Files
QuestAppLauncher/.github/workflows/build.yml
T
2022-12-12 09:04:08 -08:00

58 lines
1.3 KiB
YAML

name: Build
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
workflow_dispatch: {}
jobs:
build:
name: Build launcher
runs-on: ubuntu-latest
steps:
# Checkout
- name: Checkout repository
uses: actions/checkout@v2
with:
lfs: true
# Cache
- uses: actions/cache@v2
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
# Test
- name: Run tests
uses: game-ci/unity-test-runner@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
githubToken: ${{ secrets.GITHUB_TOKEN }}
# Build
- name: Build project
uses: game-ci/unity-builder@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: Android
allowDirtyBuild: true
# Output
- uses: actions/upload-artifact@v2
with:
name: Build
path: build
# Return License
- name: Return license
uses: game-ci/unity-return-license@v2
if: always()