Syncing up state transition with paging transition
Change-Id: Id91e4c046cfe7d9aa6e7de10dbf57ee727ba160e
This commit is contained in:
@@ -0,0 +1,559 @@
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/*
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* Copyright (C) 2006 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3;
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import android.animation.TimeInterpolator;
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import android.content.Context;
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import android.hardware.SensorManager;
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import android.os.Build;
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import android.util.FloatMath;
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import android.view.ViewConfiguration;
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import android.view.animation.AnimationUtils;
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import android.view.animation.Interpolator;
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/**
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* This class differs from the framework {@link android.widget.Scroller} in that
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* you can modify the Interpolator post-construction.
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*/
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public class LauncherScroller {
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private int mMode;
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private int mStartX;
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private int mStartY;
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private int mFinalX;
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private int mFinalY;
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private int mMinX;
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private int mMaxX;
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private int mMinY;
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private int mMaxY;
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private int mCurrX;
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private int mCurrY;
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private long mStartTime;
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private int mDuration;
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private float mDurationReciprocal;
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private float mDeltaX;
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private float mDeltaY;
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private boolean mFinished;
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private TimeInterpolator mInterpolator;
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private boolean mFlywheel;
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private float mVelocity;
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private float mCurrVelocity;
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private int mDistance;
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private float mFlingFriction = ViewConfiguration.getScrollFriction();
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private static final int DEFAULT_DURATION = 250;
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private static final int SCROLL_MODE = 0;
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private static final int FLING_MODE = 1;
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private static float DECELERATION_RATE = (float) (Math.log(0.78) / Math.log(0.9));
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private static final float INFLEXION = 0.35f; // Tension lines cross at (INFLEXION, 1)
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private static final float START_TENSION = 0.5f;
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private static final float END_TENSION = 1.0f;
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private static final float P1 = START_TENSION * INFLEXION;
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private static final float P2 = 1.0f - END_TENSION * (1.0f - INFLEXION);
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private static final int NB_SAMPLES = 100;
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private static final float[] SPLINE_POSITION = new float[NB_SAMPLES + 1];
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private static final float[] SPLINE_TIME = new float[NB_SAMPLES + 1];
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private float mDeceleration;
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private final float mPpi;
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// A context-specific coefficient adjusted to physical values.
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private float mPhysicalCoeff;
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static {
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float x_min = 0.0f;
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float y_min = 0.0f;
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for (int i = 0; i < NB_SAMPLES; i++) {
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final float alpha = (float) i / NB_SAMPLES;
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float x_max = 1.0f;
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float x, tx, coef;
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while (true) {
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x = x_min + (x_max - x_min) / 2.0f;
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coef = 3.0f * x * (1.0f - x);
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tx = coef * ((1.0f - x) * P1 + x * P2) + x * x * x;
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if (Math.abs(tx - alpha) < 1E-5) break;
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if (tx > alpha) x_max = x;
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else x_min = x;
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}
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SPLINE_POSITION[i] = coef * ((1.0f - x) * START_TENSION + x) + x * x * x;
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float y_max = 1.0f;
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float y, dy;
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while (true) {
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y = y_min + (y_max - y_min) / 2.0f;
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coef = 3.0f * y * (1.0f - y);
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dy = coef * ((1.0f - y) * START_TENSION + y) + y * y * y;
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if (Math.abs(dy - alpha) < 1E-5) break;
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if (dy > alpha) y_max = y;
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else y_min = y;
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}
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SPLINE_TIME[i] = coef * ((1.0f - y) * P1 + y * P2) + y * y * y;
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}
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SPLINE_POSITION[NB_SAMPLES] = SPLINE_TIME[NB_SAMPLES] = 1.0f;
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// This controls the viscous fluid effect (how much of it)
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sViscousFluidScale = 8.0f;
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// must be set to 1.0 (used in viscousFluid())
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sViscousFluidNormalize = 1.0f;
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sViscousFluidNormalize = 1.0f / viscousFluid(1.0f);
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}
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private static float sViscousFluidScale;
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private static float sViscousFluidNormalize;
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public void setInterpolator(TimeInterpolator interpolator) {
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mInterpolator = interpolator;
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}
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/**
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* Create a Scroller with the default duration and interpolator.
