Fix ScreenRecoveryUI to handle devices without power/up/down.

Currently fugu has a custom subclass to handle this. The default code
supports devices with trackballs but not all shipping Nexus devices?
That's just silly.

Change-Id: Id2779c91284899a26b4bb1af41e7033aa889df10
This commit is contained in:
Elliott Hughes
2015-04-10 12:47:46 -07:00
parent 6b0dd1d7e1
commit 642aaa7a3e
7 changed files with 96 additions and 48 deletions
+55 -24
View File
@@ -51,26 +51,40 @@ RecoveryUI::RecoveryUI()
key_down_count(0),
enable_reboot(true),
consecutive_power_keys(0),
last_key(-1) {
last_key(-1),
has_power_key(false),
has_up_key(false),
has_down_key(false) {
pthread_mutex_init(&key_queue_mutex, NULL);
pthread_cond_init(&key_queue_cond, NULL);
self = this;
memset(key_pressed, 0, sizeof(key_pressed));
}
void RecoveryUI::OnKeyDetected(int key_code) {
if (key_code == KEY_POWER) {
has_power_key = true;
} else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) {
has_down_key = true;
} else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
has_up_key = true;
}
}
void RecoveryUI::Init() {
ev_init(input_callback, NULL);
using namespace std::placeholders;
ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, _1));
pthread_create(&input_t, NULL, input_thread, NULL);
}
int RecoveryUI::input_callback(int fd, uint32_t epevents, void* data) {
struct input_event ev;
int ret;
ret = ev_get_input(fd, epevents, &ev);
if (ret)
if (ev_get_input(fd, epevents, &ev) == -1) {
return -1;
}
if (ev.type == EV_SYN) {
return 0;
@@ -95,8 +109,9 @@ int RecoveryUI::input_callback(int fd, uint32_t epevents, void* data) {
self->rel_sum = 0;
}
if (ev.type == EV_KEY && ev.code <= KEY_MAX)
if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
self->process_key(ev.code, ev.value);
}
return 0;
}
@@ -142,8 +157,7 @@ void RecoveryUI::process_key(int key_code, int updown) {
pthread_mutex_unlock(&key_queue_mutex);
if (register_key) {
NextCheckKeyIsLong(long_press);
switch (CheckKey(key_code)) {
switch (CheckKey(key_code, long_press)) {
case RecoveryUI::IGNORE:
break;
@@ -257,23 +271,44 @@ bool RecoveryUI::IsKeyPressed(int key) {
return pressed;
}
bool RecoveryUI::IsLongPress() {
pthread_mutex_lock(&key_queue_mutex);
bool result = key_long_press;
pthread_mutex_unlock(&key_queue_mutex);
return result;
}
void RecoveryUI::FlushKeys() {
pthread_mutex_lock(&key_queue_mutex);
key_queue_len = 0;
pthread_mutex_unlock(&key_queue_mutex);
}
// The default CheckKey implementation assumes the device has power,
// volume up, and volume down keys.
//
// - Hold power and press vol-up to toggle display.
// - Press power seven times in a row to reboot.
// - Alternate vol-up and vol-down seven times to mount /system.
RecoveryUI::KeyAction RecoveryUI::CheckKey(int key) {
if ((IsKeyPressed(KEY_POWER) && key == KEY_VOLUMEUP) || key == KEY_HOME) {
return TOGGLE;
RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
pthread_mutex_lock(&key_queue_mutex);
key_long_press = false;
pthread_mutex_unlock(&key_queue_mutex);
// If we have power and volume up keys, that chord is the signal to toggle the text display.
if (has_power_key && has_up_key) {
if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
return TOGGLE;
}
} else {
// Otherwise long press of any button toggles to the text display,
// and there's no way to toggle back (but that's pretty useless anyway).
if (is_long_press && !IsTextVisible()) {
return TOGGLE;
}
// Also, for button-limited devices, a long press is translated to KEY_ENTER.
if (is_long_press && IsTextVisible()) {
EnqueueKey(KEY_ENTER);
return IGNORE;
}
}
// Press power seven times in a row to reboot.
if (key == KEY_POWER) {
pthread_mutex_lock(&key_queue_mutex);
bool reboot_enabled = enable_reboot;
@@ -290,14 +325,10 @@ RecoveryUI::KeyAction RecoveryUI::CheckKey(int key) {
}
last_key = key;
return ENQUEUE;
return IsTextVisible() ? ENQUEUE : IGNORE;
}
void RecoveryUI::NextCheckKeyIsLong(bool is_long_press) {
}
void RecoveryUI::KeyLongPress(int key) {
void RecoveryUI::KeyLongPress(int) {
}
void RecoveryUI::SetEnableReboot(bool enabled) {