Use Makefile variables to specify margin settings.
Instead of defining device-specific UI class, this CL allows using
Makefile variables to specify margin values directly.
Values explicitly defined via TARGET_RECOVERY_UI_MARGIN_HEIGHT and
TARGET_RECOVERY_UI_MARGIN_WIDTH will be used. Otherwise they will
default to zero.
Bug: 62732748
Test: Specify the height and width and check recovery texts.
Change-Id: Icb6f7466c8d407f877b93da38aebfdf7e6b41be7
(cherry picked from commit a92d8fb456)
This commit is contained in:
+12
@@ -92,6 +92,18 @@ endif
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LOCAL_CFLAGS += -DRECOVERY_API_VERSION=$(RECOVERY_API_VERSION)
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LOCAL_CFLAGS += -DRECOVERY_API_VERSION=$(RECOVERY_API_VERSION)
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LOCAL_CFLAGS += -Wno-unused-parameter -Werror
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LOCAL_CFLAGS += -Wno-unused-parameter -Werror
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ifneq ($(TARGET_RECOVERY_UI_MARGIN_HEIGHT),)
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LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=$(TARGET_RECOVERY_UI_MARGIN_HEIGHT)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=0
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endif
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ifneq ($(TARGET_RECOVERY_UI_MARGIN_WIDTH),)
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LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=$(TARGET_RECOVERY_UI_MARGIN_WIDTH)
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else
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LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=0
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endif
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LOCAL_C_INCLUDES += \
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LOCAL_C_INCLUDES += \
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system/vold \
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system/vold \
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+8
-8
@@ -51,7 +51,9 @@ static double now() {
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}
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}
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ScreenRecoveryUI::ScreenRecoveryUI()
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ScreenRecoveryUI::ScreenRecoveryUI()
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: density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
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: kMarginWidth(RECOVERY_UI_MARGIN_WIDTH),
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kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT),
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density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
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currentIcon(NONE),
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currentIcon(NONE),
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progressBarType(EMPTY),
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progressBarType(EMPTY),
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progressScopeStart(0),
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progressScopeStart(0),
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@@ -78,8 +80,6 @@ ScreenRecoveryUI::ScreenRecoveryUI()
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animation_fps(30), // TODO: there's currently no way to infer this.
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animation_fps(30), // TODO: there's currently no way to infer this.
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stage(-1),
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stage(-1),
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max_stage(-1),
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max_stage(-1),
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margin_width_(0),
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margin_height_(0),
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updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
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updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
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GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
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GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
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@@ -292,8 +292,8 @@ void ScreenRecoveryUI::draw_screen_locked() {
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gr_clear();
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gr_clear();
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static constexpr int TEXT_INDENT = 4;
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static constexpr int TEXT_INDENT = 4;
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int x = TEXT_INDENT + margin_width_;
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int x = TEXT_INDENT + kMarginWidth;
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int y = margin_height_;
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int y = kMarginHeight;
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if (show_menu) {
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if (show_menu) {
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std::string recovery_fingerprint =
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std::string recovery_fingerprint =
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android::base::GetProperty("ro.bootimage.build.fingerprint", "");
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android::base::GetProperty("ro.bootimage.build.fingerprint", "");
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@@ -333,7 +333,7 @@ void ScreenRecoveryUI::draw_screen_locked() {
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SetColor(LOG);
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SetColor(LOG);
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int row = (text_top_ + text_rows_ - 1) % text_rows_;
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int row = (text_top_ + text_rows_ - 1) % text_rows_;
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size_t count = 0;
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size_t count = 0;
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for (int ty = gr_fb_height() - margin_height_ - char_height_;
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for (int ty = gr_fb_height() - kMarginHeight - char_height_;
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ty >= y && count < text_rows_; ty -= char_height_, ++count) {
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ty >= y && count < text_rows_; ty -= char_height_, ++count) {
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gr_text(gr_sys_font(), 0, ty, text_[row], false);
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gr_text(gr_sys_font(), 0, ty, text_[row], false);
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--row;
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--row;
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@@ -453,8 +453,8 @@ bool ScreenRecoveryUI::InitTextParams() {
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}
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}
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gr_font_size(gr_sys_font(), &char_width_, &char_height_);
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gr_font_size(gr_sys_font(), &char_width_, &char_height_);
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text_rows_ = (gr_fb_height() - margin_height_ * 2) / char_height_;
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text_rows_ = (gr_fb_height() - kMarginHeight * 2) / char_height_;
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text_cols_ = (gr_fb_width() - margin_width_ * 2) / char_width_;
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text_cols_ = (gr_fb_width() - kMarginWidth * 2) / char_width_;
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return true;
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return true;
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}
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}
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+5
-5
@@ -72,6 +72,11 @@ class ScreenRecoveryUI : public RecoveryUI {
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void SetColor(UIElement e);
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void SetColor(UIElement e);
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protected:
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protected:
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// The margin that we don't want to use for showing texts (e.g. round screen, or screen with
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// rounded corners).
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const int kMarginWidth;
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const int kMarginHeight;
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// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
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// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
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const float density_;
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const float density_;
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@@ -137,11 +142,6 @@ class ScreenRecoveryUI : public RecoveryUI {
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int char_width_;
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int char_width_;
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int char_height_;
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int char_height_;
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// The margin that we don't want to use for showing texts (e.g. round screen, or screen with
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// rounded corners).
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int margin_width_;
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int margin_height_;
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pthread_mutex_t updateMutex;
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pthread_mutex_t updateMutex;
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virtual bool InitTextParams();
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virtual bool InitTextParams();
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