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*/
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public LauncherScroller(Context context) {
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this(context, null);
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}
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/**
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* Create a Scroller with the specified interpolator. If the interpolator is
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* null, the default (viscous) interpolator will be used. "Flywheel" behavior will
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* be in effect for apps targeting Honeycomb or newer.
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*/
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public LauncherScroller(Context context, Interpolator interpolator) {
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this(context, interpolator,
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context.getApplicationInfo().targetSdkVersion >= Build.VERSION_CODES.HONEYCOMB);
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}
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/**
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* Create a Scroller with the specified interpolator. If the interpolator is
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* null, the default (viscous) interpolator will be used. Specify whether or
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* not to support progressive "flywheel" behavior in flinging.
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*/
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public LauncherScroller(Context context, Interpolator interpolator, boolean flywheel) {
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mFinished = true;
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mInterpolator = interpolator;
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mPpi = context.getResources().getDisplayMetrics().density * 160.0f;
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mDeceleration = computeDeceleration(ViewConfiguration.getScrollFriction());
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mFlywheel = flywheel;
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mPhysicalCoeff = computeDeceleration(0.84f); // look and feel tuning
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}
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/**
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* The amount of friction applied to flings. The default value
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* is {@link ViewConfiguration#getScrollFriction}.
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*
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* @param friction A scalar dimension-less value representing the coefficient of
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* friction.
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*/
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public final void setFriction(float friction) {
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mDeceleration = computeDeceleration(friction);
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mFlingFriction = friction;
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}
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private float computeDeceleration(float friction) {
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return SensorManager.GRAVITY_EARTH // g (m/s^2)
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* 39.37f // inch/meter
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* mPpi // pixels per inch
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* friction;
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}
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/**
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*
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* Returns whether the scroller has finished scrolling.
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*
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* @return True if the scroller has finished scrolling, false otherwise.
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*/
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public final boolean isFinished() {
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return mFinished;
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}
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/**
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* Force the finished field to a particular value.
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*
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* @param finished The new finished value.
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*/
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public final void forceFinished(boolean finished) {
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mFinished = finished;
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}
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/**
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* Returns how long the scroll event will take, in milliseconds.
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*
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* @return The duration of the scroll in milliseconds.
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*/
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public final int getDuration() {
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return mDuration;
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}
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/**
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* Returns the current X offset in the scroll.
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*
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* @return The new X offset as an absolute distance from the origin.
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*/
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public final int getCurrX() {
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return mCurrX;
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}
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/**
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* Returns the current Y offset in the scroll.
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*
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* @return The new Y offset as an absolute distance from the origin.
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*/
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public final int getCurrY() {
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return mCurrY;
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}
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/**
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* Returns the current velocity.
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*
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* @return The original velocity less the deceleration. Result may be
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* negative.
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*/
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public float getCurrVelocity() {
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return mMode == FLING_MODE ?
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mCurrVelocity : mVelocity - mDeceleration * timePassed() / 2000.0f;
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}
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/**
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* Returns the start X offset in the scroll.
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*
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* @return The start X offset as an absolute distance from the origin.
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*/
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public final int getStartX() {
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return mStartX;
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}
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/**
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* Returns the start Y offset in the scroll.
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*
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* @return The start Y offset as an absolute distance from the origin.
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*/
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public final int getStartY() {
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return mStartY;
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}
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/**
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* Returns where the scroll will end. Valid only for "fling" scrolls.
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*
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* @return The final X offset as an absolute distance from the origin.
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*/
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public final int getFinalX() {
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return mFinalX;
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}
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/**
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* Returns where the scroll will end. Valid only for "fling" scrolls.
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*
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* @return The final Y offset as an absolute distance from the origin.
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*/
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public final int getFinalY() {
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return mFinalY;
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}
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/**
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* Call this when you want to know the new location. If it returns true,
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* the animation is not yet finished.
