- Added support for config.json - Added custom grid size support in config.json (see readme for instructions)
44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace QuestAppLauncher
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{
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public class SettingsHandler : MonoBehaviour
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{
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public GameObject scrollView;
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public GameObject openSettingsButton;
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public GameObject closeSettingsButton;
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public GameObject settingsView;
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public void OpenSettings()
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{
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Debug.Log("Open Settings");
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scrollView.SetActive(false);
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openSettingsButton.SetActive(false);
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closeSettingsButton.SetActive(true);
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settingsView.SetActive(true);
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}
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public void CloseSettings()
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{
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Debug.Log("Close Settings");
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scrollView.SetActive(true);
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openSettingsButton.SetActive(true);
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closeSettingsButton.SetActive(false);
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settingsView.SetActive(false);
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}
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public void ResizeGrid(int selection)
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{
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Debug.Log("Resize grid: " + selection);
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}
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public void DeleteExcludedApksFile()
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{
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Debug.Log("Delete Excluded Apk List");
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QuestAppLauncher.GridPopulation.DeleteExcludedApksFile();
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}
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}
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} |