53 lines
1.8 KiB
Java
53 lines
1.8 KiB
Java
/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.wm.shell.unfold;
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import android.annotation.FloatRange;
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import java.util.concurrent.Executor;
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/**
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* Wrapper interface for unfold transition progress provider for the Shell
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* @see com.android.systemui.unfold.UnfoldTransitionProgressProvider
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*/
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public interface ShellUnfoldProgressProvider {
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// This is a temporary workaround until we move the progress providers into the Shell or
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// refactor the dependencies. TLDR, the base module depends on this provider to determine if the
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// FullscreenUnfoldController is available, but this check can't rely on an optional component.
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public static final ShellUnfoldProgressProvider NO_PROVIDER =
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new ShellUnfoldProgressProvider() {};
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/**
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* Adds a transition listener
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*/
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default void addListener(Executor executor, UnfoldListener listener) {}
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/**
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* Listener for receiving unfold updates
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*/
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interface UnfoldListener {
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default void onStateChangeStarted() {}
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default void onStateChangeProgress(@FloatRange(from = 0.0, to = 1.0) float progress) {}
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default void onStateChangeFinished() {}
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default void onFoldStateChanged(boolean isFolded) {}
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}
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}
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