Merge "Fix pauseBlur make launcher become opaque" into udc-dev

This commit is contained in:
Wei Sheng Shih
2023-05-04 07:29:50 +00:00
committed by Android (Google) Code Review
@@ -75,7 +75,7 @@ public class BaseDepthController {
// marking the launcher surface as opaque. Only used in certain Launcher states.
private boolean mHasContentBehindLauncher;
/** Pause applying depth and blur, can be used when something behind the Launcher. */
/** Pause blur but allow transparent, can be used when launch something behind the Launcher. */
protected boolean mPauseBlurs;
/**
@@ -132,7 +132,7 @@ public class BaseDepthController {
return;
}
boolean hasOpaqueBg = mLauncher.getScrimView().isFullyOpaque();
boolean isSurfaceOpaque = mPauseBlurs || (!mHasContentBehindLauncher && hasOpaqueBg);
boolean isSurfaceOpaque = !mHasContentBehindLauncher && hasOpaqueBg && !mPauseBlurs;
mCurrentBlur = !mCrossWindowBlursEnabled || hasOpaqueBg || mPauseBlurs
? 0 : (int) (depth * mMaxBlurRadius);