84b48d8deb
All existing legacy shortcuts will be migrated one-time to deep shortcuts This shortcuts are pinned under the Launcher package, with custom badging Bug: 275875209 Test: Updated unit tests Flag: N/A Change-Id: I7da001f724776ad8d6c807517b7e4e259de626c2
103 lines
4.1 KiB
Java
103 lines
4.1 KiB
Java
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3.pm;
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import static com.android.launcher3.util.Executors.MODEL_EXECUTOR;
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import android.annotation.TargetApi;
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import android.content.Context;
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import android.content.Intent;
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import android.content.pm.LauncherApps;
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import android.content.pm.LauncherApps.PinItemRequest;
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import android.content.pm.ShortcutInfo;
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import android.content.pm.ShortcutManager;
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import android.os.Build;
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import android.os.Parcelable;
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import android.os.SystemClock;
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import androidx.annotation.Nullable;
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import com.android.launcher3.LauncherAppState;
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import com.android.launcher3.icons.ShortcutCachingLogic;
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import com.android.launcher3.model.data.WorkspaceItemInfo;
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public class PinRequestHelper {
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/**
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* request.accept() will initiate the following flow:
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* -> go-to-system-process for actual processing (a)
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* -> callback-to-launcher on UI thread (b)
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* -> post callback on the worker thread (c)
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* -> Update model and unpin (in system) any shortcut not in out model. (d)
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*
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* Note that (b) will take at-least one frame as it involves posting callback from binder
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* thread to UI thread.
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* If (d) happens before we add this shortcut to our model, we will end up unpinning
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* the shortcut in the system.
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* Here its the caller's responsibility to add the newly created WorkspaceItemInfo immediately
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* to the model (which may involves a single post-to-worker-thread). That will guarantee
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* that (d) happens after model is updated.
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*/
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@Nullable
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@TargetApi(Build.VERSION_CODES.O)
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public static WorkspaceItemInfo createWorkspaceItemFromPinItemRequest(
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Context context, final PinItemRequest request, final long acceptDelay) {
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if (request != null && request.getRequestType() == PinItemRequest.REQUEST_TYPE_SHORTCUT
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&& request.isValid()) {
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if (acceptDelay <= 0) {
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if (!request.accept()) {
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return null;
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}
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} else {
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// Block the worker thread until the accept() is called.
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MODEL_EXECUTOR.execute(() -> {
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SystemClock.sleep(acceptDelay);
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if (request.isValid()) {
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request.accept();
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}
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});
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}
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ShortcutInfo si = request.getShortcutInfo();
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WorkspaceItemInfo info = new WorkspaceItemInfo(si, context);
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// Apply the unbadged icon synchronously using the caching logic directly and
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// fetch the actual icon asynchronously.
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info.bitmap = new ShortcutCachingLogic().loadIcon(context, si);
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LauncherAppState.getInstance(context).getModel().updateAndBindWorkspaceItem(info, si);
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return info;
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} else {
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return null;
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}
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}
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@TargetApi(Build.VERSION_CODES.O)
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public static PinItemRequest getPinItemRequest(Intent intent) {
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Parcelable extra = intent.getParcelableExtra(LauncherApps.EXTRA_PIN_ITEM_REQUEST);
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return extra instanceof PinItemRequest ? (PinItemRequest) extra : null;
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}
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/**
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* Returns a PinItemRequest corresponding to the provided ShortcutInfo
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*/
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public static PinItemRequest createRequestForShortcut(Context context, ShortcutInfo info) {
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return context.getSystemService(LauncherApps.class)
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.getPinItemRequest(context.getSystemService(ShortcutManager.class)
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.createShortcutResultIntent(info));
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}
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}
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