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*/
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public boolean computeScrollOffset() {
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if (mFinished) {
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return false;
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}
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int timePassed = (int)(AnimationUtils.currentAnimationTimeMillis() - mStartTime);
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if (timePassed < mDuration) {
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switch (mMode) {
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case SCROLL_MODE:
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float x = timePassed * mDurationReciprocal;
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if (mInterpolator == null)
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x = viscousFluid(x);
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else
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x = mInterpolator.getInterpolation(x);
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mCurrX = mStartX + Math.round(x * mDeltaX);
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mCurrY = mStartY + Math.round(x * mDeltaY);
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break;
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case FLING_MODE:
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final float t = (float) timePassed / mDuration;
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final int index = (int) (NB_SAMPLES * t);
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float distanceCoef = 1.f;
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float velocityCoef = 0.f;
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if (index < NB_SAMPLES) {
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final float t_inf = (float) index / NB_SAMPLES;
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final float t_sup = (float) (index + 1) / NB_SAMPLES;
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final float d_inf = SPLINE_POSITION[index];
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final float d_sup = SPLINE_POSITION[index + 1];
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velocityCoef = (d_sup - d_inf) / (t_sup - t_inf);
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distanceCoef = d_inf + (t - t_inf) * velocityCoef;
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}
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mCurrVelocity = velocityCoef * mDistance / mDuration * 1000.0f;
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mCurrX = mStartX + Math.round(distanceCoef * (mFinalX - mStartX));
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// Pin to mMinX <= mCurrX <= mMaxX
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mCurrX = Math.min(mCurrX, mMaxX);
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mCurrX = Math.max(mCurrX, mMinX);
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mCurrY = mStartY + Math.round(distanceCoef * (mFinalY - mStartY));
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// Pin to mMinY <= mCurrY <= mMaxY
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mCurrY = Math.min(mCurrY, mMaxY);
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mCurrY = Math.max(mCurrY, mMinY);
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if (mCurrX == mFinalX && mCurrY == mFinalY) {
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mFinished = true;
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}
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break;
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}
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}
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else {
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mCurrX = mFinalX;
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mCurrY = mFinalY;
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mFinished = true;
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}
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return true;
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}
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/**
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* Start scrolling by providing a starting point and the distance to travel.
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* The scroll will use the default value of 250 milliseconds for the
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* duration.
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*
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* @param startX Starting horizontal scroll offset in pixels. Positive
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* numbers will scroll the content to the left.
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* @param startY Starting vertical scroll offset in pixels. Positive numbers
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* will scroll the content up.
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* @param dx Horizontal distance to travel. Positive numbers will scroll the
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* content to the left.
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* @param dy Vertical distance to travel. Positive numbers will scroll the
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* content up.
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*/
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public void startScroll(int startX, int startY, int dx, int dy) {
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startScroll(startX, startY, dx, dy, DEFAULT_DURATION);
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}
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/**
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* Start scrolling by providing a starting point, the distance to travel,
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* and the duration of the scroll.
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*
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* @param startX Starting horizontal scroll offset in pixels. Positive
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* numbers will scroll the content to the left.
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* @param startY Starting vertical scroll offset in pixels. Positive numbers
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* will scroll the content up.
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* @param dx Horizontal distance to travel. Positive numbers will scroll the
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* content to the left.
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* @param dy Vertical distance to travel. Positive numbers will scroll the
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* content up.
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* @param duration Duration of the scroll in milliseconds.
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*/
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public void startScroll(int startX, int startY, int dx, int dy, int duration) {
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mMode = SCROLL_MODE;
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mFinished = false;
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mDuration = duration;
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mStartTime = AnimationUtils.currentAnimationTimeMillis();
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mStartX = startX;
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mStartY = startY;
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mFinalX = startX + dx;
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mFinalY = startY + dy;
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mDeltaX = dx;
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mDeltaY = dy;
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mDurationReciprocal = 1.0f / (float) mDuration;
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}
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/**
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* Start scrolling based on a fling gesture. The distance travelled will
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* depend on the initial velocity of the fling.
