- Ability to specify position of auto & custom tabs (top, left, right) - Highlighting around selected tab
225 lines
7.4 KiB
C#
225 lines
7.4 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using UnityEngine.SceneManagement;
|
|
using TMPro;
|
|
|
|
namespace QuestAppLauncher
|
|
{
|
|
public class SettingsHandler : MonoBehaviour
|
|
{
|
|
public GameObject panelContainer;
|
|
public GameObject openSettingsButton;
|
|
public GameObject closeSettingsButton;
|
|
public GameObject settingsContainer;
|
|
public GameObject gridCols;
|
|
public GameObject gridColsText;
|
|
public GameObject gridRows;
|
|
public GameObject gridRowsText;
|
|
public GameObject gridPopulation;
|
|
public GameObject show2DToggle;
|
|
|
|
public Toggle tabsAutoOff;
|
|
public Toggle tabsAutoTop;
|
|
public Toggle tabsAutoLeft;
|
|
public Toggle tabsAutoRight;
|
|
|
|
public Toggle tabsCustomOff;
|
|
public Toggle tabsCustomTop;
|
|
public Toggle tabsCustomLeft;
|
|
public Toggle tabsCustomRight;
|
|
|
|
private bool deletedHiddenAppsFile = false;
|
|
|
|
private Config config = new Config();
|
|
|
|
public void OpenSettings()
|
|
{
|
|
Debug.Log("Open Settings");
|
|
this.panelContainer.SetActive(false);
|
|
this.openSettingsButton.SetActive(false);
|
|
this.closeSettingsButton.SetActive(true);
|
|
this.settingsContainer.SetActive(true);
|
|
|
|
// Load config
|
|
ConfigPersistence.LoadConfig(this.config);
|
|
|
|
// Set current cols & rows
|
|
var colsSlider = this.gridCols.GetComponent<Slider>();
|
|
colsSlider.value = this.config.gridSize.cols;
|
|
var colsText = this.gridColsText.GetComponent<TextMeshProUGUI>();
|
|
colsText.text = string.Format("{0} Cols", this.config.gridSize.cols);
|
|
|
|
var rowsSlider = this.gridRows.GetComponent<Slider>();
|
|
rowsSlider.value = this.config.gridSize.rows;
|
|
|
|
var rowsText = this.gridRowsText.GetComponent<TextMeshProUGUI>();
|
|
rowsText.text = string.Format("{0} Rows", this.config.gridSize.rows);
|
|
|
|
// Set 2D toggle
|
|
this.show2DToggle.GetComponent<Toggle>().SetIsOnWithoutNotify(this.config.show2D);
|
|
|
|
// Set auto tab mode
|
|
if (this.config.autoCategory.Equals(Config.Category_Top, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
this.tabsAutoTop.isOn = true;
|
|
}
|
|
else if (this.config.autoCategory.Equals(Config.Category_Left, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
this.tabsAutoLeft.isOn = true;
|
|
}
|
|
else if (this.config.autoCategory.Equals(Config.Category_Right, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
this.tabsAutoRight.isOn = true;
|
|
}
|
|
else
|
|
{
|
|
this.tabsAutoOff.isOn = true;
|
|
}
|
|
|
|
// Set custom tab mode
|
|
if (this.config.customCategory.Equals(Config.Category_Top, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
this.tabsCustomTop.isOn = true;
|
|
}
|
|
else if (this.config.customCategory.Equals(Config.Category_Left, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
this.tabsCustomLeft.isOn = true;
|
|
}
|
|
else if (this.config.customCategory.Equals(Config.Category_Right, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
this.tabsCustomRight.isOn = true;
|
|
}
|
|
else
|
|
{
|
|
this.tabsCustomOff.isOn = true;
|
|
