Fade deep shorcuts in and out.
Animate open: - Stagger-fade shortcuts as they open - Become fully opaque before fully open, at which point the arrow animates in (scale). This way there is no overlap of a translucent shortcut over an opaque arrow. Animate close: - Stagger-fade shortcuts as they close - Delay fade until arrow animation is finished, to ensure there is no overlapping of translucent and opaque. This is much less visually jarring when quickly dragging and dropping apps with shortcuts. Bug: 31533078 Change-Id: I8673ee64e92414c718233ea89b70362187e53696
This commit is contained in:
@@ -93,6 +93,7 @@
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<!-- Deep shortcuts -->
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<integer name="config_deepShortcutOpenDuration">220</integer>
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<integer name="config_deepShortcutArrowOpenDuration">80</integer>
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<integer name="config_deepShortcutOpenStagger">40</integer>
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<integer name="config_deepShortcutCloseDuration">150</integer>
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<integer name="config_deepShortcutCloseStagger">20</integer>
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@@ -54,6 +54,7 @@ import com.android.launcher3.LauncherAppState;
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import com.android.launcher3.LauncherModel;
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import com.android.launcher3.LauncherSettings;
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import com.android.launcher3.LauncherViewPropertyAnimator;
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import com.android.launcher3.LogAccelerateInterpolator;
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import com.android.launcher3.R;
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import com.android.launcher3.ShortcutInfo;
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import com.android.launcher3.Utilities;
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@@ -228,6 +229,9 @@ public class DeepShortcutsContainer extends LinearLayout implements View.OnLongC
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final long duration = getResources().getInteger(
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R.integer.config_deepShortcutOpenDuration);
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final long arrowScaleDuration = getResources().getInteger(
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R.integer.config_deepShortcutArrowOpenDuration);
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final long arrowScaleDelay = duration - arrowScaleDuration;
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final long stagger = getResources().getInteger(
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R.integer.config_deepShortcutOpenStagger);
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@@ -236,6 +240,7 @@ public class DeepShortcutsContainer extends LinearLayout implements View.OnLongC
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for (int i = 0; i < shortcutCount; i++) {
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final DeepShortcutView deepShortcutView = getShortcutAt(i);
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deepShortcutView.setVisibility(INVISIBLE);
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deepShortcutView.setAlpha(0);
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Animator anim = deepShortcutView.createOpenAnimation(mIsAboveIcon, mIsLeftAligned);
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anim.addListener(new AnimatorListenerAdapter() {
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@@ -249,6 +254,12 @@ public class DeepShortcutsContainer extends LinearLayout implements View.OnLongC
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anim.setStartDelay(stagger * animationIndex);
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anim.setInterpolator(interpolator);
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shortcutAnims.play(anim);
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Animator fadeAnim = new LauncherViewPropertyAnimator(deepShortcutView).alpha(1);
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fadeAnim.setInterpolator(new LogAccelerateInterpolator(100, 0));
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// We want the shortcut to be fully opaque before the arrow starts animating.
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fadeAnim.setDuration(arrowScaleDelay);
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shortcutAnims.play(fadeAnim);
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}
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shortcutAnims.addListener(new AnimatorListenerAdapter() {
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@Override
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@@ -264,8 +275,6 @@ public class DeepShortcutsContainer extends LinearLayout implements View.OnLongC
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// Animate the arrow
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mArrow.setScaleX(0);
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mArrow.setScaleY(0);
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final long arrowScaleDelay = duration / 6;
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final long arrowScaleDuration = duration - arrowScaleDelay;
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Animator arrowScale = new LauncherViewPropertyAnimator(mArrow).scaleX(1).scaleY(1);
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arrowScale.setStartDelay(arrowScaleDelay);
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arrowScale.setDuration(arrowScaleDuration);
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@@ -611,12 +620,12 @@ public class DeepShortcutsContainer extends LinearLayout implements View.OnLongC
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}
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final long duration = getResources().getInteger(
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R.integer.config_deepShortcutCloseDuration);
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final long arrowScaleDuration = getResources().getInteger(
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R.integer.config_deepShortcutArrowOpenDuration);
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final long stagger = getResources().getInteger(
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R.integer.config_deepShortcutCloseStagger);
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long arrowDelay = (numOpenShortcuts - 1) * stagger + (duration * 4 / 6);
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int firstOpenShortcutIndex = mIsAboveIcon ? shortcutCount - numOpenShortcuts : 0;
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int shortcutWithArrowIndex = mIsAboveIcon ? (numOpenShortcuts - 1) : 0;
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for (int i = firstOpenShortcutIndex; i < firstOpenShortcutIndex + numOpenShortcuts; i++) {
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final DeepShortcutView view = getShortcutAt(i);
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Animator anim;
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@@ -625,6 +634,13 @@ public class DeepShortcutsContainer extends LinearLayout implements View.OnLongC
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int animationIndex = mIsAboveIcon ? i - firstOpenShortcutIndex
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: numOpenShortcuts - i - 1;
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anim.setStartDelay(stagger * animationIndex);
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Animator fadeAnim = new LauncherViewPropertyAnimator(view).alpha(0);
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// Don't start fading until the arrow is gone.
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fadeAnim.setStartDelay(stagger * animationIndex + arrowScaleDuration);
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fadeAnim.setDuration(duration - arrowScaleDuration);
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fadeAnim.setInterpolator(new LogAccelerateInterpolator(100, 0));
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shortcutAnims.play(fadeAnim);
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} else {
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// The view is being dragged. Animate it such that it collapses with the drag view
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anim = view.collapseToIcon();
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@@ -643,10 +659,6 @@ public class DeepShortcutsContainer extends LinearLayout implements View.OnLongC
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.translationY(mIconShift.y);
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anim2.setDuration(DragView.VIEW_ZOOM_DURATION);
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shortcutAnims.play(anim2);
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if (i == shortcutWithArrowIndex) {
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arrowDelay = 0;
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}
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}
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anim.addListener(new AnimatorListenerAdapter() {
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@Override
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@@ -657,8 +669,8 @@ public class DeepShortcutsContainer extends LinearLayout implements View.OnLongC
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shortcutAnims.play(anim);
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}
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Animator arrowAnim = new LauncherViewPropertyAnimator(mArrow)
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.scaleX(0).scaleY(0).setDuration(duration / 6);
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arrowAnim.setStartDelay(arrowDelay);
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.scaleX(0).scaleY(0).setDuration(arrowScaleDuration);
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arrowAnim.setStartDelay(0);
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shortcutAnims.play(arrowAnim);
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shortcutAnims.addListener(new AnimatorListenerAdapter() {
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