Files
Lawnchair/src/com/android/launcher3/util/VibratorWrapper.java
T
Sunny Goyal 99d9c7efbd Using settings cache for listening to haptic feedback setting
Bug: 335280439
Test: Presubmit
Flag: None
Change-Id: I5732875c1e3ce6468078b4bfdc2fa0eb7a29f0de
2024-04-23 11:30:00 -07:00

219 lines
8.3 KiB
Java

/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.util;
import static android.os.VibrationEffect.Composition.PRIMITIVE_LOW_TICK;
import static android.os.VibrationEffect.createPredefined;
import static android.provider.Settings.System.HAPTIC_FEEDBACK_ENABLED;
import static com.android.launcher3.util.Executors.UI_HELPER_EXECUTOR;
import android.annotation.SuppressLint;
import android.content.Context;
import android.media.AudioAttributes;
import android.net.Uri;
import android.os.SystemClock;
import android.os.VibrationEffect;
import android.os.Vibrator;
import android.provider.Settings;
import androidx.annotation.Nullable;
import com.android.launcher3.Utilities;
/**
* Wrapper around {@link Vibrator} to easily perform haptic feedback where necessary.
*/
public class VibratorWrapper implements SafeCloseable {
public static final MainThreadInitializedObject<VibratorWrapper> INSTANCE =
new MainThreadInitializedObject<>(VibratorWrapper::new);
public static final AudioAttributes VIBRATION_ATTRS = new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_ASSISTANCE_SONIFICATION)
.setContentType(AudioAttributes.CONTENT_TYPE_SONIFICATION)
.build();
public static final VibrationEffect EFFECT_CLICK =
createPredefined(VibrationEffect.EFFECT_CLICK);
private static final Uri HAPTIC_FEEDBACK_URI =
Settings.System.getUriFor(HAPTIC_FEEDBACK_ENABLED);
private static final float LOW_TICK_SCALE = 0.9f;
private static final float DRAG_TEXTURE_SCALE = 0.03f;
private static final float DRAG_COMMIT_SCALE = 0.5f;
private static final float DRAG_BUMP_SCALE = 0.4f;
private static final int DRAG_TEXTURE_EFFECT_SIZE = 200;
@Nullable
private final VibrationEffect mDragEffect;
@Nullable
private final VibrationEffect mCommitEffect;
@Nullable
private final VibrationEffect mBumpEffect;
private long mLastDragTime;
private final int mThresholdUntilNextDragCallMillis;
/**
* Haptic when entering overview.
*/
public static final VibrationEffect OVERVIEW_HAPTIC = EFFECT_CLICK;
private final Context mContext;
private final Vibrator mVibrator;
private final boolean mHasVibrator;
private final SettingsCache.OnChangeListener mHapticChangeListener =
isEnabled -> mIsHapticFeedbackEnabled = isEnabled;
private boolean mIsHapticFeedbackEnabled;
private VibratorWrapper(Context context) {
mContext = context;
mVibrator = context.getSystemService(Vibrator.class);
mHasVibrator = mVibrator.hasVibrator();
if (mHasVibrator) {
SettingsCache cache = SettingsCache.INSTANCE.get(mContext);
cache.register(HAPTIC_FEEDBACK_URI, mHapticChangeListener);
mIsHapticFeedbackEnabled = cache.getValue(HAPTIC_FEEDBACK_URI, 0);
} else {
mIsHapticFeedbackEnabled = false;
}
if (Utilities.ATLEAST_S && mVibrator.areAllPrimitivesSupported(
PRIMITIVE_LOW_TICK)) {
// Drag texture, Commit, and Bump should only be used for premium phones.
