Remove the debug code for bspatch flakiness
We already know the flakiness happens in bspatch, and the issue is tracked in b/80193170. Bug: 67849209 Test: unit tests pass Change-Id: Ib4772b8f2f0225125096fe7407d083b5bb542cfb
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@@ -587,11 +587,6 @@ static int GenerateTarget(const FileContents& source_file, const std::unique_ptr
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SHA_CTX ctx;
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SHA1_Init(&ctx);
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SinkFn sink = [&memory_sink_str, &ctx](const unsigned char* data, size_t len) {
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if (len != 0) {
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uint8_t digest[SHA_DIGEST_LENGTH];
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SHA1(data, len, digest);
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LOG(DEBUG) << "Appending " << len << " bytes data, SHA-1: " << short_sha1(digest);
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}
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SHA1_Update(&ctx, data, len);
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memory_sink_str.append(reinterpret_cast<const char*>(data), len);
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return len;
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@@ -632,14 +627,6 @@ static int GenerateTarget(const FileContents& source_file, const std::unique_ptr
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<< short_sha1(bonus_digest);
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}
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// TODO(b/67849209) Remove after debugging the unit test flakiness.
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if (android::base::GetMinimumLogSeverity() <= android::base::LogSeverity::DEBUG) {
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if (WriteToPartition(reinterpret_cast<const unsigned char*>(memory_sink_str.c_str()),
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memory_sink_str.size(), target_filename) != 0) {
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LOG(DEBUG) << "Failed to write patched data " << target_filename;
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}
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}
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return 1;
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} else {
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LOG(INFO) << " now " << short_sha1(target_sha1);
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