diff --git a/Assets/Materials/GroundMat.mat b/Assets/Materials/GroundMat.mat index 3387cbb..28e0830 100644 --- a/Assets/Materials/GroundMat.mat +++ b/Assets/Materials/GroundMat.mat @@ -4,18 +4,16 @@ Material: serializedVersion: 6 m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: GroundMat m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _EMISSION + m_ShaderKeywords: _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 3000 - stringTagMap: - RenderType: Transparent + m_CustomRenderQueue: -1 + stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 @@ -60,19 +58,19 @@ Material: - _BumpScale: 1 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - - _DstBlend: 10 + - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 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assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/AudioManager/Scenes/Scripts/TestScript.cs b/Assets/Oculus/AudioManager/Scenes/Scripts/TestScript.cs new file mode 100644 index 0000000..b7bc36f --- /dev/null +++ b/Assets/Oculus/AudioManager/Scenes/Scripts/TestScript.cs @@ -0,0 +1,36 @@ +using UnityEngine; +using System.Collections; + +namespace OVR +{ + +public class TestScript : MonoBehaviour { + + [InspectorNote( "Sound Setup", "Press '1' to play testSound1 and '2' to play testSound2")] + + public SoundFXRef testSound1; + public SoundFXRef testSound2; + + // Use this for initialization + void Start () { + + } + + + // Update is called once per frame + void Update () + { + // use attached game object location + if ( Input.GetKeyDown( KeyCode.Alpha1 ) ) + { + testSound1.PlaySoundAt( transform.position ); + } + + // hard code information + if ( Input.GetKeyDown( KeyCode.Alpha2 ) ) { + testSound2.PlaySoundAt( new Vector3( 5.0f, 0.0f, 0.0f ) ); + } + } +} + +} // namespace 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a/Assets/Oculus/Platform/Editor/OculusPlatformSettingsEditor.cs b/Assets/Oculus/Platform/Editor/OculusPlatformSettingsEditor.cs index 2e60957..10afbc0 100644 --- a/Assets/Oculus/Platform/Editor/OculusPlatformSettingsEditor.cs +++ b/Assets/Oculus/Platform/Editor/OculusPlatformSettingsEditor.cs @@ -4,6 +4,7 @@ namespace Oculus.Platform using System.IO; using UnityEditor; using UnityEngine; + using UnityEngine.Networking; // This classes implements a UI to edit the PlatformSettings class. // The UI is accessible from a the menu bar via: Oculus Platform -> Edit Settings @@ -13,7 +14,7 @@ namespace Oculus.Platform private bool isUnityEditorSettingsExpanded; private bool isBuildSettingsExpanded; - private WWW getAccessTokenRequest; + private UnityWebRequest getAccessTokenRequest; private void OnEnable() { @@ -77,7 +78,7 @@ namespace Oculus.Platform bool HasTestAccessToken = !String.IsNullOrEmpty(StandalonePlatformSettings.OculusPlatformTestUserAccessToken); if (PlatformSettings.UseStandalonePlatform) { - if (!HasTestAccessToken && + if (!HasTestAccessToken && (String.IsNullOrEmpty(StandalonePlatformSettings.OculusPlatformTestUserEmail) || String.IsNullOrEmpty(StandalonePlatformSettings.OculusPlatformTestUserPassword))) { @@ -124,13 +125,13 @@ namespace Oculus.Platform if (GUILayout.Button(loginLabel)) { WWWForm form = new WWWForm(); - var headers = form.headers; - headers.Add("Authorization", "Bearer OC|1141595335965881|"); form.AddField("email", StandalonePlatformSettings.OculusPlatformTestUserEmail); form.AddField("password", StandalonePlatformSettings.OculusPlatformTestUserPassword); // Start the WWW request to get the access token - getAccessTokenRequest = new WWW("https://graph.oculus.com/login", form.data, headers); + getAccessTokenRequest = UnityWebRequest.Post("https://graph.oculus.com/login", form); + getAccessTokenRequest.SetRequestHeader("Authorization", "Bearer OC|1141595335965881|"); + getAccessTokenRequest.SendWebRequest(); EditorApplication.update += GetAccessToken; } GUI.enabled = true; @@ -187,33 +188,19 @@ namespace Oculus.Platform #endif if (!canEnableARM64Support) { - EditorGUILayout.HelpBox("ARM64 support requires Unity 2018.1.x or higher.", MessageType.Info); - if (PlatformSettings.EnableARM64Support) + var msg = "Update your Unity Editor to 2018.1.x or newer to enable Arm64 support"; + EditorGUILayout.HelpBox(msg, MessageType.Warning); + if (IsArm64PluginPlatformEnabled()) { - PlatformSettings.EnableARM64Support = false; DisablePluginPlatform(PluginPlatform.Android64); } } - - GUI.enabled = canEnableARM64Support; - - var enableARM64Label = "Enable ARM64 Support [?]"; - var enableARM64Hint = "[Experimental] If this is checked, Oculus Platform SDK support for ARM64 mobile devices will be enabled." - + " Support for ARM64 must also be correctly configured in the Unity Player Settings to use this feature. Requires Unity 2018.1.x or higher."; - bool prevEnableARM64Support = PlatformSettings.EnableARM64Support; - PlatformSettings.EnableARM64Support = - MakeToggle(new GUIContent(enableARM64Label, enableARM64Hint), PlatformSettings.EnableARM64Support); - - if (prevEnableARM64Support != PlatformSettings.EnableARM64Support) + else { - if (PlatformSettings.EnableARM64Support) + if (!IsArm64PluginPlatformEnabled()) { EnablePluginPlatform(PluginPlatform.Android64); } - else - { - DisablePluginPlatform(PluginPlatform.Android64); - } } GUI.enabled = true; @@ -232,12 +219,13 @@ namespace Oculus.Platform if (String.IsNullOrEmpty(getAccessTokenRequest.error)) { - var Response = JsonUtility.FromJson(getAccessTokenRequest.text); + var Response = JsonUtility.FromJson(getAccessTokenRequest.downloadHandler.text); StandalonePlatformSettings.OculusPlatformTestUserAccessToken = Response.access_token; } GUI.changed = true; EditorApplication.update -= GetAccessToken; + getAccessTokenRequest.Dispose(); getAccessTokenRequest = null; } } @@ -360,9 +348,11 @@ namespace Oculus.Platform pi.SetCompatibleWithPlatform(BuildTarget.Android, false); pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows, false); pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, false); - pi.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux, false); pi.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux64, false); +#if !UNITY_2019_2_OR_NEWER + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneLinux, false); pi.SetCompatibleWithPlatform(BuildTarget.StandaloneLinuxUniversal, false); +#endif #if UNITY_2017_3_OR_NEWER pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSX, false); #else @@ -392,6 +382,13 @@ namespace Oculus.Platform } } + public static bool IsArm64PluginPlatformEnabled() + { + string path = GetPlatformPluginPath(PluginPlatform.Android64); + bool pathAlreadyExists = Directory.Exists(path) || File.Exists(path); + return pathAlreadyExists; + } + public static void EnablePluginPlatform(PluginPlatform platform) { string path = GetPlatformPluginPath(platform); diff --git a/Assets/Oculus/Platform/Plugins/Android32/libovrplatformloader.so b/Assets/Oculus/Platform/Plugins/Android32/libovrplatformloader.so index e05bf57..78b14cb 100644 Binary files a/Assets/Oculus/Platform/Plugins/Android32/libovrplatformloader.so and b/Assets/Oculus/Platform/Plugins/Android32/libovrplatformloader.so differ diff --git a/Assets/Oculus/Platform/Plugins/Android32/libovrplatformloader.so.meta b/Assets/Oculus/Platform/Plugins/Android32/libovrplatformloader.so.meta index 8b30af8..69cbd8c 100644 --- a/Assets/Oculus/Platform/Plugins/Android32/libovrplatformloader.so.meta +++ b/Assets/Oculus/Platform/Plugins/Android32/libovrplatformloader.so.meta @@ -1,34 +1,30 @@ fileFormatVersion: 2 -guid: 710d4c3bc8cf3124fa949f08710c7d9a -timeCreated: 1555100492 -licenseType: Store +guid: 71f62bfe84bf80d48b4aecade2b18710 PluginImporter: + externalObjects: {} serializedVersion: 2 iconMap: {} executionOrder: {} isPreloaded: 0 isOverridable: 0 platformData: - data: - first: - '': data - second: - enabled: 0 - settings: {} - data: - first: - Android: Android - second: - enabled: 1 - settings: - CPU: ARMv7 - data: - first: - Editor: Editor - second: - enabled: 0 - settings: - DefaultValueInitialized: true + - first: + Android: Android + second: + enabled: 1 + settings: + CPU: ARMv7 + - first: + Any: + second: + enabled: 0 + settings: {} + - first: + Editor: Editor + second: + enabled: 0 + settings: + DefaultValueInitialized: true userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Oculus/Platform/Plugins/Android64/libovrplatformloader.so b/Assets/Oculus/Platform/Plugins/Android64/libovrplatformloader.so new file mode 100644 index 0000000..3728435 Binary files /dev/null and b/Assets/Oculus/Platform/Plugins/Android64/libovrplatformloader.so differ diff --git a/Assets/Oculus/Platform/Plugins/Android64/libovrplatformloader.so.meta b/Assets/Oculus/Platform/Plugins/Android64/libovrplatformloader.so.meta new file mode 100644 index 0000000..e4b49bd --- /dev/null +++ b/Assets/Oculus/Platform/Plugins/Android64/libovrplatformloader.so.meta @@ -0,0 +1,30 @@ +fileFormatVersion: 2 +guid: 5e5d140cbf7f1b64188a4a891384c5c9 +PluginImporter: + externalObjects: {} + serializedVersion: 2 + iconMap: {} + executionOrder: {} + isPreloaded: 0 + isOverridable: 0 + platformData: + - first: + Android: Android + second: + enabled: 1 + settings: + CPU: ARM64 + - first: + Any: + second: + enabled: 0 + settings: {} + - first: + Editor: Editor + second: + enabled: 0 + settings: + DefaultValueInitialized: true + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Info.plist b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Info.plist new file mode 100644 index 0000000..72e3999 Binary files /dev/null and b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Info.plist differ diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Info.plist.meta b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Info.plist.meta new file mode 100644 index 0000000..7f1bb92 --- /dev/null +++ b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Info.plist.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: bd19ab760a88d4147bb139e1772b30bf +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/MacOS/ovrplatform b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/MacOS/ovrplatform new file mode 100644 index 0000000..45140df Binary files /dev/null and b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/MacOS/ovrplatform differ diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/MacOS/ovrplatform.meta b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/MacOS/ovrplatform.meta new file mode 100644 index 0000000..f89050b --- /dev/null +++ b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/MacOS/ovrplatform.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 3dce8f6f8cd6f3b4a99ef7e0708fbe76 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/PkgInfo b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/PkgInfo new file mode 100644 index 0000000..9d5b594 --- /dev/null +++ b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/PkgInfo @@ -0,0 +1 @@ +APPLWRUN diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/PkgInfo.meta b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/PkgInfo.meta new file mode 100644 index 0000000..7fec343 --- /dev/null +++ b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/PkgInfo.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 3c62fefb060a105469849eefc4530f73 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Resources/darwin-x86_64/liboculus_p2p.dylib b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Resources/darwin-x86_64/liboculus_p2p.dylib new file mode 100644 index 0000000..1d455f4 Binary files /dev/null and b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Resources/darwin-x86_64/liboculus_p2p.dylib differ diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Resources/darwin-x86_64/liboculus_p2p.dylib.meta b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Resources/darwin-x86_64/liboculus_p2p.dylib.meta new file mode 100644 index 0000000..e72b5bd --- /dev/null +++ b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/Resources/darwin-x86_64/liboculus_p2p.dylib.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: f615547c377c15c4ea2a0e37bca038c5 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/_CodeSignature/CodeResources b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/_CodeSignature/CodeResources new file mode 100644 index 0000000..e248164 --- /dev/null +++ b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/_CodeSignature/CodeResources @@ -0,0 +1,128 @@ + + + + + files + + Resources/darwin-x86_64/liboculus_p2p.dylib + + JKNLD2GjErCVA+jyjwiOflKeNFE= + + + files2 + + Resources/darwin-x86_64/liboculus_p2p.dylib + + hash2 + + 0Dix3PTkS51fqcK03xNszglO51JTVoPTad1LpFlSEzA= + + + + rules + + ^Resources/ + + ^Resources/.*\.lproj/ + + optional + + weight + 1000 + + ^Resources/.*\.lproj/locversion.plist$ + + omit + + weight + 1100 + + ^Resources/Base\.lproj/ + + weight + 1010 + + ^version.plist$ + + + rules2 + + .*\.dSYM($|/) + + weight + 11 + + ^(.*/)?\.DS_Store$ + + omit + + weight + 2000 + + ^(Frameworks|SharedFrameworks|PlugIns|Plug-ins|XPCServices|Helpers|MacOS|Library/(Automator|Spotlight|LoginItems))/ + + nested + + weight + 10 + + ^.* + + ^Info\.plist$ + + omit + + weight + 20 + + ^PkgInfo$ + + omit + + weight + 20 + + ^Resources/ + + weight + 20 + + ^Resources/.*\.lproj/ + + optional + + weight + 1000 + + ^Resources/.*\.lproj/locversion.plist$ + + omit + + weight + 1100 + + ^Resources/Base\.lproj/ + + weight + 1010 + + ^[^/]+$ + + nested + + weight + 10 + + ^embedded\.provisionprofile$ + + weight + 20 + + ^version\.plist$ + + weight + 20 + + + + diff --git a/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/_CodeSignature/CodeResources.meta b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/_CodeSignature/CodeResources.meta new file mode 100644 index 0000000..d4b4f94 --- /dev/null +++ b/Assets/Oculus/Platform/Plugins/MacOSX/ovrplatform.bundle/Contents/_CodeSignature/CodeResources.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e95fb942c82302a43978166bf0efaf71 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/CAPI.cs b/Assets/Oculus/Platform/Scripts/CAPI.cs index d87f124..be2cb1f 100644 --- a/Assets/Oculus/Platform/Scripts/CAPI.cs +++ b/Assets/Oculus/Platform/Scripts/CAPI.cs @@ -19,6 +19,8 @@ namespace Oculus.Platform #endif #elif UNITY_EDITOR || UNITY_EDITOR_64 public const string DLL_NAME = "ovrplatform"; +#elif UNITY_ANDROID && OVR_STANDALONE_PLATFORM + public const string DLL_NAME = "ovrplatform_standalone"; #else public const string DLL_NAME = "ovrplatformloader"; #endif @@ -62,6 +64,13 @@ namespace Oculus.Platform public double doubleValue_; }; + [StructLayout(LayoutKind.Sequential)] + public struct ovrNetSyncVec3 { + public float x; + public float y; + public float z; + } + public static IntPtr ArrayOfStructsToIntPtr(Array ar) { int totalSize = 0; @@ -180,6 +189,12 @@ namespace Oculus.Platform return dt.AddSeconds(seconds_since_the_one_true_epoch).ToLocalTime(); } + public static ulong DateTimeToNative(DateTime dt) { + var universal = (dt.Kind != DateTimeKind.Utc) ? dt.ToUniversalTime() : dt; + var epochStart = new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc); + return (ulong) (universal - epochStart).TotalSeconds; + } + public static byte[] BlobFromNative(uint size, IntPtr pointer) { var a = new byte[(int)size]; for (int i = 0; i < (int)size; i++) { @@ -262,9 +277,6 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern void ovr_FreeMessage(IntPtr message); - [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] - public static extern uint ovr_NetworkingPeer_GetSendPolicy(IntPtr networkingPeer); - // VOIP @@ -375,6 +387,33 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_Message_GetStringForJavascript")] private static extern IntPtr ovr_Message_GetStringForJavascript_Native(IntPtr message); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_NetSync_GetAmbisonicFloatPCM(long connection_id, float[] outputBuffer, UIntPtr outputBufferNumElements); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_NetSync_GetAmbisonicInt16PCM(long connection_id, Int16[] outputBuffer, UIntPtr outputBufferNumElements); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_NetSync_GetAmbisonicInterleavedFloatPCM(long connection_id, float[] outputBuffer, UIntPtr outputBufferNumElements); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_NetSync_GetAmbisonicInterleavedInt16PCM(long connection_id, Int16[] outputBuffer, UIntPtr outputBufferNumElements); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern bool ovr_NetSync_GetListenerPosition(long connection_id, UInt64 sessionId, ref ovrNetSyncVec3 position); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_NetSync_GetMonostreamFloatPCM(long connection_id, UInt64 sessionId, float[] outputBuffer, UIntPtr outputBufferNumElements); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_NetSync_GetMonostreamInt16PCM(long connection_id, UInt64 session_id, Int16[] outputBuffer, UIntPtr outputBufferNumElements); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_NetSync_GetPcmBufferMaxSamples(); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_NetSync_SetListenerPosition(long connection_id, ref ovrNetSyncVec3 position); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern void ovr_Net_Accept(UInt64 peerID); @@ -747,6 +786,29 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern ulong ovr_CloudStorage2_GetUserDirectoryPath(); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_Colocation_GetCurrentMapUuid(); + + public static ulong ovr_Colocation_RequestMap(string uuid) { + IntPtr uuid_native = StringToNative(uuid); + var result = (ovr_Colocation_RequestMap_Native(uuid_native)); + Marshal.FreeCoTaskMem(uuid_native); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_Colocation_RequestMap")] + private static extern ulong ovr_Colocation_RequestMap_Native(IntPtr uuid); + + public static ulong ovr_Colocation_ShareMap(string uuid) { + IntPtr uuid_native = StringToNative(uuid); + var result = (ovr_Colocation_ShareMap_Native(uuid_native)); + Marshal.FreeCoTaskMem(uuid_native); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_Colocation_ShareMap")] + private static extern ulong ovr_Colocation_ShareMap_Native(IntPtr uuid); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern ulong ovr_Entitlement_GetIsViewerEntitled(); @@ -835,6 +897,9 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern ulong ovr_IAP_GetViewerPurchases(); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_IAP_GetViewerPurchasesDurableCache(); + public static ulong ovr_IAP_LaunchCheckoutFlow(string sku) { IntPtr sku_native = StringToNative(sku); var result = (ovr_IAP_LaunchCheckoutFlow_Native(sku_native)); @@ -1072,6 +1137,43 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_Media_ShareToFacebook")] private static extern ulong ovr_Media_ShareToFacebook_Native(IntPtr postTextSuggestion, IntPtr filePath, MediaContentType contentType); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_NetSync_Connect(IntPtr connect_options); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_NetSync_Disconnect(long connection_id); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_NetSync_GetSessions(long connection_id); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_NetSync_GetVoipAttenuation(long connection_id); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_NetSync_GetVoipAttenuationDefault(); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_NetSync_SetVoipAttenuation(long connection_id, float[] distances, float[] decibels, UIntPtr count); + + public static ulong ovr_NetSync_SetVoipGroup(long connection_id, string group_id) { + IntPtr group_id_native = StringToNative(group_id); + var result = (ovr_NetSync_SetVoipGroup_Native(connection_id, group_id_native)); + Marshal.FreeCoTaskMem(group_id_native); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_NetSync_SetVoipGroup")] + private static extern ulong ovr_NetSync_SetVoipGroup_Native(long connection_id, IntPtr group_id); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_NetSync_SetVoipMicSource(long connection_id, NetSyncVoipMicSource mic_source); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_NetSync_SetVoipSessionMuted(long connection_id, UInt64 session_id, bool muted); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_NetSync_SetVoipStreamMode(long connection_id, UInt64 sessionId, NetSyncVoipStreamMode streamMode); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern ulong ovr_Notification_GetRoomInvites(); @@ -1102,6 +1204,15 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern ulong ovr_Party_Leave(UInt64 partyID); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_RichPresence_Clear(); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_RichPresence_GetDestinations(); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern ulong ovr_RichPresence_Set(IntPtr richPresenceOptions); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern ulong ovr_Room_CreateAndJoinPrivate(RoomJoinPolicy joinPolicy, uint maxUsers, bool subscribeToUpdates); @@ -1454,6 +1565,14 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr ovr_AssetDetails_GetLanguage(IntPtr obj); + public static string ovr_AssetDetails_GetMetadata(IntPtr obj) { + var result = StringFromNative(ovr_AssetDetails_GetMetadata_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_AssetDetails_GetMetadata")] + private static extern IntPtr ovr_AssetDetails_GetMetadata_Native(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr ovr_AssetDetailsArray_GetElement(IntPtr obj, UIntPtr index); @@ -1714,6 +1833,47 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_DataStore_GetValue")] private static extern IntPtr ovr_DataStore_GetValue_Native(IntPtr obj, IntPtr key); + public static string ovr_Destination_GetApiName(IntPtr obj) { + var result = StringFromNative(ovr_Destination_GetApiName_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_Destination_GetApiName")] + private static extern IntPtr ovr_Destination_GetApiName_Native(IntPtr obj); + + public static string ovr_Destination_GetDeeplinkMessage(IntPtr obj) { + var result = StringFromNative(ovr_Destination_GetDeeplinkMessage_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_Destination_GetDeeplinkMessage")] + private static extern IntPtr ovr_Destination_GetDeeplinkMessage_Native(IntPtr obj); + + public static string ovr_Destination_GetDisplayName(IntPtr