Remove usage of FloatMath
Cherry pick of commit ba41458f5c
plus changes to BitmapUtils.java.
Bug: https://code.google.com/p/android/issues/detail?id=36199
Change-Id: I2effc3f498fb13e66de9a905b9a40ac5688a5850
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@@ -21,7 +21,6 @@ import android.graphics.Matrix;
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import android.graphics.Point;
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import android.graphics.RectF;
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import android.util.AttributeSet;
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import android.util.FloatMath;
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import android.view.MotionEvent;
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import android.view.ScaleGestureDetector;
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import android.view.ScaleGestureDetector.OnScaleGestureListener;
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@@ -300,12 +299,12 @@ public class CropView extends TiledImageView implements OnScaleGestureListener {
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adjustment[0] = (edges.right - getWidth()) / scale;
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}
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if (edges.top > 0) {
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adjustment[1] = FloatMath.ceil(edges.top / scale);
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adjustment[1] = (float) Math.ceil(edges.top / scale);
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} else if (edges.bottom < getHeight()) {
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adjustment[1] = (edges.bottom - getHeight()) / scale;
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}
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for (int dim = 0; dim <= 1; dim++) {
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if (coef[dim] > 0) adjustment[dim] = FloatMath.ceil(adjustment[dim]);
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if (coef[dim] > 0) adjustment[dim] = (float) Math.ceil(adjustment[dim]);
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}
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mInverseRotateMatrix.mapPoints(adjustment);
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