Merge "vr_ui: drawing changes"
This commit is contained in:
+42
-22
@@ -149,8 +149,8 @@ int ScreenRecoveryUI::GetProgressBaseline() const {
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int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) +
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int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) +
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gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) +
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gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) +
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gr_get_height(progressBarFill);
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gr_get_height(progressBarFill);
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int bottom_gap = (gr_fb_height() - elements_sum) / 2;
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int bottom_gap = (ScreenHeight() - elements_sum) / 2;
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return gr_fb_height() - bottom_gap - gr_get_height(progressBarFill);
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return ScreenHeight() - bottom_gap - gr_get_height(progressBarFill);
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}
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}
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// Clear the screen and draw the currently selected background icon (if any).
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// Clear the screen and draw the currently selected background icon (if any).
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@@ -159,25 +159,24 @@ void ScreenRecoveryUI::draw_background_locked() {
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pagesIdentical = false;
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pagesIdentical = false;
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gr_color(0, 0, 0, 255);
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gr_color(0, 0, 0, 255);
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gr_clear();
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gr_clear();
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if (currentIcon != NONE) {
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if (currentIcon != NONE) {
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if (max_stage != -1) {
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if (max_stage != -1) {
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int stage_height = gr_get_height(stageMarkerEmpty);
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int stage_height = gr_get_height(stageMarkerEmpty);
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int stage_width = gr_get_width(stageMarkerEmpty);
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int stage_width = gr_get_width(stageMarkerEmpty);
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int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
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int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
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int y = gr_fb_height() - stage_height - kMarginHeight;
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int y = ScreenHeight() - stage_height - kMarginHeight;
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for (int i = 0; i < max_stage; ++i) {
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for (int i = 0; i < max_stage; ++i) {
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GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
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GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
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gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
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DrawSurface(stage_surface, 0, 0, stage_width, stage_height, x, y);
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x += stage_width;
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x += stage_width;
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}
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}
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}
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}
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GRSurface* text_surface = GetCurrentText();
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GRSurface* text_surface = GetCurrentText();
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int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
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int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
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int text_y = GetTextBaseline();
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int text_y = GetTextBaseline();
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gr_color(255, 255, 255, 255);
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gr_color(255, 255, 255, 255);
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gr_texticon(text_x, text_y, text_surface);
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DrawTextIcon(text_x, text_y, text_surface);
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}
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}
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}
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}
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@@ -188,21 +187,21 @@ void ScreenRecoveryUI::draw_foreground_locked() {
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GRSurface* frame = GetCurrentFrame();
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GRSurface* frame = GetCurrentFrame();
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int frame_width = gr_get_width(frame);
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int frame_width = gr_get_width(frame);
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int frame_height = gr_get_height(frame);
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int frame_height = gr_get_height(frame);
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int frame_x = (gr_fb_width() - frame_width) / 2;
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int frame_x = (ScreenWidth() - frame_width) / 2;
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int frame_y = GetAnimationBaseline();
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int frame_y = GetAnimationBaseline();
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gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
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DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
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}
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}
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if (progressBarType != EMPTY) {
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if (progressBarType != EMPTY) {
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int width = gr_get_width(progressBarEmpty);
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int width = gr_get_width(progressBarEmpty);
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int height = gr_get_height(progressBarEmpty);
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int height = gr_get_height(progressBarEmpty);
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int progress_x = (gr_fb_width() - width) / 2;
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int progress_x = (ScreenWidth() - width) / 2;
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int progress_y = GetProgressBaseline();
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int progress_y = GetProgressBaseline();
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// Erase behind the progress bar (in case this was a progress-only update)
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// Erase behind the progress bar (in case this was a progress-only update)
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gr_color(0, 0, 0, 255);
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gr_color(0, 0, 0, 255);
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gr_fill(progress_x, progress_y, width, height);
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DrawFill(progress_x, progress_y, width, height);
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if (progressBarType == DETERMINATE) {
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if (progressBarType == DETERMINATE) {
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float p = progressScopeStart + progress * progressScopeSize;
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float p = progressScopeStart + progress * progressScopeSize;
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@@ -211,19 +210,19 @@ void ScreenRecoveryUI::draw_foreground_locked() {
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if (rtl_locale_) {
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if (rtl_locale_) {
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// Fill the progress bar from right to left.
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// Fill the progress bar from right to left.