// Before using these haptics make sure check if the device can use it
VibrationEffect.Composition dragEffect = VibrationEffect.startComposition();
for (int i = 0; i < DRAG_TEXTURE_EFFECT_SIZE; i++) {
dragEffect.addPrimitive(
PRIMITIVE_LOW_TICK, DRAG_TEXTURE_SCALE);
}
mDragEffect = dragEffect.compose();
mCommitEffect = VibrationEffect.startComposition().addPrimitive(
VibrationEffect.Composition.PRIMITIVE_TICK, DRAG_COMMIT_SCALE).compose();
mBumpEffect = VibrationEffect.startComposition().addPrimitive(
PRIMITIVE_LOW_TICK, DRAG_BUMP_SCALE).compose();
int primitiveDuration = mVibrator.getPrimitiveDurations(
PRIMITIVE_LOW_TICK)[0];
mThresholdUntilNextDragCallMillis =
DRAG_TEXTURE_EFFECT_SIZE * primitiveDuration + 100;
} else {
mDragEffect = null;
mCommitEffect = null;
mBumpEffect = null;
mThresholdUntilNextDragCallMillis = 0;
}
}
@Override
public void close() {
if (mHasVibrator) {
SettingsCache.INSTANCE.get(mContext)
.unregister(HAPTIC_FEEDBACK_URI, mHapticChangeListener);
}
}
/**
* This is called when the user swipes to/from all apps. This is meant to be used in between
* long animation progresses so that it gives a dragging texture effect. For a better
* experience, this should be used in combination with vibrateForDragCommit().
*/
public void vibrateForDragTexture() {
if (mDragEffect == null) {
return;
}
long currentTime = SystemClock.elapsedRealtime();
long elapsedTimeSinceDrag = currentTime - mLastDragTime;
if (elapsedTimeSinceDrag >= mThresholdUntilNextDragCallMillis) {
vibrate(mDragEffect);
mLastDragTime = currentTime;
}
}
/**
* This is used when user reaches the commit threshold when swiping to/from from all apps.
*/
public void vibrateForDragCommit() {
if (mCommitEffect != null) {
vibrate(mCommitEffect);
}
// resetting dragTexture timestamp to be able to play dragTexture again
mLastDragTime = 0;
}
/**
* The bump haptic is used to be called at the end of a swipe and only if it the gesture is a
* FLING going to/from all apps. Client can just call this method elsewhere just for the
* effect.
*/
public void vibrateForDragBump() {
if (mBumpEffect != null) {
vibrate(mBumpEffect);
}
}
/**
* This should be used to cancel a haptic in case where the haptic shouldn't be vibrating. For
* example, when no animation is happening but a vibrator happens to be vibrating still.
*/
public void cancelVibrate() {
UI_HELPER_EXECUTOR.execute(mVibrator::cancel);
// reset dragTexture timestamp to be able to play dragTexture again whenever cancelled
mLastDragTime = 0;
}
/** Vibrates with the given effect if haptic feedback is available and enabled. */
public void vibrate(VibrationEffect vibrationEffect) {
if (mHasVibrator && mIsHapticFeedbackEnabled) {
UI_HELPER_EXECUTOR.execute(() -> mVibrator.vibrate(vibrationEffect, VIBRATION_ATTRS));
}
}
/**
* Vibrates with a single primitive, if supported, or use a fallback effect instead. This only
* vibrates if haptic feedback is available and enabled.
*/
@SuppressLint("NewApi")
public void vibrate(int primitiveId, float primitiveScale, VibrationEffect fallbackEffect) {
if (mHasVibrator && mIsHapticFeedbackEnabled) {
UI_HELPER_EXECUTOR.execute(() -> {
if (primitiveId >= 0 && mVibrator.areAllPrimitivesSupported(primitiveId)) {
mVibrator.vibrate(VibrationEffect.startComposition()
.addPrimitive(primitiveId, primitiveScale)
.compose(), VIBRATION_ATTRS);
} else {
mVibrator.vibrate(fallbackEffect, VIBRATION_ATTRS);
}
});
}
}
/** Indicates that Taskbar has been invoked. */
public void vibrateForTaskbarUnstash() {
if (Utilities.ATLEAST_S && mVibrator.areAllPrimitivesSupported(PRIMITIVE_LOW_TICK)) {
VibrationEffect primitiveLowTickEffect = VibrationEffect
.startComposition()
.addPrimitive(PRIMITIVE_LOW_TICK, LOW_TICK_SCALE)
.compose();
vibrate(primitiveLowTickEffect);
}
}
}