Migrate Interpolators from Launcher3 to the public animation library

Test: atest
Bug: 271850966
Change-Id: Iba999f2e753764a37d35e508e707df02388432e9
This commit is contained in:
Kateryna Ivanova
2023-05-24 15:09:00 +00:00
parent 5644e3f1fd
commit 7120373bbc
95 changed files with 278 additions and 513 deletions
@@ -15,12 +15,12 @@
*/
package com.android.launcher3.uioverrides.touchcontrollers;
import static com.android.app.animation.Interpolators.ACCELERATE_2;
import static com.android.app.animation.Interpolators.DECELERATE_2;
import static com.android.app.animation.Interpolators.INSTANT;
import static com.android.app.animation.Interpolators.LINEAR;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.LauncherState.QUICK_SWITCH_FROM_HOME;
import static com.android.launcher3.anim.Interpolators.ACCEL_2;
import static com.android.launcher3.anim.Interpolators.DEACCEL_2;
import static com.android.launcher3.anim.Interpolators.INSTANT;
import static com.android.launcher3.anim.Interpolators.LINEAR;
import static com.android.launcher3.logging.StatsLogManager.LAUNCHER_STATE_BACKGROUND;
import static com.android.launcher3.states.StateAnimationConfig.ANIM_ALL_APPS_FADE;
import static com.android.launcher3.states.StateAnimationConfig.ANIM_OVERVIEW_FADE;
@@ -128,14 +128,14 @@ public class QuickSwitchTouchController extends AbstractStateChangeTouchControll
}
private void setupInterpolators(StateAnimationConfig stateAnimationConfig) {
stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_FADE, DEACCEL_2);
stateAnimationConfig.setInterpolator(ANIM_ALL_APPS_FADE, DEACCEL_2);
stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_FADE, DECELERATE_2);
stateAnimationConfig.setInterpolator(ANIM_ALL_APPS_FADE, DECELERATE_2);
if (DisplayController.getNavigationMode(mLauncher) == NavigationMode.NO_BUTTON) {
// Overview lives to the left of workspace, so translate down later than over
stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_TRANSLATE, ACCEL_2);
stateAnimationConfig.setInterpolator(ANIM_VERTICAL_PROGRESS, ACCEL_2);
stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_SCALE, ACCEL_2);
stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_TRANSLATE_Y, ACCEL_2);
stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_TRANSLATE, ACCELERATE_2);
stateAnimationConfig.setInterpolator(ANIM_VERTICAL_PROGRESS, ACCELERATE_2);
stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_SCALE, ACCELERATE_2);
stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_TRANSLATE_Y, ACCELERATE_2);
stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_FADE, INSTANT);
} else {
stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_TRANSLATE, LINEAR);