Add support for actions triggered by key combination
Change-Id: I9dfa7de40229f00412d63fc9c1eb3a809a6eb2e6 Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
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Gerrit Code Review
parent
9c102b536d
commit
0b7fe504dc
+14
-17
@@ -187,8 +187,8 @@ static void * input_thread(void *cookie)
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static int x = 0, y = 0;
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static int lshift = 0, rshift = 0;
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static struct timeval touchStart;
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HardwareKeyboard kb;
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string seconds;
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HardwareKeyboard *kb = PageManager::GetHardwareKeyboard();
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MouseCursor *cursor = PageManager::GetMouseCursor();
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#ifndef TW_NO_SCREEN_TIMEOUT
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@@ -249,7 +249,7 @@ static void * input_thread(void *cookie)
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#endif
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gettimeofday(&touchStart, NULL);
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key_repeat = 2;
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kb.KeyRepeat();
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kb->KeyRepeat();
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#ifndef TW_NO_SCREEN_TIMEOUT
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blankTimer.resetTimerAndUnblank();
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#endif
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@@ -261,7 +261,7 @@ static void * input_thread(void *cookie)
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LOGERR("KEY_REPEAT: %d,%d\n", x, y);
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#endif
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gettimeofday(&touchStart, NULL);
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kb.KeyRepeat();
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kb->KeyRepeat();
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#ifndef TW_NO_SCREEN_TIMEOUT
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blankTimer.resetTimerAndUnblank();
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#endif
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@@ -356,6 +356,9 @@ static void * input_thread(void *cookie)
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{
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cursor->GetPos(x, y);
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#ifdef _EVENT_LOGGING
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LOGERR("TOUCH_RELEASE: %d,%d\n", x, y);
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#endif
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PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
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touch_and_hold = 0;
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@@ -371,15 +374,13 @@ static void * input_thread(void *cookie)
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else if(ev.code == BTN_SIDE)
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{
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if(ev.value == 1)
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kb.KeyDown(KEY_BACK);
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kb->KeyDown(KEY_BACK);
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else
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kb.KeyUp(KEY_BACK);
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}
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else if (ev.value != 0)
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{
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kb->KeyUp(KEY_BACK);
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} else if (ev.value != 0) {
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// This is a key press
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if (kb.KeyDown(ev.code))
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{
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if (kb->KeyDown(ev.code)) {
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// Key repeat is enabled for this key
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key_repeat = 1;
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touch_and_hold = 0;
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touch_repeat = 0;
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@@ -388,9 +389,7 @@ static void * input_thread(void *cookie)
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#ifndef TW_NO_SCREEN_TIMEOUT
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blankTimer.resetTimerAndUnblank();
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#endif
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}
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else
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{
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} else {
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key_repeat = 0;
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touch_and_hold = 0;
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touch_repeat = 0;
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@@ -399,11 +398,9 @@ static void * input_thread(void *cookie)
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blankTimer.resetTimerAndUnblank();
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#endif
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}
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}
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else
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{
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} else {
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// This is a key release
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kb.KeyUp(ev.code);
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kb->KeyUp(ev.code);
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key_repeat = 0;
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touch_and_hold = 0;
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touch_repeat = 0;
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