revert to tacky 3D recovery animation
Bug: 7204420 Change-Id: I16d3346ce54b1aa5a0e6a02839ae9fbd4718fffa
This commit is contained in:
+4
-4
@@ -76,10 +76,10 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
|
||||
// that overrides Init() to set these values appropriately and
|
||||
// then call the superclass Init().
|
||||
animation_fps(20),
|
||||
indeterminate_frames(16),
|
||||
installing_frames(48),
|
||||
install_overlay_offset_x(65),
|
||||
install_overlay_offset_y(106),
|
||||
indeterminate_frames(6),
|
||||
installing_frames(7),
|
||||
install_overlay_offset_x(13),
|
||||
install_overlay_offset_y(190),
|
||||
overlay_offset_x(-1),
|
||||
overlay_offset_y(-1) {
|
||||
pthread_mutex_init(&updateMutex, NULL);
|
||||
|
||||
Reference in New Issue
Block a user