}
|
|
}
|
|
|
|
public void CloseSettings()
|
|
{
|
|
// Persist any config changes
|
|
PersistConfig();
|
|
|
|
Debug.Log("Close Settings");
|
|
this.panelContainer.SetActive(true);
|
|
this.openSettingsButton.SetActive(true);
|
|
this.closeSettingsButton.SetActive(false);
|
|
this.settingsContainer.SetActive(false);
|
|
}
|
|
|
|
public void DeleteExcludedApksFile()
|
|
{
|
|
Debug.Log("Delete Excluded App List");
|
|
|
|
if (!this.deletedHiddenAppsFile)
|
|
{
|
|
this.deletedHiddenAppsFile = QuestAppLauncher.GridPopulation.DeleteExcludedAppsFile();
|
|
}
|
|
}
|
|
|
|
public void UpdateGridColText()
|
|
{
|
|
var cols = gridCols.GetComponent<Slider>().value;
|
|
var colsText = this.gridColsText.GetComponent<TextMeshProUGUI>();
|
|
colsText.text = string.Format("{0} Cols", cols);
|
|
}
|
|
|
|
public void UpdateGridRowText()
|
|
{
|
|
var rows = gridRows.GetComponent<Slider>().value;
|
|
var rowsText = this.gridRowsText.GetComponent<TextMeshProUGUI>();
|
|
rowsText.text = string.Format("{0} Rows", rows);
|
|
}
|
|
|
|
private void PersistConfig()
|
|
{
|
|
bool saveConfig = false;
|
|
|
|
// Update grid size
|
|
var cols = (int)gridCols.GetComponent<Slider>().value;
|
|
var rows = (int)gridRows.GetComponent<Slider>().value;
|
|
|
|
if (cols != this.config.gridSize.cols ||
|
|
rows != this.config.gridSize.rows)
|
|
{
|
|
this.config.gridSize.cols = cols;
|
|
this.config.gridSize.rows = rows;
|
|
saveConfig = true;
|
|
}
|
|
|
|
// Update 2D toggle
|
|
var show2D = this.show2DToggle.GetComponent<Toggle>().isOn;
|
|
if (show2D != this.config.show2D)
|
|
{
|
|
this.config.show2D = show2D;
|
|
saveConfig = true;
|
|
}
|
|
|
|
// Update auto tab mode
|
|
string tabAutoMode;
|
|
if (this.tabsAutoTop.isOn)
|
|
{
|
|
tabAutoMode = Config.Category_Top;
|
|
}
|
|
else if (this.tabsAutoLeft.isOn)
|
|
{
|
|
tabAutoMode = Config.Category_Left;
|
|
}
|
|
else if (this.tabsAutoRight.isOn)
|
|
{
|
|
tabAutoMode = Config.Category_Right;
|
|
}
|
|
else
|
|
{
|
|
tabAutoMode = Config.Category_Off;
|
|
}
|
|
|
|
if (!this.config.autoCategory.Equals(tabAutoMode, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
this.config.autoCategory = tabAutoMode;
|
|
saveConfig = true;
|
|
}
|
|
|
|
// Update auto tab mode
|
|
string tabCustomMode;
|
|
if (this.tabsCustomTop.isOn)
|
|
{
|
|
tabCustomMode = Config.Category_Top;
|
|
}
|
|
else if (this.tabsCustomLeft.isOn)
|
|
{
|
|
tabCustomMode = Config.Category_Left;
|
|
}
|
|
else if (this.tabsCustomRight.isOn)
|
|
{
|
|
tabCustomMode = Config.Category_Right;
|
|
}
|
|
else
|
|
{
|
|
tabCustomMode = Config.Category_Off;
|
|
}
|
|
|
|
if (!this.config.customCategory.Equals(tabCustomMode, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
this.config.customCategory = tabCustomMode;
|
|
saveConfig = true;
|
|
}
|
|
|
|
// Persist configuration & re-populate
|
|
if (saveConfig)
|
|
{
|
|
ConfigPersistence.SaveConfig(this.config);
|
|
}
|
|
|
|
// If we touched the config file or we deleted the hidden apps file, re-populate the grid
|
|
if (saveConfig || deletedHiddenAppsFile)
|
|
{
|
|
Debug.Log("Re-populating panel");
|
|
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
|
|
}
|
|
}
|
|
}
|
|
} |