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*
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* @param startX Starting point of the scroll (X)
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* @param startY Starting point of the scroll (Y)
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* @param velocityX Initial velocity of the fling (X) measured in pixels per
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* second.
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* @param velocityY Initial velocity of the fling (Y) measured in pixels per
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* second
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* @param minX Minimum X value. The scroller will not scroll past this
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* point.
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* @param maxX Maximum X value. The scroller will not scroll past this
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* point.
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* @param minY Minimum Y value. The scroller will not scroll past this
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* point.
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* @param maxY Maximum Y value. The scroller will not scroll past this
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* point.
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*/
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public void fling(int startX, int startY, int velocityX, int velocityY,
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int minX, int maxX, int minY, int maxY) {
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// Continue a scroll or fling in progress
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if (mFlywheel && !mFinished) {
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float oldVel = getCurrVelocity();
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float dx = (float) (mFinalX - mStartX);
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float dy = (float) (mFinalY - mStartY);
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float hyp = FloatMath.sqrt(dx * dx + dy * dy);
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float ndx = dx / hyp;
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float ndy = dy / hyp;
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float oldVelocityX = ndx * oldVel;
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float oldVelocityY = ndy * oldVel;
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if (Math.signum(velocityX) == Math.signum(oldVelocityX) &&
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Math.signum(velocityY) == Math.signum(oldVelocityY)) {
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velocityX += oldVelocityX;
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velocityY += oldVelocityY;
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}
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}
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mMode = FLING_MODE;
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mFinished = false;
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float velocity = FloatMath.sqrt(velocityX * velocityX + velocityY * velocityY);
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mVelocity = velocity;
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mDuration = getSplineFlingDuration(velocity);
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mStartTime = AnimationUtils.currentAnimationTimeMillis();
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mStartX = startX;
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mStartY = startY;
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float coeffX = velocity == 0 ? 1.0f : velocityX / velocity;
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float coeffY = velocity == 0 ? 1.0f : velocityY / velocity;
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double totalDistance = getSplineFlingDistance(velocity);
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mDistance = (int) (totalDistance * Math.signum(velocity));
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mMinX = minX;
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mMaxX = maxX;
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mMinY = minY;
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mMaxY = maxY;
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mFinalX = startX + (int) Math.round(totalDistance * coeffX);
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// Pin to mMinX <= mFinalX <= mMaxX
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mFinalX = Math.min(mFinalX, mMaxX);
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mFinalX = Math.max(mFinalX, mMinX);
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mFinalY = startY + (int) Math.round(totalDistance * coeffY);
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// Pin to mMinY <= mFinalY <= mMaxY
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mFinalY = Math.min(mFinalY, mMaxY);
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mFinalY = Math.max(mFinalY, mMinY);
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}
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private double getSplineDeceleration(float velocity) {
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return Math.log(INFLEXION * Math.abs(velocity) / (mFlingFriction * mPhysicalCoeff));
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}
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private int getSplineFlingDuration(float velocity) {
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final double l = getSplineDeceleration(velocity);
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final double decelMinusOne = DECELERATION_RATE - 1.0;
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return (int) (1000.0 * Math.exp(l / decelMinusOne));
|
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}
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private double getSplineFlingDistance(float velocity) {
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final double l = getSplineDeceleration(velocity);
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final double decelMinusOne = DECELERATION_RATE - 1.0;
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return mFlingFriction * mPhysicalCoeff * Math.exp(DECELERATION_RATE / decelMinusOne * l);
|
||||
}
|
||||
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static float viscousFluid(float x)
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{
|
||||
x *= sViscousFluidScale;
|
||||
if (x < 1.0f) {
|
||||
x -= (1.0f - (float)Math.exp(-x));
|
||||
} else {
|
||||
float start = 0.36787944117f; // 1/e == exp(-1)
|
||||
x = 1.0f - (float)Math.exp(1.0f - x);
|
||||
x = start + x * (1.0f - start);
|
||||
}
|
||||
x *= sViscousFluidNormalize;
|
||||
return x;
|
||||
}
|
||||
|
||||
/**
|
||||
* Stops the animation. Contrary to {@link #forceFinished(boolean)},
|
||||
* aborting the animating cause the scroller to move to the final x and y
|
||||
* position
|
||||
*
|
||||
* @see #forceFinished(boolean)
|
||||
*/
|
||||
public void abortAnimation() {
|
||||
mCurrX = mFinalX;
|
||||
mCurrY = mFinalY;
|
||||
mFinished = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Extend the scroll animation. This allows a running animation to scroll
|
||||
* further and longer, when used with {@link #setFinalX(int)} or {@link #setFinalY(int)}.
