refactor ui functions into a class
Move all the functions in ui.c to be members of a ScreenRecoveryUI class, which is a subclass of an abstract RecoveryUI class. Recovery then creates a global singleton instance of this class and then invoke the methods to drive the UI. We use this to allow substitution of a different RecoveryUI implementation for devices with radically different form factors (eg, that don't have a screen). Change-Id: I76bdd34eca506149f4cc07685df6a4890473f3d9
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@@ -25,6 +25,8 @@
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#include <stdio.h>
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#include <errno.h>
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extern RecoveryUI* ui;
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// Look for an RSA signature embedded in the .ZIP file comment given
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// the path to the zip. Verify it matches one of the given public
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// keys.
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@@ -33,7 +35,7 @@
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// or no key matches the signature).
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int verify_file(const char* path, const RSAPublicKey *pKeys, unsigned int numKeys) {
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ui_set_progress(0.0);
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ui->SetProgress(0.0);
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FILE* f = fopen(path, "rb");
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if (f == NULL) {
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@@ -161,7 +163,7 @@ int verify_file(const char* path, const RSAPublicKey *pKeys, unsigned int numKey
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so_far += size;
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double f = so_far / (double)signed_len;
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if (f > frac + 0.02 || size == so_far) {
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ui_set_progress(f);
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ui->SetProgress(f);
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frac = f;
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}
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}
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