Files
Lawnchair/src/com/android/launcher3/PinchAnimationManager.java
T
Sunny Goyal da4fe1a624 Moving the QSB to the workspace grid.
The QSB will only be resent on the first screen of the workspace
covering the full width of the first row. If will not be movable.
The first screen of the workspace will not be movable.
The searchDropTargetBar no longer contains the QSB (it can be
renamed in aseparate cl).

Refactoring all QSB related logic by moving it to a custom view
inflated only using xml.
Change-Id: Icb4fd6eb855df1af15f685961c38351bf4fd4f4a
2016-05-27 18:23:29 -07:00

235 lines
9.8 KiB
Java

/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.ObjectAnimator;
import android.animation.ValueAnimator;
import android.util.Log;
import android.view.View;
import android.view.animation.LinearInterpolator;
import static com.android.launcher3.Workspace.State.NORMAL;
import static com.android.launcher3.Workspace.State.OVERVIEW;
/**
* Manages the animations that play as the user pinches to/from overview mode.
*
* It will look like this pinching in:
* - Workspace scales down
* - At some threshold 1, hotseat and QSB fade out (full animation)
* - At a later threshold 2, panel buttons fade in and scrim fades in
* - At a final threshold 3, snap to overview
*
* Pinching out:
* - Workspace scales up
* - At threshold 1, panel buttons fade out
* - At threshold 2, hotseat and QSB fade in and scrim fades out
* - At threshold 3, snap to workspace
*
* @see PinchToOverviewListener
* @see PinchThresholdManager
*/
public class PinchAnimationManager {
private static final String TAG = "PinchAnimationManager";
private static final int THRESHOLD_ANIM_DURATION = 150;
private static final LinearInterpolator INTERPOLATOR = new LinearInterpolator();
private static final int INDEX_PAGE_INDICATOR = 0;
private static final int INDEX_HOTSEAT = 1;
private static final int INDEX_OVERVIEW_PANEL_BUTTONS = 2;
private static final int INDEX_SCRIM = 3;
private final Animator[] mAnimators = new Animator[4];
private final int[] mVisiblePageRange = new int[2];
private Launcher mLauncher;
private Workspace mWorkspace;
private float mOverviewScale;
private float mOverviewTranslationY;
private int mNormalOverviewTransitionDuration;
private boolean mIsAnimating;
public PinchAnimationManager(Launcher launcher) {
mLauncher = launcher;
mWorkspace = launcher.mWorkspace;
mOverviewScale = mWorkspace.getOverviewModeShrinkFactor();
mOverviewTranslationY = mWorkspace.getOverviewModeTranslationY();
mNormalOverviewTransitionDuration = mWorkspace.getStateTransitionAnimation()
.mOverviewTransitionTime;
}
public int getNormalOverviewTransitionDuration() {
return mNormalOverviewTransitionDuration;
}
/**
* Interpolate from {@param currentProgress} to {@param toProgress}, calling
* {@link #setAnimationProgress(float)} throughout the duration. If duration is -1,
* the default overview transition duration is used.
*/
public void animateToProgress(float currentProgress, float toProgress, int duration,
final PinchThresholdManager thresholdManager) {
if (duration == -1) {
duration = mNormalOverviewTransitionDuration;
}
ValueAnimator animator = ValueAnimator.ofFloat(currentProgress, toProgress);
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
float pinchProgress = (Float) animation.getAnimatedValue();
setAnimationProgress(pinchProgress);
thresholdManager.updateAndAnimatePassedThreshold(pinchProgress,
PinchAnimationManager.this);
}
}
);
animator.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
mIsAnimating = false;
thresholdManager.reset();
mWorkspace.onLauncherTransitionEnd(mLauncher, false, true);
}
});
animator.setDuration(duration).start();
mIsAnimating = true;
}
public boolean isAnimating() {
return mIsAnimating;
}
/**
* Animates to the specified progress. This should be called repeatedly throughout the pinch
* gesture to run animations that interpolate throughout the gesture.
* @param interpolatedProgress The progress from 0 to 1, where 0 is overview and 1 is workspace.
*/
public void setAnimationProgress(float interpolatedProgress) {
