Files
Lawnchair/quickstep/src/com/android/launcher3/statehandlers/DepthController.java
T
wilsonshih 146e81b8c2 Polish reveal animation after onTasksAppeared.
Showing the animation leash of appearedTaskTargets if there need to
play the reveal animation behind splash screen view.
Pausing applyDepthAndBlur while playing splash screen exit animation
from launcher side, otherwise the app window would be blurred.

Bug: 277704255
Test: manual, do quickswitch to start the app behind splash screen
view, verify no flicker or blur happen when playing reveal animation.

Change-Id: I83604ceeaeb54ab2100fdabf45a1624644b85e37
2023-04-20 14:47:51 +08:00

172 lines
6.8 KiB
Java

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.statehandlers;
import static com.android.launcher3.anim.Interpolators.LINEAR;
import static com.android.launcher3.states.StateAnimationConfig.ANIM_DEPTH;
import static com.android.launcher3.states.StateAnimationConfig.SKIP_DEPTH_CONTROLLER;
import static com.android.launcher3.util.MultiPropertyFactory.MULTI_PROPERTY_VALUE;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.ObjectAnimator;
import android.view.CrossWindowBlurListeners;
import android.view.View;
import android.view.ViewRootImpl;
import android.view.ViewTreeObserver;
import com.android.launcher3.BaseActivity;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherState;
import com.android.launcher3.anim.PendingAnimation;
import com.android.launcher3.statemanager.StateManager.StateHandler;
import com.android.launcher3.states.StateAnimationConfig;
import com.android.quickstep.util.BaseDepthController;
import java.io.PrintWriter;
import java.util.function.Consumer;
/**
* Controls blur and wallpaper zoom, for the Launcher surface only.
*/
public class DepthController extends BaseDepthController implements StateHandler<LauncherState>,
BaseActivity.MultiWindowModeChangedListener {
private final ViewTreeObserver.OnDrawListener mOnDrawListener = this::onLauncherDraw;
private final Consumer<Boolean> mCrossWindowBlurListener = this::setCrossWindowBlursEnabled;
private final Runnable mOpaquenessListener = this::applyDepthAndBlur;
// Workaround for animating the depth when multiwindow mode changes.
private boolean mIgnoreStateChangesDuringMultiWindowAnimation = false;
private View.OnAttachStateChangeListener mOnAttachListener;
public DepthController(Launcher l) {
super(l);
}
private void onLauncherDraw() {
View view = mLauncher.getDragLayer();
ViewRootImpl viewRootImpl = view.getViewRootImpl();
setSurface(viewRootImpl != null ? viewRootImpl.getSurfaceControl() : null);
view.post(() -> view.getViewTreeObserver().removeOnDrawListener(mOnDrawListener));
}
private void ensureDependencies() {
if (mLauncher.getRootView() != null && mOnAttachListener == null) {
View rootView = mLauncher.getRootView();
mOnAttachListener = new View.OnAttachStateChangeListener() {
@Override
public void onViewAttachedToWindow(View view) {
CrossWindowBlurListeners.getInstance().addListener(mLauncher.getMainExecutor(),
mCrossWindowBlurListener);
mLauncher.getScrimView().addOpaquenessListener(mOpaquenessListener);
// To handle the case where window token is invalid during last setDepth call.
applyDepthAndBlur();
}
@Override
public void onViewDetachedFromWindow(View view) {
CrossWindowBlurListeners.getInstance().removeListener(mCrossWindowBlurListener);
mLauncher.getScrimView().removeOpaquenessListener(mOpaquenessListener);
}
};
rootView.addOnAttachStateChangeListener(mOnAttachListener);
if (rootView.isAttachedToWindow()) {
mOnAttachListener.onViewAttachedToWindow(rootView);
}
}
}
/**
* Sets if the underlying activity is started or not
*/
public void setActivityStarted(boolean isStarted) {
if (isStarted) {
mLauncher.getDragLayer().getViewTreeObserver().addOnDrawListener(mOnDrawListener);
} else {
mLauncher.getDragLayer().getViewTreeObserver().removeOnDrawListener(mOnDrawListener);
setSurface(null);
}
}
@Override
public void setState(LauncherState toState) {
if (mIgnoreStateChangesDuringMultiWindowAnimation) {
return;
}
stateDepth.setValue(toState.getDepth(mLauncher));
if (toState == LauncherState.BACKGROUND_APP) {
mLauncher.getDragLayer().getViewTreeObserver().addOnDrawListener(mOnDrawListener);
}
}
@Override
public void setStateWithAnimation(LauncherState toState, StateAnimationConfig config,
PendingAnimation animation) {
if (config.hasAnimationFlag(SKIP_DEPTH_CONTROLLER)
|| mIgnoreStateChangesDuringMultiWindowAnimation) {
return;
}
float toDepth = toState.getDepth(mLauncher);
animation.setFloat(stateDepth, MULTI_PROPERTY_VALUE, toDepth,
config.getInterpolator(ANIM_DEPTH, LINEAR));
}
@Override
protected void applyDepthAndBlur() {
ensureDependencies();
super.applyDepthAndBlur();
}
@Override
public void onMultiWindowModeChanged(boolean isInMultiWindowMode) {
mIgnoreStateChangesDuringMultiWindowAnimation = true;
ObjectAnimator mwAnimation = ObjectAnimator.ofFloat(stateDepth, MULTI_PROPERTY_VALUE,
mLauncher.getStateManager().getState().getDepth(mLauncher, isInMultiWindowMode))
.setDuration(300);
mwAnimation.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
mIgnoreStateChangesDuringMultiWindowAnimation = false;
}
});
mwAnimation.setAutoCancel(true);
mwAnimation.start();
}
public void dump(String prefix, PrintWriter writer) {
writer.println(prefix + this.getClass().getSimpleName());
writer.println(prefix + "\tmMaxBlurRadius=" + mMaxBlurRadius);
writer.println(prefix + "\tmCrossWindowBlursEnabled=" + mCrossWindowBlursEnabled);
writer.println(prefix + "\tmSurface=" + mSurface);
writer.println(prefix + "\tmStateDepth=" + stateDepth.getValue());
writer.println(prefix + "\tmWidgetDepth=" + widgetDepth.getValue());
writer.println(prefix + "\tmCurrentBlur=" + mCurrentBlur);
writer.println(prefix + "\tmInEarlyWakeUp=" + mInEarlyWakeUp);
writer.println(prefix + "\tmIgnoreStateChangesDuringMultiWindowAnimation="
+ mIgnoreStateChangesDuringMultiWindowAnimation);
writer.println(prefix + "\tmPauseBlurs=" + mPauseBlurs);
}
}