4043b05cde
Otherwise it's possible the badge scale animation will override the non-animated set value, which could mean a badge continues to show even though it shouldn't: - Animate badge scale to 1 - Before animation finishes, set badge scale to 0 - Badge scale ends at 1, since animation wasn't cancelled, so we continue to show it indefinitely Also exported some properties in case a similar issue arises. Bug: 111791593 Change-Id: Ia1a417239b909886adf9351e9bdc06a3b22d8b73
66 lines
2.0 KiB
Java
66 lines
2.0 KiB
Java
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3.badge;
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import android.view.ViewDebug;
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import com.android.launcher3.Utilities;
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/**
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* Subclass of BadgeInfo that only contains the badge count, which is
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* the sum of all the Folder's items' notifications (each counts as 1).
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*/
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public class FolderBadgeInfo extends BadgeInfo {
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private static final int MIN_COUNT = 0;
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private int mNumNotifications;
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public FolderBadgeInfo() {
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super(null);
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}
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public void addBadgeInfo(BadgeInfo badgeToAdd) {
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if (badgeToAdd == null) {
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return;
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}
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mNumNotifications += badgeToAdd.getNotificationKeys().size();
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mNumNotifications = Utilities.boundToRange(
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mNumNotifications, MIN_COUNT, BadgeInfo.MAX_COUNT);
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}
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public void subtractBadgeInfo(BadgeInfo badgeToSubtract) {
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if (badgeToSubtract == null) {
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return;
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}
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mNumNotifications -= badgeToSubtract.getNotificationKeys().size();
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mNumNotifications = Utilities.boundToRange(
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mNumNotifications, MIN_COUNT, BadgeInfo.MAX_COUNT);
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}
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@Override
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public int getNotificationCount() {
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// This forces the folder badge to always show up as a dot.
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return 0;
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}
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@ViewDebug.ExportedProperty(category = "launcher")
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public boolean hasBadge() {
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return mNumNotifications > 0;
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}
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}
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