|
||||
*
|
||||
* @param extend Additional time to scroll in milliseconds.
|
||||
* @see #setFinalX(int)
|
||||
* @see #setFinalY(int)
|
||||
*/
|
||||
public void extendDuration(int extend) {
|
||||
int passed = timePassed();
|
||||
mDuration = passed + extend;
|
||||
mDurationReciprocal = 1.0f / mDuration;
|
||||
mFinished = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the time elapsed since the beginning of the scrolling.
|
||||
*
|
||||
* @return The elapsed time in milliseconds.
|
||||
*/
|
||||
public int timePassed() {
|
||||
return (int)(AnimationUtils.currentAnimationTimeMillis() - mStartTime);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the final position (X) for this scroller.
|
||||
*
|
||||
* @param newX The new X offset as an absolute distance from the origin.
|
||||
* @see #extendDuration(int)
|
||||
* @see #setFinalY(int)
|
||||
*/
|
||||
public void setFinalX(int newX) {
|
||||
mFinalX = newX;
|
||||
mDeltaX = mFinalX - mStartX;
|
||||
mFinished = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the final position (Y) for this scroller.
|
||||
*
|
||||
* @param newY The new Y offset as an absolute distance from the origin.
|
||||
* @see #extendDuration(int)
|
||||
* @see #setFinalX(int)
|
||||
*/
|
||||
public void setFinalY(int newY) {
|
||||
mFinalY = newY;
|
||||
mDeltaY = mFinalY - mStartY;
|
||||
mFinished = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @hide
|
||||
*/
|
||||
public boolean isScrollingInDirection(float xvel, float yvel) {
|
||||
return !mFinished && Math.signum(xvel) == Math.signum(mFinalX - mStartX) &&
|
||||
Math.signum(yvel) == Math.signum(mFinalY - mStartY);
|
||||
}
|
||||
}
|
||||
@@ -122,7 +122,8 @@ public abstract class PagedView extends ViewGroup implements ViewGroup.OnHierarc
|
||||
|
||||
protected int mNextPage = INVALID_PAGE;
|
||||
protected int mMaxScrollX;
|
||||
protected Scroller mScroller;
|
||||
protected LauncherScroller mScroller;
|
||||
private Interpolator mDefaultInterpolator;
|
||||
private VelocityTracker mVelocityTracker;
|
||||
private int mPageSpacing = 0;
|
||||
|
||||
@@ -310,7 +311,8 @@ public abstract class PagedView extends ViewGroup implements ViewGroup.OnHierarc
|
||||
protected void init() {
|
||||
mDirtyPageContent = new ArrayList<Boolean>();
|
||||
mDirtyPageContent.ensureCapacity(32);
|
||||
mScroller = new Scroller(getContext(), new ScrollInterpolator());
|
||||
mScroller = new LauncherScroller(getContext());
|
||||
setDefaultInterpolator(new ScrollInterpolator());
|
||||
mCurrentPage = 0;
|
||||
mCenterPagesVertically = true;
|
||||
|
||||
@@ -330,6 +332,11 @@ public abstract class PagedView extends ViewGroup implements ViewGroup.OnHierarc
|
||||
setOnHierarchyChangeListener(this);
|
||||
}
|
||||
|
||||
protected void setDefaultInterpolator(Interpolator interpolator) {
|
||||
mDefaultInterpolator = interpolator;
|
||||
mScroller.setInterpolator(mDefaultInterpolator);
|
||||
}
|
||||
|
||||
protected void onAttachedToWindow() {
|
||||
super.onAttachedToWindow();
|
||||
|
||||
@@ -1625,11 +1632,11 @@ public abstract class PagedView extends ViewGroup implements ViewGroup.OnHierarc
|
||||
}
|
||||
|
||||
protected void enableFreeScroll() {
|
||||
setEnableFreeScroll(true, -1);