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if (pos > 0) {
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if (pos > 0) {
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gr_blit(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos,
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DrawSurface(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos,
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progress_y);
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progress_y);
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}
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}
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if (pos < width - 1) {
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if (pos < width - 1) {
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gr_blit(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y);
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DrawSurface(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y);
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}
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}
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} else {
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} else {
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// Fill the progress bar from left to right.
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// Fill the progress bar from left to right.
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if (pos > 0) {
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if (pos > 0) {
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gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
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DrawSurface(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
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}
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}
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if (pos < width - 1) {
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if (pos < width - 1) {
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gr_blit(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y);
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DrawSurface(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y);
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}
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}
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}
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}
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}
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}
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@@ -335,8 +334,21 @@ void ScreenRecoveryUI::CheckBackgroundTextImages(const std::string& saved_locale
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SetLocale(saved_locale);
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SetLocale(saved_locale);
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}
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}
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int ScreenRecoveryUI::ScreenWidth() const {
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return gr_fb_width();
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}
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int ScreenRecoveryUI::ScreenHeight() const {
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return gr_fb_height();
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}
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void ScreenRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
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int dy) const {
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gr_blit(surface, sx, sy, w, h, dx, dy);
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}
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int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
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int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
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gr_fill(0, y + 4, gr_fb_width(), y + 6);
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gr_fill(0, y + 4, ScreenWidth(), y + 6);
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return 8;
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return 8;
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}
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}
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@@ -344,6 +356,14 @@ void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) con
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gr_fill(x, y, x + width, y + height);
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gr_fill(x, y, x + width, y + height);
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}
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}
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void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
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gr_fill(x, y, w, h);
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}
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void ScreenRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
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gr_texticon(x, y, surface);
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}
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int ScreenRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
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int ScreenRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
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gr_text(gr_sys_font(), x, y, line, bold);
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gr_text(gr_sys_font(), x, y, line, bold);
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return char_height_ + 4;
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return char_height_ + 4;
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@@ -432,7 +452,7 @@ void ScreenRecoveryUI::draw_screen_locked() {
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if (i == menu_sel) {
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if (i == menu_sel) {
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// Draw the highlight bar.
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// Draw the highlight bar.
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SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
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SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
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DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4);
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DrawHighlightBar(0, y - 2, ScreenWidth(), char_height_ + 4);
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// Bold white text for the selected item.
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// Bold white text for the selected item.
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SetColor(MENU_SEL_FG);
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SetColor(MENU_SEL_FG);
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y += DrawTextLine(x, y, menu_[i].c_str(), true);
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y += DrawTextLine(x, y, menu_[i].c_str(), true);
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@@ -449,7 +469,7 @@ void ScreenRecoveryUI::draw_screen_locked() {
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SetColor(LOG);
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SetColor(LOG);
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int row = text_row_;
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int row = text_row_;
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size_t count = 0;
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size_t count = 0;
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for (int ty = gr_fb_height() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
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for (int ty = ScreenHeight() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
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ty -= char_height_, ++count) {
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ty -= char_height_, ++count) {
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DrawTextLine(kMarginWidth, ty, text_[row], false);
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DrawTextLine(kMarginWidth, ty, text_[row], false);
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--row;
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--row;
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@@ -569,8 +589,8 @@ bool ScreenRecoveryUI::InitTextParams() {
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}
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}
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gr_font_size(gr_sys_font(), &char_width_, &char_height_);
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gr_font_size(gr_sys_font(), &char_width_, &char_height_);
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text_rows_ = (gr_fb_height() - kMarginHeight * 2) / char_height_;
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text_rows_ = (ScreenHeight() - kMarginHeight * 2) / char_height_;
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text_cols_ = (gr_fb_width() - kMarginWidth * 2) / char_width_;
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text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_;
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return true;
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return true;
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}
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}
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+11
@@ -124,12 +124,23 @@ class ScreenRecoveryUI : public RecoveryUI {
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virtual int GetProgressBaseline() const;
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virtual int GetProgressBaseline() const;
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virtual int GetTextBaseline() const;
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virtual int GetTextBaseline() const;
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// Returns pixel width of draw buffer.
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virtual int ScreenWidth() const;
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// Returns pixel height of draw buffer.
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virtual int ScreenHeight() const;
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// Draws a highlight bar at (x, y) - (x + width, y + height).
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// Draws a highlight bar at (x, y) - (x + width, y + height).
