eebd92496e
By using resolveSize, we're clamping the size we measure to the size of the screen, so just use our prefered size instead. Nobody is going to otherwise limit us, so this value won't be mismatched with the size we actually get.
183 lines
6.0 KiB
Java
183 lines
6.0 KiB
Java
/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher2;
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import android.content.Context;
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import android.content.res.TypedArray;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Matrix;
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import android.graphics.Paint;
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import android.graphics.PixelFormat;
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import android.graphics.Point;
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import android.os.IBinder;
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import android.util.AttributeSet;
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import android.util.Log;
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import android.view.Gravity;
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import android.view.View;
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import android.view.ViewGroup;
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import android.view.KeyEvent;
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import android.view.WindowManager;
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import android.view.WindowManagerImpl;
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public class DragView extends View implements TweenCallback {
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// Number of pixels to add to the dragged item for scaling. Should be even for pixel alignment.
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private static final int DRAG_SCALE = 24;
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private Bitmap mBitmap;
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private Paint mPaint;
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private int mRegistrationX;
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private int mRegistrationY;
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SymmetricalLinearTween mTween;
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private float mScale;
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private float mAnimationScale = 1.0f;
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private WindowManager.LayoutParams mLayoutParams;
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private WindowManager mWindowManager;
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/**
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* Construct the drag view.
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* <p>
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* The registration point is the point inside our view that the touch events should
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* be centered upon.
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*
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* @param context A context
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* @param bitmap The view that we're dragging around. We scale it up when we draw it.
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* @param registrationX The x coordinate of the registration point.
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* @param registrationY The y coordinate of the registration point.
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*/
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public DragView(Context context, Bitmap bitmap, int registrationX, int registrationY,
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int left, int top, int width, int height) {
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super(context);
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mWindowManager = WindowManagerImpl.getDefault();
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mTween = new SymmetricalLinearTween(false, 110 /*ms duration*/, this);
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Matrix scale = new Matrix();
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float scaleFactor = width;
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scaleFactor = mScale = (scaleFactor + DRAG_SCALE) / scaleFactor;
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scale.setScale(scaleFactor, scaleFactor);
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mBitmap = Bitmap.createBitmap(bitmap, left, top, width, height, scale, true);
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// The point in our scaled bitmap that the touch events are located
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mRegistrationX = registrationX + (DRAG_SCALE / 2);
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mRegistrationY = registrationY + (DRAG_SCALE / 2);
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}
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@Override
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protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
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setMeasuredDimension(mBitmap.getWidth(), mBitmap.getHeight());
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}
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@Override
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protected void onDraw(Canvas canvas) {
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if (false) {
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// for debugging
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Paint p = new Paint();
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p.setStyle(Paint.Style.FILL);
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p.setColor(0xaaffffff);
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canvas.drawRect(0, 0, getWidth(), getHeight(), p);
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}
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float scale = mAnimationScale;
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if (scale < 0.999f) { // allow for some float error
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float width = mBitmap.getWidth();
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float offset = (width-(width*scale))/2;
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canvas.translate(offset, offset);
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canvas.scale(scale, scale);
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}
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canvas.drawBitmap(mBitmap, 0.0f, 0.0f, mPaint);
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}
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@Override
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protected void onDetachedFromWindow() {
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super.onDetachedFromWindow();
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mBitmap.recycle();
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}
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public void onTweenValueChanged(float value, float oldValue) {
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mAnimationScale = (1.0f+((mScale-1.0f)*value))/mScale;
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invalidate();
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}
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public void onTweenStarted() {
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}
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public void onTweenFinished() {
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}
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public void setPaint(Paint paint) {
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mPaint = paint;
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invalidate();
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}
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/**
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* Create a window containing this view and show it.
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*
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* @param windowToken obtained from v.getWindowToken() from one of your views
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* @param touchX the x coordinate the user touched in screen coordinates
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* @param touchY the y coordinate the user touched in screen coordinates
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*/
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public void show(IBinder windowToken, int touchX, int touchY) {
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WindowManager.LayoutParams lp;
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int pixelFormat;
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pixelFormat = PixelFormat.TRANSLUCENT;
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lp = new WindowManager.LayoutParams(
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ViewGroup.LayoutParams.WRAP_CONTENT,
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ViewGroup.LayoutParams.WRAP_CONTENT,
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touchX-mRegistrationX, touchY-mRegistrationY,
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WindowManager.LayoutParams.TYPE_APPLICATION_SUB_PANEL,
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WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN
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| WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS
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/*| WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM*/,
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pixelFormat);
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// lp.token = mStatusBarView.getWindowToken();
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lp.gravity = Gravity.LEFT | Gravity.TOP;
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lp.token = windowToken;
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lp.setTitle("DragView");
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mLayoutParams = lp;
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mWindowManager.addView(this, lp);
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mAnimationScale = 1.0f/mScale;
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mTween.start(true);
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}
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/**
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* Move the window containing this view.
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*
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* @param touchX the x coordinate the user touched in screen coordinates
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* @param touchY the y coordinate the user touched in screen coordinates
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*/
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void move(int touchX, int touchY) {
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WindowManager.LayoutParams lp = mLayoutParams;
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lp.x = touchX - mRegistrationX;
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lp.y = touchY - mRegistrationY;
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mWindowManager.updateViewLayout(this, lp);
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}
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void remove() {
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mWindowManager.removeView(this);
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}
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}
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