Merge "Preventing parallel motion event dispatching from view system and event proxy" into ub-launcher3-rvc-dev

This commit is contained in:
TreeHugger Robot
2020-06-16 18:20:51 +00:00
committed by Android (Google) Code Review
2 changed files with 77 additions and 63 deletions
@@ -36,8 +36,6 @@ import com.android.quickstep.util.ActiveGestureLog;
import com.android.systemui.shared.system.ActivityManagerWrapper;
import com.android.systemui.shared.system.InputMonitorCompat;
import java.util.function.Predicate;
/**
* Input consumer for handling touch on the recents/Launcher activity.
*/
@@ -50,8 +48,6 @@ public class OverviewInputConsumer<T extends StatefulActivity<?>>
private final InputMonitorCompat mInputMonitor;
private final int[] mLocationOnScreen = new int[2];
private final boolean mProxyTouch;
private final Predicate<MotionEvent> mEventReceiver;
private final boolean mStartingInActivityBounds;
private boolean mTargetHandledTouch;
@@ -64,15 +60,7 @@ public class OverviewInputConsumer<T extends StatefulActivity<?>>
mActivityInterface = gestureState.getActivityInterface();
mTarget = activity.getDragLayer();
if (startingInActivityBounds) {
mEventReceiver = mTarget::dispatchTouchEvent;
mProxyTouch = true;
} else {
// Only proxy touches to controllers if we are starting touch from nav bar.
mEventReceiver = mTarget::proxyTouchEvent;
mTarget.getLocationOnScreen(mLocationOnScreen);
mProxyTouch = mTarget.prepareProxyEventStarting();
}
mTarget.getLocationOnScreen(mLocationOnScreen);
}
@Override
@@ -87,10 +75,6 @@ public class OverviewInputConsumer<T extends StatefulActivity<?>>
@Override
public void onMotionEvent(MotionEvent ev) {
if (!mProxyTouch) {
return;
}
int flags = ev.getEdgeFlags();
if (!mStartingInActivityBounds) {
ev.setEdgeFlags(flags | Utilities.EDGE_NAV_BAR);
@@ -99,7 +83,7 @@ public class OverviewInputConsumer<T extends StatefulActivity<?>>
if (TestProtocol.sDebugTracing) {
Log.d(TestProtocol.PAUSE_NOT_DETECTED, "OverviewInputConsumer");
}
boolean handled = mEventReceiver.test(ev);
boolean handled = mTarget.proxyTouchEvent(ev, mStartingInActivityBounds);
ev.offsetLocation(mLocationOnScreen[0], mLocationOnScreen[1]);
ev.setEdgeFlags(flags);
@@ -90,13 +90,23 @@ public abstract class BaseDragLayer<T extends Context & ActivityContext>
}
};
// Touch is being dispatched through the normal view dispatch system
private static final int TOUCH_DISPATCHING_VIEW = 1 << 0;
// Touch coming from normal view system is being dispatched.
private static final int TOUCH_DISPATCHING_FROM_VIEW = 1 << 0;
// Touch is being dispatched through the normal view dispatch system, and started at the
// system gesture region
private static final int TOUCH_DISPATCHING_GESTURE = 1 << 1;
// Touch is being dispatched through a proxy from InputMonitor
private static final int TOUCH_DISPATCHING_PROXY = 1 << 2;
// system gesture region. In this case we prevent internal gesture handling and only allow
// normal view event handling.
private static final int TOUCH_DISPATCHING_FROM_VIEW_GESTURE_REGION = 1 << 1;
// Touch coming from InputMonitor proxy is being dispatched 'only to gestures'. Note that both
// this and view-system can be active at the same time where view-system would go to the views,
// and this would go to the gestures.
// Note that this is not set when events are coming from proxy, but going through full dispatch
// process (both views and gestures) to allow view-system to easily take over in case it
// comes later.
private static final int TOUCH_DISPATCHING_FROM_PROXY = 1 << 2;
// ACTION_DOWN has been dispatched to child views and ACTION_UP or ACTION_CANCEL is pending.
// Note that the event source can either be view-dispatching or proxy-dispatching based on if
// TOUCH_DISPATCHING_VIEW is present or not.