obj) { + var result = StringFromNative(ovr_Destination_GetDisplayName_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_Destination_GetDisplayName")] + private static extern IntPtr ovr_Destination_GetDisplayName_Native(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_DestinationArray_GetElement(IntPtr obj, UIntPtr index); + + public static string ovr_DestinationArray_GetNextUrl(IntPtr obj) { + var result = StringFromNative(ovr_DestinationArray_GetNextUrl_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_DestinationArray_GetNextUrl")] + private static extern IntPtr ovr_DestinationArray_GetNextUrl_Native(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_DestinationArray_GetSize(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern bool ovr_DestinationArray_HasNextPage(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern int ovr_Error_GetCode(IntPtr obj); @@ -1827,6 +1987,14 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_LaunchDetails_GetDeeplinkMessage")] private static extern IntPtr ovr_LaunchDetails_GetDeeplinkMessage_Native(IntPtr obj); + public static string ovr_LaunchDetails_GetDestinationApiName(IntPtr obj) { + var result = StringFromNative(ovr_LaunchDetails_GetDestinationApiName_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_LaunchDetails_GetDestinationApiName")] + private static extern IntPtr ovr_LaunchDetails_GetDestinationApiName_Native(IntPtr obj); + public static string ovr_LaunchDetails_GetLaunchSource(IntPtr obj) { var result = StringFromNative(ovr_LaunchDetails_GetLaunchSource_Native(obj)); return result; @@ -2143,6 +2311,12 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern uint ovr_MatchmakingStats_GetSkillLevel(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern double ovr_MatchmakingStats_GetSkillMean(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern double ovr_MatchmakingStats_GetSkillStandardDeviation(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern uint ovr_MatchmakingStats_GetWinCount(IntPtr obj); @@ -2203,6 +2377,9 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr ovr_Message_GetCloudStorageUpdateResponse(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_Message_GetDestinationArray(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr ovr_Message_GetError(IntPtr obj); @@ -2266,6 +2443,21 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr ovr_Message_GetNativeMessage(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_Message_GetNetSyncConnection(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_Message_GetNetSyncSessionArray(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_Message_GetNetSyncSessionsChangedNotification(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_Message_GetNetSyncSetSessionPropertyResult(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_Message_GetNetSyncVoipAttenuationValueArray(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr ovr_Message_GetNetworkingPeer(IntPtr obj); @@ -2379,6 +2571,73 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern void ovr_Microphone_Stop(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern long ovr_NetSyncConnection_GetConnectionId(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern NetSyncDisconnectReason ovr_NetSyncConnection_GetDisconnectReason(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UInt64 ovr_NetSyncConnection_GetSessionId(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern NetSyncConnectionStatus ovr_NetSyncConnection_GetStatus(IntPtr obj); + + public static string ovr_NetSyncConnection_GetZoneId(IntPtr obj) { + var result = StringFromNative(ovr_NetSyncConnection_GetZoneId_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_NetSyncConnection_GetZoneId")] + private static extern IntPtr ovr_NetSyncConnection_GetZoneId_Native(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern long ovr_NetSyncSession_GetConnectionId(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern bool ovr_NetSyncSession_GetMuted(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UInt64 ovr_NetSyncSession_GetSessionId(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UInt64 ovr_NetSyncSession_GetUserId(IntPtr obj); + + public static string ovr_NetSyncSession_GetVoipGroup(IntPtr obj) { + var result = StringFromNative(ovr_NetSyncSession_GetVoipGroup_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_NetSyncSession_GetVoipGroup")] + private static extern IntPtr ovr_NetSyncSession_GetVoipGroup_Native(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_NetSyncSessionArray_GetElement(IntPtr obj, UIntPtr index); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_NetSyncSessionArray_GetSize(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern long ovr_NetSyncSessionsChangedNotification_GetConnectionId(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_NetSyncSessionsChangedNotification_GetSessions(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_NetSyncSetSessionPropertyResult_GetSession(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern float ovr_NetSyncVoipAttenuationValue_GetDecibels(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern float ovr_NetSyncVoipAttenuationValue_GetDistance(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_NetSyncVoipAttenuationValueArray_GetElement(IntPtr obj, UIntPtr index); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_NetSyncVoipAttenuationValueArray_GetSize(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern UInt64 ovr_NetworkingPeer_GetID(IntPtr obj); @@ -2641,6 +2900,9 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr ovr_Room_GetOwner(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_Room_GetTeams(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern RoomType ovr_Room_GetType(IntPtr obj); @@ -2728,6 +2990,29 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern SystemVoipStatus ovr_SystemVoipState_GetStatus(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_Team_GetAssignedUsers(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern int ovr_Team_GetMaxUsers(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern int ovr_Team_GetMinUsers(IntPtr obj); + + public static string ovr_Team_GetName(IntPtr obj) { + var result = StringFromNative(ovr_Team_GetName_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_Team_GetName")] + private static extern IntPtr ovr_Team_GetName_Native(IntPtr obj); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_TeamArray_GetElement(IntPtr obj, UIntPtr index); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern UIntPtr ovr_TeamArray_GetSize(IntPtr obj); + public static string ovr_TestUser_GetAccessToken(IntPtr obj) { var result = StringFromNative(ovr_TestUser_GetAccessToken_Native(obj)); return result; @@ -2822,6 +3107,22 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_User_GetPresence")] private static extern IntPtr ovr_User_GetPresence_Native(IntPtr obj); + public static string ovr_User_GetPresenceDeeplinkMessage(IntPtr obj) { + var result = StringFromNative(ovr_User_GetPresenceDeeplinkMessage_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_User_GetPresenceDeeplinkMessage")] + private static extern IntPtr ovr_User_GetPresenceDeeplinkMessage_Native(IntPtr obj); + + public static string ovr_User_GetPresenceDestinationApiName(IntPtr obj) { + var result = StringFromNative(ovr_User_GetPresenceDestinationApiName_Native(obj)); + return result; + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_User_GetPresenceDestinationApiName")] + private static extern IntPtr ovr_User_GetPresenceDestinationApiName_Native(IntPtr obj); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern UserPresenceStatus ovr_User_GetPresenceStatus(IntPtr obj); @@ -3005,6 +3306,111 @@ namespace Oculus.Platform [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_MatchmakingOptions_SetEnqueueQueryKey")] private static extern void ovr_MatchmakingOptions_SetEnqueueQueryKey_Native(IntPtr handle, IntPtr value); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_NetSyncOptions_Create(); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_NetSyncOptions_Destroy(IntPtr handle); + + public static void ovr_NetSyncOptions_SetVoipGroup(IntPtr handle, string value) { + IntPtr value_native = StringToNative(value); + ovr_NetSyncOptions_SetVoipGroup_Native(handle, value_native); + Marshal.FreeCoTaskMem(value_native); + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_NetSyncOptions_SetVoipGroup")] + private static extern void ovr_NetSyncOptions_SetVoipGroup_Native(IntPtr handle, IntPtr value); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_NetSyncOptions_SetVoipStreamDefault(IntPtr handle, NetSyncVoipStreamMode value); + + public static void ovr_NetSyncOptions_SetZoneId(IntPtr handle, string value) { + IntPtr value_native = StringToNative(value); + ovr_NetSyncOptions_SetZoneId_Native(handle, value_native); + Marshal.FreeCoTaskMem(value_native); + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_NetSyncOptions_SetZoneId")] + private static extern void ovr_NetSyncOptions_SetZoneId_Native(IntPtr handle, IntPtr value); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern IntPtr ovr_RichPresenceOptions_Create(); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_RichPresenceOptions_Destroy(IntPtr handle); + + public static void ovr_RichPresenceOptions_SetApiName(IntPtr handle, string value) { + IntPtr value_native = StringToNative(value); + ovr_RichPresenceOptions_SetApiName_Native(handle, value_native); + Marshal.FreeCoTaskMem(value_native); + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_RichPresenceOptions_SetApiName")] + private static extern void ovr_RichPresenceOptions_SetApiName_Native(IntPtr handle, IntPtr value); + + public static void ovr_RichPresenceOptions_SetArgsString(IntPtr handle, string key, string value) { + IntPtr key_native = StringToNative(key); + IntPtr value_native = StringToNative(value); + ovr_RichPresenceOptions_SetArgsString_Native(handle, key_native, value_native); + Marshal.FreeCoTaskMem(key_native); + Marshal.FreeCoTaskMem(value_native); + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_RichPresenceOptions_SetArgsString")] + private static extern void ovr_RichPresenceOptions_SetArgsString_Native(IntPtr handle, IntPtr key, IntPtr value); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_RichPresenceOptions_ClearArgs(IntPtr handle); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_RichPresenceOptions_SetCurrentCapacity(IntPtr handle, uint value); + + public static void ovr_RichPresenceOptions_SetDeeplinkMessageOverride(IntPtr handle, string value) { + IntPtr value_native = StringToNative(value); + ovr_RichPresenceOptions_SetDeeplinkMessageOverride_Native(handle, value_native); + Marshal.FreeCoTaskMem(value_native); + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_RichPresenceOptions_SetDeeplinkMessageOverride")] + private static extern void ovr_RichPresenceOptions_SetDeeplinkMessageOverride_Native(IntPtr handle, IntPtr value); + + public static void ovr_RichPresenceOptions_SetEndTime(IntPtr handle, DateTime value) { + ulong value_native = DateTimeToNative(value); + ovr_RichPresenceOptions_SetEndTime_Native(handle, value_native); + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_RichPresenceOptions_SetEndTime")] + private static extern void ovr_RichPresenceOptions_SetEndTime_Native(IntPtr handle, ulong value); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_RichPresenceOptions_SetExtraContext(IntPtr handle, RichPresenceExtraContext value); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_RichPresenceOptions_SetIsIdle(IntPtr handle, bool value); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_RichPresenceOptions_SetIsJoinable(IntPtr handle, bool value); + + public static void ovr_RichPresenceOptions_SetJoinableId(IntPtr handle, string value) { + IntPtr value_native = StringToNative(value); + ovr_RichPresenceOptions_SetJoinableId_Native(handle, value_native); + Marshal.FreeCoTaskMem(value_native); + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_RichPresenceOptions_SetJoinableId")] + private static extern void ovr_RichPresenceOptions_SetJoinableId_Native(IntPtr handle, IntPtr value); + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] + public static extern void ovr_RichPresenceOptions_SetMaxCapacity(IntPtr handle, uint value); + + public static void ovr_RichPresenceOptions_SetStartTime(IntPtr handle, DateTime value) { + ulong value_native = DateTimeToNative(value); + ovr_RichPresenceOptions_SetStartTime_Native(handle, value_native); + } + + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl, EntryPoint="ovr_RichPresenceOptions_SetStartTime")] + private static extern void ovr_RichPresenceOptions_SetStartTime_Native(IntPtr handle, ulong value); + [DllImport(DLL_NAME, CallingConvention=CallingConvention.Cdecl)] public static extern IntPtr ovr_RoomOptions_Create(); diff --git a/Assets/Oculus/Platform/Scripts/Callback.cs b/Assets/Oculus/Platform/Scripts/Callback.cs index 296e4aa..90ef198 100644 --- a/Assets/Oculus/Platform/Scripts/Callback.cs +++ b/Assets/Oculus/Platform/Scripts/Callback.cs @@ -32,14 +32,16 @@ namespace Oculus.Platform } #endregion - #region OnComplete Callbacks: Exposed through Oculus.Platform.Request - internal static void OnComplete(Request request, Message.Callback callback) + #region Adding and running request handlers + internal static void AddRequest(Request request) { - requestIDsToCallbacks[request.RequestID] = new RequestCallback(callback); - } - internal static void OnComplete(Request request, Message.Callback callback) - { - requestIDsToCallbacks[request.RequestID] = new RequestCallback(callback); + if (request.RequestID == 0) + { + // An early out error happened in the C SDK. Do not add it to the mapping of callbacks + Debug.LogError("An unknown error occurred. Request failed."); + return; + } + requestIDsToRequests[request.RequestID] = request; } internal static void RunCallbacks() @@ -70,10 +72,18 @@ namespace Oculus.Platform HandleMessage(msg); } } - #endregion - #region Callback Internals - private static Dictionary requestIDsToCallbacks = new Dictionary(); + internal static void OnApplicationQuit() + { + // Clear out all outstanding callbacks + requestIDsToRequests.Clear(); + notificationCallbacks.Clear(); + } + + #endregion + + #region Callback Internals + private static Dictionary requestIDsToRequests = new Dictionary(); private static Dictionary notificationCallbacks = new Dictionary(); private static bool hasRegisteredRoomInviteNotificationHandler = false; @@ -119,12 +129,12 @@ namespace Oculus.Platform if (callback != null) { - // We need to queue up GameInvites because the callback runner will be called before a handler has beeen set. - if (!hasRegisteredRoomInviteNotificationHandler && msg.Type == Message.MessageType.Notification_Room_InviteAccepted) - { - pendingRoomInviteNotifications.Add(msg); - return; - } + // We need to queue up GameInvites because the callback runner will be called before a handler has beeen set. + if (!hasRegisteredRoomInviteNotificationHandler && msg.Type == Message.MessageType.Notification_Room_InviteAccepted) + { + pendingRoomInviteNotifications.Add(msg); + return; + } if (msg is Message) { @@ -138,22 +148,20 @@ namespace Oculus.Platform } } - private static void HandleMessage(Message msg) + internal static void HandleMessage(Message msg) { - RequestCallback callbackHolder; - if (requestIDsToCallbacks.TryGetValue(msg.RequestID, out callbackHolder)) - { - try - { - callbackHolder.HandleMessage(msg); - } - // even if there are exceptions, we should clean up cleanly - finally - { - requestIDsToCallbacks.Remove(msg.RequestID); + Request request; + if (msg.RequestID != 0 && requestIDsToRequests.TryGetValue(msg.RequestID, out request)) { + try { + request.HandleMessage(msg); + } finally { + requestIDsToRequests.Remove(msg.RequestID); } + return; } - else if (notificationCallbacks.TryGetValue(msg.Type, out callbackHolder)) + + RequestCallback callbackHolder; + if (notificationCallbacks.TryGetValue(msg.Type, out callbackHolder)) { callbackHolder.HandleMessage(msg); } diff --git a/Assets/Oculus/Platform/Scripts/CallbackRunner.cs b/Assets/Oculus/Platform/Scripts/CallbackRunner.cs index 440c098..cb211e8 100644 --- a/Assets/Oculus/Platform/Scripts/CallbackRunner.cs +++ b/Assets/Oculus/Platform/Scripts/CallbackRunner.cs @@ -34,5 +34,10 @@ namespace Oculus.Platform ovr_UnityResetTestPlatform(); #endif } + + void OnApplicationQuit() + { + Callback.OnApplicationQuit(); + } } } diff --git a/Assets/Oculus/Platform/Scripts/Message.cs b/Assets/Oculus/Platform/Scripts/Message.cs index 6db9fd6..8093d85 100644 --- a/Assets/Oculus/Platform/Scripts/Message.cs +++ b/Assets/Oculus/Platform/Scripts/Message.cs @@ -90,6 +90,7 @@ namespace Oculus.Platform AssetFile_Status = 0x02D32F60, AssetFile_StatusById = 0x5D955D38, AssetFile_StatusByName = 0x41CFDA50, + CloudStorage2_GetUserDirectoryPath = 0x76A42EEE, CloudStorage_Delete = 0x28DA456D, CloudStorage_GetNextCloudStorageMetadataArrayPage = 0x5C07A2EF, CloudStorage_Load = 0x40846B41, @@ -106,6 +107,7 @@ namespace Oculus.Platform IAP_GetNextPurchaseArrayPage = 0x47570A95, IAP_GetProductsBySKU = 0x7E9ACAF5, IAP_GetViewerPurchases = 0x3A0F8419, + IAP_GetViewerPurchasesDurableCache = 0x63599E2B, IAP_LaunchCheckoutFlow = 0x3F9B0D0D, LanguagePack_GetCurrent = 0x1F90F0D5, LanguagePack_SetCurrent = 0x5B4FBBE0, @@ -139,6 +141,10 @@ namespace Oculus.Platform Notification_GetRoomInvites = 0x6F916B92, Notification_MarkAsRead = 0x717259E3, Party_GetCurrent = 0x47933760, + RichPresence_Clear = 0x57B752B3, + RichPresence_GetDestinations = 0x586F2D14, + RichPresence_GetNextDestinationArrayPage = 0x67367F45, + RichPresence_Set = 0x3C147509, Room_CreateAndJoinPrivate = 0x75D6E377, Room_CreateAndJoinPrivate2 = 0x5A3A6243, Room_Get = 0x659A8FB8, @@ -202,6 +208,13 @@ namespace Oculus.Platform /// room. Notification_Matchmaking_MatchFound = 0x0BC3FCD7, + /// Sent when the status of a connection has changed. + Notification_NetSync_ConnectionStatusChanged = 0x073484CA, + + /// Sent when the list of known connected sessions has changed. Contains the + /// new list of sessions. + Notification_NetSync_SessionsChanged = 0x387E7F36, + /// Indicates that a connection has been established or there's been an error. /// Use NetworkingPeer.GetState() to get the result; as above, /// NetworkingPeer.GetID() returns the ID of the peer this message is for. @@ -223,12 +236,13 @@ namespace Oculus.Platform /// has been inivted to as a string. Then call ovrID_FromString() to parse it /// into an ovrID. /// - /// Note that you must call Room.Join() if you want to actually join the room. + /// Note that you must call Rooms.Join() if you want to actually join the room. Notification_Room_InviteAccepted = 0x6D1071B1, /// Handle this to notify the user when they've received an invitation to join /// a room in your game. You can use this in lieu of, or in addition to, - /// polling for room invitations via Notification.GetRoomInviteNotifications(). + /// polling for room invitations via + /// Notifications.GetRoomInviteNotifications(). Notification_Room_InviteReceived = 0x6A499D54, /// Indicates that the current room has been updated. Use Message.GetRoom() to @@ -295,6 +309,7 @@ namespace Oculus.Platform public virtual CloudStorageMetadata GetCloudStorageMetadata() { return null; } public virtual CloudStorageMetadataList GetCloudStorageMetadataList() { return null; } public virtual CloudStorageUpdateResponse GetCloudStorageUpdateResponse() { return null; } + public virtual DestinationList GetDestinationList() { return null; } public virtual InstalledApplicationList GetInstalledApplicationList() { return null; } public virtual LaunchBlockFlowResult GetLaunchBlockFlowResult() { return null; } public virtual LaunchFriendRequestFlowResult GetLaunchFriendRequestFlowResult() { return null; } @@ -312,6 +327,11 @@ namespace Oculus.Platform public virtual MatchmakingEnqueueResult GetMatchmakingEnqueueResult() { return null; } public virtual MatchmakingEnqueueResultAndRoom GetMatchmakingEnqueueResultAndRoom() { return null; } public virtual MatchmakingStats GetMatchmakingStats() { return null; } + public virtual NetSyncConnection GetNetSyncConnection() { return null; } + public virtual NetSyncSessionList GetNetSyncSessionList() { return null; } + public virtual NetSyncSessionsChangedNotification GetNetSyncSessionsChangedNotification() { return null; } + public virtual NetSyncSetSessionPropertyResult GetNetSyncSetSessionPropertyResult() { return null; } + public virtual NetSyncVoipAttenuationValueList GetNetSyncVoipAttenuationValueList() { return null; } public virtual OrgScopedID GetOrgScopedID() { return null; } public virtual Party GetParty() { return null; } public virtual PartyID GetPartyID() { return null; } @@ -436,6 +456,11 @@ namespace Oculus.Platform message = new MessageWithCloudStorageUpdateResponse(messageHandle); break; + case Message.MessageType.RichPresence_GetDestinations: + case Message.MessageType.RichPresence_GetNextDestinationArrayPage: + message = new MessageWithDestinationList(messageHandle); + break; + case Message.MessageType.ApplicationLifecycle_RegisterSessionKey: case Message.MessageType.Entitlement_GetIsViewerEntitled: case Message.MessageType.IAP_ConsumePurchase: @@ -444,6 +469,8 @@ namespace Oculus.Platform case Message.MessageType.Matchmaking_ReportResultInsecure: case Message.MessageType.Matchmaking_StartMatch: case Message.MessageType.Notification_MarkAsRead: + case Message.MessageType.RichPresence_Clear: + case Message.MessageType.RichPresence_Set: case Message.MessageType.Room_LaunchInvitableUserFlow: case Message.MessageType.Room_UpdateOwner: case Message.MessageType.User_LaunchProfile: @@ -497,6 +524,14 @@ namespace Oculus.Platform message = new MessageWithMatchmakingStatsUnderMatchmakingStats(messageHandle); break; + case Message.MessageType.Notification_NetSync_ConnectionStatusChanged: + message = new MessageWithNetSyncConnection(messageHandle); + break; + + case Message.MessageType.Notification_NetSync_SessionsChanged: + message = new MessageWithNetSyncSessionsChangedNotification(messageHandle); + break; + case Message.MessageType.User_GetOrgScopedID: message = new MessageWithOrgScopedID(messageHandle); break; @@ -524,6 +559,7 @@ namespace Oculus.Platform case Message.MessageType.IAP_GetNextPurchaseArrayPage: case Message.MessageType.IAP_GetViewerPurchases: + case Message.MessageType.IAP_GetViewerPurchasesDurableCache: message = new MessageWithPurchaseList(messageHandle); break; @@ -578,6 +614,7 @@ namespace Oculus.Platform case Message.MessageType.ApplicationLifecycle_GetSessionKey: case Message.MessageType.Application_LaunchOtherApp: + case Message.MessageType.CloudStorage2_GetUserDirectoryPath: case Message.MessageType.Notification_ApplicationLifecycle_LaunchIntentChanged: case Message.MessageType.Notification_Room_InviteAccepted: case Message.MessageType.User_GetAccessToken: @@ -902,6 +939,18 @@ namespace Oculus.Platform return new CloudStorageUpdateResponse(obj); } + } + public class MessageWithDestinationList : Message + { + public MessageWithDestinationList(IntPtr c_message) : base(c_message) { } + public override DestinationList GetDestinationList() { return Data; } + protected override DestinationList GetDataFromMessage(IntPtr c_message) + { + var msg = CAPI.ovr_Message_GetNativeMessage(c_message); + var obj = CAPI.ovr_Message_GetDestinationArray(msg); + return new DestinationList(obj); + } + } public class MessageWithInstalledApplicationList : Message { @@ -1082,6 +1131,66 @@ namespace Oculus.Platform return new MatchmakingStats(obj); } + } + public class MessageWithNetSyncConnection : Message + { + public MessageWithNetSyncConnection(IntPtr c_message) : base(c_message) { } + public override NetSyncConnection GetNetSyncConnection() { return Data; } + protected override NetSyncConnection GetDataFromMessage(IntPtr c_message) + { + var msg = CAPI.ovr_Message_GetNativeMessage(c_message); + var obj = CAPI.ovr_Message_GetNetSyncConnection(msg); + return new NetSyncConnection(obj); + } + + } + public class MessageWithNetSyncSessionList : Message + { + public MessageWithNetSyncSessionList(IntPtr c_message) : base(c_message) { } + public override NetSyncSessionList GetNetSyncSessionList() { return Data; } + protected override NetSyncSessionList GetDataFromMessage(IntPtr c_message) + { + var msg = CAPI.ovr_Message_GetNativeMessage(c_message); + var obj = CAPI.ovr_Message_GetNetSyncSessionArray(msg); + return new NetSyncSessionList(obj); + } + + } + public class MessageWithNetSyncSessionsChangedNotification : Message + { + public MessageWithNetSyncSessionsChangedNotification(IntPtr c_message) : base(c_message) { } + public override NetSyncSessionsChangedNotification GetNetSyncSessionsChangedNotification() { return Data; } + protected override NetSyncSessionsChangedNotification GetDataFromMessage(IntPtr c_message) + { + var msg = CAPI.ovr_Message_GetNativeMessage(c_message); + var obj = CAPI.ovr_Message_GetNetSyncSessionsChangedNotification(msg); + return new NetSyncSessionsChangedNotification(obj); + } + + } + public class MessageWithNetSyncSetSessionPropertyResult : Message + { + public MessageWithNetSyncSetSessionPropertyResult(IntPtr c_message) : base(c_message) { } + public override NetSyncSetSessionPropertyResult GetNetSyncSetSessionPropertyResult() { return Data; } + protected override NetSyncSetSessionPropertyResult GetDataFromMessage(IntPtr c_message) + { + var msg = CAPI.ovr_Message_GetNativeMessage(c_message); + var obj = CAPI.ovr_Message_GetNetSyncSetSessionPropertyResult(msg); + return new NetSyncSetSessionPropertyResult(obj); + } + + } + public class MessageWithNetSyncVoipAttenuationValueList : Message + { + public MessageWithNetSyncVoipAttenuationValueList(IntPtr c_message) : base(c_message) { } + public override NetSyncVoipAttenuationValueList GetNetSyncVoipAttenuationValueList() { return Data; } + protected override NetSyncVoipAttenuationValueList GetDataFromMessage(IntPtr c_message) + { + var msg = CAPI.ovr_Message_GetNativeMessage(c_message); + var obj = CAPI.ovr_Message_GetNetSyncVoipAttenuationValueArray(msg); + return new NetSyncVoipAttenuationValueList(obj); + } + } public class MessageWithOrgScopedID : Message { diff --git a/Assets/Oculus/Platform/Scripts/MicrophoneInput.cs b/Assets/Oculus/Platform/Scripts/MicrophoneInput.cs index ab884cd..e310f4a 100644 --- a/Assets/Oculus/Platform/Scripts/MicrophoneInput.cs +++ b/Assets/Oculus/Platform/Scripts/MicrophoneInput.cs @@ -4,8 +4,9 @@ // NOTE for android developers: The existence of UnityEngine.Microphone causes Unity to insert the // android.permission.RECORD_AUDIO permission into the AndroidManifest.xml generated at build time -#if false +#if OVR_PLATFORM_USE_MICROPHONE using UnityEngine; +using System.Collections.Generic; namespace Oculus.Platform { @@ -16,12 +17,16 @@ namespace Oculus.Platform int lastMicrophoneSample; int micBufferSizeSamples; + private Dictionary micSampleBuffers; + public MicrophoneInput() { int bufferLenSeconds = 1; //minimum size unity allows int inputFreq = 48000; //this frequency is fixed throughout the voip system atm microphoneClip = Microphone.Start(null, true, bufferLenSeconds, inputFreq); micBufferSizeSamples = bufferLenSeconds * inputFreq; + + micSampleBuffers = new Dictionary(); } public void Start() @@ -51,7 +56,13 @@ namespace Oculus.Platform return null; } - float[] samples = new float[copySize]; //TODO 10376403 - pool this + float[] samples; + if (!micSampleBuffers.TryGetValue(copySize, out samples)) + { + samples = new float[copySize]; + micSampleBuffers[copySize] = samples; + } + microphoneClip.GetData(samples, lastMicrophoneSample); lastMicrophoneSample = pos; return samples; diff --git a/Assets/Oculus/Platform/Scripts/MicrophoneInputNative.cs b/Assets/Oculus/Platform/Scripts/MicrophoneInputNative.cs index 803fd71..23a1bf9 100644 --- a/Assets/Oculus/Platform/Scripts/MicrophoneInputNative.cs +++ b/Assets/Oculus/Platform/Scripts/MicrophoneInputNative.cs @@ -1,9 +1,10 @@ //This file is deprecated. Use the high level voip system instead: // https://developer.oculus.com/documentation/platform/latest/concepts/dg-cc-voip/ -#if false +#if OVR_PLATFORM_USE_MICROPHONE using UnityEngine; using System; +using System.Collections.Generic; namespace Oculus.Platform { @@ -14,12 +15,15 @@ namespace Oculus.Platform int tempBufferSize = 960 * 10; float[] tempBuffer; + private Dictionary micSampleBuffers; + public MicrophoneInputNative() { mic = CAPI.ovr_Microphone_Create(); CAPI.ovr_Microphone_Start(mic); tempBuffer = new float[tempBufferSize]; - Debug.Log(mic); + + micSampleBuffers = new Dictionary(); } public float[] Update() @@ -27,10 +31,14 @@ namespace Oculus.Platform ulong readSize = (ulong)CAPI.ovr_Microphone_ReadData(mic, tempBuffer, (UIntPtr)tempBufferSize); if (readSize > 0) { - - float[] outBuffer = new float[readSize]; - Array.Copy(tempBuffer, outBuffer, (int)readSize); - return outBuffer; + float[] samples; + if (!micSampleBuffers.TryGetValue((int)readSize, out samples)) + { + samples = new float[readSize]; + micSampleBuffers[(int)readSize] = samples; + } + Array.Copy(tempBuffer, samples, (int)readSize); + return samples; } return null; } diff --git a/Assets/Oculus/Platform/Scripts/Models/AssetDetails.cs b/Assets/Oculus/Platform/Scripts/Models/AssetDetails.cs index cc62574..f2a6796 100644 --- a/Assets/Oculus/Platform/Scripts/Models/AssetDetails.cs +++ b/Assets/Oculus/Platform/Scripts/Models/AssetDetails.cs @@ -21,6 +21,7 @@ namespace Oculus.Platform.Models public readonly LanguagePackInfo LanguageOptional; [Obsolete("Deprecated in favor of LanguageOptional")] public readonly LanguagePackInfo Language; + public readonly string Metadata; public AssetDetails(IntPtr o) @@ -39,6 +40,7 @@ namespace Oculus.Platform.Models LanguageOptional = Language; } } + Metadata = CAPI.ovr_AssetDetails_GetMetadata(o); } } diff --git a/Assets/Oculus/Platform/Scripts/Models/Destination.cs b/Assets/Oculus/Platform/Scripts/Models/Destination.cs new file mode 100644 index 0000000..a970bb3 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/Destination.cs @@ -0,0 +1,38 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform.Models +{ + using System; + using System.Collections; + using Oculus.Platform.Models; + using System.Collections.Generic; + using UnityEngine; + + public class Destination + { + public readonly string ApiName; + public readonly string DeeplinkMessage; + public readonly string DisplayName; + + + public Destination(IntPtr o) + { + ApiName = CAPI.ovr_Destination_GetApiName(o); + DeeplinkMessage = CAPI.ovr_Destination_GetDeeplinkMessage(o); + DisplayName = CAPI.ovr_Destination_GetDisplayName(o); + } + } + + public class DestinationList : DeserializableList { + public DestinationList(IntPtr a) { + var count = (int)CAPI.ovr_DestinationArray_GetSize(a); + _Data = new List(count); + for (int i = 0; i < count; i++) { + _Data.Add(new Destination(CAPI.ovr_DestinationArray_GetElement(a, (UIntPtr)i))); + } + + _NextUrl = CAPI.ovr_DestinationArray_GetNextUrl(a); + } + + } +} diff --git a/Assets/Oculus/Platform/Scripts/Models/Destination.cs.meta b/Assets/Oculus/Platform/Scripts/Models/Destination.cs.meta new file mode 100644 index 0000000..36f2e3d --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/Destination.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6584aafbe36b05f479abff629d533b56 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/Models/LaunchDetails.cs b/Assets/Oculus/Platform/Scripts/Models/LaunchDetails.cs index b825ec4..0828448 100644 --- a/Assets/Oculus/Platform/Scripts/Models/LaunchDetails.cs +++ b/Assets/Oculus/Platform/Scripts/Models/LaunchDetails.cs @@ -13,6 +13,7 @@ namespace Oculus.Platform.Models public class LaunchDetails { public readonly string DeeplinkMessage; + public readonly string DestinationApiName; public readonly string LaunchSource; public readonly LaunchType LaunchType; public readonly UInt64 RoomID; @@ -25,6 +26,7 @@ namespace Oculus.Platform.Models public LaunchDetails(IntPtr o) { DeeplinkMessage = CAPI.ovr_LaunchDetails_GetDeeplinkMessage(o); + DestinationApiName = CAPI.ovr_LaunchDetails_GetDestinationApiName(o); LaunchSource = CAPI.ovr_LaunchDetails_GetLaunchSource(o); LaunchType = CAPI.ovr_LaunchDetails_GetLaunchType(o); RoomID = CAPI.ovr_LaunchDetails_GetRoomID(o); diff --git a/Assets/Oculus/Platform/Scripts/Models/MatchmakingStats.cs b/Assets/Oculus/Platform/Scripts/Models/MatchmakingStats.cs index 54eb44c..1f63c8b 100644 --- a/Assets/Oculus/Platform/Scripts/Models/MatchmakingStats.cs +++ b/Assets/Oculus/Platform/Scripts/Models/MatchmakingStats.cs @@ -13,6 +13,8 @@ namespace Oculus.Platform.Models public readonly uint DrawCount; public readonly uint LossCount; public readonly uint SkillLevel; + public readonly double SkillMean; + public readonly double SkillStandardDeviation; public readonly uint WinCount; @@ -21,6 +23,8 @@ namespace Oculus.Platform.Models DrawCount = CAPI.ovr_MatchmakingStats_GetDrawCount(o); LossCount = CAPI.ovr_MatchmakingStats_GetLossCount(o); SkillLevel = CAPI.ovr_MatchmakingStats_GetSkillLevel(o); + SkillMean = CAPI.ovr_MatchmakingStats_GetSkillMean(o); + SkillStandardDeviation = CAPI.ovr_MatchmakingStats_GetSkillStandardDeviation(o); WinCount = CAPI.ovr_MatchmakingStats_GetWinCount(o); } } diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncConnection.cs b/Assets/Oculus/Platform/Scripts/Models/NetSyncConnection.cs new file mode 100644 index 0000000..6d3ff97 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncConnection.cs @@ -0,0 +1,30 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform.Models +{ + using System; + using System.Collections; + using Oculus.Platform.Models; + using System.Collections.Generic; + using UnityEngine; + + public class NetSyncConnection + { + public readonly long ConnectionId; + public readonly NetSyncDisconnectReason DisconnectReason; + public readonly UInt64 SessionId; + public readonly NetSyncConnectionStatus Status; + public readonly string ZoneId; + + + public NetSyncConnection(IntPtr o) + { + ConnectionId = CAPI.ovr_NetSyncConnection_GetConnectionId(o); + DisconnectReason = CAPI.ovr_NetSyncConnection_GetDisconnectReason(o); + SessionId = CAPI.ovr_NetSyncConnection_GetSessionId(o); + Status = CAPI.ovr_NetSyncConnection_GetStatus(o); + ZoneId = CAPI.ovr_NetSyncConnection_GetZoneId(o); + } + } + +} diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncConnection.cs.meta b/Assets/Oculus/Platform/Scripts/Models/NetSyncConnection.cs.meta new file mode 100644 index 0000000..b332221 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncConnection.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 999d2ec5f273d594d8e9c093998863a4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncSession.cs b/Assets/Oculus/Platform/Scripts/Models/NetSyncSession.cs new file mode 100644 index 0000000..57e7986 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncSession.cs @@ -0,0 +1,41 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform.Models +{ + using System; + using System.Collections; + using Oculus.Platform.Models; + using System.Collections.Generic; + using UnityEngine; + + public class NetSyncSession + { + public readonly long ConnectionId; + public readonly bool Muted; + public readonly UInt64 SessionId; + public readonly UInt64 UserId; + public readonly string VoipGroup; + + + public NetSyncSession(IntPtr o) + { + ConnectionId = CAPI.ovr_NetSyncSession_GetConnectionId(o); + Muted = CAPI.ovr_NetSyncSession_GetMuted(o); + SessionId = CAPI.ovr_NetSyncSession_GetSessionId(o); + UserId = CAPI.ovr_NetSyncSession_GetUserId(o); + VoipGroup = CAPI.ovr_NetSyncSession_GetVoipGroup(o); + } + } + + public class NetSyncSessionList : DeserializableList { + public NetSyncSessionList(IntPtr a) { + var count = (int)CAPI.ovr_NetSyncSessionArray_GetSize(a); + _Data = new List(count); + for (int i = 0; i < count; i++) { + _Data.Add(new NetSyncSession(CAPI.ovr_NetSyncSessionArray_GetElement(a, (UIntPtr)i))); + } + + } + + } +} diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncSession.cs.meta b/Assets/Oculus/Platform/Scripts/Models/NetSyncSession.cs.meta new file mode 100644 index 0000000..0b24329 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncSession.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: bf2d6ecb34cf35843877cc075b9f17d1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncSessionsChangedNotification.cs b/Assets/Oculus/Platform/Scripts/Models/NetSyncSessionsChangedNotification.cs new file mode 100644 index 0000000..ece7611 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncSessionsChangedNotification.cs @@ -0,0 +1,24 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform.Models +{ + using System; + using System.Collections; + using Oculus.Platform.Models; + using System.Collections.Generic; + using UnityEngine; + + public class NetSyncSessionsChangedNotification + { + public readonly long ConnectionId; + public readonly NetSyncSessionList Sessions; + + + public NetSyncSessionsChangedNotification(IntPtr o) + { + ConnectionId = CAPI.ovr_NetSyncSessionsChangedNotification_GetConnectionId(o); + Sessions = new NetSyncSessionList(CAPI.ovr_NetSyncSessionsChangedNotification_GetSessions(o)); + } + } + +} diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncSessionsChangedNotification.cs.meta b/Assets/Oculus/Platform/Scripts/Models/NetSyncSessionsChangedNotification.cs.meta new file mode 100644 index 0000000..f8b3be5 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncSessionsChangedNotification.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b74702841edb5cc48aa485d83b36ef53 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncSetSessionPropertyResult.cs b/Assets/Oculus/Platform/Scripts/Models/NetSyncSetSessionPropertyResult.cs new file mode 100644 index 0000000..46faf8e --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncSetSessionPropertyResult.cs @@ -0,0 +1,22 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform.Models +{ + using System; + using System.Collections; + using Oculus.Platform.Models; + using System.Collections.Generic; + using UnityEngine; + + public class NetSyncSetSessionPropertyResult + { + public readonly NetSyncSession Session; + + + public NetSyncSetSessionPropertyResult(IntPtr o) + { + Session = new NetSyncSession(CAPI.ovr_NetSyncSetSessionPropertyResult_GetSession(o)); + } + } + +} diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncSetSessionPropertyResult.cs.meta b/Assets/Oculus/Platform/Scripts/Models/NetSyncSetSessionPropertyResult.cs.meta new file mode 100644 index 0000000..5aca730 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncSetSessionPropertyResult.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7cc45eb009ae2c446869ed02f106f0d4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncVoipAttenuationValue.cs b/Assets/Oculus/Platform/Scripts/Models/NetSyncVoipAttenuationValue.cs new file mode 100644 index 0000000..baad535 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncVoipAttenuationValue.cs @@ -0,0 +1,35 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform.Models +{ + using System; + using System.Collections; + using Oculus.Platform.Models; + using System.Collections.Generic; + using UnityEngine; + + public class NetSyncVoipAttenuationValue + { + public readonly float Decibels; + public readonly float Distance; + + + public NetSyncVoipAttenuationValue(IntPtr o) + { + Decibels = CAPI.ovr_NetSyncVoipAttenuationValue_GetDecibels(o); + Distance = CAPI.ovr_NetSyncVoipAttenuationValue_GetDistance(o); + } + } + + public class NetSyncVoipAttenuationValueList : DeserializableList { + public NetSyncVoipAttenuationValueList(IntPtr a) { + var count = (int)CAPI.ovr_NetSyncVoipAttenuationValueArray_GetSize(a); + _Data = new List(count); + for (int i = 0; i < count; i++) { + _Data.Add(new NetSyncVoipAttenuationValue(CAPI.ovr_NetSyncVoipAttenuationValueArray_GetElement(a, (UIntPtr)i))); + } + + } + + } +} diff --git a/Assets/Oculus/Platform/Scripts/Models/NetSyncVoipAttenuationValue.cs.meta b/Assets/Oculus/Platform/Scripts/Models/NetSyncVoipAttenuationValue.cs.meta new file mode 100644 index 0000000..332c3f5 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/NetSyncVoipAttenuationValue.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c601026d7ea002640b7e4b84b835abd3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/Models/PartyUpdateNotification.cs.meta b/Assets/Oculus/Platform/Scripts/Models/PartyUpdateNotification.cs.meta index 1cc054f..07030f5 100644 --- a/Assets/Oculus/Platform/Scripts/Models/PartyUpdateNotification.cs.meta +++ b/Assets/Oculus/Platform/Scripts/Models/PartyUpdateNotification.cs.meta @@ -1,8 +1,7 @@ fileFormatVersion: 2 -guid: 273ba2df3b9829e40adc85015c40e0a1 -timeCreated: 1555100351 -licenseType: Store +guid: ad5a1937689b9ff4896a9dcf9c558190 MonoImporter: + externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 diff --git a/Assets/Oculus/Platform/Scripts/Models/Room.cs b/Assets/Oculus/Platform/Scripts/Models/Room.cs index 41ed63e..3918b01 100644 --- a/Assets/Oculus/Platform/Scripts/Models/Room.cs +++ b/Assets/Oculus/Platform/Scripts/Models/Room.cs @@ -33,6 +33,10 @@ namespace Oculus.Platform.Models public readonly User OwnerOptional; [Obsolete("Deprecated in favor of OwnerOptional")] public readonly User Owner; + // May be null. Check before using. + public readonly TeamList TeamsOptional; + [Obsolete("Deprecated in favor of TeamsOptional")] + public readonly TeamList Teams; public readonly RoomType Type; // May be null. Check before using. public readonly UserList UsersOptional; @@ -79,6 +83,15 @@ namespace Oculus.Platform.Models OwnerOptional = Owner; } } + { + var pointer = CAPI.ovr_Room_GetTeams(o); + Teams = new TeamList(pointer); + if (pointer == IntPtr.Zero) { + TeamsOptional = null; + } else { + TeamsOptional = Teams; + } + } Type = CAPI.ovr_Room_GetType(o); { var pointer = CAPI.ovr_Room_GetUsers(o); diff --git a/Assets/Oculus/Platform/Scripts/Models/Team.cs b/Assets/Oculus/Platform/Scripts/Models/Team.cs new file mode 100644 index 0000000..8c77b57 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/Team.cs @@ -0,0 +1,39 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform.Models +{ + using System; + using System.Collections; + using Oculus.Platform.Models; + using System.Collections.Generic; + using UnityEngine; + + public class Team + { + public readonly UserList AssignedUsers; + public readonly int MaxUsers; + public readonly int MinUsers; + public readonly string Name; + + + public Team(IntPtr o) + { + AssignedUsers = new UserList(CAPI.ovr_Team_GetAssignedUsers(o)); + MaxUsers = CAPI.ovr_Team_GetMaxUsers(o); + MinUsers = CAPI.ovr_Team_GetMinUsers(o); + Name = CAPI.ovr_Team_GetName(o); + } + } + + public class TeamList : DeserializableList { + public TeamList(IntPtr a) { + var count = (int)CAPI.ovr_TeamArray_GetSize(a); + _Data = new List(count); + for (int i = 0; i < count; i++) { + _Data.Add(new Team(CAPI.ovr_TeamArray_GetElement(a, (UIntPtr)i))); + } + + } + + } +} diff --git a/Assets/Oculus/Platform/Scripts/Models/Team.cs.meta b/Assets/Oculus/Platform/Scripts/Models/Team.cs.meta new file mode 100644 index 0000000..9f8dd4d --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/Models/Team.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 174b536e224d5b84282c6d103da9c81a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/Models/User.cs b/Assets/Oculus/Platform/Scripts/Models/User.cs index a6b2a3f..e90cfee 100644 --- a/Assets/Oculus/Platform/Scripts/Models/User.cs +++ b/Assets/Oculus/Platform/Scripts/Models/User.cs @@ -15,6 +15,8 @@ namespace Oculus.Platform.Models public readonly string InviteToken; public readonly string OculusID; public readonly string Presence; + public readonly string PresenceDeeplinkMessage; + public readonly string PresenceDestinationApiName; public readonly UserPresenceStatus PresenceStatus; public readonly string SmallImageUrl; @@ -26,6 +28,8 @@ namespace Oculus.Platform.Models InviteToken = CAPI.ovr_User_GetInviteToken(o); OculusID = CAPI.ovr_User_GetOculusID(o); Presence = CAPI.ovr_User_GetPresence(o); + PresenceDeeplinkMessage = CAPI.ovr_User_GetPresenceDeeplinkMessage(o); + PresenceDestinationApiName = CAPI.ovr_User_GetPresenceDestinationApiName(o); PresenceStatus = CAPI.ovr_User_GetPresenceStatus(o); SmallImageUrl = CAPI.ovr_User_GetSmallImageUrl(o); } diff --git a/Assets/Oculus/Platform/Scripts/NetSyncConnectionStatus.cs b/Assets/Oculus/Platform/Scripts/NetSyncConnectionStatus.cs new file mode 100644 index 0000000..10f64fe --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncConnectionStatus.cs @@ -0,0 +1,24 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform +{ + + using Description = System.ComponentModel.DescriptionAttribute; + + public enum NetSyncConnectionStatus : int + { + [Description("UNKNOWN")] + Unknown, + + [Description("CONNECTING")] + Connecting, + + [Description("DISCONNECTED")] + Disconnected, + + [Description("CONNECTED")] + Connected, + + } + +} diff --git a/Assets/Oculus/Platform/Scripts/NetSyncConnectionStatus.cs.meta b/Assets/Oculus/Platform/Scripts/NetSyncConnectionStatus.cs.meta new file mode 100644 index 0000000..ef9ccd1 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncConnectionStatus.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ea0e9a160bcaee043ac1440054b38a92 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/NetSyncDisconnectReason.cs b/Assets/Oculus/Platform/Scripts/NetSyncDisconnectReason.cs new file mode 100644 index 0000000..2f0d589 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncDisconnectReason.cs @@ -0,0 +1,31 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform +{ + + using Description = System.ComponentModel.DescriptionAttribute; + + public enum NetSyncDisconnectReason : int + { + [Description("UNKNOWN")] + Unknown, + + /// when disconnect was requested + [Description("LOCAL_TERMINATED")] + LocalTerminated, + + /// server intentionally closed the connection + [Description("SERVER_TERMINATED")] + ServerTerminated, + + /// initial connection never succeeded + [Description("FAILED")] + Failed, + + /// network timeout + [Description("LOST")] + Lost, + + } + +} diff --git a/Assets/Oculus/Platform/Scripts/NetSyncDisconnectReason.cs.meta b/Assets/Oculus/Platform/Scripts/NetSyncDisconnectReason.cs.meta new file mode 100644 index 0000000..84c9b2c --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncDisconnectReason.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 104977abd9cf64c4c963c4e67b8dbe55 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/NetSyncOptions.cs b/Assets/Oculus/Platform/Scripts/NetSyncOptions.cs new file mode 100644 index 0000000..b4378f5 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncOptions.cs @@ -0,0 +1,41 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform +{ + using System; + using System.Collections; + using Oculus.Platform.Models; + using System.Collections.Generic; + using UnityEngine; + + public class NetSyncOptions { + + public NetSyncOptions() { + Handle = CAPI.ovr_NetSyncOptions_Create(); + } + + public void SetVoipGroup(string value) { + CAPI.ovr_NetSyncOptions_SetVoipGroup(Handle, value); + } + + public void SetVoipStreamDefault(NetSyncVoipStreamMode value) { + CAPI.ovr_NetSyncOptions_SetVoipStreamDefault(Handle, value); + } + + public void SetZoneId(string value) { + CAPI.ovr_NetSyncOptions_SetZoneId(Handle, value); + } + + + // For passing to native C + public static explicit operator IntPtr(NetSyncOptions options) { + return options != null ? options.Handle : IntPtr.Zero; + } + + ~NetSyncOptions() { + CAPI.ovr_NetSyncOptions_Destroy(Handle); + } + + IntPtr Handle; + } +} diff --git a/Assets/Oculus/Platform/Scripts/NetSyncOptions.cs.meta b/Assets/Oculus/Platform/Scripts/NetSyncOptions.cs.meta new file mode 100644 index 0000000..b8325b3 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncOptions.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 45db1970b90587042b5482b011269eb9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/NetSyncVoipMicSource.cs b/Assets/Oculus/Platform/Scripts/NetSyncVoipMicSource.cs new file mode 100644 index 0000000..19d7ec4 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncVoipMicSource.cs @@ -0,0 +1,21 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform +{ + + using Description = System.ComponentModel.DescriptionAttribute; + + public enum NetSyncVoipMicSource : int + { + [Description("UNKNOWN")] + Unknown, + + [Description("NONE")] + None, + + [Description("INTERNAL")] + Internal, + + } + +} diff --git a/Assets/Oculus/Platform/Scripts/NetSyncVoipMicSource.cs.meta b/Assets/Oculus/Platform/Scripts/NetSyncVoipMicSource.cs.meta new file mode 100644 index 0000000..e97a1ae --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncVoipMicSource.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cd5f6a5bf683b3e4a90b349e68f71116 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/NetSyncVoipStreamMode.cs b/Assets/Oculus/Platform/Scripts/NetSyncVoipStreamMode.cs new file mode 100644 index 0000000..d36bc67 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncVoipStreamMode.cs @@ -0,0 +1,21 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform +{ + + using Description = System.ComponentModel.DescriptionAttribute; + + public enum NetSyncVoipStreamMode : int + { + [Description("UNKNOWN")] + Unknown, + + [Description("AMBISONIC")] + Ambisonic, + + [Description("MONO")] + Mono, + + } + +} diff --git a/Assets/Oculus/Platform/Scripts/NetSyncVoipStreamMode.cs.meta b/Assets/Oculus/Platform/Scripts/NetSyncVoipStreamMode.cs.meta new file mode 100644 index 0000000..d6c5838 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/NetSyncVoipStreamMode.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 50daa3e06daf33d418c6fa31920e590c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/PartyUpdateAction.cs.meta b/Assets/Oculus/Platform/Scripts/PartyUpdateAction.cs.meta index e14bea4..a81d7b6 100644 --- a/Assets/Oculus/Platform/Scripts/PartyUpdateAction.cs.meta +++ b/Assets/Oculus/Platform/Scripts/PartyUpdateAction.cs.meta @@ -1,8 +1,7 @@ fileFormatVersion: 2 -guid: b8038de2f7a35dc45a2502f73b3ff119 -timeCreated: 1555100353 -licenseType: Store +guid: 81b3c8cffe3331140a62df154d710f2d MonoImporter: + externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 diff --git a/Assets/Oculus/Platform/Scripts/Platform.cs b/Assets/Oculus/Platform/Scripts/Platform.cs index 29e6250..40266c2 100644 --- a/Assets/Oculus/Platform/Scripts/Platform.cs +++ b/Assets/Oculus/Platform/Scripts/Platform.cs @@ -143,7 +143,7 @@ namespace Oculus.Platform } } - public static class ApplicationLifecycle + public static partial class ApplicationLifecycle { public static Models.LaunchDetails GetLaunchDetails() { return new Models.LaunchDetails(CAPI.ovr_ApplicationLifecycle_GetLaunchDetails()); @@ -622,6 +622,22 @@ namespace Oculus.Platform } + public static partial class ApplicationLifecycle + { + /// Sent when a launch intent is received (for both cold and warm starts). The + /// payload is the type of the intent. ApplicationLifecycle.GetLaunchDetails() + /// should be called to get the other details. + /// + public static void SetLaunchIntentChangedNotificationCallback(Message.Callback callback) + { + Callback.SetNotificationCallback( + Message.MessageType.Notification_ApplicationLifecycle_LaunchIntentChanged, + callback + ); + } + + } + public static partial class AssetFile { /// DEPRECATED. Use AssetFile.DeleteById() @@ -970,6 +986,23 @@ namespace Oculus.Platform } public static partial class CloudStorage2 + { + /// Get the directory path for the current user/app pair that will be used + /// during cloud storage synchronization + /// + public static Request GetUserDirectoryPath() + { + if (Core.IsInitialized()) + { + return new Request(CAPI.ovr_CloudStorage2_GetUserDirectoryPath()); + } + + return null; + } + + } + + public static partial class Colocation { } @@ -1038,6 +1071,21 @@ namespace Oculus.Platform return null; } + /// Retrieve a list of Purchase that the Logged-In-User has made. This list + /// will only contain durable purchase (non-consumable) and is populated from a + /// device cache. It is recommended in all cases to use + /// ovr_User_GetViewerPurchases first and only check the cache if that fails. + /// + public static Request GetViewerPurchasesDurableCache() + { + if (Core.IsInitialized()) + { + return new Request(CAPI.ovr_IAP_GetViewerPurchasesDurableCache()); + } + + return null; + } + /// Launch the checkout flow to purchase the existing product. Oculus Home /// tries handle and fix as many errors as possible. Home returns the /// appropriate error message and how to resolveit, if possible. Returns a @@ -1235,7 +1283,7 @@ namespace Oculus.Platform /// /// Return a list of matchmaking rooms in the current pool filtered by skill /// and ping (if enabled). This also enqueues the user in the matchmaking - /// queue. When the user has made a selection, call Room.Join2() on one of the + /// queue. When the user has made a selection, call Rooms.Join2() on one of the /// rooms that was returned. If the user stops browsing, call /// Matchmaking.Cancel(). /// @@ -1419,7 +1467,7 @@ namespace Oculus.Platform /// /// Enqueue yourself to await an available matchmaking room. The platform /// returns a MessageType.Notification_Matchmaking_MatchFound message when a - /// match is found. Call Room.Join2() on the returned room. The response + /// match is found. Call Rooms.Join2() on the returned room. The response /// contains useful information to display to the user to set expectations for /// how long it will take to get a match. /// @@ -1525,7 +1573,7 @@ namespace Oculus.Platform /// /// For pools with skill-based matching. See overview documentation above. /// - /// Call after calling Room.Join2() when the players are present to begin a + /// Call after calling Rooms.Join2() when the players are present to begin a /// rated match for which you plan to report the results (using /// Matchmaking.ReportResultInsecure()). /// @@ -1582,6 +1630,31 @@ namespace Oculus.Platform } + public static partial class NetSync + { + /// Sent when the status of a connection has changed. + /// + public static void SetConnectionStatusChangedNotificationCallback(Message.Callback callback) + { + Callback.SetNotificationCallback( + Message.MessageType.Notification_NetSync_ConnectionStatusChanged, + callback + ); + } + + /// Sent when the list of known connected sessions has changed. Contains the + /// new list of sessions. + /// + public static void SetSessionsChangedNotificationCallback(Message.Callback callback) + { + Callback.SetNotificationCallback( + Message.MessageType.Notification_NetSync_SessionsChanged, + callback + ); + } + + } + public static partial class Net { /// Indicates that a connection has been established or there's been an error. @@ -1678,6 +1751,46 @@ namespace Oculus.Platform } + public static partial class RichPresence + { + /// Clear rich presence for running app + /// + public static Request Clear() + { + if (Core.IsInitialized()) + { + return new Request(CAPI.ovr_RichPresence_Clear()); + } + + return null; + } + + /// Gets all the destinations that the presence can be set to + /// + public static Request GetDestinations() + { + if (Core.IsInitialized()) + { + return new Request(CAPI.ovr_RichPresence_GetDestinations()); + } + + return null; + } + + /// Set rich presence for running app + /// + public static Request Set(RichPresenceOptions richPresenceOptions) + { + if (Core.IsInitialized()) + { + return new Request(CAPI.ovr_RichPresence_Set((IntPtr)richPresenceOptions)); + } + + return null; + } + + } + public static partial class Rooms { /// DEPRECATED. Use CreateAndJoinPrivate2. @@ -1831,9 +1944,9 @@ namespace Oculus.Platform /// Invites a user to the specified room. They will receive a notification via /// MessageType.Notification_Room_InviteReceived if they are in your game, /// and/or they can poll for room invites using - /// Notification.GetRoomInviteNotifications(). + /// Notifications.GetRoomInviteNotifications(). /// \param roomID The ID of your current room. - /// \param inviteToken A user's invite token, returned by Room.GetInvitableUsers(). + /// \param inviteToken A user's invite token, returned by Rooms.GetInvitableUsers(). /// /// Error codes /// - \b 100: The invite token has expired, the user will need to be reinvited to the room. @@ -1961,7 +2074,7 @@ namespace Oculus.Platform } /// Disallow new members from being able to join the room. This will prevent - /// joins from Room.Join(), invites, 'Join From Home', etc. Users that are in + /// joins from Rooms.Join(), invites, 'Join From Home', etc. Users that are in /// the room at the time of lockdown WILL be able to rejoin. /// \param roomID The room whose membership you want to lock or unlock. /// \param membershipLockStatus The new LockStatus for the room @@ -2014,7 +2127,7 @@ namespace Oculus.Platform /// has been inivted to as a string. Then call ovrID_FromString() to parse it /// into an ovrID. /// - /// Note that you must call Room.Join() if you want to actually join the room. + /// Note that you must call Rooms.Join() if you want to actually join the room. /// public static void SetRoomInviteAcceptedNotificationCallback(Message.Callback callback) { @@ -2026,7 +2139,8 @@ namespace Oculus.Platform /// Handle this to notify the user when they've received an invitation to join /// a room in your game. You can use this in lieu of, or in addition to, - /// polling for room invitations via Notification.GetRoomInviteNotifications(). + /// polling for room invitations via + /// Notifications.GetRoomInviteNotifications(). /// public static void SetRoomInviteReceivedNotificationCallback(Message.Callback callback) { @@ -2177,10 +2291,10 @@ namespace Oculus.Platform } /// Part of the scheme to confirm the identity of a particular user in your - /// backend. You can pass the result of User.GetUserProof() and a user ID from - /// User.Get() to your your backend. Your server can then use our api to verify - /// identity. 'https://graph.oculus.com/user_nonce_validate?nonce=USER_PROOF&us - /// er_id=USER_ID&access_token=ACCESS_TOKEN' + /// backend. You can pass the result of Users.GetUserProof() and a user ID from + /// Users.Get() to your your backend. Your server can then use our api to + /// verify identity. 'https://graph.oculus.com/user_nonce_validate?nonce=USER_P + /// ROOF&user_id=USER_ID&access_token=ACCESS_TOKEN' /// /// NOTE: The nonce is only good for one check and then it is invalidated. /// @@ -2414,6 +2528,29 @@ namespace Oculus.Platform } + public static partial class RichPresence { + public static Request GetNextDestinationListPage(Models.DestinationList list) { + if (!list.HasNextPage) + { + Debug.LogWarning("Oculus.Platform.GetNextDestinationListPage: List has no next page"); + return null; + } + + if (Core.IsInitialized()) + { + return new Request( + CAPI.ovr_HTTP_GetWithMessageType( + list.NextUrl, + (int)Message.MessageType.RichPresence_GetNextDestinationArrayPage + ) + ); + } + + return null; + } + + } + public static partial class Rooms { public static Request GetNextRoomListPage(Models.RoomList list) { if (!list.HasNextPage) diff --git a/Assets/Oculus/Platform/Scripts/PlatformInternal.cs b/Assets/Oculus/Platform/Scripts/PlatformInternal.cs index 706fb32..c200adb 100644 --- a/Assets/Oculus/Platform/Scripts/PlatformInternal.cs +++ b/Assets/Oculus/Platform/Scripts/PlatformInternal.cs @@ -20,7 +20,9 @@ namespace Oculus.Platform Cal_FinalizeApplication = 0x1DA9CBD5, Cal_GetSuggestedApplications = 0x56707015, Cal_ProposeApplication = 0x4E83F2DD, - CloudStorage2_GetUserDirectoryPath = 0x76A42EEE, + Colocation_GetCurrentMapUuid = 0x34557EB2, + Colocation_RequestMap = 0x3215666D, + Colocation_ShareMap = 0x186DC4DD, GraphAPI_Get = 0x30FF006E, GraphAPI_Post = 0x76A5A7C4, HTTP_Get = 0x6FB63223, @@ -34,6 +36,16 @@ namespace Oculus.Platform Livestreaming_StopStream = 0x44E40DCA, Livestreaming_UpdateCommentsOverlayVisibility = 0x1F7D8034, Livestreaming_UpdateMicStatus = 0x1C577D87, + NetSync_Connect = 0x646D855F, + NetSync_Disconnect = 0x1569FEB5, + NetSync_GetSessions = 0x6ED60A35, + NetSync_GetVoipAttenuation = 0x112ACA17, + NetSync_GetVoipAttenuationDefault = 0x577BA8A0, + NetSync_SetVoipAttenuation = 0x3497D7F6, + NetSync_SetVoipGroup = 0x58129C8E, + NetSync_SetVoipMicSource = 0x3302F770, + NetSync_SetVoipSessionMuted = 0x5585FF0A, + NetSync_SetVoipStreamMode = 0x67E19D37, Party_Create = 0x1AD31B4F, Party_GatherInApplication = 0x7287C183, Party_Get = 0x5E8953BD, @@ -84,8 +96,13 @@ namespace Oculus.Platform case MessageTypeInternal.Application_ExecuteCoordinatedLaunch: case MessageTypeInternal.Cal_ProposeApplication: + case MessageTypeInternal.Colocation_RequestMap: + case MessageTypeInternal.Colocation_ShareMap: case MessageTypeInternal.Livestreaming_StopPartyStream: case MessageTypeInternal.Livestreaming_UpdateMicStatus: + case MessageTypeInternal.NetSync_SetVoipAttenuation: + case MessageTypeInternal.NetSync_SetVoipGroup: + case MessageTypeInternal.NetSync_SetVoipMicSource: case MessageTypeInternal.Party_Leave: case MessageTypeInternal.User_CancelRecordingForReportFlow: case MessageTypeInternal.User_TestUserCreateDeviceManifest: @@ -129,6 +146,25 @@ namespace Oculus.Platform message = new MessageWithLivestreamingVideoStats(messageHandle); break; + case MessageTypeInternal.NetSync_Connect: + case MessageTypeInternal.NetSync_Disconnect: + message = new MessageWithNetSyncConnection(messageHandle); + break; + + case MessageTypeInternal.NetSync_GetSessions: + message = new MessageWithNetSyncSessionList(messageHandle); + break; + + case MessageTypeInternal.NetSync_SetVoipSessionMuted: + case MessageTypeInternal.NetSync_SetVoipStreamMode: + message = new MessageWithNetSyncSetSessionPropertyResult(messageHandle); + break; + + case MessageTypeInternal.NetSync_GetVoipAttenuation: + case MessageTypeInternal.NetSync_GetVoipAttenuationDefault: + message = new MessageWithNetSyncVoipAttenuationValueList(messageHandle); + break; + case MessageTypeInternal.Party_Get: message = new MessageWithParty(messageHandle); break; @@ -154,7 +190,7 @@ namespace Oculus.Platform break; case MessageTypeInternal.Avatar_UpdateMetaData: - case MessageTypeInternal.CloudStorage2_GetUserDirectoryPath: + case MessageTypeInternal.Colocation_GetCurrentMapUuid: case MessageTypeInternal.GraphAPI_Get: case MessageTypeInternal.GraphAPI_Post: case MessageTypeInternal.HTTP_Get: @@ -193,5 +229,39 @@ namespace Oculus.Platform } } + public static Request InitializeStandaloneAsync(ulong appID, string accessToken) + { + var platform = new StandalonePlatform(); + var initRequest = platform.AsyncInitialize(appID, accessToken); + + if (initRequest == null) + { + throw new UnityException("Oculus Platform failed to initialize."); + } + + // This function is not named well. Actually means that we have called platform init. + // Async initialization may not have finished at this point. + Platform.Core.ForceInitialized(); + (new GameObject("Oculus.Platform.CallbackRunner")).AddComponent(); + return initRequest; + } + + public static class Users + { + public static Request GetLinkedAccounts(ServiceProvider[] providers) + { + if (Core.IsInitialized()) + { + UserOptions userOpts = new UserOptions(); + foreach (ServiceProvider provider in providers) + { + userOpts.AddServiceProvider(provider); + } + return new Request(CAPI.ovr_User_GetLinkedAccounts((IntPtr)userOpts)); + } + + return null; + } + } } } diff --git a/Assets/Oculus/Platform/Scripts/PlatformSettings.cs b/Assets/Oculus/Platform/Scripts/PlatformSettings.cs index 57ba5e8..b1c9c5a 100644 --- a/Assets/Oculus/Platform/Scripts/PlatformSettings.cs +++ b/Assets/Oculus/Platform/Scripts/PlatformSettings.cs @@ -26,12 +26,6 @@ namespace Oculus.Platform set { Instance.ovrUseStandalonePlatform = value; } } - public static bool EnableARM64Support - { - get { return Instance.ovrEnableARM64Support; } - set { Instance.ovrEnableARM64Support = value; } - } - [SerializeField] private string ovrAppID = ""; @@ -45,10 +39,7 @@ namespace Oculus.Platform [SerializeField] private bool ovrUseStandalonePlatform = true; #endif - - [SerializeField] - private bool ovrEnableARM64Support = false; - + private static PlatformSettings instance; public static PlatformSettings Instance { diff --git a/Assets/Oculus/Platform/Scripts/Request.cs b/Assets/Oculus/Platform/Scripts/Request.cs index 6285c6e..62062d7 100644 --- a/Assets/Oculus/Platform/Scripts/Request.cs +++ b/Assets/Oculus/Platform/Scripts/Request.cs @@ -1,27 +1,122 @@ +#if OVR_PLATFORM_ASYNC_MESSAGES +using System.Threading.Tasks; +#endif +using UnityEngine; + namespace Oculus.Platform { public sealed class Request : Request { +#if OVR_PLATFORM_ASYNC_MESSAGES + private TaskCompletionSource> tcs_ = null; +#endif + private Message.Callback callback_ = null; + public Request(ulong requestID) : base (requestID) { } public Request OnComplete(Message.Callback callback) { - Callback.OnComplete(this, callback); + if (callback_ != null) + { + throw new UnityException("Attempted to attach multiple handlers to a Request. This is not allowed."); + } + +#if OVR_PLATFORM_ASYNC_MESSAGES + if (tcs_ != null) + { + throw new UnityException("Attempted to attach multiple handlers to a Request. This is not allowed."); + } +#endif + + callback_ = callback; + Callback.AddRequest(this); return this; } + +#if OVR_PLATFORM_ASYNC_MESSAGES + new public async Task> Gen() + { + if (callback_ != null || tcs_ != null) + { + throw new UnityException("Attempted to attach multiple handlers to a Request. This is not allowed."); + } + + tcs_ = new TaskCompletionSource>(); + Callback.AddRequest(this); + return await tcs_.Task; + } +#endif + + override public void HandleMessage(Message msg) + { + if (! (msg is Message)) + { + Debug.LogError("Unable to handle message: " + msg.GetType()); + return; + } + +#if OVR_PLATFORM_ASYNC_MESSAGES + if (tcs_ != null) + { + tcs_.SetResult( (Message)msg); + return; + } +#endif + + if (callback_ != null) + { + callback_( (Message)msg); + return; + } + + throw new UnityException("Request with no handler. This should never happen."); + } } public class Request { +#if OVR_PLATFORM_ASYNC_MESSAGES + private TaskCompletionSource tcs_; +#endif + private Message.Callback callback_; + public Request(ulong requestID) {this.RequestID = requestID;} public ulong RequestID {get; set;} public Request OnComplete(Message.Callback callback) { - Callback.OnComplete(this, callback); + callback_ = callback; + Callback.AddRequest(this); return this; } +#if OVR_PLATFORM_ASYNC_MESSAGES + public async Task Gen() { + tcs_ = new TaskCompletionSource(); + Callback.AddRequest(this); + return await tcs_.Task; + } +#endif + + virtual public void HandleMessage(Message msg) + { +#if OVR_PLATFORM_ASYNC_MESSAGES + if (tcs_ != null) + { + tcs_.SetResult(msg); + return; + } +#endif + + if (callback_ != null) + { + callback_(msg); + return; + } + + throw new UnityException("Request with no handler. This should never happen."); + } + /** * This will run callbacks on all messages that returned from the server. * If too many message are coming back at once, then a limit can be passed in diff --git a/Assets/Oculus/Platform/Scripts/RichPresenceExtraContext.cs b/Assets/Oculus/Platform/Scripts/RichPresenceExtraContext.cs new file mode 100644 index 0000000..bc02b2f --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/RichPresenceExtraContext.cs @@ -0,0 +1,35 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform +{ + + using Description = System.ComponentModel.DescriptionAttribute; + + public enum RichPresenceExtraContext : int + { + [Description("UNKNOWN")] + Unknown, + + /// Display nothing + [Description("NONE")] + None, + + /// Display the current amount with the user over the max + [Description("CURRENT_CAPACITY")] + CurrentCapacity, + + /// Display how long ago the match/game/race/etc started + [Description("STARTED_AGO")] + StartedAgo, + + /// Display how soon the match/game/race/etc will end + [Description("ENDING_IN")] + EndingIn, + + /// Display that this user is looking for a match + [Description("LOOKING_FOR_A_MATCH")] + LookingForAMatch, + + } + +} diff --git a/Assets/Oculus/Platform/Scripts/RichPresenceExtraContext.cs.meta b/Assets/Oculus/Platform/Scripts/RichPresenceExtraContext.cs.meta new file mode 100644 index 0000000..4305d1f --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/RichPresenceExtraContext.