Files
Lawnchair/src/com/android/launcher3/touch/PagedOrientationHandler.java
T
Vinit Nayak acaf0749b3 Adjust target and src rects for swipe to home animation
Floating icon animation runs entirely in portrait
since that's what orienation launcher starts in.
Current app window target rects are in landscape to
be able animate to Overview correctly (which is not
in portrait since the leash from WM is in the same
orientation as that of foreground app).
Invert that rect as the animation from app window
to floating icon progresses.

Fixes: 148528795
Change-Id: Ie1149a1a8904afc80bd1986f8d67b6f2d88c49f2
2020-03-02 18:02:52 -08:00

125 lines
5.1 KiB
Java

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.touch;
import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.PointF;
import android.graphics.Rect;
import android.graphics.RectF;
import android.util.FloatProperty;
import android.view.MotionEvent;
import android.view.VelocityTracker;
import android.view.View;
import android.view.accessibility.AccessibilityEvent;
import com.android.launcher3.DeviceProfile;
import com.android.launcher3.LauncherState;
import com.android.launcher3.PagedView;
import com.android.launcher3.util.OverScroller;
/**
* Abstraction layer to separate horizontal and vertical specific implementations
* for {@link com.android.launcher3.PagedView}. Majority of these implementations are (should be) as
* simple as choosing the correct X and Y analogous methods.
*/
public interface PagedOrientationHandler {
interface Int2DAction<T> {
void call(T target, int x, int y);
}
interface Float2DAction<T> {
void call(T target, float x, float y);
}
Int2DAction<View> VIEW_SCROLL_BY = View::scrollBy;
Int2DAction<View> VIEW_SCROLL_TO = View::scrollTo;
Float2DAction<Canvas> CANVAS_TRANSLATE = Canvas::translate;
<T> void set(T target, Int2DAction<T> action, int param);
<T> void set(T target, Float2DAction<T> action, float param);
float getPrimaryDirection(MotionEvent event, int pointerIndex);
float getPrimaryVelocity(VelocityTracker velocityTracker, int pointerId);
int getMeasuredSize(View view);
int getPrimarySize(Rect rect);
float getPrimarySize(RectF rect);
int getSecondaryDimension(View view);
LauncherState.ScaleAndTranslation getScaleAndTranslation(DeviceProfile dp, View view);
float getTranslationValue(LauncherState.ScaleAndTranslation scaleAndTranslation);
FloatProperty<View> getPrimaryViewTranslate();
FloatProperty<View> getSecondaryViewTranslate();
void setPrimaryAndResetSecondaryTranslate(View view, float translation);
float getViewCenterPosition(View view);
int getPrimaryScroll(View view);
float getPrimaryScale(View view);
int getChildStart(View view);
int getCenterForPage(View view, Rect insets);
int getScrollOffsetStart(View view, Rect insets);
int getScrollOffsetEnd(View view, Rect insets);
SingleAxisSwipeDetector.Direction getOppositeSwipeDirection();
int getShortEdgeLength(DeviceProfile dp);
int getTaskDismissDirectionFactor();
ChildBounds getChildBounds(View child, int childStart, int pageCenter, boolean layoutChild);
void setMaxScroll(AccessibilityEvent event, int maxScroll);
boolean getRecentsRtlSetting(Resources resources);
float getDegreesRotated();
void offsetTaskRect(RectF rect, float value, int delta);
int getPrimaryValue(int x, int y);
int getSecondaryValue(int x, int y);
void delegateScrollTo(PagedView pagedView, int secondaryScroll, int primaryScroll);
/** Uses {@params pagedView}.getScroll[X|Y]() method for the secondary amount*/
void delegateScrollTo(PagedView pagedView, int primaryScroll);
void delegateScrollBy(PagedView pagedView, int unboundedScroll, int x, int y);
void scrollerStartScroll(OverScroller scroller, int newPosition);
CurveProperties getCurveProperties(PagedView pagedView, Rect insets);
boolean isGoingUp(float displacement);
/**
* Maps the velocity from the coordinate plane of the foreground app to that
* of Launcher's (which now will always be portrait)
*/
void adjustFloatingIconStartVelocity(PointF velocity);
class CurveProperties {
public final int scroll;
public final int halfPageSize;
public final int screenCenter;
public final int halfScreenSize;
public CurveProperties(int scroll, int halfPageSize, int screenCenter, int halfScreenSize) {
this.scroll = scroll;
this.halfPageSize = halfPageSize;
this.screenCenter = screenCenter;
this.halfScreenSize = halfScreenSize;
}
}
class ChildBounds {
public final int primaryDimension;
public final int secondaryDimension;
public final int childPrimaryEnd;
public final int childSecondaryEnd;
ChildBounds(int primaryDimension, int secondaryDimension, int childPrimaryEnd,
int childSecondaryEnd) {
this.primaryDimension = primaryDimension;
this.secondaryDimension = secondaryDimension;
this.childPrimaryEnd = childPrimaryEnd;
this.childSecondaryEnd = childSecondaryEnd;
}
}
}