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virtual void DrawHighlightBar(int x, int y, int width, int height) const;
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virtual void DrawHighlightBar(int x, int y, int width, int height) const;
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// Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
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// Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
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virtual int DrawHorizontalRule(int y) const;
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virtual int DrawHorizontalRule(int y) const;
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// Draws a line of text. Returns the offset it should be moving along Y-axis.
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// Draws a line of text. Returns the offset it should be moving along Y-axis.
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virtual int DrawTextLine(int x, int y, const char* line, bool bold) const;
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virtual int DrawTextLine(int x, int y, const char* line, bool bold) const;
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// Draws surface portion (sx, sy, w, h) at screen location (dx, dy).
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virtual void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const;
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// Draws rectangle at (x, y) - (x + w, y + h).
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virtual void DrawFill(int x, int y, int w, int h) const;
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// Draws given surface (surface->pixel_bytes = 1) as text at (x, y).
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virtual void DrawTextIcon(int x, int y, GRSurface* surface) const;
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// Draws multiple text lines. Returns the offset it should be moving along Y-axis.
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// Draws multiple text lines. Returns the offset it should be moving along Y-axis.
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int DrawTextLines(int x, int y, const char* const* lines) const;
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int DrawTextLines(int x, int y, const char* const* lines) const;
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// Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines.
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// Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines.
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@@ -20,16 +20,46 @@
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VrRecoveryUI::VrRecoveryUI() : kStereoOffset(RECOVERY_UI_VR_STEREO_OFFSET) {}
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VrRecoveryUI::VrRecoveryUI() : kStereoOffset(RECOVERY_UI_VR_STEREO_OFFSET) {}
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bool VrRecoveryUI::InitTextParams() {
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int VrRecoveryUI::ScreenWidth() const {
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if (!ScreenRecoveryUI::InitTextParams()) return false;
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return gr_fb_width() / 2;
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int mid_divide = gr_fb_width() / 2;
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}
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text_cols_ = (mid_divide - kMarginWidth - kStereoOffset) / char_width_;
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return true;
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int VrRecoveryUI::ScreenHeight() const {
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return gr_fb_height();
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}
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void VrRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
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int dy) const {
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gr_blit(surface, sx, sy, w, h, dx + kStereoOffset, dy);
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gr_blit(surface, sx, sy, w, h, dx - kStereoOffset + ScreenWidth(), dy);
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}
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void VrRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
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gr_texticon(x + kStereoOffset, y, surface);
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gr_texticon(x - kStereoOffset + ScreenWidth(), y, surface);
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}
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}
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int VrRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
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int VrRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
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int mid_divide = gr_fb_width() / 2;
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gr_text(gr_sys_font(), x + kStereoOffset, y, line, bold);
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gr_text(gr_sys_font(), x + kStereoOffset, y, line, bold);
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gr_text(gr_sys_font(), x - kStereoOffset + mid_divide, y, line, bold);
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gr_text(gr_sys_font(), x - kStereoOffset + ScreenWidth(), y, line, bold);
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return char_height_ + 4;
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return char_height_ + 4;
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}
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}
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int VrRecoveryUI::DrawHorizontalRule(int y) const {
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y += 4;
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gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + 2);
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gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y,
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gr_fb_width() - kMarginWidth - kStereoOffset, y + 2);
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return y + 4;
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}
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void VrRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
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gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + height);
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gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y,
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gr_fb_width() - kMarginWidth - kStereoOffset, y + height);
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}
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void VrRecoveryUI::DrawFill(int x, int y, int w, int h) const {
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gr_fill(x + kStereoOffset, y, w, h);
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gr_fill(x - kStereoOffset + ScreenWidth(), y, w, h);
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}
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@@ -28,8 +28,14 @@ class VrRecoveryUI : public ScreenRecoveryUI {
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// Can vary per device depending on screen size and lens distortion.
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// Can vary per device depending on screen size and lens distortion.
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const int kStereoOffset;
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const int kStereoOffset;
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bool InitTextParams() override;
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int ScreenWidth() const override;
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int ScreenHeight() const override;
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void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override;
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int DrawHorizontalRule(int y) const override;
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void DrawHighlightBar(int x, int y, int width, int height) const override;
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void DrawFill(int x, int y, int w, int h) const override;
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void DrawTextIcon(int x, int y, GRSurface* surface) const override;
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int DrawTextLine(int x, int y, const char* line, bool bold) const override;
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int DrawTextLine(int x, int y, const char* line, bool bold) const override;
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};
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};
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