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 507bd7426f1b9ef4c8971a42896e48ad +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/RichPresenceOptions.cs b/Assets/Oculus/Platform/Scripts/RichPresenceOptions.cs new file mode 100644 index 0000000..4beba13 --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/RichPresenceOptions.cs @@ -0,0 +1,77 @@ +// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! + +namespace Oculus.Platform +{ + using System; + using System.Collections; + using Oculus.Platform.Models; + using System.Collections.Generic; + using UnityEngine; + + public class RichPresenceOptions { + + public RichPresenceOptions() { + Handle = CAPI.ovr_RichPresenceOptions_Create(); + } + + public void SetApiName(string value) { + CAPI.ovr_RichPresenceOptions_SetApiName(Handle, value); + } + + public void SetArgs(string key, string value) { + CAPI.ovr_RichPresenceOptions_SetArgsString(Handle, key, value); + } + + public void ClearArgs() { + CAPI.ovr_RichPresenceOptions_ClearArgs(Handle); + } + + public void SetCurrentCapacity(uint value) { + CAPI.ovr_RichPresenceOptions_SetCurrentCapacity(Handle, value); + } + + public void SetDeeplinkMessageOverride(string value) { + CAPI.ovr_RichPresenceOptions_SetDeeplinkMessageOverride(Handle, value); + } + + public void SetEndTime(DateTime value) { + CAPI.ovr_RichPresenceOptions_SetEndTime(Handle, value); + } + + public void SetExtraContext(RichPresenceExtraContext value) { + CAPI.ovr_RichPresenceOptions_SetExtraContext(Handle, value); + } + + public void SetIsIdle(bool value) { + CAPI.ovr_RichPresenceOptions_SetIsIdle(Handle, value); + } + + public void SetIsJoinable(bool value) { + CAPI.ovr_RichPresenceOptions_SetIsJoinable(Handle, value); + } + + public void SetJoinableId(string value) { + CAPI.ovr_RichPresenceOptions_SetJoinableId(Handle, value); + } + + public void SetMaxCapacity(uint value) { + CAPI.ovr_RichPresenceOptions_SetMaxCapacity(Handle, value); + } + + public void SetStartTime(DateTime value) { + CAPI.ovr_RichPresenceOptions_SetStartTime(Handle, value); + } + + + // For passing to native C + public static explicit operator IntPtr(RichPresenceOptions options) { + return options != null ? options.Handle : IntPtr.Zero; + } + + ~RichPresenceOptions() { + CAPI.ovr_RichPresenceOptions_Destroy(Handle); + } + + IntPtr Handle; + } +} diff --git a/Assets/Oculus/Platform/Scripts/RichPresenceOptions.cs.meta b/Assets/Oculus/Platform/Scripts/RichPresenceOptions.cs.meta new file mode 100644 index 0000000..52d5aed --- /dev/null +++ b/Assets/Oculus/Platform/Scripts/RichPresenceOptions.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ddb3d806d2db34d448029105984a5cb0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Platform/Scripts/StandalonePlatform.cs b/Assets/Oculus/Platform/Scripts/StandalonePlatform.cs index 2c3147f..210cdc2 100644 --- a/Assets/Oculus/Platform/Scripts/StandalonePlatform.cs +++ b/Assets/Oculus/Platform/Scripts/StandalonePlatform.cs @@ -31,10 +31,15 @@ namespace Oculus.Platform } var accessToken = StandalonePlatformSettings.OculusPlatformTestUserAccessToken; + return AsyncInitialize(UInt64.Parse(appID), accessToken); + } + + public Request AsyncInitialize(ulong appID, string accessToken) + { CAPI.ovr_UnityResetTestPlatform(); CAPI.ovr_UnityInitGlobals(IntPtr.Zero); - return new Request(CAPI.ovr_PlatformInitializeWithAccessToken(UInt64.Parse(appID), accessToken)); + return new Request(CAPI.ovr_PlatformInitializeWithAccessToken(appID, accessToken)); } } } diff --git a/Assets/Oculus/Spatializer/Plugins/Android/libs/arm64-v8a/libAudioPluginOculusSpatializer.so b/Assets/Oculus/Spatializer/Plugins/Android/libs/arm64-v8a/libAudioPluginOculusSpatializer.so index 20827b0..3d8cce7 100644 Binary files a/Assets/Oculus/Spatializer/Plugins/Android/libs/arm64-v8a/libAudioPluginOculusSpatializer.so and b/Assets/Oculus/Spatializer/Plugins/Android/libs/arm64-v8a/libAudioPluginOculusSpatializer.so differ diff --git a/Assets/Oculus/Spatializer/Plugins/Android/libs/armeabi-v7a/libAudioPluginOculusSpatializer.so b/Assets/Oculus/Spatializer/Plugins/Android/libs/armeabi-v7a/libAudioPluginOculusSpatializer.so index 2ceb84b..13a1aa6 100644 Binary files a/Assets/Oculus/Spatializer/Plugins/Android/libs/armeabi-v7a/libAudioPluginOculusSpatializer.so and b/Assets/Oculus/Spatializer/Plugins/Android/libs/armeabi-v7a/libAudioPluginOculusSpatializer.so differ diff --git a/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/Info.plist b/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/Info.plist index 51bd9f2..dc0c1b3 100644 --- a/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/Info.plist +++ b/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/Info.plist @@ -15,17 +15,17 @@ CFBundleInfoDictionaryVersion 6.0 CFBundleLongVersionString - 1.0.3 + 1.47.0 CFBundleName CFBundlePackageType APPL CFBundleShortVersionString - 1.0.3 + 1.47.0 CFBundleSignature ???? CFBundleVersion - 1.0.3 + 1.47.0 CSResourcesFileMapped LSRequiresCarbon diff --git a/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/Info.plist.meta b/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/Info.plist.meta index eb9d3fc..99d2653 100644 --- a/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/Info.plist.meta +++ b/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/Info.plist.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 7dc90c7d5b25dbf47ba5641abeb1c91b -timeCreated: 1560372287 +guid: c68b32ff0b6f9594da6b369e3029c626 +timeCreated: 1584968029 licenseType: Store DefaultImporter: userData: diff --git a/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/MacOS/AudioPluginOculusSpatializer b/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/MacOS/AudioPluginOculusSpatializer index 53b3d78..4e1cf0d 100644 Binary files a/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/MacOS/AudioPluginOculusSpatializer and b/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/MacOS/AudioPluginOculusSpatializer differ diff --git a/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/MacOS/AudioPluginOculusSpatializer.meta b/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/MacOS/AudioPluginOculusSpatializer.meta index d529192..4eda464 100644 --- a/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/MacOS/AudioPluginOculusSpatializer.meta +++ b/Assets/Oculus/Spatializer/Plugins/AudioPluginOculusSpatializer.bundle/Contents/MacOS/AudioPluginOculusSpatializer.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 43782c1bf8186e74f83d02fe5429b67d -timeCreated: 1560372287 +guid: 1856ac0a07518f14cb7f7a5effb2edba +timeCreated: 1584968029 licenseType: Store DefaultImporter: userData: diff --git a/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll b/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll index 9e0cb94..594fdbf 100644 Binary files a/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll and b/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll differ diff --git a/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.meta b/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.meta index 470b960..66207a2 100644 --- a/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.meta +++ b/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.meta @@ -1,25 +1,23 @@ fileFormatVersion: 2 -guid: c44ae4e55ac2fc84d9a159d9da9187e7 +guid: 4e72a6c3e73efa646898d748ab8d230d PluginImporter: externalObjects: {} serializedVersion: 2 iconMap: {} executionOrder: {} + defineConstraints: [] isPreloaded: 1 isOverridable: 0 + isExplicitlyReferenced: 0 + validateReferences: 1 platformData: - first: - '': Any + : Editor second: enabled: 0 settings: - Exclude Editor: 0 - Exclude Linux: 0 - Exclude Linux64: 0 - Exclude LinuxUniversal: 0 - Exclude OSXUniversal: 0 - Exclude Win: 0 - Exclude Win64: 1 + CPU: X86 + OS: Windows - first: Any: second: @@ -30,47 +28,11 @@ PluginImporter: second: enabled: 1 settings: - CPU: x86 + CPU: X86 DefaultValueInitialized: true OS: Windows - - first: - Facebook: Win - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Facebook: Win64 - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: Linux - second: - enabled: 1 - settings: - CPU: x86 - first: Standalone: Linux64 - second: - enabled: 1 - settings: - CPU: None - - first: - Standalone: LinuxUniversal - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Standalone: OSXIntel - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Standalone: OSXIntel64 second: enabled: 0 settings: @@ -78,7 +40,7 @@ PluginImporter: - first: Standalone: OSXUniversal second: - enabled: 1 + enabled: 0 settings: CPU: x86 - first: diff --git a/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.old0 b/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.old0 new file mode 100644 index 0000000..9e0cb94 Binary files /dev/null and b/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.old0 differ diff --git a/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.old0.meta b/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.old0.meta new file mode 100644 index 0000000..470b960 --- /dev/null +++ b/Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll.old0.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: c44ae4e55ac2fc84d9a159d9da9187e7 +PluginImporter: + externalObjects: {} + serializedVersion: 2 + iconMap: {} + executionOrder: {} + isPreloaded: 1 + isOverridable: 0 + platformData: + - first: + '': Any + second: + enabled: 0 + settings: + Exclude Editor: 0 + Exclude Linux: 0 + Exclude Linux64: 0 + Exclude LinuxUniversal: 0 + Exclude OSXUniversal: 0 + Exclude Win: 0 + Exclude Win64: 1 + - first: + Any: + second: + enabled: 0 + settings: {} + - first: + Editor: Editor + second: + enabled: 1 + settings: + CPU: x86 + DefaultValueInitialized: true + OS: Windows + - first: + Facebook: Win + second: + enabled: 1 + settings: + CPU: AnyCPU + - first: + Facebook: Win64 + second: + enabled: 0 + settings: + CPU: None + - first: + Standalone: Linux + second: + enabled: 1 + settings: + CPU: x86 + - first: + Standalone: Linux64 + second: + enabled: 1 + settings: + CPU: None + - first: + Standalone: LinuxUniversal + second: + enabled: 1 + settings: + CPU: AnyCPU + - first: + Standalone: OSXIntel + second: + enabled: 1 + settings: + CPU: AnyCPU + - first: + Standalone: OSXIntel64 + second: + enabled: 0 + settings: + CPU: None + - first: + Standalone: OSXUniversal + second: + enabled: 1 + settings: + CPU: x86 + - first: + Standalone: Win + second: + enabled: 1 + settings: + CPU: AnyCPU + - first: + Standalone: Win64 + second: + enabled: 0 + settings: + CPU: None + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll b/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll index 967a323..7a6f6c3 100644 Binary files a/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll and b/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll differ diff --git a/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.meta b/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.meta index 7a92ff2..bb68d47 100644 --- a/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.meta +++ b/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.meta @@ -1,25 +1,23 @@ fileFormatVersion: 2 -guid: 455beaad753df474989066032533be77 +guid: f879d616488d58642b9e6551294edb95 PluginImporter: externalObjects: {} serializedVersion: 2 iconMap: {} executionOrder: {} + defineConstraints: [] isPreloaded: 1 isOverridable: 0 + isExplicitlyReferenced: 0 + validateReferences: 1 platformData: - first: - '': Any + : Editor second: enabled: 0 settings: - Exclude Editor: 0 - Exclude Linux: 0 - Exclude Linux64: 0 - Exclude LinuxUniversal: 0 - Exclude OSXUniversal: 0 - Exclude Win: 1 - Exclude Win64: 0 + CPU: X86_64 + OS: Windows - first: Any: second: @@ -30,47 +28,11 @@ PluginImporter: second: enabled: 1 settings: - CPU: x86_64 + CPU: X86_64 DefaultValueInitialized: true OS: Windows - - first: - Facebook: Win - second: - enabled: 0 - settings: - CPU: None - - first: - Facebook: Win64 - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Standalone: Linux - second: - enabled: 1 - settings: - CPU: None - first: Standalone: Linux64 - second: - enabled: 1 - settings: - CPU: x86_64 - - first: - Standalone: LinuxUniversal - second: - enabled: 1 - settings: - CPU: AnyCPU - - first: - Standalone: OSXIntel - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: OSXIntel64 second: enabled: 1 settings: @@ -78,7 +40,7 @@ PluginImporter: - first: Standalone: OSXUniversal second: - enabled: 1 + enabled: 0 settings: CPU: x86_64 - first: diff --git a/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.old0 b/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.old0 new file mode 100644 index 0000000..967a323 Binary files /dev/null and b/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.old0 differ diff --git a/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.old0.meta b/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.old0.meta new file mode 100644 index 0000000..7a92ff2 --- /dev/null +++ b/Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll.old0.meta @@ -0,0 +1,98 @@ +fileFormatVersion: 2 +guid: 455beaad753df474989066032533be77 +PluginImporter: + externalObjects: {} + serializedVersion: 2 + iconMap: {} + executionOrder: {} + isPreloaded: 1 + isOverridable: 0 + platformData: + - first: + '': Any + second: + enabled: 0 + settings: + Exclude Editor: 0 + Exclude Linux: 0 + Exclude Linux64: 0 + Exclude LinuxUniversal: 0 + Exclude OSXUniversal: 0 + Exclude Win: 1 + Exclude Win64: 0 + - first: + Any: + second: + enabled: 0 + settings: {} + - first: + Editor: Editor + second: + enabled: 1 + settings: + CPU: x86_64 + DefaultValueInitialized: true + OS: Windows + - first: + Facebook: Win + second: + enabled: 0 + settings: + CPU: None + - first: + Facebook: Win64 + second: + enabled: 1 + settings: + CPU: AnyCPU + - first: + Standalone: Linux + second: + enabled: 1 + settings: + CPU: None + - first: + Standalone: Linux64 + second: + enabled: 1 + settings: + CPU: x86_64 + - first: + Standalone: LinuxUniversal + second: + enabled: 1 + settings: + CPU: AnyCPU + - first: + Standalone: OSXIntel + second: + enabled: 0 + settings: + CPU: None + - first: + Standalone: OSXIntel64 + second: + enabled: 1 + settings: + CPU: AnyCPU + - first: + Standalone: OSXUniversal + second: + enabled: 1 + settings: + CPU: x86_64 + - first: + Standalone: Win + second: + enabled: 0 + settings: + CPU: None + - first: + Standalone: Win64 + second: + enabled: 1 + settings: + CPU: AnyCPU + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdater.cs b/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdater.cs index 6a24d01..e74fcd4 100644 --- a/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdater.cs +++ b/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdater.cs @@ -193,7 +193,7 @@ class ONSPAudioPluginUpdater File.Delete(newX64PluginPath); File.Delete(newX64PluginPath + ".meta"); } - catch (Exception e) + catch (Exception e) { UnityEngine.Debug.LogWarning("Exception happened when deleting new spatializer plugin: " + e.Message); } @@ -211,6 +211,34 @@ class ONSPAudioPluginUpdater { File.Move(newX86PluginPath, curX86PluginPath); File.Move(newX86PluginPath + ".meta", curX86PluginPath + ".meta"); + + // fix the platform + string curX86PluginPathRel = "Assets/Oculus/Spatializer/Plugins/x86/AudioPluginOculusSpatializer.dll"; + UnityEngine.Debug.Log("path = " + curX86PluginPathRel); + AssetDatabase.ImportAsset(curX86PluginPathRel, ImportAssetOptions.ForceUpdate); + PluginImporter pi = PluginImporter.GetAtPath(curX86PluginPathRel) as PluginImporter; + pi.SetCompatibleWithEditor(false); + pi.SetCompatibleWithAnyPlatform(false); + pi.SetCompatibleWithPlatform(BuildTarget.Android, false); + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, false); +#if UNITY_2017_3_OR_NEWER + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSX, false); +#else + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXUniversal, false); + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel, false); + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel64, false); +#endif + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows, true); + pi.SetCompatibleWithEditor(true); + pi.SetEditorData("CPU", "X86"); + pi.SetEditorData("OS", "Windows"); + pi.SetPlatformData("Editor", "CPU", "X86"); + pi.SetPlatformData("Editor", "OS", "Windows"); + + AssetDatabase.ImportAsset(curX86PluginPathRel, ImportAssetOptions.ForceUpdate); + AssetDatabase.Refresh(); + AssetDatabase.SaveAssets(); + upgradeDone = true; } catch (Exception e) @@ -226,6 +254,34 @@ class ONSPAudioPluginUpdater { File.Move(newX64PluginPath, curX64PluginPath); File.Move(newX64PluginPath + ".meta", curX64PluginPath + ".meta"); + + // fix the platform + string curX64PluginPathRel = "Assets/Oculus/Spatializer/Plugins/x86_64/AudioPluginOculusSpatializer.dll"; + UnityEngine.Debug.Log("path = " + curX64PluginPathRel); + AssetDatabase.ImportAsset(curX64PluginPathRel, ImportAssetOptions.ForceUpdate); + PluginImporter pi = PluginImporter.GetAtPath(curX64PluginPathRel) as PluginImporter; + pi.SetCompatibleWithEditor(false); + pi.SetCompatibleWithAnyPlatform(false); + pi.SetCompatibleWithPlatform(BuildTarget.Android, false); + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows, false); +#if UNITY_2017_3_OR_NEWER + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSX, false); +#else + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXUniversal, false); + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel, false); + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel64, false); +#endif + pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, true); + pi.SetCompatibleWithEditor(true); + pi.SetEditorData("CPU", "X86_64"); + pi.SetEditorData("OS", "Windows"); + pi.SetPlatformData("Editor", "CPU", "X86_64"); + pi.SetPlatformData("Editor", "OS", "Windows"); + + AssetDatabase.ImportAsset(curX64PluginPathRel, ImportAssetOptions.ForceUpdate); + AssetDatabase.Refresh(); + AssetDatabase.SaveAssets(); + upgradeDone = true; } catch (Exception e) @@ -233,7 +289,7 @@ class ONSPAudioPluginUpdater UnityEngine.Debug.LogWarning("Unable to rename the new spatializer plugin: " + e.Message); } } - + if (upgradeDone) { if (unityRunningInBatchmode diff --git a/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdater.cs.meta b/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdater.cs.meta index a6886f4..df58a33 100644 --- a/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdater.cs.meta +++ b/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdater.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: bc2ef71b67399574c996d4c91d1b1eb9 -timeCreated: 1560372290 +guid: 7f7f4173a5d8ed444b8fba9e8e086826 +timeCreated: 1584968032 licenseType: Store MonoImporter: serializedVersion: 2 diff --git a/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdaterStub.cs.meta b/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdaterStub.cs.meta index 9c71914..dc9c789 100644 --- a/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdaterStub.cs.meta +++ b/Assets/Oculus/Spatializer/editor/ONSPAudioPluginUpdaterStub.