using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class AppEntry : MonoBehaviour { // Sprite gameobject public GameObject sprite; // TMP text public TextMeshProUGUI text; // App entry contents public string packageId; public string appName; public string externalIconPath; public int installedApkIndex; public bool isRenameMode; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }