Don't end launcher components anim early even if it does nothing

am: c5555c459b

Change-Id: I0ae148eaed1e78833f54449281c37f11acf889a4
This commit is contained in:
Tony
2019-08-07 18:05:35 -07:00
committed by android-build-merger
@@ -1133,17 +1133,16 @@ public class WindowTransformSwipeHandler<T extends BaseDraggingActivity>
}
if (start == end || duration <= 0) {
mLauncherTransitionController.dispatchSetInterpolator(t -> end);
mLauncherTransitionController.getAnimationPlayer().end();
} else {
mLauncherTransitionController.dispatchSetInterpolator(adjustedInterpolator);
mAnimationFactory.adjustActivityControllerInterpolators();
mLauncherTransitionController.getAnimationPlayer().setDuration(duration);
if (QUICKSTEP_SPRINGS.get()) {
mLauncherTransitionController.dispatchOnStartWithVelocity(end, velocityPxPerMs.y);
}
mLauncherTransitionController.getAnimationPlayer().start();
}
mLauncherTransitionController.getAnimationPlayer().setDuration(Math.max(0, duration));
if (QUICKSTEP_SPRINGS.get()) {
mLauncherTransitionController.dispatchOnStartWithVelocity(end, velocityPxPerMs.y);
}
mLauncherTransitionController.getAnimationPlayer().start();
mHasLauncherTransitionControllerStarted = true;
}