[automerger] Adding Launcher3QuickstepGo target am: c551927ce0
Change-Id: If124bc414c80dd07621d7714e9f2f7a26385ac51
This commit is contained in:
+50
@@ -173,7 +173,57 @@ LOCAL_JACK_COVERAGE_INCLUDE_FILTER := com.android.launcher3.*
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include $(BUILD_PACKAGE)
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include $(BUILD_PACKAGE)
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#
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# Build rule for Launcher3 Go app with quickstep for Android Go devices.
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#
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include $(CLEAR_VARS)
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LOCAL_MODULE_TAGS := optional
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LOCAL_STATIC_JAVA_LIBRARIES := \
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android-support-v4 \
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android-support-v7-recyclerview \
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android-support-dynamic-animation \
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libSharedSystemUI
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LOCAL_SRC_FILES := \
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$(call all-java-files-under, src) \
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$(call all-java-files-under, quickstep/src) \
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$(call all-java-files-under, go/src_flags) \
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$(call all-proto-files-under, protos) \
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$(call all-proto-files-under, proto_overrides)
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LOCAL_RESOURCE_DIR := \
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$(LOCAL_PATH)/quickstep/res \
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$(LOCAL_PATH)/go/res \
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$(LOCAL_PATH)/res \
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prebuilts/sdk/current/support/v7/recyclerview/res \
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LOCAL_PROGUARD_ENABLED := disabled
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LOCAL_PROTOC_OPTIMIZE_TYPE := nano
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LOCAL_PROTOC_FLAGS := --proto_path=$(LOCAL_PATH)/protos/ --proto_path=$(LOCAL_PATH)/proto_overrides/
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LOCAL_PROTO_JAVA_OUTPUT_PARAMS := enum_style=java
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LOCAL_AAPT_FLAGS := \
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--auto-add-overlay \
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--extra-packages android.support.v7.recyclerview \
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LOCAL_SDK_VERSION := system_current
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LOCAL_MIN_SDK_VERSION := 26
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LOCAL_PACKAGE_NAME := Launcher3QuickStepGo
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LOCAL_PRIVILEGED_MODULE := true
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LOCAL_OVERRIDES_PACKAGES := Home Launcher2 Launcher3
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LOCAL_FULL_LIBS_MANIFEST_FILES := \
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$(LOCAL_PATH)/go/AndroidManifest.xml \
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$(LOCAL_PATH)/AndroidManifest.xml \
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$(LOCAL_PATH)/AndroidManifest-common.xml
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LOCAL_MANIFEST_FILE := quickstep/AndroidManifest.xml
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LOCAL_JACK_COVERAGE_INCLUDE_FILTER := com.android.launcher3.*
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include $(BUILD_PACKAGE)
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# ==================================================
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# ==================================================
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@@ -227,12 +227,16 @@ public class ClipAnimationHelper {
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dl.getDescendantRectRelativeToSelf(ttv, targetRect.rect);
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dl.getDescendantRectRelativeToSelf(ttv, targetRect.rect);
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updateTargetRect(targetRect);
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updateTargetRect(targetRect);
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// Transform the clip relative to the target rect.
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if (target == null) {
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float scale = mTargetRect.width() / mSourceRect.width();
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// Transform the clip relative to the target rect. Only do this in the case where we
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mSourceWindowClipInsets.left = mSourceWindowClipInsets.left * scale;
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// aren't applying the insets to the app windows (where the clip should be in target app
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mSourceWindowClipInsets.top = mSourceWindowClipInsets.top * scale;
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// space)
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mSourceWindowClipInsets.right = mSourceWindowClipInsets.right * scale;
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float scale = mTargetRect.width() / mSourceRect.width();
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mSourceWindowClipInsets.bottom = mSourceWindowClipInsets.bottom * scale;
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mSourceWindowClipInsets.left = mSourceWindowClipInsets.left * scale;
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mSourceWindowClipInsets.top = mSourceWindowClipInsets.top * scale;
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mSourceWindowClipInsets.right = mSourceWindowClipInsets.right * scale;
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mSourceWindowClipInsets.bottom = mSourceWindowClipInsets.bottom * scale;
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}
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}
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}
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private void updateStackBoundsToMultiWindowTaskSize(BaseDraggingActivity activity) {
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private void updateStackBoundsToMultiWindowTaskSize(BaseDraggingActivity activity) {
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