|
||||
setEnableFreeScroll(true);
|
||||
}
|
||||
|
||||
protected void disableFreeScroll(int snapPage) {
|
||||
setEnableFreeScroll(false, snapPage);
|
||||
protected void disableFreeScroll() {
|
||||
setEnableFreeScroll(false);
|
||||
}
|
||||
|
||||
void updateFreescrollBounds() {
|
||||
@@ -1643,16 +1650,10 @@ public abstract class PagedView extends ViewGroup implements ViewGroup.OnHierarc
|
||||
}
|
||||
}
|
||||
|
||||
private void setEnableFreeScroll(boolean freeScroll, int snapPage) {
|
||||
private void setEnableFreeScroll(boolean freeScroll) {
|
||||
mFreeScroll = freeScroll;
|
||||
|
||||
if (snapPage == -1) {
|
||||
snapPage = getPageNearestToCenterOfScreen();
|
||||
}
|
||||
|
||||
if (!mFreeScroll) {
|
||||
snapToPage(snapPage);
|
||||
} else {
|
||||
if (mFreeScroll) {
|
||||
updateFreescrollBounds();
|
||||
getOverviewModePages(mTempVisiblePagesRange);
|
||||
if (getCurrentPage() < mTempVisiblePagesRange[0]) {
|
||||
@@ -1910,6 +1911,7 @@ public abstract class PagedView extends ViewGroup implements ViewGroup.OnHierarc
|
||||
int vX = (int) (-velocityX * scaleX);
|
||||
int initialScrollX = (int) (getScrollX() * scaleX);
|
||||
|
||||
mScroller.setInterpolator(mDefaultInterpolator);
|
||||
mScroller.fling(initialScrollX,
|
||||
getScrollY(), vX, 0, Integer.MIN_VALUE, Integer.MAX_VALUE, 0, 0);
|
||||
invalidate();
|
||||
@@ -2176,27 +2178,33 @@ public abstract class PagedView extends ViewGroup implements ViewGroup.OnHierarc
|
||||
}
|
||||
|
||||
protected void snapToPageImmediately(int whichPage) {
|
||||
snapToPage(whichPage, PAGE_SNAP_ANIMATION_DURATION, true);
|
||||
snapToPage(whichPage, PAGE_SNAP_ANIMATION_DURATION, true, null);
|
||||
}
|
||||
|
||||
protected void snapToPage(int whichPage, int duration) {
|
||||
snapToPage(whichPage, duration, false);
|
||||
snapToPage(whichPage, duration, false, null);
|
||||
}
|
||||
|
||||
protected void snapToPage(int whichPage, int duration, boolean immediate) {
|
||||
protected void snapToPage(int whichPage, int duration, TimeInterpolator interpolator) {
|
||||
snapToPage(whichPage, duration, false, interpolator);
|
||||
}
|
||||
|
||||
protected void snapToPage(int whichPage, int duration, boolean immediate,
|
||||
TimeInterpolator interpolator) {
|
||||
whichPage = Math.max(0, Math.min(whichPage, getPageCount() - 1));
|
||||
|
||||
int newX = getScrollForPage(whichPage);
|
||||
final int sX = mUnboundedScrollX;
|
||||
final int delta = newX - sX;
|
||||
snapToPage(whichPage, delta, duration, immediate);
|
||||
snapToPage(whichPage, delta, duration, immediate, interpolator);
|
||||
}
|
||||
|
||||
protected void snapToPage(int whichPage, int delta, int duration) {
|
||||
snapToPage(whichPage, delta, duration, false);
|
||||
snapToPage(whichPage, delta, duration, false, null);
|
||||
}
|
||||
|
||||
protected void snapToPage(int whichPage, int delta, int duration, boolean immediate) {
|
||||
protected void snapToPage(int whichPage, int delta, int duration, boolean immediate,
|
||||
TimeInterpolator interpolator) {
|
||||
mNextPage = whichPage;
|
||||
View focusedChild = getFocusedChild();
|
||||
if (focusedChild != null && whichPage != mCurrentPage &&
|
||||
@@ -2215,8 +2223,15 @@ public abstract class PagedView extends ViewGroup implements ViewGroup.OnHierarc
