Files
Lawnchair/src/com/android/launcher3/graphics/BitmapRenderer.java
T
Sunny Goyal 83fd25e3af Moving some abstract classes to interfaces, to better use java-8 features
Change-Id: I862af4931c95cbde052130d8b7d4ac3375db782f
2018-07-09 17:01:28 -07:00

53 lines
1.7 KiB
Java

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.graphics;
import android.annotation.TargetApi;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Picture;
import android.os.Build;
import com.android.launcher3.Utilities;
/**
* Interface representing a bitmap draw operation.
*/
public interface BitmapRenderer {
boolean USE_HARDWARE_BITMAP = Utilities.ATLEAST_P;
static Bitmap createSoftwareBitmap(int width, int height, BitmapRenderer renderer) {
Bitmap result = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
renderer.draw(new Canvas(result));
return result;
}
@TargetApi(Build.VERSION_CODES.P)
static Bitmap createHardwareBitmap(int width, int height, BitmapRenderer renderer) {
if (!USE_HARDWARE_BITMAP) {
return createSoftwareBitmap(width, height, renderer);
}
Picture picture = new Picture();
renderer.draw(picture.beginRecording(width, height));
picture.endRecording();
return Bitmap.createBitmap(picture);
}
void draw(Canvas out);
}