revert to tacky 3D recovery animation
Bug: 7204420 Change-Id: I16d3346ce54b1aa5a0e6a02839ae9fbd4718fffa
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Before Width: | Height: | Size: 592 B After Width: | Height: | Size: 673 B |
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Before Width: | Height: | Size: 607 B After Width: | Height: | Size: 687 B |
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Before Width: | Height: | Size: 559 B After Width: | Height: | Size: 661 B |
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@@ -76,10 +76,10 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
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// that overrides Init() to set these values appropriately and
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// that overrides Init() to set these values appropriately and
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// then call the superclass Init().
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// then call the superclass Init().
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animation_fps(20),
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animation_fps(20),
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indeterminate_frames(16),
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indeterminate_frames(6),
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installing_frames(48),
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installing_frames(7),
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install_overlay_offset_x(65),
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install_overlay_offset_x(13),
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install_overlay_offset_y(106),
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install_overlay_offset_y(190),
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overlay_offset_x(-1),
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overlay_offset_x(-1),
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overlay_offset_y(-1) {
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overlay_offset_y(-1) {
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pthread_mutex_init(&updateMutex, NULL);
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pthread_mutex_init(&updateMutex, NULL);
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