|
||||
}
|
||||
|
||||
if (!mScroller.isFinished()) {
|
||||
mScroller.abortAnimation();
|
||||
abortScrollerAnimation(false);
|
||||
}
|
||||
|
||||
if (interpolator != null) {
|
||||
mScroller.setInterpolator(interpolator);
|
||||
} else {
|
||||
mScroller.setInterpolator(mDefaultInterpolator);
|
||||
}
|
||||
|
||||
mScroller.startScroll(mUnboundedScrollX, 0, delta, 0, duration);
|
||||
|
||||
notifyPageSwitchListener();
|
||||
@@ -2472,7 +2487,8 @@ public abstract class PagedView extends ViewGroup implements ViewGroup.OnHierarc
|
||||
mDragView = getChildAt(dragViewIndex);
|
||||
mDragView.animate().scaleX(1.15f).scaleY(1.15f).setDuration(100).start();
|
||||
mDragViewBaselineLeft = mDragView.getLeft();
|
||||
disableFreeScroll(-1);
|
||||
snapToPage(getPageNearestToCenterOfScreen());
|
||||
disableFreeScroll();
|
||||
onStartReordering();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,120 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2013 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.android.launcher3;
|
||||
|
||||
import android.view.animation.AccelerateInterpolator;
|
||||
import android.view.animation.AnimationUtils;
|
||||
import android.view.animation.Interpolator;
|
||||
|
||||
/**
|
||||
* Scroller that gradually reaches a target velocity.
|
||||
*/
|
||||
class RampUpScroller {
|
||||
private final Interpolator mInterpolator;
|
||||
private final long mRampUpTime;
|
||||
|
||||
private long mStartTime;
|
||||
private long mDeltaTime;
|
||||
private float mTargetVelocityX;
|
||||
private float mTargetVelocityY;
|
||||
private int mDeltaX;
|
||||
private int mDeltaY;
|
||||
|
||||
/**
|
||||
* Creates a new ramp-up scroller that reaches full velocity after a
|
||||
* specified duration.
|
||||
*
|
||||
* @param rampUpTime Duration before the scroller reaches target velocity.
|
||||
*/
|
||||
public RampUpScroller(long rampUpTime) {
|
||||
mInterpolator = new AccelerateInterpolator();
|
||||
mRampUpTime = rampUpTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts the scroller at the current animation time.
|
||||
*/
|
||||
public void start() {
|
||||
mStartTime = AnimationUtils.currentAnimationTimeMillis();
|
||||
mDeltaTime = mStartTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* Computes the current scroll deltas. This usually only be called after
|
||||
* starting the scroller with {@link #start()}.
|
||||
*
|
||||
* @see #getDeltaX()
|
||||
* @see #getDeltaY()
|
||||
*/
|
||||
public void computeScrollDelta() {
|
||||
final long currentTime = AnimationUtils.currentAnimationTimeMillis();
|
||||
final long elapsedSinceStart = currentTime - mStartTime;
|
||||
final float scale;
|
||||
if (elapsedSinceStart < mRampUpTime) {
|
||||
scale = mInterpolator.getInterpolation((float) elapsedSinceStart / mRampUpTime);
|
||||
} else {
|
||||
scale = 1f;
|
||||
}
|
||||
|
||||
final long elapsedSinceDelta = currentTime - mDeltaTime;
|
||||
mDeltaTime = currentTime;
|
||||
|
||||
mDeltaX = (int) (elapsedSinceDelta * scale * mTargetVelocityX);
|
||||
mDeltaY = (int) (elapsedSinceDelta * scale * mTargetVelocityY);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the target velocity for this scroller.
