Files
Lawnchair/src_ui_overrides/com/android/launcher3/uioverrides/BackgroundBlurController.java
T
Sunny Goyal f3ac703256 Moving animation config so a separate class
Using PendingAnimation for animation builder.
This will allow us to easily add SpringAnimation to stateAnimation

Change-Id: I8d88489a5da6fc85747ef9be7c13858b441cd28a
2020-03-16 19:36:36 -07:00

60 lines
1.9 KiB
Java

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.uioverrides;
import android.util.IntProperty;
import android.view.View;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager;
import com.android.launcher3.anim.PendingAnimation;
import com.android.launcher3.states.StateAnimationConfig;
/**
* Controls the blur, for the Launcher surface only.
*/
public class BackgroundBlurController implements LauncherStateManager.StateHandler {
public static final IntProperty<BackgroundBlurController> BACKGROUND_BLUR =
new IntProperty<BackgroundBlurController>("backgroundBlur") {
@Override
public void setValue(BackgroundBlurController blurController, int blurRadius) {}
@Override
public Integer get(BackgroundBlurController blurController) {
return 0;
}
};
public BackgroundBlurController(Launcher l) {}
public int getFolderBackgroundBlurAdjustment() {
return 0;
}
public void setSurfaceToLauncher(View v) {}
@Override
public void setState(LauncherState toState) {}
@Override
public void setStateWithAnimation(LauncherState toState, StateAnimationConfig config,
PendingAnimation animation) { }
}