Switch to <android-base/properties.h>.

Bug: http://b/23102347
Test: boot into recovery.
Change-Id: Ib2ca560f1312961c21fbaa294bb068de19cb883e
This commit is contained in:
Elliott Hughes
2016-09-23 18:16:35 -07:00
parent 3110715bb4
commit 91e3aee9bd
8 changed files with 40 additions and 49 deletions
+4 -4
View File
@@ -32,9 +32,9 @@
#include <vector>
#include <android-base/logging.h>
#include <android-base/properties.h>
#include <android-base/strings.h>
#include <android-base/stringprintf.h>
#include <cutils/properties.h>
#include "common.h"
#include "device.h"
@@ -293,8 +293,8 @@ void ScreenRecoveryUI::draw_screen_locked() {
int y = 0;
if (show_menu) {
char recovery_fingerprint[PROPERTY_VALUE_MAX];
property_get("ro.bootimage.build.fingerprint", recovery_fingerprint, "");
std::string recovery_fingerprint =
android::base::GetProperty("ro.bootimage.build.fingerprint", "");
SetColor(INFO);
DrawTextLine(TEXT_INDENT, &y, "Android Recovery", true);
@@ -460,7 +460,7 @@ void ScreenRecoveryUI::Init() {
RecoveryUI::Init();
InitTextParams();
density_ = static_cast<float>(property_get_int32("ro.sf.lcd_density", 160)) / 160.f;
density_ = static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f;
// Are we portrait or landscape?
layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT;