keep_going)
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while (keep_going)
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{
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FD_ZERO(&fdset);
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FD_SET(fd, &fdset);
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@@ -1406,7 +1406,7 @@ int GUIAction::terminalcommand(std::string arg)
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keep_going = 0;
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} else {
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// Try to read output
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if(fgets(line, sizeof(line), fp) != NULL)
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if (fgets(line, sizeof(line), fp) != NULL)
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gui_print("%s", line); // Display output
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else
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keep_going = 0; // Done executing
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