Migrate Interpolators from Launcher3 to the public animation library
Test: atest Bug: 271850966 Change-Id: Iba999f2e753764a37d35e508e707df02388432e9
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+10
-10
@@ -15,12 +15,12 @@
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*/
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package com.android.launcher3.uioverrides.touchcontrollers;
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import static com.android.app.animation.Interpolators.ACCELERATE_2;
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import static com.android.app.animation.Interpolators.DECELERATE_2;
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import static com.android.app.animation.Interpolators.INSTANT;
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import static com.android.app.animation.Interpolators.LINEAR;
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import static com.android.launcher3.LauncherState.NORMAL;
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import static com.android.launcher3.LauncherState.QUICK_SWITCH_FROM_HOME;
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import static com.android.launcher3.anim.Interpolators.ACCEL_2;
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import static com.android.launcher3.anim.Interpolators.DEACCEL_2;
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import static com.android.launcher3.anim.Interpolators.INSTANT;
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import static com.android.launcher3.anim.Interpolators.LINEAR;
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import static com.android.launcher3.logging.StatsLogManager.LAUNCHER_STATE_BACKGROUND;
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import static com.android.launcher3.states.StateAnimationConfig.ANIM_ALL_APPS_FADE;
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import static com.android.launcher3.states.StateAnimationConfig.ANIM_OVERVIEW_FADE;
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@@ -128,14 +128,14 @@ public class QuickSwitchTouchController extends AbstractStateChangeTouchControll
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}
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private void setupInterpolators(StateAnimationConfig stateAnimationConfig) {
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stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_FADE, DEACCEL_2);
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stateAnimationConfig.setInterpolator(ANIM_ALL_APPS_FADE, DEACCEL_2);
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stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_FADE, DECELERATE_2);
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stateAnimationConfig.setInterpolator(ANIM_ALL_APPS_FADE, DECELERATE_2);
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if (DisplayController.getNavigationMode(mLauncher) == NavigationMode.NO_BUTTON) {
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// Overview lives to the left of workspace, so translate down later than over
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stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_TRANSLATE, ACCEL_2);
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stateAnimationConfig.setInterpolator(ANIM_VERTICAL_PROGRESS, ACCEL_2);
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stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_SCALE, ACCEL_2);
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stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_TRANSLATE_Y, ACCEL_2);
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stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_TRANSLATE, ACCELERATE_2);
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stateAnimationConfig.setInterpolator(ANIM_VERTICAL_PROGRESS, ACCELERATE_2);
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stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_SCALE, ACCELERATE_2);
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stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_TRANSLATE_Y, ACCELERATE_2);
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stateAnimationConfig.setInterpolator(ANIM_OVERVIEW_FADE, INSTANT);
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} else {
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stateAnimationConfig.setInterpolator(ANIM_WORKSPACE_TRANSLATE, LINEAR);
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