Files
QuestAppLauncher/Assets/Scripts/SettingsHandler.cs
tverona1 81e778f281 Improved tab support
- Ability to specify position of auto & custom tabs (top, left, right)
- Highlighting around selected tab
2019-08-04 13:09:49 -07:00

225 lines
7.4 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using TMPro;
namespace QuestAppLauncher
{
public class SettingsHandler : MonoBehaviour
{
public GameObject panelContainer;
public GameObject openSettingsButton;
public GameObject closeSettingsButton;
public GameObject settingsContainer;
public GameObject gridCols;
public GameObject gridColsText;
public GameObject gridRows;
public GameObject gridRowsText;
public GameObject gridPopulation;
public GameObject show2DToggle;
public Toggle tabsAutoOff;
public Toggle tabsAutoTop;
public Toggle tabsAutoLeft;
public Toggle tabsAutoRight;
public Toggle tabsCustomOff;
public Toggle tabsCustomTop;
public Toggle tabsCustomLeft;
public Toggle tabsCustomRight;
private bool deletedHiddenAppsFile = false;
private Config config = new Config();
public void OpenSettings()
{
Debug.Log("Open Settings");
this.panelContainer.SetActive(false);
this.openSettingsButton.SetActive(false);
this.closeSettingsButton.SetActive(true);
this.settingsContainer.SetActive(true);
// Load config
ConfigPersistence.LoadConfig(this.config);
// Set current cols & rows
var colsSlider = this.gridCols.GetComponent<Slider>();
colsSlider.value = this.config.gridSize.cols;
var colsText = this.gridColsText.GetComponent<TextMeshProUGUI>();
colsText.text = string.Format("{0} Cols", this.config.gridSize.cols);
var rowsSlider = this.gridRows.GetComponent<Slider>();
rowsSlider.value = this.config.gridSize.rows;
var rowsText = this.gridRowsText.GetComponent<TextMeshProUGUI>();
rowsText.text = string.Format("{0} Rows", this.config.gridSize.rows);
// Set 2D toggle
this.show2DToggle.GetComponent<Toggle>().SetIsOnWithoutNotify(this.config.show2D);
// Set auto tab mode
if (this.config.autoCategory.Equals(Config.Category_Top, StringComparison.OrdinalIgnoreCase))
{
this.tabsAutoTop.isOn = true;
}
else if (this.config.autoCategory.Equals(Config.Category_Left, StringComparison.OrdinalIgnoreCase))
{
this.tabsAutoLeft.isOn = true;
}
else if (this.config.autoCategory.Equals(Config.Category_Right, StringComparison.OrdinalIgnoreCase))
{
this.tabsAutoRight.isOn = true;
}
else
{
this.tabsAutoOff.isOn = true;
}
// Set custom tab mode
if (this.config.customCategory.Equals(Config.Category_Top, StringComparison.OrdinalIgnoreCase))
{
this.tabsCustomTop.isOn = true;
}
else if (this.config.customCategory.Equals(Config.Category_Left, StringComparison.OrdinalIgnoreCase))
{
this.tabsCustomLeft.isOn = true;
}
else if (this.config.customCategory.Equals(Config.Category_Right, StringComparison.OrdinalIgnoreCase))
{
this.tabsCustomRight.isOn = true;
}
else
{
this.tabsCustomOff.isOn = true;
}
}
public void CloseSettings()
{
// Persist any config changes
PersistConfig();
Debug.Log("Close Settings");
this.panelContainer.SetActive(true);
this.openSettingsButton.SetActive(true);
this.closeSettingsButton.SetActive(false);
this.settingsContainer.SetActive(false);
}
public void DeleteExcludedApksFile()
{
Debug.Log("Delete Excluded App List");
if (!this.deletedHiddenAppsFile)
{
this.deletedHiddenAppsFile = QuestAppLauncher.GridPopulation.DeleteExcludedAppsFile();
}
}
public void UpdateGridColText()
{
var cols = gridCols.GetComponent<Slider>().value;
var colsText = this.gridColsText.GetComponent<TextMeshProUGUI>();
colsText.text = string.Format("{0} Cols", cols);
}
public void UpdateGridRowText()
{
var rows = gridRows.GetComponent<Slider>().value;
var rowsText = this.gridRowsText.GetComponent<TextMeshProUGUI>();
rowsText.text = string.Format("{0} Rows", rows);
}
private void PersistConfig()
{
bool saveConfig = false;
// Update grid size
var cols = (int)gridCols.GetComponent<Slider>().value;
var rows = (int)gridRows.GetComponent<Slider>().value;
if (cols != this.config.gridSize.cols ||
rows != this.config.gridSize.rows)
{
this.config.gridSize.cols = cols;
this.config.gridSize.rows = rows;
saveConfig = true;
}
// Update 2D toggle
var show2D = this.show2DToggle.GetComponent<Toggle>().isOn;
if (show2D != this.config.show2D)
{
this.config.show2D = show2D;
saveConfig = true;
}
// Update auto tab mode
string tabAutoMode;
if (this.tabsAutoTop.isOn)
{
tabAutoMode = Config.Category_Top;
}
else if (this.tabsAutoLeft.isOn)
{
tabAutoMode = Config.Category_Left;
}
else if (this.tabsAutoRight.isOn)
{
tabAutoMode = Config.Category_Right;
}
else
{
tabAutoMode = Config.Category_Off;
}
if (!this.config.autoCategory.Equals(tabAutoMode, StringComparison.OrdinalIgnoreCase))
{
this.config.autoCategory = tabAutoMode;
saveConfig = true;
}
// Update auto tab mode
string tabCustomMode;
if (this.tabsCustomTop.isOn)
{
tabCustomMode = Config.Category_Top;
}
else if (this.tabsCustomLeft.isOn)
{
tabCustomMode = Config.Category_Left;
}
else if (this.tabsCustomRight.isOn)
{
tabCustomMode = Config.Category_Right;
}
else
{
tabCustomMode = Config.Category_Off;
}
if (!this.config.customCategory.Equals(tabCustomMode, StringComparison.OrdinalIgnoreCase))
{
this.config.customCategory = tabCustomMode;
saveConfig = true;
}
// Persist configuration & re-populate
if (saveConfig)
{
ConfigPersistence.SaveConfig(this.config);
}
// If we touched the config file or we deleted the hidden apps file, re-populate the grid
if (saveConfig || deletedHiddenAppsFile)
{
Debug.Log("Re-populating panel");
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
}
}
}
}