TWRP-ify AOSP code
Pull in most TWRP sources Stub out partition management code Make it compile -- probably will not boot Kind of a mess but have to start somewhere
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// checkbox.cpp - GUICheckbox object
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <sys/reboot.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <time.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string>
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extern "C" {
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#include "../common.h"
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#include "../minuitwrp/minui.h"
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#include "../recovery_ui.h"
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}
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#include "rapidxml.hpp"
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#include "objects.hpp"
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GUICheckbox::GUICheckbox(xml_node<>* node)
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: Conditional(node)
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{
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xml_attribute<>* attr;
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xml_node<>* child;
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mChecked = NULL;
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mUnchecked = NULL;
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mLabel = NULL;
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mRendered = false;
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mLastState = 0;
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if (!node) return;
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// The label can be loaded directly
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mLabel = new GUIText(node);
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// Read the check states
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child = node->first_node("image");
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if (child)
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{
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attr = child->first_attribute("checked");
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if (attr)
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mChecked = PageManager::FindResource(attr->value());
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attr = child->first_attribute("unchecked");
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if (attr)
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mUnchecked = PageManager::FindResource(attr->value());
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}
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// Get the variable data
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child = node->first_node("data");
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if (child)
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{
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attr = child->first_attribute("variable");
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if (attr)
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mVarName = attr->value();
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attr = child->first_attribute("default");
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if (attr)
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DataManager::SetValue(mVarName, attr->value());
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}
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mCheckW = 0; mCheckH = 0;
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if (mChecked && mChecked->GetResource())
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{
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mCheckW = gr_get_width(mChecked->GetResource());
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mCheckH = gr_get_height(mChecked->GetResource());
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}
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else if (mUnchecked && mUnchecked->GetResource())
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{
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mCheckW = gr_get_width(mUnchecked->GetResource());
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mCheckH = gr_get_height(mUnchecked->GetResource());
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}
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int x, y, w, h;
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mLabel->GetRenderPos(x, y, w, h);
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SetRenderPos(x, y, 0, 0);
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return;
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}
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GUICheckbox::~GUICheckbox()
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{
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}
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int GUICheckbox::Render(void)
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{
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if (!isConditionTrue())
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{
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mRendered = false;
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return 0;
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}
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int ret = 0;
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int lastState = 0;
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DataManager::GetValue(mVarName, lastState);
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if (lastState)
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{
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if (mChecked && mChecked->GetResource())
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gr_blit(mChecked->GetResource(), 0, 0, mCheckW, mCheckH, mRenderX, mRenderY);
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}
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else
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{
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if (mUnchecked && mUnchecked->GetResource())
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gr_blit(mUnchecked->GetResource(), 0, 0, mCheckW, mCheckH, mRenderX, mRenderY);
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}
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if (mLabel) ret = mLabel->Render();
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mLastState = lastState;
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mRendered = true;
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return ret;
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}
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int GUICheckbox::Update(void)
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{
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if (!isConditionTrue()) return (mRendered ? 2 : 0);
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if (!mRendered) return 2;
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int lastState = 0;
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DataManager::GetValue(mVarName, lastState);
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if (lastState != mLastState)
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return 2;
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return 0;
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}
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int GUICheckbox::SetRenderPos(int x, int y, int w, int h)
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{
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mRenderX = x;
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mRenderY = y;
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if (w || h) return -1;
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int textW, textH;
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mLabel->GetCurrentBounds(textW, textH);
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w = textW + mCheckW + 5;
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mRenderW = w;
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mRenderH = mCheckH;
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mTextX = mRenderX + mCheckW + 5;
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mTextY = mRenderY + ((mCheckH / 2) - (textH / 2));
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mLabel->SetRenderPos(mTextX, mTextY, 0, 0);
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SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
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return 0;
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}
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int GUICheckbox::NotifyTouch(TOUCH_STATE state, int x, int y)
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{
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if (!isConditionTrue()) return -1;
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if (state == TOUCH_RELEASE)
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{
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int lastState;
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DataManager::GetValue(mVarName, lastState);
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lastState = (lastState == 0) ? 1 : 0;
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DataManager::SetValue(mVarName, lastState);
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}
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return 0;
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}
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