ui: Use std::thread to create input/progress threads.

Test: Build and boot into recovery on walleye. Check the long press
      detection; `Run graphics test`.
Change-Id: Ic3e9b0652fc3ff6fb3ad118df5ebb9bb4abda2cd
This commit is contained in:
Tao Bao
2018-05-09 16:32:02 -07:00
committed by Jerry Zhang
parent 0e577ee424
commit 26ea9591bc
5 changed files with 64 additions and 66 deletions

74
ui.cpp
View File

@@ -20,29 +20,30 @@
#include <fcntl.h>
#include <linux/input.h>
#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
#include <chrono>
#include <functional>
#include <string>
#include <thread>
#include <android-base/file.h>
#include <android-base/logging.h>
#include <android-base/parseint.h>
#include <android-base/strings.h>
#include <minui/minui.h>
#include "device.h"
#include "minui/minui.h"
#include "otautil/sysutil.h"
#include "roots.h"
using namespace std::chrono_literals;
static constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120;
static constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness";
static constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
@@ -78,6 +79,12 @@ RecoveryUI::RecoveryUI()
memset(key_pressed, 0, sizeof(key_pressed));
}
RecoveryUI::~RecoveryUI() {
ev_exit();
input_thread_stopped_ = true;
input_thread_.join();
}
void RecoveryUI::OnKeyDetected(int key_code) {
if (key_code == KEY_POWER) {
has_power_key = true;
@@ -90,16 +97,6 @@ void RecoveryUI::OnKeyDetected(int key_code) {
}
}
// Reads input events, handles special hot keys, and adds to the key queue.
static void* InputThreadLoop(void*) {
while (true) {
if (!ev_wait(-1)) {
ev_dispatch();
}
}
return nullptr;
}
bool RecoveryUI::InitScreensaver() {
// Disabled.
if (brightness_normal_ == 0 || brightness_dimmed_ > brightness_normal_) {
@@ -166,7 +163,15 @@ bool RecoveryUI::Init(const std::string& /* locale */) {
LOG(INFO) << "Screensaver disabled";
}
pthread_create(&input_thread_, nullptr, InputThreadLoop, nullptr);
// Create a separate thread that handles input events.
input_thread_ = std::thread([this]() {
while (!this->input_thread_stopped_) {
if (!ev_wait(500)) {
ev_dispatch();
}
}
});
return true;
}
@@ -323,22 +328,18 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
return 0;
}
// Process a key-up or -down event. A key is "registered" when it is
// pressed and then released, with no other keypresses or releases in
// between. Registered keys are passed to CheckKey() to see if it
// should trigger a visibility toggle, an immediate reboot, or be
// queued to be processed next time the foreground thread wants a key
// (eg, for the menu).
// Processes a key-up or -down event. A key is "registered" when it is pressed and then released,
// with no other keypresses or releases in between. Registered keys are passed to CheckKey() to
// see if it should trigger a visibility toggle, an immediate reboot, or be queued to be processed
// next time the foreground thread wants a key (eg, for the menu).
//
// We also keep track of which keys are currently down so that
// CheckKey can call IsKeyPressed to see what other keys are held when
// a key is registered.
// We also keep track of which keys are currently down so that CheckKey() can call IsKeyPressed()
// to see what other keys are held when a key is registered.
//
// updown == 1 for key down events; 0 for key up events
void RecoveryUI::ProcessKey(int key_code, int updown) {
bool register_key = false;
bool long_press = false;
bool reboot_enabled;
pthread_mutex_lock(&key_queue_mutex);
key_pressed[key_code] = updown;
@@ -346,13 +347,9 @@ void RecoveryUI::ProcessKey(int key_code, int updown) {
++key_down_count;
key_last_down = key_code;
key_long_press = false;
key_timer_t* info = new key_timer_t;
info->ui = this;
info->key_code = key_code;
info->count = key_down_count;
pthread_t thread;
pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info);
pthread_detach(thread);
std::thread time_key_thread(&RecoveryUI::TimeKey, this, key_code, key_down_count);
time_key_thread.detach();
} else {
if (key_last_down == key_code) {
long_press = key_long_press;
@@ -360,7 +357,7 @@ void RecoveryUI::ProcessKey(int key_code, int updown) {
}
key_last_down = -1;
}
reboot_enabled = enable_reboot;
bool reboot_enabled = enable_reboot;
pthread_mutex_unlock(&key_queue_mutex);
if (register_key) {
@@ -388,15 +385,8 @@ void RecoveryUI::ProcessKey(int key_code, int updown) {
}
}
void* RecoveryUI::time_key_helper(void* cookie) {
key_timer_t* info = static_cast<key_timer_t*>(cookie);
info->ui->time_key(info->key_code, info->count);
delete info;
return nullptr;
}
void RecoveryUI::time_key(int key_code, int count) {
usleep(750000); // 750 ms == "long"
void RecoveryUI::TimeKey(int key_code, int count) {
std::this_thread::sleep_for(750ms); // 750 ms == "long"
bool long_press = false;
pthread_mutex_lock(&key_queue_mutex);
if (key_last_down == key_code && key_down_count == count) {