private static final int TOUCH_DISPATCHING_TO_VIEW_IN_PROGRESS = 1 << 3;
protected final float[] mTmpXY = new float[2];
protected final float[] mTmpRectPoints = new float[4];
@@ -204,7 +214,8 @@ public abstract class BaseDragLayer<T extends Context & ActivityContext>
protected boolean findActiveController(MotionEvent ev) {
mActiveController = null;
if ((mTouchDispatchState & (TOUCH_DISPATCHING_GESTURE | TOUCH_DISPATCHING_PROXY)) == 0) {
if ((mTouchDispatchState & (TOUCH_DISPATCHING_FROM_VIEW_GESTURE_REGION
| TOUCH_DISPATCHING_FROM_PROXY)) == 0) {
// Only look for controllers if we are not dispatching from gesture area and proxy is
// not active
mActiveController = findControllerToHandleTouch(ev);
@@ -283,19 +294,28 @@ public abstract class BaseDragLayer<T extends Context & ActivityContext>
public boolean dispatchTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case ACTION_DOWN: {
mTouchDispatchState |= TOUCH_DISPATCHING_VIEW;
if ((mTouchDispatchState & TOUCH_DISPATCHING_TO_VIEW_IN_PROGRESS) != 0) {
// Cancel the previous touch
int action = ev.getAction();
ev.setAction(ACTION_CANCEL);
super.dispatchTouchEvent(ev);
ev.setAction(action);
}
mTouchDispatchState |= TOUCH_DISPATCHING_FROM_VIEW
| TOUCH_DISPATCHING_TO_VIEW_IN_PROGRESS;
if (isEventInLauncher(ev)) {
mTouchDispatchState &= ~TOUCH_DISPATCHING_GESTURE;
mTouchDispatchState &= ~TOUCH_DISPATCHING_FROM_VIEW_GESTURE_REGION;
} else {
mTouchDispatchState |= TOUCH_DISPATCHING_GESTURE;
mTouchDispatchState |= TOUCH_DISPATCHING_FROM_VIEW_GESTURE_REGION;
}
break;
}
case ACTION_CANCEL:
case ACTION_UP:
mTouchDispatchState &= ~TOUCH_DISPATCHING_GESTURE;
mTouchDispatchState &= ~TOUCH_DISPATCHING_VIEW;
mTouchDispatchState &= ~TOUCH_DISPATCHING_FROM_VIEW_GESTURE_REGION;
mTouchDispatchState &= ~TOUCH_DISPATCHING_FROM_VIEW;
mTouchDispatchState &= ~TOUCH_DISPATCHING_TO_VIEW_IN_PROGRESS;
break;
}
super.dispatchTouchEvent(ev);
@@ -304,44 +324,54 @@ public abstract class BaseDragLayer<T extends Context & ActivityContext>
return true;
}
/**
* Called before we are about to receive proxy events.
*
* @return false if we can't handle proxy at this time
*/
public boolean prepareProxyEventStarting() {
mProxyTouchController = null;
if ((mTouchDispatchState & TOUCH_DISPATCHING_VIEW) != 0 && mActiveController != null) {
// We are already dispatching using view system and have an active controller, we can't
// handle another controller.
// This flag was already cleared in proxy ACTION_UP or ACTION_CANCEL. Added here just
// to be safe
mTouchDispatchState &= ~TOUCH_DISPATCHING_PROXY;
return false;
}
mTouchDispatchState |= TOUCH_DISPATCHING_PROXY;
return true;
}
/**
* Proxies the touch events to the gesture handlers
*/
public boolean proxyTouchEvent(MotionEvent ev) {
boolean handled;
if (mProxyTouchController != null) {
handled = mProxyTouchController.onControllerTouchEvent(ev);
public boolean proxyTouchEvent(MotionEvent ev, boolean allowViewDispatch) {
int actionMasked = ev.getActionMasked();
boolean isViewDispatching = (mTouchDispatchState & TOUCH_DISPATCHING_FROM_VIEW) != 0;
// Only do view dispatch if another view-dispatching is not running, or we already started
// proxy-dispatching before. Note that view-dispatching can always take over the proxy
// dispatching at anytime, but not vice-versa.
allowViewDispatch = allowViewDispatch && !isViewDispatching
&& (actionMasked == ACTION_DOWN
|| ((mTouchDispatchState & TOUCH_DISPATCHING_TO_VIEW_IN_PROGRESS) != 0));
if (allowViewDispatch) {
mTouchDispatchState |= TOUCH_DISPATCHING_TO_VIEW_IN_PROGRESS;
super.dispatchTouchEvent(ev);
if (actionMasked == ACTION_UP || actionMasked == ACTION_CANCEL) {
mTouchDispatchState &= ~TOUCH_DISPATCHING_TO_VIEW_IN_PROGRESS;
mTouchDispatchState &= ~TOUCH_DISPATCHING_FROM_PROXY;
}
return true;
} else {
mProxyTouchController = findControllerToHandleTouch(ev);
handled = mProxyTouchController != null;
boolean handled;
if (mProxyTouchController != null) {
handled = mProxyTouchController.onControllerTouchEvent(ev);
} else {
if (actionMasked == ACTION_DOWN) {
if (isViewDispatching && mActiveController != null) {
// A controller is already active, we can't initiate our own controller
mTouchDispatchState &= ~TOUCH_DISPATCHING_FROM_PROXY;
} else {
// We will control the handler via proxy
mTouchDispatchState |= TOUCH_DISPATCHING_FROM_PROXY;
}
}
if ((mTouchDispatchState & TOUCH_DISPATCHING_FROM_PROXY) != 0) {
mProxyTouchController = findControllerToHandleTouch(ev);
}
handled = mProxyTouchController != null;
}
if (actionMasked == ACTION_UP || actionMasked == ACTION_CANCEL) {
mProxyTouchController = null;
mTouchDispatchState &= ~TOUCH_DISPATCHING_FROM_PROXY;
}
return handled;
}
int action = ev.getAction();
if (action == ACTION_UP || action == ACTION_CANCEL) {
mProxyTouchController = null;
mTouchDispatchState &= ~TOUCH_DISPATCHING_PROXY;
}
return handled;
}
/**