87ea411e97
Bug: 361850561 Test: Manual Flag: NONE Dagger Integration Change-Id: I57047122b35731d83674a5607e1ac980b86aebca
139 lines
5.3 KiB
Java
139 lines
5.3 KiB
Java
/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3.util;
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import static android.os.VibrationEffect.Composition.PRIMITIVE_LOW_TICK;
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import static android.os.VibrationEffect.createPredefined;
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import static android.provider.Settings.System.HAPTIC_FEEDBACK_ENABLED;
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import static com.android.launcher3.util.Executors.MAIN_EXECUTOR;
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import static com.android.launcher3.util.Executors.UI_HELPER_EXECUTOR;
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import android.annotation.SuppressLint;
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import android.content.Context;
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import android.media.AudioAttributes;
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import android.net.Uri;
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import android.os.VibrationEffect;
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import android.os.Vibrator;
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import android.provider.Settings;
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import androidx.annotation.VisibleForTesting;
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import com.android.launcher3.dagger.ApplicationContext;
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import com.android.launcher3.dagger.LauncherAppSingleton;
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import com.android.launcher3.dagger.LauncherBaseAppComponent;
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import javax.inject.Inject;
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/**
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* Wrapper around {@link Vibrator} to easily perform haptic feedback where necessary.
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*/
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@LauncherAppSingleton
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public class VibratorWrapper {
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public static final DaggerSingletonObject<VibratorWrapper> INSTANCE =
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new DaggerSingletonObject<>(LauncherBaseAppComponent::getVibratorWrapper);
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public static final AudioAttributes VIBRATION_ATTRS = new AudioAttributes.Builder()
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.setUsage(AudioAttributes.USAGE_ASSISTANCE_SONIFICATION)
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.setContentType(AudioAttributes.CONTENT_TYPE_SONIFICATION)
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.build();
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public static final VibrationEffect EFFECT_CLICK =
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createPredefined(VibrationEffect.EFFECT_CLICK);
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@VisibleForTesting
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static final Uri HAPTIC_FEEDBACK_URI = Settings.System.getUriFor(HAPTIC_FEEDBACK_ENABLED);
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@VisibleForTesting static final float LOW_TICK_SCALE = 0.9f;
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/**
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* Haptic when entering overview.
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*/
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public static final VibrationEffect OVERVIEW_HAPTIC = EFFECT_CLICK;
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private final Vibrator mVibrator;
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private final boolean mHasVibrator;
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@VisibleForTesting
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final SettingsCache.OnChangeListener mHapticChangeListener =
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isEnabled -> mIsHapticFeedbackEnabled = isEnabled;
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private boolean mIsHapticFeedbackEnabled;
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@Inject
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public VibratorWrapper(@ApplicationContext Context context, SettingsCache settingsCache,
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DaggerSingletonTracker tracker) {
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mVibrator = context.getSystemService(Vibrator.class);
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mHasVibrator = mVibrator.hasVibrator();
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if (mHasVibrator) {
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MAIN_EXECUTOR.execute(
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() -> settingsCache.register(HAPTIC_FEEDBACK_URI, mHapticChangeListener));
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mIsHapticFeedbackEnabled = settingsCache.getValue(HAPTIC_FEEDBACK_URI, 0);
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tracker.addCloseable(
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() -> settingsCache.unregister(HAPTIC_FEEDBACK_URI, mHapticChangeListener));
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} else {
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mIsHapticFeedbackEnabled = false;
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}
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}
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/**
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* This should be used to cancel a haptic in case where the haptic shouldn't be vibrating. For
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* example, when no animation is happening but a vibrator happens to be vibrating still.
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*/
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public void cancelVibrate() {
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UI_HELPER_EXECUTOR.execute(mVibrator::cancel);
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}
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/** Vibrates with the given effect if haptic feedback is available and enabled. */
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public void vibrate(VibrationEffect vibrationEffect) {
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if (mHasVibrator && mIsHapticFeedbackEnabled) {
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UI_HELPER_EXECUTOR.execute(() -> mVibrator.vibrate(vibrationEffect, VIBRATION_ATTRS));
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}
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}
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/**
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* Vibrates with a single primitive, if supported, or use a fallback effect instead. This only
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* vibrates if haptic feedback is available and enabled.
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*/
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@SuppressLint("NewApi")
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public void vibrate(int primitiveId, float primitiveScale, VibrationEffect fallbackEffect) {
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if (mHasVibrator && mIsHapticFeedbackEnabled) {
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UI_HELPER_EXECUTOR.execute(() -> {
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if (primitiveId >= 0 && mVibrator.areAllPrimitivesSupported(primitiveId)) {
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mVibrator.vibrate(VibrationEffect.startComposition()
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.addPrimitive(primitiveId, primitiveScale)
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.compose(), VIBRATION_ATTRS);
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} else {
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mVibrator.vibrate(fallbackEffect, VIBRATION_ATTRS);
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}
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});
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}
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}
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/** Indicates that Taskbar has been invoked. */
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public void vibrateForTaskbarUnstash() {
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if (mVibrator.areAllPrimitivesSupported(PRIMITIVE_LOW_TICK)) {
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VibrationEffect primitiveLowTickEffect = VibrationEffect
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.startComposition()
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.addPrimitive(PRIMITIVE_LOW_TICK, LOW_TICK_SCALE)
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.compose();
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vibrate(primitiveLowTickEffect);
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}
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}
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}
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