|
||||
*
|
||||
* @param x The target X velocity in pixels per millisecond.
|
||||
* @param y The target Y velocity in pixels per millisecond.
|
||||
*/
|
||||
public void setTargetVelocity(float x, float y) {
|
||||
mTargetVelocityX = x;
|
||||
mTargetVelocityY = y;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The target X velocity for this scroller.
|
||||
*/
|
||||
public float getTargetVelocityX() {
|
||||
return mTargetVelocityX;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The target Y velocity for this scroller.
|
||||
*/
|
||||
public float getTargetVelocityY() {
|
||||
return mTargetVelocityY;
|
||||
}
|
||||
|
||||
/**
|
||||
* The distance traveled in the X-coordinate computed by the last call to
|
||||
* {@link #computeScrollDelta()}.
|
||||
*/
|
||||
public int getDeltaX() {
|
||||
return mDeltaX;
|
||||
}
|
||||
|
||||
/**
|
||||
* The distance traveled in the Y-coordinate computed by the last call to
|
||||
* {@link #computeScrollDelta()}.
|
||||
*/
|
||||
public int getDeltaY() {
|
||||
return mDeltaY;
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,6 @@ package com.android.launcher3;
|
||||
import android.content.Context;
|
||||
import android.util.AttributeSet;
|
||||
import android.view.animation.Interpolator;
|
||||
import android.widget.Scroller;
|
||||
|
||||
public abstract class SmoothPagedView extends PagedView {
|
||||
private static final float SMOOTHING_SPEED = 0.75f;
|
||||
@@ -100,7 +99,7 @@ public abstract class SmoothPagedView extends PagedView {
|
||||
mBaseLineFlingVelocity = 2500.0f;
|
||||
mFlingVelocityInfluence = 0.4f;
|
||||
mScrollInterpolator = new OvershootInterpolator();
|
||||
mScroller = new Scroller(getContext(), mScrollInterpolator);
|
||||
setDefaultInterpolator(mScrollInterpolator);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2108,11 +2108,12 @@ public class Workspace extends SmoothPagedView
|
||||
mNewScale = 1.0f;
|
||||
|
||||
if (oldStateIsOverview) {
|
||||
disableFreeScroll(snapPage);
|
||||
disableFreeScroll();
|
||||
} else if (stateIsOverview) {
|
||||
enableFreeScroll();
|
||||
}
|
||||
|
||||
|
||||
if (state != State.NORMAL) {
|
||||
if (stateIsSpringLoaded) {
|
||||
mNewScale = mSpringLoadedShrinkFactor;
|
||||
@@ -2135,16 +2136,20 @@ public class Workspace extends SmoothPagedView
|
||||
duration = getResources().getInteger(R.integer.config_appsCustomizeWorkspaceShrinkTime);
|
||||
}
|
||||
|
||||
if (snapPage == -1) {
|
||||
snapPage = getPageNearestToCenterOfScreen();
|
||||
}
|
||||
snapToPage(snapPage, duration, mZoomInInterpolator);
|
||||
|
||||
for (int i = 0; i < getChildCount(); i++) {
|
||||
final CellLayout cl = (CellLayout) getChildAt(i);
|
||||
boolean isCurrentPage = (i == getNextPage());
|
||||
boolean isCurrentPage = (i == snapPage);
|
||||
float initialAlpha = cl.getShortcutsAndWidgets().getAlpha();
|
||||
float finalAlpha;
|
||||
if (stateIsSmall) {
|
||||
finalAlpha = 0f;
|
||||
} else if (stateIsNormal && mWorkspaceFadeInAdjacentScreens) {
|
||||
|
||||
finalAlpha = (i == getNextPage() || i < numCustomPages()) ? 1f : 0f;
|
||||
finalAlpha = (i == snapPage || i < numCustomPages()) ? 1f : 0f;
|
||||
} else {
|
||||
finalAlpha = 1f;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user