Explicitly set the font face and color.

This matches what the UI folks asked us to use.

Also fix the locale parsing code.

Bug: http://b/27837319
Bug: http://b/22465983
Bug: http://b/26548285
Change-Id: I316a6e1f44855313dd983950abf21b543be7ffc0
This commit is contained in:
Elliott Hughes
2016-04-14 17:18:41 -07:00
parent 8febafa67e
commit 70ae70b81e
2 changed files with 6 additions and 7 deletions
+3 -1
View File
@@ -19,7 +19,9 @@
<TextView android:id="@+id/text" <TextView android:id="@+id/text"
android:layout_width="wrap_content" android:layout_width="wrap_content"
android:layout_height="wrap_content" android:layout_height="wrap_content"
android:textColor="#ffffffff" android:fontFamily="sans-serif-medium"
android:textColor="#fff5f5f5"
android:textSize="14sp"
android:background="#ff000000" android:background="#ff000000"
android:maxWidth="480px" android:maxWidth="480px"
android:gravity="center" android:gravity="center"
@@ -149,12 +149,9 @@ public class Main extends Activity {
String[] localeNames = getAssets().getLocales(); String[] localeNames = getAssets().getLocales();
Arrays.sort(localeNames); Arrays.sort(localeNames);
ArrayList<Locale> locales = new ArrayList<Locale>(); ArrayList<Locale> locales = new ArrayList<Locale>();
for (String ln : localeNames) { for (String localeName : localeNames) {
int u = ln.indexOf('_'); Log.i(TAG, "locale = " + localeName);
if (u >= 0) { locales.add(Locale.forLanguageTag(localeName));
Log.i(TAG, "locale = " + ln);
locales.add(new Locale(ln.substring(0, u), ln.substring(u+1)));
}
} }
final Runnable seq = buildSequence(locales.toArray(new Locale[0])); final Runnable seq = buildSequence(locales.toArray(new Locale[0]));