1c581c6d61
At some places, we were calling removeAllListeners before calling cancel on an animation. AnimationListeners are also used to track states, and removing listeners before canceling will prevent onAnimationEnd to be called, thus preventing state cleanup. PinchAnimationManager was causing ZeroAlphaAnimatorListener to be removing from Qsb alpha animation, making the MultiStateAlphaController think there is a zeroAlpha animation running. > Removing all instances of removeAllListeners > Updating various affected listeners to handle onAnimatinoCancel > Fixing WorkspaceStateTransitionAnimation, which was animation QSB alpha on page scroll index Bug: 31910152 Change-Id: Ie7f31b67d4c502badcdd41f7b04867d1f35f5d27
245 lines
10 KiB
Java
245 lines
10 KiB
Java
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3;
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import android.animation.Animator;
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import android.animation.AnimatorListenerAdapter;
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import android.animation.ObjectAnimator;
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import android.animation.ValueAnimator;
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import android.util.Log;
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import android.view.View;
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import android.view.animation.LinearInterpolator;
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import com.android.launcher3.userevent.nano.LauncherLogProto;
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import static com.android.launcher3.Workspace.State.NORMAL;
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import static com.android.launcher3.Workspace.State.OVERVIEW;
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/**
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* Manages the animations that play as the user pinches to/from overview mode.
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*
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* It will look like this pinching in:
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* - Workspace scales down
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* - At some threshold 1, hotseat and QSB fade out (full animation)
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* - At a later threshold 2, panel buttons fade in and scrim fades in
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* - At a final threshold 3, snap to overview
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*
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* Pinching out:
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* - Workspace scales up
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* - At threshold 1, panel buttons fade out
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* - At threshold 2, hotseat and QSB fade in and scrim fades out
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* - At threshold 3, snap to workspace
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*
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* @see PinchToOverviewListener
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* @see PinchThresholdManager
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*/
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public class PinchAnimationManager {
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private static final String TAG = "PinchAnimationManager";
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private static final int THRESHOLD_ANIM_DURATION = 150;
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private static final LinearInterpolator INTERPOLATOR = new LinearInterpolator();
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private static final int INDEX_HOTSEAT = 0;
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private static final int INDEX_QSB = 1;
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private static final int INDEX_OVERVIEW_PANEL_BUTTONS = 2;
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private static final int INDEX_SCRIM = 3;
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private final Animator[] mAnimators = new Animator[4];
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private Launcher mLauncher;
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private Workspace mWorkspace;
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private float mOverviewScale;
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private float mOverviewTranslationY;
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private int mNormalOverviewTransitionDuration;
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private boolean mIsAnimating;
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public PinchAnimationManager(Launcher launcher) {
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mLauncher = launcher;
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mWorkspace = launcher.mWorkspace;
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mOverviewScale = mWorkspace.getOverviewModeShrinkFactor();
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mOverviewTranslationY = mWorkspace.getOverviewModeTranslationY();
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mNormalOverviewTransitionDuration = mWorkspace.getStateTransitionAnimation()
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.mOverviewTransitionTime;
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}
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public int getNormalOverviewTransitionDuration() {
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return mNormalOverviewTransitionDuration;
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}
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/**
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* Interpolate from {@param currentProgress} to {@param toProgress}, calling
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* {@link #setAnimationProgress(float)} throughout the duration. If duration is -1,
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* the default overview transition duration is used.
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*/
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public void animateToProgress(float currentProgress, float toProgress, int duration,
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final PinchThresholdManager thresholdManager) {
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if (duration == -1) {
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duration = mNormalOverviewTransitionDuration;
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}
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ValueAnimator animator = ValueAnimator.ofFloat(currentProgress, toProgress);
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animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
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@Override
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public void onAnimationUpdate(ValueAnimator animation) {
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float pinchProgress = (Float) animation.getAnimatedValue();
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setAnimationProgress(pinchProgress);
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thresholdManager.updateAndAnimatePassedThreshold(pinchProgress,
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PinchAnimationManager.this);
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}
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}
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);
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animator.addListener(new AnimatorListenerAdapter() {
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@Override
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public void onAnimationEnd(Animator animation) {
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mIsAnimating = false;
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thresholdManager.reset();
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mWorkspace.onEndStateTransition();
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}
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});
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animator.setDuration(duration).start();
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mIsAnimating = true;
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}
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public boolean isAnimating() {
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return mIsAnimating;
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}
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/**
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* Animates to the specified progress. This should be called repeatedly throughout the pinch
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* gesture to run animations that interpolate throughout the gesture.
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* @param interpolatedProgress The progress from 0 to 1, where 0 is overview and 1 is workspace.
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*/
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public void setAnimationProgress(float interpolatedProgress) {
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float interpolatedScale = interpolatedProgress * (1f - mOverviewScale) + mOverviewScale;
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float interpolatedTranslationY = (1f - interpolatedProgress) * mOverviewTranslationY;
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mWorkspace.setScaleX(interpolatedScale);
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mWorkspace.setScaleY(interpolatedScale);
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mWorkspace.setTranslationY(interpolatedTranslationY);
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setOverviewPanelsAlpha(1f - interpolatedProgress, 0);
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}
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/**
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* Animates certain properties based on which threshold was passed, and in what direction. The
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* starting state must also be taken into account because the thresholds mean different things
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* when going from workspace to overview and vice versa.
