a406f727ad
WM is making changes which allows apps to maintain their orientation independent of the orientation of the foreground app. This allows recents to always start in portrait even when the app currently running is in landscape. This means we have to give the illusion of a landscape oriented overview when user swipes up in gesterual nav when launcher is started in portrait configuration. PagedOrientationHandler abstracts all coordinate specific logic from Paged/RecentsView primarily, but also all other dynamic calculations throughout launcher. PagedViewOrientationState is the single point of exposure to other classes that depend on those changes. The goal is to also minimize holding state to allow for default implementations of PagedOrientationHandler for all the 3p/Fallback classes. PagedViewOrientationState also holds other data around rotation that isn't specifically tied to view logic. The fake landscape overview can be toggled with: adb shell settings put global forced_rotation [0/1] Fixes: 146176182 Change-Id: I65d8d4e9f92b93931cbe0053ccaf0cda8d2ffd6c
203 lines
6.4 KiB
Java
203 lines
6.4 KiB
Java
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3.touch;
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import android.content.Context;
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import android.graphics.PointF;
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import android.view.MotionEvent;
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import android.view.ViewConfiguration;
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import androidx.annotation.NonNull;
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import androidx.annotation.VisibleForTesting;
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import com.android.launcher3.Utilities;
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/**
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* One dimensional scroll/drag/swipe gesture detector (either HORIZONTAL or VERTICAL).
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*/
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public class SingleAxisSwipeDetector extends BaseSwipeDetector {
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public static final int DIRECTION_POSITIVE = 1 << 0;
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public static final int DIRECTION_NEGATIVE = 1 << 1;
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public static final int DIRECTION_BOTH = DIRECTION_NEGATIVE | DIRECTION_POSITIVE;
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public static final Direction VERTICAL = new Direction() {
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@Override
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boolean isPositive(float displacement) {
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// Up
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return displacement < 0;
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}
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@Override
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boolean isNegative(float displacement) {
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// Down
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return displacement > 0;
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}
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@Override
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float extractDirection(PointF direction) {
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return direction.y;
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}
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@Override
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float extractOrthogonalDirection(PointF direction) {
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return direction.x;
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}
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};
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public static final Direction HORIZONTAL = new Direction() {
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@Override
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boolean isPositive(float displacement) {
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// Right
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return displacement > 0;
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}
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@Override
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boolean isNegative(float displacement) {
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// Left
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return displacement < 0;
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}
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@Override
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float extractDirection(PointF direction) {
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return direction.x;
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}
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@Override
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float extractOrthogonalDirection(PointF direction) {
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return direction.y;
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}
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};
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private final Direction mDir;
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/* Client of this gesture detector can register a callback. */
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private final Listener mListener;
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private int mScrollDirections;
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public SingleAxisSwipeDetector(@NonNull Context context, @NonNull Listener l,
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@NonNull Direction dir) {
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this(ViewConfiguration.get(context), l, dir, Utilities.isRtl(context.getResources()));
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}
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@VisibleForTesting
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protected SingleAxisSwipeDetector(@NonNull ViewConfiguration config, @NonNull Listener l,
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@NonNull Direction dir, boolean isRtl) {
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super(config, isRtl);
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mListener = l;
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mDir = dir;
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}
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public void setDetectableScrollConditions(int scrollDirectionFlags, boolean ignoreSlop) {
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mScrollDirections = scrollDirectionFlags;
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mIgnoreSlopWhenSettling = ignoreSlop;
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}
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public int getScrollDirections() {
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return mScrollDirections;
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}
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/**
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* Returns if the start drag was towards the positive direction or negative.
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*
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* @see #setDetectableScrollConditions(int, boolean)
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* @see #DIRECTION_BOTH
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*/
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public boolean wasInitialTouchPositive() {
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return mDir.isPositive(mDir.extractDirection(mSubtractDisplacement));
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}
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@Override
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protected boolean shouldScrollStart(PointF displacement) {
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// Reject cases where the angle or slop condition is not met.
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float minDisplacement = Math.max(mTouchSlop,
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Math.abs(mDir.extractOrthogonalDirection(displacement)));
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if (Math.abs(mDir.extractDirection(displacement)) < minDisplacement) {
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return false;
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}
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// Check if the client is interested in scroll in current direction.
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float displacementComponent = mDir.extractDirection(displacement);
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return canScrollNegative(displacementComponent) || canScrollPositive(displacementComponent);
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}
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private boolean canScrollNegative(float displacement) {
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return (mScrollDirections & DIRECTION_NEGATIVE) > 0 && mDir.isNegative(displacement);
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}
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private boolean canScrollPositive(float displacement) {
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return (mScrollDirections & DIRECTION_POSITIVE) > 0 && mDir.isPositive(displacement);
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}
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@Override
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protected void reportDragStartInternal(boolean recatch) {
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float startDisplacement = mDir.extractDirection(mSubtractDisplacement);
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mListener.onDragStart(!recatch, startDisplacement);
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}
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@Override
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protected void reportDraggingInternal(PointF displacement, MotionEvent event) {
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mListener.onDrag(mDir.extractDirection(displacement),
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mDir.extractOrthogonalDirection(displacement), event);
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}
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@Override
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protected void reportDragEndInternal(PointF velocity) {
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float velocityComponent = mDir.extractDirection(velocity);
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mListener.onDragEnd(velocityComponent);
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}
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/** Listener to receive updates on the swipe. */
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public interface Listener {
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/**
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* TODO(b/150256055) consolidate all the different onDrag() methods into one
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* @param start whether this was the original drag start, as opposed to a recatch.
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* @param startDisplacement the initial touch displacement for the primary direction as
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* given by by {@link Direction#extractDirection(PointF)}
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*/
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void onDragStart(boolean start, float startDisplacement);
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boolean onDrag(float displacement);
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default boolean onDrag(float displacement, MotionEvent event) {
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return onDrag(displacement);
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}
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default boolean onDrag(float displacement, float orthogonalDisplacement, MotionEvent ev) {
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return onDrag(displacement, ev);
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}
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void onDragEnd(float velocity);
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}
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public abstract static class Direction {
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abstract boolean isPositive(float displacement);
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abstract boolean isNegative(float displacement);
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/** Returns the part of the given {@link PointF} that is relevant to this direction. */
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abstract float extractDirection(PointF point);
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abstract float extractOrthogonalDirection(PointF point);
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}
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}
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