float interpolatedScale = interpolatedProgress * (1f - mOverviewScale) + mOverviewScale;
float interpolatedTranslationY = (1f - interpolatedProgress) * mOverviewTranslationY;
mWorkspace.setScaleX(interpolatedScale);
mWorkspace.setScaleY(interpolatedScale);
mWorkspace.setTranslationY(interpolatedTranslationY);
setOverviewPanelsAlpha(1f - interpolatedProgress, 0);
}
/**
* Animates certain properties based on which threshold was passed, and in what direction. The
* starting state must also be taken into account because the thresholds mean different things
* when going from workspace to overview and vice versa.
* @param threshold One of {@link PinchThresholdManager#THRESHOLD_ONE},
* {@link PinchThresholdManager#THRESHOLD_TWO}, or
* {@link PinchThresholdManager#THRESHOLD_THREE}
* @param startState {@link Workspace.State#NORMAL} or {@link Workspace.State#OVERVIEW}.
* @param goingTowards {@link Workspace.State#NORMAL} or {@link Workspace.State#OVERVIEW}.
* Note that this doesn't have to be the opposite of startState;
*/
public void animateThreshold(float threshold, Workspace.State startState,
Workspace.State goingTowards) {
if (threshold == PinchThresholdManager.THRESHOLD_ONE) {
if (startState == OVERVIEW) {
animateOverviewPanelButtons(goingTowards == OVERVIEW);
} else if (startState == NORMAL) {
animateHotseatAndPageIndicator(goingTowards == NORMAL);
}
} else if (threshold == PinchThresholdManager.THRESHOLD_TWO) {
if (startState == OVERVIEW) {
animateHotseatAndPageIndicator(goingTowards == NORMAL);
animateScrim(goingTowards == OVERVIEW);
} else if (startState == NORMAL) {
animateOverviewPanelButtons(goingTowards == OVERVIEW);
animateScrim(goingTowards == OVERVIEW);
}
} else if (threshold == PinchThresholdManager.THRESHOLD_THREE) {
// Passing threshold 3 ends the pinch and snaps to the new state.
if (startState == OVERVIEW && goingTowards == NORMAL) {
mLauncher.showWorkspace(true);
mWorkspace.snapToPage(mWorkspace.getCurrentPage());
} else if (startState == NORMAL && goingTowards == OVERVIEW) {
mLauncher.showOverviewMode(true);
}
} else {
Log.e(TAG, "Received unknown threshold to animate: " + threshold);
}
}
private void setOverviewPanelsAlpha(float alpha, int duration) {
mWorkspace.getVisiblePages(mVisiblePageRange);
for (int i = mVisiblePageRange[0]; i <= mVisiblePageRange[1]; i++) {
View page = mWorkspace.getPageAt(i);
if (!mWorkspace.shouldDrawChild(page)) {
continue;
}
if (duration == 0) {
((CellLayout) page).setBackgroundAlpha(alpha);
} else {
ObjectAnimator.ofFloat(page, "backgroundAlpha", alpha)
.setDuration(duration).start();
}
}
}
private void animateHotseatAndPageIndicator(boolean show) {
animateShowHideView(INDEX_HOTSEAT, mLauncher.getHotseat(), show);
if (mWorkspace.getPageIndicator() != null) {
// There aren't page indicators in landscape mode on phones, hence the null check.
animateShowHideView(INDEX_PAGE_INDICATOR, mWorkspace.getPageIndicator(), show);
}
}
private void animateOverviewPanelButtons(boolean show) {
animateShowHideView(INDEX_OVERVIEW_PANEL_BUTTONS, mLauncher.getOverviewPanel(), show);
}
private void animateScrim(boolean show) {
float endValue = show ? mWorkspace.getStateTransitionAnimation().mWorkspaceScrimAlpha : 0;
startAnimator(INDEX_SCRIM,
ObjectAnimator.ofFloat(mLauncher.getDragLayer(), "backgroundAlpha", endValue),
mNormalOverviewTransitionDuration);
}
private void animateShowHideView(int index, final View view, boolean show) {
Animator animator = new LauncherViewPropertyAnimator(view).alpha(show ? 1 : 0).withLayer();
if (show) {
view.setVisibility(View.VISIBLE);
} else {
animator.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
view.setVisibility(View.INVISIBLE);
}
});
}
startAnimator(index, animator, THRESHOLD_ANIM_DURATION);
}
private void startAnimator(int index, Animator animator, long duration) {
if (mAnimators[index] != null) {
mAnimators[index].removeAllListeners();
mAnimators[index].cancel();
}
mAnimators[index] = animator;
mAnimators[index].setInterpolator(INTERPOLATOR);
mAnimators[index].setDuration(duration).start();
}
}