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* @param threshold One of {@link PinchThresholdManager#THRESHOLD_ONE},
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* {@link PinchThresholdManager#THRESHOLD_TWO}, or
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* {@link PinchThresholdManager#THRESHOLD_THREE}
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* @param startState {@link Workspace.State#NORMAL} or {@link Workspace.State#OVERVIEW}.
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* @param goingTowards {@link Workspace.State#NORMAL} or {@link Workspace.State#OVERVIEW}.
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* Note that this doesn't have to be the opposite of startState;
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*/
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public void animateThreshold(float threshold, Workspace.State startState,
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Workspace.State goingTowards) {
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if (threshold == PinchThresholdManager.THRESHOLD_ONE) {
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if (startState == OVERVIEW) {
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animateOverviewPanelButtons(goingTowards == OVERVIEW);
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} else if (startState == NORMAL) {
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animateHotseatAndQsb(goingTowards == NORMAL);
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}
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} else if (threshold == PinchThresholdManager.THRESHOLD_TWO) {
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if (startState == OVERVIEW) {
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animateHotseatAndQsb(goingTowards == NORMAL);
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animateScrim(goingTowards == OVERVIEW);
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} else if (startState == NORMAL) {
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animateOverviewPanelButtons(goingTowards == OVERVIEW);
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animateScrim(goingTowards == OVERVIEW);
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}
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} else if (threshold == PinchThresholdManager.THRESHOLD_THREE) {
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// Passing threshold 3 ends the pinch and snaps to the new state.
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if (startState == OVERVIEW && goingTowards == NORMAL) {
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mLauncher.getUserEventDispatcher().logActionOnContainer(
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LauncherLogProto.Action.PINCH, LauncherLogProto.Action.NONE,
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LauncherLogProto.OVERVIEW, mWorkspace.getCurrentPage());
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mLauncher.showWorkspace(true);
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mWorkspace.snapToPage(mWorkspace.getCurrentPage());
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} else if (startState == NORMAL && goingTowards == OVERVIEW) {
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mLauncher.getUserEventDispatcher().logActionOnContainer(
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LauncherLogProto.Action.PINCH, LauncherLogProto.Action.NONE,
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LauncherLogProto.WORKSPACE, mWorkspace.getCurrentPage());
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mLauncher.showOverviewMode(true);
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}
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} else {
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Log.e(TAG, "Received unknown threshold to animate: " + threshold);
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}
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}
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private void setOverviewPanelsAlpha(float alpha, int duration) {
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int childCount = mWorkspace.getChildCount();
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for (int i = 0; i < childCount; i++) {
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final CellLayout cl = (CellLayout) mWorkspace.getChildAt(i);
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if (duration == 0) {
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cl.setBackgroundAlpha(alpha);
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} else {
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ObjectAnimator.ofFloat(cl, "backgroundAlpha", alpha).setDuration(duration).start();
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}
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}
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}
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private void animateHotseatAndQsb(boolean show) {
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startAnimator(INDEX_HOTSEAT,
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mWorkspace.createHotseatAlphaAnimator(show ? 1 : 0), THRESHOLD_ANIM_DURATION);
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startAnimator(INDEX_QSB, mWorkspace.mQsbAlphaController.animateAlphaAtIndex(
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show ? 1 : 0, Workspace.QSB_ALPHA_INDEX_STATE_CHANGE), THRESHOLD_ANIM_DURATION);
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}
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private void animateOverviewPanelButtons(boolean show) {
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animateShowHideView(INDEX_OVERVIEW_PANEL_BUTTONS, mLauncher.getOverviewPanel(), show);
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}
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private void animateScrim(boolean show) {
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float endValue = show ? mWorkspace.getStateTransitionAnimation().mWorkspaceScrimAlpha : 0;
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startAnimator(INDEX_SCRIM,
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ObjectAnimator.ofFloat(mLauncher.getDragLayer(), "backgroundAlpha", endValue),
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mNormalOverviewTransitionDuration);
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}
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private void animateShowHideView(int index, final View view, boolean show) {
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Animator animator = new LauncherViewPropertyAnimator(view).alpha(show ? 1 : 0).withLayer();
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if (show) {
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view.setVisibility(View.VISIBLE);
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} else {
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animator.addListener(new AnimatorListenerAdapter() {
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private boolean mCancelled = false;
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@Override
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public void onAnimationCancel(Animator animation) {
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mCancelled = true;
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}
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@Override
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public void onAnimationEnd(Animator animation) {
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if (!mCancelled) {
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view.setVisibility(View.INVISIBLE);
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}
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}
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});
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}
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startAnimator(index, animator, THRESHOLD_ANIM_DURATION);
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}
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private void startAnimator(int index, Animator animator, long duration) {
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if (mAnimators[index] != null) {
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mAnimators[index].cancel();
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}
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mAnimators[index] = animator;
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mAnimators[index].setInterpolator(INTERPOLATOR);
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mAnimators[index].setDuration(duration).start();
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}
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}
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