Overshoot when flinging up from an app

- Use OvershootInterpolator based on velocity (consistent with swiping up
  from home)
- Scale down recents as well, to be consistent with adjacent pages scaling
  up when you launch a task

Bug: 109709720
Change-Id: Ie47309058ccf673a4b86c40c843c415beb2d8dc7
This commit is contained in:
Tony Wickham
2018-06-06 23:20:58 +00:00
committed by Winson Chung
parent f75fa0f8e2
commit b45444b250
6 changed files with 147 additions and 24 deletions
+25
View File
@@ -272,6 +272,24 @@ public final class Utilities {
return scale;
}
/**
* Maps t from one range to another range.
* @param t The value to map.
* @param fromMin The lower bound of the range that t is being mapped from.
* @param fromMax The upper bound of the range that t is being mapped from.
* @param toMin The lower bound of the range that t is being mapped to.
* @param toMax The upper bound of the range that t is being mapped to.
* @return The mapped value of t.
*/
public static float mapToRange(float t, float fromMin, float fromMax, float toMin, float toMax) {
if (fromMin == fromMax || toMin == toMax) {
Log.e(TAG, "mapToRange: range has 0 length");
return toMin;
}
float progress = Math.abs(t - fromMin) / Math.abs(fromMax - fromMin);
return mapRange(progress, toMin, toMax);
}
public static float mapRange(float value, float min, float max) {
return min + (value * (max - min));
}
@@ -462,6 +480,13 @@ public final class Utilities {
return Math.max(lowerBound, Math.min(value, upperBound));
}
/**
* @see #boundToRange(int, int, int).
*/
public static long boundToRange(long value, long lowerBound, long upperBound) {
return Math.max(lowerBound, Math.min(value, upperBound));
}
/**
* Wraps a message with a TTS span, so that a different message is spoken than
* what is getting displayed.