gui: type safe resources part 2
- separate collections for fonts, images, animations - no more ugly casts - fix crash if main ui.xml did not define any resources but include did - don't stop loading resources if one "type" attribute is missing Change-Id: I70c1c9ca66ca65d9fba1ba3eded34f3d8a07488e
This commit is contained in:
+52
-28
@@ -258,21 +258,32 @@ AnimationResource::~AnimationResource()
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mSurfaces.clear();
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}
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Resource* ResourceManager::FindResource(std::string name)
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FontResource* ResourceManager::FindFont(const std::string& name) const
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{
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std::vector<Resource*>::iterator iter;
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for (iter = mResources.begin(); iter != mResources.end(); iter++)
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{
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if (name == (*iter)->GetName())
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return (*iter);
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}
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for (std::vector<FontResource*>::const_iterator it = mFonts.begin(); it != mFonts.end(); ++it)
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if (name == (*it)->GetName())
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return *it;
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return NULL;
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}
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ResourceManager::ResourceManager(xml_node<>* resList, ZipArchive* pZip)
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ImageResource* ResourceManager::FindImage(const std::string& name) const
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{
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for (std::vector<ImageResource*>::const_iterator it = mImages.begin(); it != mImages.end(); ++it)
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if (name == (*it)->GetName())
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return *it;
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return NULL;
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}
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AnimationResource* ResourceManager::FindAnimation(const std::string& name) const
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{
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for (std::vector<AnimationResource*>::const_iterator it = mAnimations.begin(); it != mAnimations.end(); ++it)
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if (name == (*it)->GetName())
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return *it;
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return NULL;
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}
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ResourceManager::ResourceManager()
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{
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LoadResources(resList, pZip);
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}
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void ResourceManager::LoadResources(xml_node<>* resList, ZipArchive* pZip)
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@@ -285,14 +296,18 @@ void ResourceManager::LoadResources(xml_node<>* resList, ZipArchive* pZip)
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while (child != NULL)
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{
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xml_attribute<>* attr = child->first_attribute("type");
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if (!attr)
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break;
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Resource* res = NULL;
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std::string type = attr->value();
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bool error = false;
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std::string type = attr ? attr->value() : "*unspecified*";
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if (type == "font")
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{
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res = new FontResource(child, pZip);
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FontResource* res = new FontResource(child, pZip);
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if (res->GetResource())
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mFonts.push_back(res);
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else {
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error = true;
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delete res;
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}
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}
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else if (type == "image")
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{
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@@ -300,7 +315,13 @@ void ResourceManager::LoadResources(xml_node<>* resList, ZipArchive* pZip)
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xml_attribute<>* retain_aspect_ratio = child->first_attribute("retainaspect");
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if (retain_aspect_ratio)
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retain = 1; // the value does not matter, if retainaspect is present, we assume that we want to retain it
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res = new ImageResource(child, pZip, retain);
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ImageResource* res = new ImageResource(child, pZip, retain);
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if (res->GetResource())
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mImages.push_back(res);
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else {
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error = true;
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delete res;
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}
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}
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else if (type == "animation")
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{
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@@ -308,14 +329,21 @@ void ResourceManager::LoadResources(xml_node<>* resList, ZipArchive* pZip)
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xml_attribute<>* retain_aspect_ratio = child->first_attribute("retainaspect");
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if (retain_aspect_ratio)
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retain = 1; // the value does not matter, if retainaspect is present, we assume that we want to retain it
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res = new AnimationResource(child, pZip, retain);
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AnimationResource* res = new AnimationResource(child, pZip, retain);
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if (res->GetResourceCount())
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mAnimations.push_back(res);
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else {
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error = true;
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delete res;
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}
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}
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else
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{
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LOGERR("Resource type (%s) not supported.\n", type.c_str());
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error = true;
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}
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if (res == NULL || !res->loadedOK())
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if (error)
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{
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std::string res_name;
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if (child->first_attribute("name"))
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@@ -327,12 +355,6 @@ void ResourceManager::LoadResources(xml_node<>* resList, ZipArchive* pZip)
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LOGERR("Resource (%s)-(%s) failed to load\n", type.c_str(), res_name.c_str());
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} else
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LOGERR("Resource type (%s) failed to load\n", type.c_str());
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delete res;
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}
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else
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{
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mResources.push_back(res);
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}
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child = child->next_sibling("resource");
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@@ -341,10 +363,12 @@ void ResourceManager::LoadResources(xml_node<>* resList, ZipArchive* pZip)
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ResourceManager::~ResourceManager()
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{
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std::vector<Resource*>::iterator iter;
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for (std::vector<FontResource*>::iterator it = mFonts.begin(); it != mFonts.end(); ++it)
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delete *it;
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for (iter = mResources.begin(); iter != mResources.end(); iter++)
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delete *iter;
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for (std::vector<ImageResource*>::iterator it = mImages.begin(); it != mImages.end(); ++it)
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delete *it;
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mResources.clear();
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for (std::vector<AnimationResource*>::iterator it = mAnimations.begin(); it != mAnimations.end(); ++it)
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delete *it;
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}
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