/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.animation import android.view.View /** A view that can expand/launch into an app or a dialog. */ interface LaunchableView { /** * Set whether this view should block/postpone all calls to [View.setVisibility]. This ensures * that this view: * - remains invisible during the launch animation given that it is ghosted and already drawn * somewhere else. * - remains invisible as long as a dialog expanded from it is shown. * - restores its expected visibility once the dialog expanded from it is dismissed. * * When `setShouldBlockVisibilityChanges(false)` is called, then visibility of the View should * be restored to its expected value, i.e. it should have the visibility of the last call to * `View.setVisibility()` that was made after `setShouldBlockVisibilityChanges(true)`, if any, * or the original view visibility otherwise. * * Note that calls to [View.setTransitionVisibility] shouldn't be blocked. * * @param block whether we should block/postpone all calls to `setVisibility`. */ fun setShouldBlockVisibilityChanges(block: Boolean) } /** A delegate that can be used by views to make the implementation of [LaunchableView] easier. */ class LaunchableViewDelegate( private val view: View, /** * The lambda that should set the actual visibility of [view], usually by calling * super.setVisibility(visibility). */ private val superSetVisibility: (Int) -> Unit, ) : LaunchableView { private var blockVisibilityChanges = false private var lastVisibility = view.visibility /** Call this when [LaunchableView.setShouldBlockVisibilityChanges] is called. */ override fun setShouldBlockVisibilityChanges(block: Boolean) { if (block == blockVisibilityChanges) { return } blockVisibilityChanges = block if (block) { // Save the current visibility for later. lastVisibility = view.visibility } else { // Restore the visibility. To avoid accessibility issues, we change the visibility twice // which makes sure that we trigger a visibility flag change (see b/204944038#comment17 // for more info). if (lastVisibility == View.VISIBLE) { superSetVisibility(View.INVISIBLE) superSetVisibility(View.VISIBLE) } else { superSetVisibility(View.VISIBLE) superSetVisibility(lastVisibility) } } } /** Call this when [View.setVisibility] is called. */ fun setVisibility(visibility: Int) { if (blockVisibilityChanges) { lastVisibility = visibility return } superSetVisibility(visibility) } }