99c4becf24
Using view alpha instead of background paint’s color alpha component will make ScrimView alpha and visibility available to View Capture and any analysis tool that’s based on it. The change makes ScimView background completely opaque, and makes Scrim View use variable alpha instead of always-1.0 alpha. Changes some code that depends on the old way of representing ScrimView opacity. Also moves “updateSysUiColors()” call in ScrimView#setBackgroundColor below updating alpha and background color so the new values are used in the calculations. Bug: 282991128 Test: local, presubmit Change-Id: I6ca089bae55adfb9c3140d06da4fbb3b08f2bf8b
125 lines
3.6 KiB
Java
125 lines
3.6 KiB
Java
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3.anim;
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import android.animation.Animator;
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import android.animation.AnimatorSet;
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import android.animation.TimeInterpolator;
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import android.util.FloatProperty;
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import android.util.IntProperty;
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import android.view.View;
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import androidx.annotation.NonNull;
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import com.android.launcher3.views.ScrimView;
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import java.util.function.Consumer;
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/**
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* Utility class for setting a property with or without animation
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*/
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public abstract class PropertySetter {
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public static final PropertySetter NO_ANIM_PROPERTY_SETTER = new PropertySetter() {
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@Override
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public void add(Animator animatorSet) {
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animatorSet.setDuration(0);
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animatorSet.start();
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animatorSet.end();
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}
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};
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protected static final AnimatorSet NO_OP = new AnimatorSet();
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/**
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* Sets the view alpha using the provided interpolator.
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* Unlike {@link #setFloat}, this also updates the visibility of the view as alpha changes
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* between zero and non-zero.
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*/
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@NonNull
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public Animator setViewAlpha(View view, float alpha, TimeInterpolator interpolator) {
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if (view != null) {
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view.setAlpha(alpha);
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AlphaUpdateListener.updateVisibility(view);
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}
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return NO_OP;
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}
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/**
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* Sets the background color of the provided view using the provided interpolator.
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*/
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@NonNull
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public Animator setScrimViewBackgroundColor(ScrimView view, int color,
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TimeInterpolator interpolator) {
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if (view != null) {
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view.setBackgroundColor(color);
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}
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return NO_OP;
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}
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/**
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* Updates the float property of the target using the provided interpolator
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*/
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@NonNull
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public <T> Animator setFloat(T target, FloatProperty<T> property, float value,
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TimeInterpolator interpolator) {
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property.setValue(target, value);
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return NO_OP;
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}
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/**
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* Updates the int property of the target using the provided interpolator
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*/
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@NonNull
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public <T> Animator setInt(T target, IntProperty<T> property, int value,
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TimeInterpolator interpolator) {
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property.setValue(target, value);
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return NO_OP;
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}
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/**
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* Updates a color property of the target using the provided interpolator
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*/
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@NonNull
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public <T> Animator setColor(T target, IntProperty<T> property, int value,
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TimeInterpolator interpolator) {
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property.setValue(target, value);
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return NO_OP;
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}
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/**
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* Runs the animation as part of setting the property
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*/
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public abstract void add(Animator animatorSet);
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/**
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* Add a listener of receiving the success/failure callback in the end.
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*/
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public void addEndListener(Consumer<Boolean> listener) {
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listener.accept(true);
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}
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/**
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* Creates and returns the AnimatorSet that can be run to apply the properties
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*/
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@NonNull
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public AnimatorSet buildAnim() {
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return NO_OP;
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}
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}
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