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: a983e3770a1f9574ea6cdabc7720b677 -timeCreated: 1560372290 +guid: 583c546491355d8449225b66c5e5e5f5 +timeCreated: 1584968032 licenseType: Store MonoImporter: serializedVersion: 2 diff --git a/Assets/Oculus/Spatializer/editor/ONSPPropagationSerializationManager.cs b/Assets/Oculus/Spatializer/editor/ONSPPropagationSerializationManager.cs index dc4f596..89da43b 100644 --- a/Assets/Oculus/Spatializer/editor/ONSPPropagationSerializationManager.cs +++ b/Assets/Oculus/Spatializer/editor/ONSPPropagationSerializationManager.cs @@ -34,12 +34,9 @@ public enum PlayModeState class ONSPPropagationSerializationManager { - private static PlayModeState _currentState = PlayModeState.Stopped; - static ONSPPropagationSerializationManager() { EditorSceneManager.sceneSaving += OnSceneSaving; - EditorApplication.playmodeStateChanged = OnUnityPlayModeChanged; } public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildTarget target, string path) @@ -47,13 +44,13 @@ class ONSPPropagationSerializationManager Debug.Log("ONSPPropagationSerializationManager.OnPreprocessBuild for target " + target + " at path " + path); } - [MenuItem("Oculus/Oculus Spatializer/Build audio geometry for current scene")] + [MenuItem("Oculus/Spatializer/Build audio geometry for current scene")] public static void BuildAudioGeometryForCurrentScene() { BuildAudioGeometryForScene(EditorSceneManager.GetActiveScene()); } - [MenuItem("Oculus/Oculus Spatializer/Rebuild audio geometry all scenes")] + [MenuItem("Oculus/Spatializer/Rebuild audio geometry all scenes")] public static void RebuildAudioGeometryForAllScenes() { Debug.Log("Rebuilding geometry for all scenes"); @@ -73,7 +70,7 @@ class ONSPPropagationSerializationManager private static void BuildAudioGeometryForScene(Scene scene) { - Debug.Log("Building audio geometry for scene" + scene.name); + Debug.Log("Building audio geometry for scene " + scene.name); List rootObjects = new List(); scene.GetRootGameObjects(rootObjects); @@ -103,51 +100,4 @@ class ONSPPropagationSerializationManager Debug.Log("Successfully built " + fileNames.Count + " geometry objects"); } - - private static void OnUnityPlayModeChanged() - { - var changedState = PlayModeState.Stopped; - switch (_currentState) - { - case PlayModeState.Stopped: - if (EditorApplication.isPlayingOrWillChangePlaymode) - { - changedState = PlayModeState.Playing; - } - else if (EditorApplication.isPaused) - { - changedState = PlayModeState.Paused; - } - break; - case PlayModeState.Playing: - if (EditorApplication.isPaused) - { - changedState = PlayModeState.Paused; - } - else if (EditorApplication.isPlaying) - { - changedState = PlayModeState.Playing; - } - else - { - changedState = PlayModeState.Stopped; - } - break; - case PlayModeState.Paused: - if (EditorApplication.isPlayingOrWillChangePlaymode && !EditorApplication.isPaused) - { - changedState = PlayModeState.Playing; - } - else if (EditorApplication.isPlayingOrWillChangePlaymode && EditorApplication.isPaused) - { - changedState = PlayModeState.Paused; - } - break; - default: - return; - } - - // Set current state. - _currentState = changedState; - } } diff --git a/Assets/Oculus/Spatializer/editor/ONSPReflectionCustomGUI.cs b/Assets/Oculus/Spatializer/editor/ONSPReflectionCustomGUI.cs index fcba340..f6e7961 100644 --- a/Assets/Oculus/Spatializer/editor/ONSPReflectionCustomGUI.cs +++ b/Assets/Oculus/Spatializer/editor/ONSPReflectionCustomGUI.cs @@ -42,7 +42,16 @@ public class OculusSpatializerReflectionCustomGUI : IAudioEffectPluginGUI public override bool OnGUI(IAudioEffectPlugin plugin) { float fval = 0.0f; - bool bval = false; + bool bval = false; + + Separator(); + Label("Voice limit (1 - 1024)"); + ONSPSettings.Instance.voiceLimit = EditorGUILayout.IntField(" ", ONSPSettings.Instance.voiceLimit); + if (GUI.changed) + { + GUI.changed = false; + EditorUtility.SetDirty(ONSPSettings.Instance); + } Separator(); Label ("GLOBAL SCALE (0.00001 - 10000.0)"); diff --git a/Assets/Oculus/Spatializer/scripts/ONSPAudioSource.cs b/Assets/Oculus/Spatializer/scripts/ONSPAudioSource.cs index 5bf754d..7746539 100644 --- a/Assets/Oculus/Spatializer/scripts/ONSPAudioSource.cs +++ b/Assets/Oculus/Spatializer/scripts/ONSPAudioSource.cs @@ -35,6 +35,12 @@ public class ONSPAudioSource : MonoBehaviour static int readOnly_NumberOfUsedSpatializedVoices = 9; #endif + [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] + static void OnBeforeSceneLoadRuntimeMethod() + { + OSP_SetGlobalVoiceLimit(ONSPSettings.Instance.voiceLimit); + } + // Import functions public const string strONSPS = "AudioPluginOculusSpatializer"; @@ -352,4 +358,7 @@ public class ONSPAudioSource : MonoBehaviour RoomReflectionGizmoAS = null; } } + + [System.Runtime.InteropServices.DllImport("AudioPluginOculusSpatializer")] + private static extern int OSP_SetGlobalVoiceLimit(int VoiceLimit); } diff --git a/Assets/Oculus/Spatializer/scripts/ONSPPropagationGeometry.cs b/Assets/Oculus/Spatializer/scripts/ONSPPropagationGeometry.cs index 1245d12..223d371 100644 --- a/Assets/Oculus/Spatializer/scripts/ONSPPropagationGeometry.cs +++ b/Assets/Oculus/Spatializer/scripts/ONSPPropagationGeometry.cs @@ -288,8 +288,13 @@ public class ONSPPropagationGeometry : MonoBehaviour TerrainMaterial t = terrains[i]; TerrainData terrain = t.terrain.terrainData; +#if UNITY_2019_3_OR_NEWER int w = terrain.heightmapResolution; int h = terrain.heightmapResolution; +#else + int w = terrain.heightmapWidth; + int h = terrain.heightmapHeight; +#endif int wRes = (w - 1) / terrainDecimation + 1; int hRes = (h - 1) / terrainDecimation + 1; int vertexCount = wRes * hRes; @@ -365,8 +370,13 @@ public class ONSPPropagationGeometry : MonoBehaviour // Compute the combined transform to go from mesh-local to geometry-local space. Matrix4x4 matrix = worldToLocal * t.terrain.gameObject.transform.localToWorldMatrix; +#if UNITY_2019_3_OR_NEWER int w = terrain.heightmapResolution; int h = terrain.heightmapResolution; +#else + int w = terrain.heightmapWidth; + int h = terrain.heightmapHeight; +#endif float[,] tData = terrain.GetHeights(0, 0, w, h); Vector3 meshScale = terrain.size; diff --git a/Assets/Oculus/Spatializer/scripts/ONSPPropagationInterface.cs b/Assets/Oculus/Spatializer/scripts/ONSPPropagationInterface.cs index d0938d6..cd0e2d5 100644 --- a/Assets/Oculus/Spatializer/scripts/ONSPPropagationInterface.cs +++ b/Assets/Oculus/Spatializer/scripts/ONSPPropagationInterface.cs @@ -3,16 +3,16 @@ Filename : ONSPPropagationInterface.cs Content : Interface into the Oculus Audio propagation functions Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. -Licensed under the Oculus SDK Version 3.5 (the "License"); -you may not use the Oculus SDK except in compliance with the License, -which is provided at the time of installation or download, or which +Licensed under the Oculus SDK Version 3.5 (the "License"); +you may not use the Oculus SDK except in compliance with the License, +which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at https://developer.oculus.com/licenses/sdk-3.5/ -Unless required by applicable law or agreed to in writing, the Oculus SDK +Unless required by applicable law or agreed to in writing, the Oculus SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and @@ -67,7 +67,7 @@ class ONSPPropagation static PropagationInterface FindInterface() { IntPtr temp; - try + try { WwisePluginInterface.ovrAudio_GetPluginContext(out temp, ClientType.OVRA_CLIENT_TYPE_WWISE_UNKNOWN); Debug.Log("Propagation initialized with Wwise Oculus Spatializer plugin"); @@ -123,6 +123,7 @@ class ONSPPropagation public const uint OVRA_CLIENT_TYPE_TEST = 10; public const uint OVRA_CLIENT_TYPE_OTHER = 11; public const uint OVRA_CLIENT_TYPE_WWISE_UNKNOWN = 12; + public const uint OVRA_CLIENT_TYPE_WWISE_2019_1 = 13; } public interface PropagationInterface @@ -145,9 +146,9 @@ class ONSPPropagation int AudioGeometryWriteMeshFile(IntPtr geometry, string filePath); int AudioGeometryReadMeshFile(IntPtr geometry, string filePath); int AudioGeometryWriteMeshFileObj(IntPtr geometry, string filePath); - + /***********************************************************************************/ - // Material API + // Material API int AudioMaterialGetFrequency(IntPtr material, MaterialProperty property, float frequency, out float value); int CreateAudioMaterial(out IntPtr material); int DestroyAudioMaterial(IntPtr material); diff --git a/Assets/Oculus/Spatializer/scripts/ONSPSettings.cs b/Assets/Oculus/Spatializer/scripts/ONSPSettings.cs new file mode 100644 index 0000000..1c1b6f8 --- /dev/null +++ b/Assets/Oculus/Spatializer/scripts/ONSPSettings.cs @@ -0,0 +1,47 @@ +using UnityEngine; +using System.Collections; + +#if UNITY_EDITOR +[UnityEditor.InitializeOnLoad] +#endif +public sealed class ONSPSettings : ScriptableObject +{ + [SerializeField] + public int voiceLimit = 64; + + private static ONSPSettings instance; + public static ONSPSettings Instance + { + get + { + if (instance == null) + { + instance = Resources.Load("ONSPSettings"); + + // This can happen if the developer never input their App Id into the Unity Editor + // and therefore never created the OculusPlatformSettings.asset file + // Use a dummy object with defaults for the getters so we don't have a null pointer exception + if (instance == null) + { + instance = ScriptableObject.CreateInstance(); + +#if UNITY_EDITOR + // Only in the editor should we save it to disk + string properPath = System.IO.Path.Combine(UnityEngine.Application.dataPath, "Resources"); + if (!System.IO.Directory.Exists(properPath)) + { + UnityEditor.AssetDatabase.CreateFolder("Assets", "Resources"); + } + + string fullPath = System.IO.Path.Combine( + System.IO.Path.Combine("Assets", "Resources"), + "ONSPSettings.asset"); + UnityEditor.AssetDatabase.CreateAsset(instance, fullPath); +#endif + } + } + + return instance; + } + } +} diff --git a/Assets/Oculus/Spatializer/scripts/ONSPSettings.cs.meta b/Assets/Oculus/Spatializer/scripts/ONSPSettings.cs.meta new file mode 100644 index 0000000..9543500 --- /dev/null +++ b/Assets/Oculus/Spatializer/scripts/ONSPSettings.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ad074644ff568a14187a3690cfbd7534 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Editor/AndroidManifest.OVRSubmission.xml b/Assets/Oculus/VR/Editor/AndroidManifest.OVRSubmission.xml index 3a9274f..b9e2868 100644 --- a/Assets/Oculus/VR/Editor/AndroidManifest.OVRSubmission.xml +++ b/Assets/Oculus/VR/Editor/AndroidManifest.OVRSubmission.xml @@ -1,9 +1,9 @@ - + android:label="@string/app_name" + android:icon="@mipmap/app_icon"> - + + diff --git a/Assets/Oculus/VR/Editor/OVRADBTool.cs b/Assets/Oculus/VR/Editor/OVRADBTool.cs index c90c1a2..de1569b 100644 --- a/Assets/Oculus/VR/Editor/OVRADBTool.cs +++ b/Assets/Oculus/VR/Editor/OVRADBTool.cs @@ -121,7 +121,11 @@ public class OVRADBTool { string deviceName = deviceList[i]; int index = deviceName.IndexOf('\t'); - deviceList[i] = deviceName.Substring(0, index); + if (index >= 0) + deviceList[i] = deviceName.Substring(0, index); + else + deviceList[i] = ""; + } return deviceList; diff --git a/Assets/Oculus/VR/Editor/OVRBuild.cs b/Assets/Oculus/VR/Editor/OVRBuild.cs index d00edca..c30ba04 100644 --- a/Assets/Oculus/VR/Editor/OVRBuild.cs +++ b/Assets/Oculus/VR/Editor/OVRBuild.cs @@ -58,7 +58,7 @@ partial class OculusBuildApp : EditorWindow AssetDatabase.SaveAssets(); } -#if UNITY_EDITOR_WIN && UNITY_2018_1_OR_NEWER && UNITY_ANDROID +#if UNITY_EDITOR_WIN && UNITY_2018_3_OR_NEWER && UNITY_ANDROID // Build setting constants const string REMOTE_APK_PATH = "/sdcard/Oculus/Temp"; const float USB_TRANSFER_SPEED_THRES = 25.0f; @@ -198,7 +198,7 @@ partial class OculusBuildApp : EditorWindow buildFailed = true; } - [MenuItem("Oculus/OVR Build And Run", false, 10)] + [MenuItem("Oculus/OVR Build/OVR Build APK And Run %k", false, 20)] static void StartBuildAndRun() { EditorWindow.GetWindow(typeof(OculusBuildApp)); @@ -248,8 +248,12 @@ partial class OculusBuildApp : EditorWindow gradlePath = OVRConfig.Instance.GetGradlePath(); jdkPath = OVRConfig.Instance.GetJDKPath(); androidSdkPath = OVRConfig.Instance.GetAndroidSDKPath(); - applicationIdentifier = PlayerSettings.applicationIdentifier; + applicationIdentifier = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android); +#if UNITY_2019_3_OR_NEWER + productName = "launcher"; +#else productName = Application.productName; +#endif dataPath = Application.dataPath; buildThread = new Thread(delegate () @@ -296,7 +300,12 @@ partial class OculusBuildApp : EditorWindow gradleBuildProcess = new Process(); string arguments = "-Xmx4096m -classpath \"" + gradlePath + "\" org.gradle.launcher.GradleMain assembleDebug -x validateSigningDebug"; +#if UNITY_2019_3_OR_NEWER + var gradleProjectPath = gradleExport; +#else var gradleProjectPath = Path.Combine(gradleExport, productName); +#endif + var processInfo = new System.Diagnostics.ProcessStartInfo { WorkingDirectory = gradleProjectPath, @@ -333,7 +342,7 @@ partial class OculusBuildApp : EditorWindow if (e.Data.Contains("SUCCESSFUL")) { UnityEngine.Debug.LogFormat("APK Build Completed: {0}", - Path.Combine(gradleProjectPath, "build\\outputs\\apk\\debug", productName + "-debug.apk").Replace("/", "\\")); + Path.Combine(Path.Combine(gradleProjectPath, "build\\outputs\\apk\\debug"), productName + "-debug.apk").Replace("/", "\\")); if (!apkOutputSuccessful.HasValue) { apkOutputSuccessful = true; @@ -399,7 +408,7 @@ partial class OculusBuildApp : EditorWindow { var ps = System.Text.RegularExpressions.Regex.Escape("" + Path.DirectorySeparatorChar); // ignore files .gradle/** build/** foo/.gradle/** and bar/build/** - var ignorePattern = $"^([^{ps}]+{ps})?(\\.gradle|build){ps}"; + var ignorePattern = string.Format("^([^{0}]+{0})?(\\.gradle|build){0}", ps); var syncer = new DirectorySyncer(gradleTempExport, gradleExport, ignorePattern); @@ -505,7 +514,11 @@ partial class OculusBuildApp : EditorWindow // Start the application on the device IncrementProgressBar("Launching application on device . . ."); +#if UNITY_2019_3_OR_NEWER + string playerActivityName = "\"" + applicationIdentifier + "/com.unity3d.player.UnityPlayerActivity\""; +#else string playerActivityName = "\"" + applicationIdentifier + "/" + applicationIdentifier + ".UnityPlayerActivity\""; +#endif string[] appStartCommand = { "-d shell", "am start -a android.intent.action.MAIN -c android.intent.category.LAUNCHER -S -f 0x10200000 -n", playerActivityName }; if (adbTool.RunCommand(appStartCommand, null, out output, out error) != 0) return false; UnityEngine.Debug.Log("OVRADBTool: Application Start Success"); @@ -563,8 +576,8 @@ partial class OculusBuildApp : EditorWindow private static void SetupDirectories() { - gradleTempExport = Path.Combine(Application.dataPath, "../Temp", "OVRGradleTempExport"); - gradleExport = Path.Combine(Application.dataPath, "../Temp", "OVRGradleExport"); + gradleTempExport = Path.Combine(Path.Combine(Application.dataPath, "../Temp"), "OVRGradleTempExport"); + gradleExport = Path.Combine(Path.Combine(Application.dataPath, "../Temp"), "OVRGradleExport"); if (!Directory.Exists(gradleExport)) { Directory.CreateDirectory(gradleExport); @@ -590,4 +603,4 @@ partial class OculusBuildApp : EditorWindow UnityEngine.Debug.Log("OVRBuild: " + message); } #endif //UNITY_EDITOR_WIN && UNITY_2018_1_OR_NEWER && UNITY_ANDROID -} + } diff --git a/Assets/Oculus/VR/Editor/OVRBundleManager.cs b/Assets/Oculus/VR/Editor/OVRBundleManager.cs new file mode 100644 index 0000000..e8072cf --- /dev/null +++ b/Assets/Oculus/VR/Editor/OVRBundleManager.cs @@ -0,0 +1,654 @@ +#if UNITY_EDITOR_WIN && UNITY_ANDROID +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System; +using System.Linq; + +using UnityEngine; +using UnityEditor; +#if UNITY_2018_1_OR_NEWER +using UnityEditor.Build.Reporting; +#endif + +public class OVRBundleManager +{ + public const string TRANSITION_APK_VERSION_NAME = "OVRTransitionAPKVersion"; + private const int BUNDLE_CHUNK_SIZE = 30; + private const string TRANSITION_SCENE_RELATIVE_PATH = "Scenes/OVRTransitionScene.unity"; + private const string BUNDLE_MANAGER_OUTPUT_PATH = "OVRAssetBundles"; + private const string BUNDLE_MANAGER_MASTER_BUNDLE = "OVRMasterBundle"; + + private const string EXTERNAL_STORAGE_PATH = "/sdcard/Android/data"; + private const string ADB_TOOL_INITIALIZE_ERROR = "Failed to initialize ADB Tool. Please check Android SDK path in Preferences -> External Tools"; + + private static string externalSceneCache; + private static string transitionScenePath; + + private static string projectDefaultAppIdentifier; + private static string projectDefaultVersion; + private static ScriptingImplementation projectScriptImplementation; +#if UNITY_2018_3_OR_NEWER + private static ManagedStrippingLevel projectManagedStrippingLevel; +#else + private static StrippingLevel projectStrippingLevel; +#endif + private static bool projectStripEngineCode; + + public static void BuildDeployTransitionAPK(bool useOptionalTransitionApkPackage) + { + OVRBundleTool.PrintLog("Building and deploying transition APK . . . ", true); + + if (!Directory.Exists(BUNDLE_MANAGER_OUTPUT_PATH)) + { + Directory.CreateDirectory(BUNDLE_MANAGER_OUTPUT_PATH); + } + + PrebuildProjectSettingUpdate(); + + if (String.IsNullOrEmpty(transitionScenePath)) + { + // Get current editor script's directory as base path + string[] res = System.IO.Directory.GetFiles(Application.dataPath, "OVRBundleManager.cs", SearchOption.AllDirectories); + if (res.Length > 1) + { + OVRBundleTool.PrintError("More than one OVRBundleManager editor script has been found, please double check your Oculus SDK import."); + return; + } + else + { + // Append Transition Scene's relative path to base path + var OVREditorScript = Path.GetDirectoryName(res[0]); + transitionScenePath = Path.Combine(OVREditorScript, TRANSITION_SCENE_RELATIVE_PATH); + } + } + + string[] buildScenes = new string[1] { transitionScenePath }; + string apkOutputPath = Path.Combine(BUNDLE_MANAGER_OUTPUT_PATH, "OVRTransition.apk"); + DateTime apkBuildStart = DateTime.Now; + +#if UNITY_2018_1_OR_NEWER + BuildReport report = BuildPipeline.BuildPlayer(buildScenes, apkOutputPath, BuildTarget.Android, + BuildOptions.Development | BuildOptions.AutoRunPlayer); + + if (report.summary.result == BuildResult.Succeeded) + { + OVRBundleTool.PrintSuccess(); + } + else if (report.summary.result == BuildResult.Failed) + { + OVRBundleTool.PrintError(); + } +#else + string error = BuildPipeline.BuildPlayer(buildScenes, apkOutputPath, BuildTarget.Android, + BuildOptions.Development | BuildOptions.AutoRunPlayer); + + if (string.IsNullOrEmpty(error)) + { + OVRBundleTool.PrintSuccess(); + } + else + { + OVRBundleTool.PrintError(); + } +#endif + OVRPlugin.SendEvent("oculus_bundle_tool", "apk_build_time", (DateTime.Now - apkBuildStart).TotalSeconds.ToString()); + PostbuildProjectSettingUpdate(); + } + + private static void PrebuildProjectSettingUpdate() + { + // Modify application identifier for transition APK + projectDefaultAppIdentifier = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android); + PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, + projectDefaultAppIdentifier + GetTransitionApkOptionalIdentifier()); + + // Set VersionCode as a unique identifier for transition APK + projectDefaultVersion = PlayerSettings.bundleVersion; + PlayerSettings.bundleVersion = TRANSITION_APK_VERSION_NAME; + + // Modify IL2CPP option as it strips script symbols that are necessary for the scenes at runtime + projectScriptImplementation = PlayerSettings.GetScriptingBackend(EditorUserBuildSettings.selectedBuildTargetGroup); + if (projectScriptImplementation != ScriptingImplementation.Mono2x) + { + // Show message in console to make it more clear to developers + OVRBundleTool.PrintLog("Build will use Mono as scripting backend."); + PlayerSettings.SetScriptingBackend(EditorUserBuildSettings.selectedBuildTargetGroup, ScriptingImplementation.Mono2x); + } + + // Avoid stripping managed code that are necessary for the scenes at runtime +#if UNITY_2018_3_OR_NEWER + projectManagedStrippingLevel = PlayerSettings.GetManagedStrippingLevel(BuildTargetGroup.Android); + if (projectManagedStrippingLevel != ManagedStrippingLevel.Disabled) + { + OVRBundleTool.PrintLog("Build will set Managed Stripping Level to Disabled."); + PlayerSettings.SetManagedStrippingLevel(BuildTargetGroup.Android, ManagedStrippingLevel.Disabled); + } +#else + projectStrippingLevel = PlayerSettings.strippingLevel; + if (projectStrippingLevel != StrippingLevel.Disabled) + { + OVRBundleTool.PrintLog("Build will set Stripping Level to Disabled."); + PlayerSettings.strippingLevel = StrippingLevel.Disabled; + } +#endif + + projectStripEngineCode = PlayerSettings.stripEngineCode; + if (projectStripEngineCode) + { + PlayerSettings.stripEngineCode = false; + } + } + + private static void PostbuildProjectSettingUpdate() + { + // Restore application identifier + PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, + projectDefaultAppIdentifier); + + // Restore version setting + PlayerSettings.bundleVersion = projectDefaultVersion; + + // Restore scripting backend option + if (PlayerSettings.GetScriptingBackend(EditorUserBuildSettings.selectedBuildTargetGroup) != projectScriptImplementation) + { + PlayerSettings.SetScriptingBackend(EditorUserBuildSettings.selectedBuildTargetGroup, projectScriptImplementation); + } + + // Restore managed stripping level +#if UNITY_2018_3_OR_NEWER + if (PlayerSettings.GetManagedStrippingLevel(BuildTargetGroup.Android) != projectManagedStrippingLevel) + { + PlayerSettings.SetManagedStrippingLevel(BuildTargetGroup.Android, projectManagedStrippingLevel); + } +#else + if (PlayerSettings.strippingLevel != projectStrippingLevel) + { + PlayerSettings.strippingLevel = projectStrippingLevel; + } +#endif + + if (PlayerSettings.stripEngineCode != projectStripEngineCode) + { + PlayerSettings.stripEngineCode = projectStripEngineCode; + } + } + + // Build and deploy a list of scenes. It's suggested to only build and deploy one active scene that's being modified and + // its dependencies such as scenes that are loaded additively + public static void BuildDeployScenes(List sceneList, bool forceRestart) + { + externalSceneCache = EXTERNAL_STORAGE_PATH + "/" + PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android) + + GetTransitionApkOptionalIdentifier() + "/cache/scenes"; + + BuildSceneBundles(sceneList); + if (DeploySceneBundles(sceneList)) + { + if (forceRestart) + { + LaunchApplication(); + return; + } + OVRBundleTool.PrintSuccess(); + return; + } + } + + // Build assets that are used by scenes from the given list. + // This function will automatically de-duplicated same asset file being referenced in multiple scenes. + // Scene bundles will be created with name pattern: _ + private static void BuildSceneBundles(List sceneList) + { + DateTime totalStart = DateTime.Now; + // Keeps track of dependent assets across scenes + // to ensure each asset is only packaged once in one of the scene bundles. + // uniqueAssetInSceneBundle is a map from "asset unique identifier" to the first scene that references the asset. + // It supports different assets with same file name as "asset unique identifier" contain full qualified asset file path + Dictionary uniqueAssetInSceneBundle = new Dictionary(); + + // List of bundle targets for Unity's build pipeline to package + List assetBundleBuilds = new List(); + // Map that contains "asset type" to list of assets that are of the asset type + Dictionary> extToAssetList = new Dictionary>(); + + // Check if assets in Resources need to be packaged + if (CheckForResources()) + { + var resourceDirectories = Directory.GetDirectories("Assets", "Resources", SearchOption.AllDirectories).ToArray(); + // Fetch a list of all files in resource directory + string[] resourceAssetPaths = AssetDatabase.FindAssets("", resourceDirectories).Select(x => AssetDatabase.GUIDToAssetPath(x)).ToArray(); + ProcessAssets(resourceAssetPaths, "resources", ref uniqueAssetInSceneBundle, ref extToAssetList); + + AssetBundleBuild resourceBundle = new AssetBundleBuild(); + resourceBundle.assetNames = uniqueAssetInSceneBundle.Keys.ToArray(); + resourceBundle.assetBundleName = OVRSceneLoader.resourceBundleName; + assetBundleBuilds.Add(resourceBundle); + } + + // Create scene bundle output directory + string sceneBundleDirectory = Path.Combine(BUNDLE_MANAGER_OUTPUT_PATH, BUNDLE_MANAGER_MASTER_BUNDLE); + if (!Directory.Exists(sceneBundleDirectory)) + { + Directory.CreateDirectory(sceneBundleDirectory); + } + + OVRBundleTool.PrintLog("Building scene bundles . . . "); + DateTime labelingStart = DateTime.Now; + foreach (var scene in sceneList) + { + // Get all the assets that the scene depends on and sort them by type + DateTime getDepStart = DateTime.Now; + string[] assetDependencies = AssetDatabase.GetDependencies(scene.scenePath); + Debug.Log("[OVRBundleManager] - " + scene.sceneName + " - Calculated scene asset dependencies in: " + (DateTime.Now - getDepStart).TotalSeconds); + ProcessAssets(assetDependencies, scene.sceneName, ref uniqueAssetInSceneBundle, ref extToAssetList); + + // Add the scene into it's own bundle + string[] sceneAsset = new string[1] { scene.scenePath }; + AssetBundleBuild sceneBuild = new AssetBundleBuild(); + sceneBuild.assetBundleName = "scene_" + scene.sceneName; + sceneBuild.assetNames = sceneAsset; + assetBundleBuilds.Add(sceneBuild); + } + + // Chunk the asset bundles by number of assets + foreach (string ext in extToAssetList.Keys) + { + int assetCount = extToAssetList[ext].Count; + int numChunks = (assetCount + BUNDLE_CHUNK_SIZE - 1) / BUNDLE_CHUNK_SIZE; + //Debug.Log(ext + " has " + assetCount + " asset(s) that will be split into " + numChunks + " chunk(s)"); + for (int i = 0; i < numChunks; i++) + { + List assetChunkList; + if (i == numChunks - 1) + { + int size = BUNDLE_CHUNK_SIZE - (numChunks * BUNDLE_CHUNK_SIZE - assetCount); + assetChunkList = extToAssetList[ext].GetRange(i * BUNDLE_CHUNK_SIZE, size); + } + else + { + assetChunkList = extToAssetList[ext].GetRange(i * BUNDLE_CHUNK_SIZE, BUNDLE_CHUNK_SIZE); + } + AssetBundleBuild build = new AssetBundleBuild(); + build.assetBundleName = "asset_" + ext + i; + build.assetNames = assetChunkList.ToArray(); + //Debug.Log("Chunk " + i + " has " + assetChunkList.Count + " asset(s)"); + assetBundleBuilds.Add(build); + } + } + + Debug.Log("[OVRBundleManager] - Created chucked scene bundles in: " + (DateTime.Now - labelingStart).TotalSeconds); + + // Build asset bundles + BuildPipeline.BuildAssetBundles(sceneBundleDirectory, assetBundleBuilds.ToArray(), + BuildAssetBundleOptions.UncompressedAssetBundle, BuildTarget.Android); + + double bundleBuildTime = (DateTime.Now - totalStart).TotalSeconds; + Debug.Log("[OVRBundleManager] - Total Time: " + bundleBuildTime); + OVRPlugin.SendEvent("oculus_bundle_tool", "bundle_build_time", bundleBuildTime.ToString()); + } + + private static void ProcessAssets(string[] assetPaths, + string assetParent, + ref Dictionary uniqueAssetInSceneBundle, + ref Dictionary> extToAssetList) + { + foreach (string asset in assetPaths) + { + string ext = Path.GetExtension(asset); + if (!string.IsNullOrEmpty(ext)) + { + ext = ext.Substring(1); + if (!ext.Equals("cs") && !ext.Equals("unity")) + { + // Only process each asset once across all resource and scene bundles + // Each asset is keyed by full path as a unique identifier + if (!uniqueAssetInSceneBundle.ContainsKey(asset)) + { + var assetObject = (UnityEngine.Object)AssetDatabase.LoadAssetAtPath(asset, typeof(UnityEngine.Object)); + if (assetObject == null || (assetObject.hideFlags & HideFlags.DontSaveInBuild) == 0) + { + uniqueAssetInSceneBundle[asset] = assetParent; + + if (assetParent != "resources") + { + if (!extToAssetList.ContainsKey(ext)) + { + extToAssetList[ext] = new List(); + } + extToAssetList[ext].Add(asset); + } + } + } + } + } + } + } + + private static bool DeploySceneBundles(List sceneList) + { + // Create Temp directory on local machine if it does not exist + string tempDirectory = Path.Combine(BUNDLE_MANAGER_OUTPUT_PATH, "Temp"); + if (!Directory.Exists(tempDirectory)) + { + Directory.CreateDirectory(tempDirectory); + } + string absoluteTempPath = Path.Combine(Path.Combine(Application.dataPath, ".."), tempDirectory); + + OVRBundleTool.PrintLog("Deploying scene bundles to device . . . "); + + OVRADBTool adbTool = new OVRADBTool(OVRConfig.Instance.GetAndroidSDKPath()); + if (adbTool.isReady) + { + DateTime transferStart = DateTime.Now; + + OVRBundleTool.UpdateSceneBuildStatus(OVRBundleTool.SceneBundleStatus.TRANSFERRING); + // Transfer all scene bundles that are relavent + if (!TransferSceneBundles(adbTool, absoluteTempPath, externalSceneCache)) + { + return false; + } + OVRBundleTool.UpdateSceneBuildStatus(OVRBundleTool.SceneBundleStatus.DEPLOYED); + + // Create file to tell transition scene APK which scene to load and push it to the device + string sceneLoadDataPath = Path.Combine(tempDirectory, OVRSceneLoader.sceneLoadDataName); + if (File.Exists(sceneLoadDataPath)) + { + File.Delete(sceneLoadDataPath); + } + + StreamWriter writer = new StreamWriter(sceneLoadDataPath, true); + // Write version and scene names + long unixTime = (int)(DateTimeOffset.UtcNow.ToUniversalTime() - new DateTime(1970, 1, 1, 0, 0, 0)).TotalSeconds; + writer.WriteLine(unixTime.ToString()); + for (int i = 0; i < sceneList.Count; i++) + { + writer.WriteLine(Path.GetFileNameWithoutExtension(sceneList[i].scenePath)); + } + + writer.Close(); + + string absoluteSceneLoadDataPath = Path.Combine(absoluteTempPath, OVRSceneLoader.sceneLoadDataName); + string[] pushCommand = { "-d push", "\"" + absoluteSceneLoadDataPath + "\"", "\"" + externalSceneCache + "\"" }; + string output, error; + if (adbTool.RunCommand(pushCommand, null, out output, out error) == 0) + { + Debug.Log("[OVRBundleManager] Scene Load Data Pushed to Device."); + OVRPlugin.SendEvent("oculus_bundle_tool", "transfer_bundle_time", (DateTime.Now - transferStart).TotalSeconds.ToString()); + return true; + } + OVRBundleTool.PrintError(string.IsNullOrEmpty(error) ? output : error); + } + else + { + OVRBundleTool.PrintError(ADB_TOOL_INITIALIZE_ERROR); + } + return false; + } + + private static bool TransferSceneBundles(OVRADBTool adbTool, string absoluteTempPath, string externalSceneCache) + { + List bundlesToTransfer = new List(); + List bundlesToDelete = new List(); + string manifestFilePath = externalSceneCache + "/" + BUNDLE_MANAGER_MASTER_BUNDLE; + + string[] pullManifestCommand = { "-d pull", "\"" + manifestFilePath + "\"", "\"" + absoluteTempPath + "\"" }; + + string output, error; + if (adbTool.RunCommand(pullManifestCommand, null, out output, out error) == 0) + { + // An existing manifest file was found on device. Load hashes and upload bundles that have changed hashes. + Debug.Log("[OVRBundleManager] - Scene bundle manifest file found. Decoding changes . . ."); + + // Load hashes from remote manifest + AssetBundle remoteBundle = AssetBundle.LoadFromFile(Path.Combine(absoluteTempPath, BUNDLE_MANAGER_MASTER_BUNDLE)); + if (remoteBundle == null) + { + OVRBundleTool.PrintError("Failed to load remote asset bundle manifest file."); + return false; + } + AssetBundleManifest remoteManifest = remoteBundle.LoadAsset("AssetBundleManifest"); + + Dictionary remoteBundleToHash = new Dictionary(); + if (remoteManifest != null) + { + string[] assetBundles = remoteManifest.GetAllAssetBundles(); + foreach (string bundleName in assetBundles) + { + remoteBundleToHash[bundleName] = remoteManifest.GetAssetBundleHash(bundleName); + } + } + remoteBundle.Unload(true); + + // Load hashes from local manifest + AssetBundle localBundle = AssetBundle.LoadFromFile(BUNDLE_MANAGER_OUTPUT_PATH + "\\" + BUNDLE_MANAGER_MASTER_BUNDLE + + "\\" + BUNDLE_MANAGER_MASTER_BUNDLE); + if (localBundle == null) + { + OVRBundleTool.PrintError("Failed to load local asset bundle manifest file.\n"); + return false; + } + AssetBundleManifest localManifest = localBundle.LoadAsset("AssetBundleManifest"); + + if (localManifest != null) + { + Hash128 zeroHash = new Hash128(0, 0, 0, 0); + + // Build a list of dirty bundles that will have to be transfered + string relativeSceneBundlesPath = Path.Combine(BUNDLE_MANAGER_OUTPUT_PATH, BUNDLE_MANAGER_MASTER_BUNDLE); + bundlesToTransfer.Add(Path.Combine(relativeSceneBundlesPath, BUNDLE_MANAGER_MASTER_BUNDLE)); + string[] assetBundles = localManifest.GetAllAssetBundles(); + foreach (string bundleName in assetBundles) + { + if (!remoteBundleToHash.ContainsKey(bundleName)) + { + bundlesToTransfer.Add(Path.Combine(relativeSceneBundlesPath, bundleName)); + } + else + { + if (remoteBundleToHash[bundleName] != localManifest.GetAssetBundleHash(bundleName)) + { + bundlesToTransfer.Add(Path.Combine(relativeSceneBundlesPath, bundleName)); + } + remoteBundleToHash[bundleName] = zeroHash; + } + } + + OVRBundleTool.PrintLog(bundlesToTransfer.Count + " dirty bundle(s) will be transfered.\n"); + } + } + else + { + if (output.Contains("does not exist")) + { + // Fresh install of asset bundles, transfer all asset bundles + OVRBundleTool.PrintLog("Manifest file not found. Transfering all bundles . . . "); + + string[] mkdirCommand = { "-d shell", "mkdir -p", "\"" + externalSceneCache + "\"" }; + if (adbTool.RunCommand(mkdirCommand, null, out output, out error) == 0) + { + string absoluteSceneBundlePath = Path.Combine(Path.Combine(Application.dataPath, ".."), + Path.Combine(BUNDLE_MANAGER_OUTPUT_PATH, BUNDLE_MANAGER_MASTER_BUNDLE)); + + string[] assetBundlePaths = Directory.GetFiles(absoluteSceneBundlePath); + if (assetBundlePaths.Length != 0) + { + foreach (string path in assetBundlePaths) + { + if (!path.Contains(".manifest")) + { + bundlesToTransfer.Add(path); + } + } + } + else + { + OVRBundleTool.PrintError("Failed to locate scene bundles to transfer."); + return false; + } + } + } + } + + // If any adb error occured during manifest calculation, print it and return false + if (!string.IsNullOrEmpty(error) || output.Contains("error")) + { + OVRBundleTool.PrintError(string.IsNullOrEmpty(error) ? output : error); + return false; + } + + // Transfer bundles to device + DateTime transferStart = DateTime.Now; + foreach (string bundle in bundlesToTransfer) + { + string absoluteBundlePath = Path.Combine(Path.Combine(Application.dataPath, ".."), bundle); + string[] pushBundleCommand = { "-d push", "\"" + absoluteBundlePath + "\"", "\"" + externalSceneCache + "\"" }; + adbTool.RunCommandAsync(pushBundleCommand, null); + } + Debug.Log("[OVRBundleManager] - Transfer took " + (DateTime.Now - transferStart).TotalSeconds + " seconds."); + + // Delete stale bundles on device + if (bundlesToDelete.Count > 0) + { + foreach (string bundle in bundlesToDelete) + { + string bundlePath = externalSceneCache + "/" + bundle; + string[] deleteBundleCommand = { "-d shell", "rm", "\"" + bundlePath + "\"" }; + adbTool.RunCommandAsync(deleteBundleCommand, null); + } + OVRBundleTool.PrintLog("Deleted " + bundlesToDelete.Count + " bundle(s) that were stale"); + } + + return true; + } + + public static bool LaunchApplication() + { + OVRBundleTool.PrintLog("Launching Application . . . "); + + OVRADBTool adbTool = new OVRADBTool(OVRConfig.Instance.GetAndroidSDKPath()); + if (adbTool.isReady) + { + string output, error; + string appPackagename = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android) + + GetTransitionApkOptionalIdentifier(); + string playerActivityName = "\"" + appPackagename + "/com.unity3d.player.UnityPlayerActivity\""; + string[] appStartCommand = { "-d shell", "am start -a android.intent.action.MAIN -c android.intent.category.LAUNCHER -S -f 0x10200000 -n", playerActivityName }; + if (adbTool.RunCommand(appStartCommand, null, out output, out error) == 0) + { + OVRBundleTool.PrintSuccess(); + OVRBundleTool.PrintLog("App package " + appPackagename + " is launched."); + return true; + } + + string completeError = "Failed to launch application. Try launching it manually through the device.\n" + (string.IsNullOrEmpty(error) ? output : error); + OVRBundleTool.PrintError(completeError); + } + else + { + OVRBundleTool.PrintError(ADB_TOOL_INITIALIZE_ERROR); + } + return false; + } + + public static bool UninstallAPK() + { + OVRBundleTool.PrintLog("Uninstalling Application . . ."); + + OVRADBTool adbTool = new OVRADBTool(OVRConfig.Instance.GetAndroidSDKPath()); + if (adbTool.isReady) + { + string output, error; + string appPackagename = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android) + + GetTransitionApkOptionalIdentifier(); + string[] appStartCommand = { "-d shell", "pm uninstall", appPackagename }; + if (adbTool.RunCommand(appStartCommand, null, out output, out error) == 0) + { + OVRBundleTool.PrintSuccess(); + OVRBundleTool.PrintLog("App package " + appPackagename + " is uninstalled."); + return true; + } + + OVRBundleTool.PrintError("Failed to uninstall APK."); + } + else + { + OVRBundleTool.PrintError(ADB_TOOL_INITIALIZE_ERROR); + } + return false; + } + + public static void DeleteRemoteAssetBundles() + { + OVRADBTool adbTool = new OVRADBTool(OVRConfig.Instance.GetAndroidSDKPath()); + if (adbTool.isReady) + { + bool failure = false; + string fileExistsError = "No such file or directory"; + OVRBundleTool.PrintLog("Deleting device bundles . . . "); + string output, error; + string[] deleteBundleCommand = { "-d shell", "rm -r", externalSceneCache }; + if (adbTool.RunCommand(deleteBundleCommand, null, out output, out error) != 0) + { + if (!(output.Contains(fileExistsError) || error.Contains(fileExistsError))) + { + failure = true; + } + } + + if (failure) + { + OVRBundleTool.PrintError(string.IsNullOrEmpty(error) ? output : error); + OVRBundleTool.PrintError("Failed to delete scene bundle cache directory."); + } + else + { + OVRBundleTool.PrintSuccess(); + } + } + else + { + OVRBundleTool.PrintError(ADB_TOOL_INITIALIZE_ERROR); + } + } + + public static void DeleteLocalAssetBundles() + { + try + { + if (Directory.Exists(BUNDLE_MANAGER_OUTPUT_PATH)) + { + OVRBundleTool.PrintLog("Deleting local bundles . . . "); + Directory.Delete(BUNDLE_MANAGER_OUTPUT_PATH, true); + } + } + catch (Exception e) + { + OVRBundleTool.PrintError(e.Message); + } + OVRBundleTool.PrintSuccess(); + } + + private static bool CheckForResources() + { + string[] resourceDirectories = Directory.GetDirectories("Assets", "Resources", SearchOption.AllDirectories); + return resourceDirectories.Length > 0; + } + + private static string GetTransitionApkOptionalIdentifier() + { + string transitionApkOptionalIdentifier; + // Check option value from editor UI + if (OVRBundleTool.GetUseOptionalTransitionApkPackage()) + { + // Append .transition to default app package name to optionally allow both + // full build apk and transition apk to be installed on device + transitionApkOptionalIdentifier = ".transition"; + } + else + { + transitionApkOptionalIdentifier = ""; + } + return transitionApkOptionalIdentifier; + } +} +#endif diff --git a/Assets/Oculus/VR/Editor/OVRBundleManager.cs.meta b/Assets/Oculus/VR/Editor/OVRBundleManager.cs.meta new file mode 100644 index 0000000..67f1e0e --- /dev/null +++ b/Assets/Oculus/VR/Editor/OVRBundleManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7a46c155525da654c8ef823c069361d3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Editor/OVRBundleTool.cs b/Assets/Oculus/VR/Editor/OVRBundleTool.cs new file mode 100644 index 0000000..b9ba3dc --- /dev/null +++ b/Assets/Oculus/VR/Editor/OVRBundleTool.cs @@ -0,0 +1,491 @@ +#if UNITY_EDITOR_WIN && UNITY_ANDROID +using System; +using System.Collections; +using System.Collections.Generic; +using System.ComponentModel; +using System.Reflection; +using System.IO; + +using UnityEngine; +using UnityEditor; +public class OVRBundleTool : EditorWindow +{ + private static List buildableScenes; + private static Vector2 debugLogScroll = new Vector2(0, 0); + private static bool invalidBuildableScene; + + private static string toolLog; + private static bool useOptionalTransitionApkPackage; + private static GUIStyle logBoxStyle; + private static Vector2 logBoxSize; + private static float logBoxSpacing = 30.0f; + + private bool forceRestart = false; + private bool showBundleManagement = false; + private bool showOther = false; + + // Needed to ensure that APK checking does happen during editor start up, but will still happen when the window is opened/updated + private static bool panelInitialized = false; + + private enum ApkStatus + { + UNKNOWN, + OK, + NOT_INSTALLED, + DEVICE_NOT_CONNECTED, + }; + + public enum SceneBundleStatus + { + [Description("Unknown")] + UNKNOWN, + [Description("Queued")] + QUEUED, + [Description("Building")] + BUILDING, + [Description("Done")] + DONE, + [Description("Transferring")] + TRANSFERRING, + [Description("Deployed")] + DEPLOYED, + }; + + public class EditorSceneInfo + { + public string scenePath; + public string sceneName; + public SceneBundleStatus buildStatus; + + public EditorSceneInfo(string path, string name) + { + scenePath = path; + sceneName = name; + buildStatus = SceneBundleStatus.UNKNOWN; + } + } + + private static ApkStatus currentApkStatus; + + [MenuItem("Oculus/OVR Build/OVR Scene Quick Preview %l", false, 10)] + static void Init() + { + currentApkStatus = ApkStatus.UNKNOWN; + + EditorWindow.GetWindow(typeof(OVRBundleTool)); + + invalidBuildableScene = false; + InitializePanel(); + + OVRPlugin.SetDeveloperMode(OVRPlugin.Bool.True); + OVRPlugin.SendEvent("oculus_bundle_tool", "show_window"); + } + + public void OnEnable() + { + InitializePanel(); + } + + public static void InitializePanel() + { + panelInitialized = true; + GetScenesFromBuildSettings(); + EditorBuildSettings.sceneListChanged += GetScenesFromBuildSettings; + } + + private void OnGUI() + { + this.titleContent.text = "OVR Scene Quick Preview"; + + if (panelInitialized) + { + CheckForTransitionAPK(); + panelInitialized = false; + } + + if (logBoxStyle == null) + { + logBoxStyle = new GUIStyle(); + logBoxStyle.margin.left = 5; + logBoxStyle.wordWrap = true; + logBoxStyle.normal.textColor = logBoxStyle.focused.textColor = EditorStyles.label.normal.textColor; + logBoxStyle.richText = true; + } + + GUILayout.Space(10.0f); + + GUILayout.Label("Scenes", EditorStyles.boldLabel); + GUIContent buildSettingsBtnTxt = new GUIContent("Open Build Settings"); + if (buildableScenes == null || buildableScenes.Count == 0) + { + string sceneErrorMessage; + if (invalidBuildableScene) + { + sceneErrorMessage = "Invalid scene selection. \nPlease remove OVRTransitionScene in the project's build settings."; + } + else + { + sceneErrorMessage = "No scenes detected. \nTo get started, add scenes in the project's build settings."; + } + GUILayout.Label(sceneErrorMessage); + + var buildSettingBtnRt = GUILayoutUtility.GetRect(buildSettingsBtnTxt, GUI.skin.button, GUILayout.Width(150)); + if (GUI.Button(buildSettingBtnRt, buildSettingsBtnTxt)) + { + OpenBuildSettingsWindow(); + } + } + else + { + foreach (EditorSceneInfo scene in buildableScenes) + { + EditorGUILayout.BeginHorizontal(); + { + EditorGUILayout.LabelField(scene.sceneName, GUILayout.ExpandWidth(true)); + GUILayout.FlexibleSpace(); + + if (scene.buildStatus != SceneBundleStatus.UNKNOWN) + { + string status = GetEnumDescription(scene.buildStatus); + EditorGUILayout.LabelField(status, GUILayout.Width(70)); + } + } + EditorGUILayout.EndHorizontal(); + } + + EditorGUILayout.BeginHorizontal(); + { + GUIContent sceneBtnTxt = new GUIContent("Build and Deploy Scene(s)"); + var sceneBtnRt = GUILayoutUtility.GetRect(sceneBtnTxt, GUI.skin.button, GUILayout.Width(200)); + if (GUI.Button(sceneBtnRt, sceneBtnTxt)) + { + // Check the latest transition apk status + CheckForTransitionAPK(); + // Show a dialog to prompt for building and deploying transition APK + if (currentApkStatus != ApkStatus.OK && + EditorUtility.DisplayDialog("Build and Deploy OVR Transition APK?", + "OVR Transition APK status not ready, it is required to load your scene bundle for quick preview.", + "Yes", + "No")) + { + PrintLog("Building OVR Transition APK"); + OVRBundleManager.BuildDeployTransitionAPK(useOptionalTransitionApkPackage); + CheckForTransitionAPK(); + } + + for (int i = 0; i < buildableScenes.Count; i++) + { + buildableScenes[i].buildStatus = SceneBundleStatus.QUEUED; + } + OVRBundleManager.BuildDeployScenes(buildableScenes, forceRestart); + } + + GUIContent forceRestartLabel = new GUIContent("Force Restart [?]", "Relaunch the application after scene bundles are finished deploying."); + forceRestart = GUILayout.Toggle(forceRestart, forceRestartLabel, GUILayout.ExpandWidth(true)); + } + EditorGUILayout.EndHorizontal(); + } + + GUILayout.Space(10.0f); + GUIContent transitionContent = new GUIContent("Transition APK [?]", "Build and deploy an APK that will transition into the scene you are working on. This enables fast iteration on a specific scene."); + GUILayout.Label(transitionContent, EditorStyles.boldLabel); + + EditorGUILayout.BeginHorizontal(); + { + GUIStyle statusStyle = EditorStyles.label; + statusStyle.richText = true; + GUILayout.Label("Status: ", statusStyle, GUILayout.ExpandWidth(false)); + + string statusMesssage; + switch (currentApkStatus) + { + case ApkStatus.OK: + statusMesssage = "APK installed. Ready to build and deploy scenes."; + break; + case ApkStatus.NOT_INSTALLED: + statusMesssage = "APK not installed. Press build and deploy to install the transition APK."; + break; + case ApkStatus.DEVICE_NOT_CONNECTED: + statusMesssage = "Device not connected via ADB. Please connect device and allow debugging."; + break; + case ApkStatus.UNKNOWN: + default: + statusMesssage = "Failed to get APK status!"; + break; + } + GUILayout.Label(statusMesssage, statusStyle, GUILayout.ExpandWidth(true)); + } + EditorGUILayout.EndHorizontal(); + + EditorGUILayout.BeginHorizontal(); + { + GUIContent btnTxt = new GUIContent("Build and Deploy App"); + var rt = GUILayoutUtility.GetRect(btnTxt, GUI.skin.button, GUILayout.Width(200)); + if (GUI.Button(rt, btnTxt)) + { + OVRBundleManager.BuildDeployTransitionAPK(useOptionalTransitionApkPackage); + CheckForTransitionAPK(); + } + } + EditorGUILayout.EndHorizontal(); + + GUILayout.Space(10.0f); + GUILayout.Label("Utilities", EditorStyles.boldLabel); + + showBundleManagement = EditorGUILayout.Foldout(showBundleManagement, "Bundle Management"); + if (showBundleManagement) + { + EditorGUILayout.BeginHorizontal(); + { + GUIContent clearDeviceBundlesTxt = new GUIContent("Delete Device Bundles"); + var clearDeviceBundlesBtnRt = GUILayoutUtility.GetRect(clearDeviceBundlesTxt, GUI.skin.button, GUILayout.ExpandWidth(true)); + if (GUI.Button(clearDeviceBundlesBtnRt, clearDeviceBundlesTxt)) + { + OVRBundleManager.DeleteRemoteAssetBundles(); + } + + GUIContent clearLocalBundlesTxt = new GUIContent("Delete Local Bundles"); + var clearLocalBundlesBtnRt = GUILayoutUtility.GetRect(clearLocalBundlesTxt, GUI.skin.button, GUILayout.ExpandWidth(true)); + if (GUI.Button(clearLocalBundlesBtnRt, clearLocalBundlesTxt)) + { + OVRBundleManager.DeleteLocalAssetBundles(); + } + } + EditorGUILayout.EndHorizontal(); + } + + showOther = EditorGUILayout.Foldout(showOther, "Other"); + if (showOther) + { + EditorGUILayout.BeginHorizontal(); + { + GUIContent useOptionalTransitionPackageLabel = new GUIContent("Use optional APK package name [?]", + "This allows both full build APK and transition APK to be installed on device. However, platform services like Entitlement check may fail."); + + EditorGUILayout.LabelField(useOptionalTransitionPackageLabel, GUILayout.ExpandWidth(false)); + bool newToggleValue = EditorGUILayout.Toggle(useOptionalTransitionApkPackage); + + if (newToggleValue != useOptionalTransitionApkPackage) + { + useOptionalTransitionApkPackage = newToggleValue; + // Update transition APK status after changing package name option + CheckForTransitionAPK(); + } + + } + EditorGUILayout.EndHorizontal(); + + EditorGUILayout.BeginHorizontal(); + { + GUIContent launchBtnTxt = new GUIContent("Launch App"); + var launchBtnRt = GUILayoutUtility.GetRect(launchBtnTxt, GUI.skin.button, GUILayout.ExpandWidth(true)); + if (GUI.Button(launchBtnRt, launchBtnTxt)) + { + OVRBundleManager.LaunchApplication(); + } + + var buildSettingBtnRt = GUILayoutUtility.GetRect(buildSettingsBtnTxt, GUI.skin.button, GUILayout.ExpandWidth(true)); + if (GUI.Button(buildSettingBtnRt, buildSettingsBtnTxt)) + { + OpenBuildSettingsWindow(); + } + + GUIContent uninstallTxt = new GUIContent("Uninstall APK"); + var uninstallBtnRt = GUILayoutUtility.GetRect(uninstallTxt, GUI.skin.button, GUILayout.ExpandWidth(true)); + if (GUI.Button(uninstallBtnRt, uninstallTxt)) + { + OVRBundleManager.UninstallAPK(); + CheckForTransitionAPK(); + } + + GUIContent clearLogTxt = new GUIContent("Clear Log"); + var clearLogBtnRt = GUILayoutUtility.GetRect(clearLogTxt, GUI.skin.button, GUILayout.ExpandWidth(true)); + if (GUI.Button(clearLogBtnRt, clearLogTxt)) + { + PrintLog("", true); + } + } + EditorGUILayout.EndHorizontal(); + } + + GUILayout.Space(10.0f); + GUILayout.Label("Log", EditorStyles.boldLabel); + + if (!string.IsNullOrEmpty(toolLog)) + { + debugLogScroll = EditorGUILayout.BeginScrollView(debugLogScroll, GUILayout.ExpandHeight(true)); + EditorGUILayout.SelectableLabel(toolLog, logBoxStyle, GUILayout.Height(logBoxSize.y + logBoxSpacing)); + EditorGUILayout.EndScrollView(); + } + } + + private static void OpenBuildSettingsWindow() + { + EditorWindow.GetWindow(System.Type.GetType("UnityEditor.BuildPlayerWindow,UnityEditor")); + } + + public static void UpdateSceneBuildStatus(SceneBundleStatus status, int index = -1) + { + if (index >= 0 && index < buildableScenes.Count) + { + buildableScenes[index].buildStatus = status; + } + else + { + // Update status for all scenes + for (int i = 0; i < buildableScenes.Count; i++) + { + buildableScenes[i].buildStatus = status; + } + } + } + + private static void GetScenesFromBuildSettings() + { + invalidBuildableScene = false; + buildableScenes = new List(); + for (int i = 0; i < EditorBuildSettings.scenes.Length; i++) + { + EditorBuildSettingsScene scene = EditorBuildSettings.scenes[i]; + if (scene.enabled) + { + if (Path.GetFileNameWithoutExtension(scene.path) != "OVRTransitionScene") + { + EditorSceneInfo sceneInfo = new EditorSceneInfo(scene.path, Path.GetFileNameWithoutExtension(scene.path)); + buildableScenes.Add(sceneInfo); + } + else + { + buildableScenes = null; + invalidBuildableScene = true; + return; + } + } + } + } + + private static void CheckForTransitionAPK() + { + OVRADBTool adbTool = new OVRADBTool(OVRConfig.Instance.GetAndroidSDKPath()); + if (adbTool.isReady) + { + string matchedPackageList, error; + var transitionPackageName = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android); + if (useOptionalTransitionApkPackage) + { + transitionPackageName += ".transition"; + } + string[] packageCheckCommand = new string[] { "-d shell pm list package", transitionPackageName }; + if (adbTool.RunCommand(packageCheckCommand, null, out matchedPackageList, out error) == 0) + { + if (string.IsNullOrEmpty(matchedPackageList)) + { + currentApkStatus = ApkStatus.NOT_INSTALLED; + } + else + { + // adb "list package" command returns all package names that contains the given query package name + // Need to check if the transition package name is matched exactly + if (matchedPackageList.Contains("package:" + transitionPackageName + "\r\n")) + { + if (useOptionalTransitionApkPackage) + { + // If optional package name is used, it is deterministic that the transition apk is installed + currentApkStatus = ApkStatus.OK; + } + else + { + // get package info to check for TRANSITION_APK_VERSION_NAME + string[] dumpPackageInfoCommand = new string[] { "-d shell dumpsys package", transitionPackageName }; + string packageInfo; + if (adbTool.RunCommand(dumpPackageInfoCommand, null, out packageInfo, out error) == 0 && + !string.IsNullOrEmpty(packageInfo) && + packageInfo.Contains(OVRBundleManager.TRANSITION_APK_VERSION_NAME)) + { + // Matched package name found, and the package info contains TRANSITION_APK_VERSION_NAME + currentApkStatus = ApkStatus.OK; + } + else + { + currentApkStatus = ApkStatus.NOT_INSTALLED; + } + } + } + else + { + // No matached package name returned + currentApkStatus = ApkStatus.NOT_INSTALLED; + } + } + } + else if (error.Contains("no devices found")) + { + currentApkStatus = ApkStatus.DEVICE_NOT_CONNECTED; + } + else + { + currentApkStatus = ApkStatus.UNKNOWN; + } + } + } + + public static void PrintLog(string message, bool clear = false) + { + if (clear) + { + toolLog = message; + } + else + { + toolLog += message + "\n"; + } + + GUIContent logContent = new GUIContent(toolLog); + logBoxSize = logBoxStyle.CalcSize(logContent); + + debugLogScroll.y = logBoxSize.y + logBoxSpacing; + } + + public static void PrintError(string error = "") + { + if(!string.IsNullOrEmpty(error)) + { + toolLog += "Failed!\n" + error + "\n"; + } + else + { + toolLog += "Failed! Check Unity log for more details.\n"; + } + } + + public static void PrintWarning(string warning) + { + toolLog += "Warning!\n" + warning + "\n"; + } + + public static void PrintSuccess() + { + toolLog += "Success!\n"; + } + + public static string GetEnumDescription(Enum eEnum) + { + Type enumType = eEnum.GetType(); + MemberInfo[] memberInfo = enumType.GetMember(eEnum.ToString()); + if (memberInfo != null && memberInfo.Length > 0) + { + var attrs = memberInfo[0].GetCustomAttributes(typeof(DescriptionAttribute), false); + if (attrs != null && attrs.Length > 0) + { + return ((DescriptionAttribute)attrs[0]).Description; + } + } + return eEnum.ToString(); + } + + public static bool GetUseOptionalTransitionApkPackage() + { + return useOptionalTransitionApkPackage; + } +} +#endif diff --git a/Assets/Oculus/VR/Editor/OVRBundleTool.cs.meta b/Assets/Oculus/VR/Editor/OVRBundleTool.cs.meta new file mode 100644 index 0000000..64885ae --- /dev/null +++ b/Assets/Oculus/VR/Editor/OVRBundleTool.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0c27664370189a44bae1f4a8aba8b7ff +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Editor/OVREngineConfigurationUpdater.cs b/Assets/Oculus/VR/Editor/OVREngineConfigurationUpdater.cs index 830f947..3bedfc4 100644 --- a/Assets/Oculus/VR/Editor/OVREngineConfigurationUpdater.cs +++ b/Assets/Oculus/VR/Editor/OVREngineConfigurationUpdater.cs @@ -19,6 +19,10 @@ limitations under the License. ************************************************************************************/ +#if USING_XR_MANAGEMENT && USING_XR_SDK_OCULUS +#define USING_XR_SDK +#endif + using UnityEngine; using UnityEditor; using UnityEditor.Callbacks; @@ -120,7 +124,7 @@ class OVREngineConfigurationUpdater return; EnforceBundleId(); -#if !UNITY_2019_2_OR_NEWER +#if !USING_XR_SDK EnforceVRSupport(); #endif EnforceInstallLocation(); diff --git a/Assets/Oculus/VR/Editor/OVRGradleGeneration.cs b/Assets/Oculus/VR/Editor/OVRGradleGeneration.cs index 180a9a3..a3a6f9c 100644 --- a/Assets/Oculus/VR/Editor/OVRGradleGeneration.cs +++ b/Assets/Oculus/VR/Editor/OVRGradleGeneration.cs @@ -20,24 +20,33 @@ limitations under the License. ************************************************************************************/ //#define BUILDSESSION + +#if USING_XR_MANAGEMENT && USING_XR_SDK_OCULUS +#define USING_XR_SDK +#endif + +using System; using System.Collections; using System.Collections.Generic; using System.IO; +using System.Xml; using System.Diagnostics; using System.Threading; -#if UNITY_ANDROID -using UnityEditor.Android; -#endif +using UnityEditor; using UnityEngine; +using UnityEngine.Rendering; using UnityEditor.Build; #if UNITY_2018_1_OR_NEWER using UnityEditor.Build.Reporting; #endif -using System; +#if UNITY_ANDROID +using UnityEditor.Android; +#endif - -#if UNITY_2018_1_OR_NEWER -public class OVRGradleGeneration : IPreprocessBuildWithReport, IPostprocessBuildWithReport +[InitializeOnLoad] +public class OVRGradleGeneration +#if UNITY_2018_2_OR_NEWER + : IPreprocessBuildWithReport, IPostprocessBuildWithReport #if UNITY_ANDROID , IPostGenerateGradleAndroidProject #endif @@ -49,8 +58,54 @@ public class OVRGradleGeneration : IPreprocessBuildWithReport, IPostprocessBuild static private System.DateTime buildStartTime; static private System.Guid buildGuid; +#if UNITY_ANDROID + private const string prefName = "OVRAutoIncrementVersionCode_Enabled"; + private const string menuItemAutoIncVersion = "Oculus/Tools/Auto Increment Version Code"; + static bool autoIncrementVersion = false; +#endif + + static OVRGradleGeneration() + { + EditorApplication.delayCall += OnDelayCall; + } + + static void OnDelayCall() + { +#if UNITY_ANDROID + autoIncrementVersion = PlayerPrefs.GetInt(prefName, 0) != 0; + Menu.SetChecked(menuItemAutoIncVersion, autoIncrementVersion); +#endif + } + +#if UNITY_ANDROID + [MenuItem(menuItemAutoIncVersion)] + static void ToggleUtilities() + { + autoIncrementVersion = !autoIncrementVersion; + Menu.SetChecked(menuItemAutoIncVersion, autoIncrementVersion); + + int newValue = (autoIncrementVersion) ? 1 : 0; + PlayerPrefs.SetInt(prefName, newValue); + PlayerPrefs.Save(); + + UnityEngine.Debug.Log("Auto Increment Version Code: " + autoIncrementVersion); + } +#endif + public void OnPreprocessBuild(BuildReport report) { +#if UNITY_ANDROID && !(USING_XR_SDK && UNITY_2019_3_OR_NEWER) + // Generate error when Vulkan is selected as the perferred graphics API, which is not currently supported in Unity XR + if (!PlayerSettings.GetUseDefaultGraphicsAPIs(BuildTarget.Android)) + { + GraphicsDeviceType[] apis = PlayerSettings.GetGraphicsAPIs(BuildTarget.Android); + if (apis.Length >= 1 && apis[0] == GraphicsDeviceType.Vulkan) + { + throw new BuildFailedException("The Vulkan Graphics API does not support XR in your configuration. To use Vulkan, you must use Unity 2019.3 or newer, and the XR Plugin Management."); + } + } +#endif + buildStartTime = System.DateTime.Now; buildGuid = System.Guid.NewGuid(); @@ -62,7 +117,9 @@ public class OVRGradleGeneration : IPreprocessBuildWithReport, IPostprocessBuild OVRPlugin.AddCustomMetadata("build_guid", buildGuid.ToString()); OVRPlugin.AddCustomMetadata("target_platform", report.summary.platform.ToString()); +#if !UNITY_2019_3_OR_NEWER OVRPlugin.AddCustomMetadata("scripting_runtime_version", UnityEditor.PlayerSettings.scriptingRuntimeVersion.ToString()); +#endif if (report.summary.platform == UnityEditor.BuildTarget.StandaloneWindows || report.summary.platform == UnityEditor.BuildTarget.StandaloneWindows64) { @@ -79,7 +136,7 @@ public class OVRGradleGeneration : IPreprocessBuildWithReport, IPostprocessBuild public void OnPostGenerateGradleAndroidProject(string path) { UnityEngine.Debug.Log("OVRGradleGeneration triggered."); -#if UNITY_ANDROID + var targetOculusPlatform = new List(); if (OVRDeviceSelector.isTargetDeviceGearVrOrGo) { @@ -92,39 +149,118 @@ public class OVRGradleGeneration : IPreprocessBuildWithReport, IPostprocessBuild OVRPlugin.AddCustomMetadata("target_oculus_platform", String.Join("_", targetOculusPlatform.ToArray())); UnityEngine.Debug.LogFormat(" GearVR or Go = {0} Quest = {1}", OVRDeviceSelector.isTargetDeviceGearVrOrGo, OVRDeviceSelector.isTargetDeviceQuest); - bool isQuestOnly = OVRDeviceSelector.isTargetDeviceQuest && !OVRDeviceSelector.isTargetDeviceGearVrOrGo; +#if UNITY_2019_3_OR_NEWER + string gradleBuildPath = Path.Combine(path, "../launcher/build.gradle"); +#else + string gradleBuildPath = Path.Combine(path, "build.gradle"); +#endif + //Enable v2signing for Quest only + bool v2SigningEnabled = OVRDeviceSelector.isTargetDeviceQuest && !OVRDeviceSelector.isTargetDeviceGearVrOrGo; - if (isQuestOnly) + if (File.Exists(gradleBuildPath)) { - if (File.Exists(Path.Combine(path, "build.gradle"))) + try { - try - { - string gradle = File.ReadAllText(Path.Combine(path, "build.gradle")); + string gradle = File.ReadAllText(gradleBuildPath); + int v2Signingindex = gradle.IndexOf("v2SigningEnabled false"); - int v2Signingindex = gradle.IndexOf("v2SigningEnabled false"); - if (v2Signingindex != -1) + if (v2Signingindex != -1) + { + //v2 Signing flag found, ensure the correct value is set based on platform. + if (v2SigningEnabled) { gradle = gradle.Replace("v2SigningEnabled false", "v2SigningEnabled true"); - System.IO.File.WriteAllText(Path.Combine(path, "build.gradle"), gradle); + System.IO.File.WriteAllText(gradleBuildPath, gradle); } } - catch (System.Exception e) + else { - UnityEngine.Debug.LogWarningFormat("Unable to overwrite build.gradle, error {0}", e.Message); + //v2 Signing flag missing, add it right after the key store password and set the value based on platform. + int keyPassIndex = gradle.IndexOf("keyPassword"); + if (keyPassIndex != -1) + { + int v2Index = gradle.IndexOf("\n", keyPassIndex) + 1; + if(v2Index != -1) + { + gradle = gradle.Insert(v2Index, "v2SigningEnabled " + (v2SigningEnabled ? "true" : "false") + "\n"); + System.IO.File.WriteAllText(gradleBuildPath, gradle); + } + } } } - else + catch (System.Exception e) { - UnityEngine.Debug.LogWarning("Unable to locate build.gradle"); + UnityEngine.Debug.LogWarningFormat("Unable to overwrite build.gradle, error {0}", e.Message); } } -#endif + else + { + UnityEngine.Debug.LogWarning("Unable to locate build.gradle"); + } + + PatchAndroidManifest(path); + } + + public void PatchAndroidManifest(string path) + { + string manifestFolder = Path.Combine(path, "src/main"); + string file = manifestFolder + "/AndroidManifest.xml"; + + bool patchedSecurityConfig = false; + // If Enable NSC Config, copy XML file into gradle project + OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig(); + if (projectConfig != null) + { + if (projectConfig.enableNSCConfig) + { + + string securityConfigFile = GetOculusProjectNetworkSecConfigPath(); + string xmlDirectory = Path.Combine(path, "src/main/res/xml"); + try + { + if (!Directory.Exists(xmlDirectory)) + { + Directory.CreateDirectory(xmlDirectory); + } + File.Copy(securityConfigFile, Path.Combine(xmlDirectory, "network_sec_config.xml"), true); + patchedSecurityConfig = true; + } + catch (Exception e) + { + UnityEngine.Debug.LogError(e.Message); + } + } + } + + OVRManifestPreprocessor.PatchAndroidManifest(file, enableSecurity: patchedSecurityConfig); + } + + private static string GetOculusProjectNetworkSecConfigPath() + { + var so = ScriptableObject.CreateInstance(typeof(OVRPluginUpdaterStub)); + var script = MonoScript.FromScriptableObject(so); + string assetPath = AssetDatabase.GetAssetPath(script); + string editorDir = Directory.GetParent(assetPath).FullName; + string configAssetPath = Path.GetFullPath(Path.Combine(editorDir, "network_sec_config.xml")); + Uri configUri = new Uri(configAssetPath); + Uri projectUri = new Uri(Application.dataPath); + Uri relativeUri = projectUri.MakeRelativeUri(configUri); + + return relativeUri.ToString(); } public void OnPostprocessBuild(BuildReport report) { #if UNITY_ANDROID + if(autoIncrementVersion) + { + if((report.summary.options & BuildOptions.Development) == 0) + { + PlayerSettings.Android.bundleVersionCode++; + UnityEngine.Debug.Log("Incrementing version code to " + PlayerSettings.Android.bundleVersionCode); + } + } + bool isExporting = true; foreach (var step in report.steps) { @@ -158,10 +294,10 @@ public class OVRGradleGeneration : IPreprocessBuildWithReport, IPostprocessBuild if (!report.summary.outputPath.Contains("OVRGradleTempExport")) { OVRPlugin.SendEvent("build_complete", (System.DateTime.Now - buildStartTime).TotalSeconds.ToString(), "ovrbuild"); - } #if BUILDSESSION - UnityEngine.Debug.LogFormat("build_complete: {0}", (System.DateTime.Now - buildStartTime).TotalSeconds.ToString()); + UnityEngine.Debug.LogFormat("build_complete: {0}", (System.DateTime.Now - buildStartTime).TotalSeconds.ToString()); #endif + } #if UNITY_ANDROID if (!isExporting) @@ -229,7 +365,7 @@ public class OVRGradleGeneration : IPreprocessBuildWithReport, IPostprocessBuild DataReceivedEventHandler outputRecieved = new DataReceivedEventHandler( (s, e) => { - if (e.Data.Length != 0 && !e.Data.Contains("\u001b")) + if (e.Data != null && e.Data.Length != 0 && !e.Data.Contains("\u001b")) { if (e.Data.Contains("free_cache")) { @@ -288,5 +424,7 @@ public class OVRGradleGeneration : IPreprocessBuildWithReport, IPostprocessBuild } } #endif -} +#else +{ #endif +} diff --git a/Assets/Oculus/VR/Editor/OVRLint.cs b/Assets/Oculus/VR/Editor/OVRLint.cs new file mode 100644 index 0000000..3e1be3b --- /dev/null +++ b/Assets/Oculus/VR/Editor/OVRLint.cs @@ -0,0 +1,943 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +#if UNITY_EDITOR + +using UnityEngine; +using UnityEditor; +using System.Collections.Generic; +using Assets.OVR.Scripts; + +/// +///Scans the project and warns about the following conditions: +///Audio sources > 16 +///Using MSAA levels other than recommended level +///Excessive pixel lights (>1 on Gear VR; >3 on Rift) +///Directional Lightmapping Modes (on Gear; use Non-Directional) +///Preload audio setting on individual audio clips +///Decompressing audio clips on load +///Disabling occlusion mesh +///Android target API level set to 21 or higher +///Unity skybox use (on by default, but if you can't see the skybox switching to Color is much faster on Gear) +///Lights marked as "baked" but that were not included in the last bake (and are therefore realtime). +///Lack of static batching and dynamic batching settings activated. +///Full screen image effects (Gear) +///Warn about large textures that are marked as uncompressed. +///32-bit depth buffer (use 16) +///Use of projectors (Gear; can be used carefully but slow enough to warrant a warning) +///Maybe in the future once quantified: Graphics jobs and IL2CPP on Gear. +///Real-time global illumination +///No texture compression, or non-ASTC texture compression as a global setting (Gear). +///Using deferred rendering +///Excessive texture resolution after LOD bias (>2k on Gear VR; >4k on Rift) +///Not using trilinear or aniso filtering and not generating mipmaps +///Excessive render scale (>1.2) +///Slow physics settings: Sleep Threshold < 0.005, Default Contact Offset < 0.01, Solver Iteration Count > 6 +///Shadows on when approaching the geometry or draw call limits +///Non-static objects with colliders that are missing rigidbodies on themselves or in the parent chain. +///No initialization of GPU/CPU throttling settings, or init to dangerous values (-1 or > 3) (Gear) +///Using inefficient effects: SSAO, motion blur, global fog, parallax mapping, etc. +///Too many Overlay layers +///Use of Standard shader or Standard Specular shader on Gear. More generally, excessive use of multipass shaders (legacy specular, etc). +///Multiple cameras with clears (on Gear, potential for excessive fill cost) +///Excessive shader passes (>2) +///Material pointers that have been instanced in the editor (esp. if we could determine that the instance has no deltas from the original) +///Excessive draw calls (>150 on Gear VR; >2000 on Rift) +///Excessive tris or verts (>100k on Gear VR; >1M on Rift) +///Large textures, lots of prefabs in startup scene (for bootstrap optimization) +///GPU skinning: testing Android-only, as most Rift devs are GPU-bound. +/// +[InitializeOnLoadAttribute] +public class OVRLint : EditorWindow +{ + //TODO: The following require reflection or static analysis. + ///Use of ONSP reflections (Gear) + ///Use of LoadLevelAsync / LoadLevelAdditiveAsync (on Gear, this kills frame rate so dramatically it's probably better to just go to black and load synchronously) + ///Use of Linq in non-editor assemblies (common cause of GCs). Minor: use of foreach. + ///Use of Unity WWW (exceptionally high overhead for large file downloads, but acceptable for tiny gets). + ///Declared but empty Awake/Start/Update/OnCollisionEnter/OnCollisionExit/OnCollisionStay. Also OnCollision* star methods that declare the Collision argument but do not reference it (omitting it short-circuits the collision contact calculation). + + private static List mRecords = new List(); + private static List mRuntimeEditModeRequiredRecords = new List(); +#if !UNITY_2017_2_OR_NEWER + private static bool mWasPlaying = false; +#endif + private Vector2 mScrollPosition; + + [MenuItem("Oculus/Tools/OVR Performance Lint Tool")] + static void Init() + { + // Get existing open window or if none, make a new one: + EditorWindow.GetWindow(typeof(OVRLint)); + OVRPlugin.SendEvent("perf_lint", "activated"); + OVRLint.RunCheck(); +#if !UNITY_2017_2_OR_NEWER + mWasPlaying = EditorApplication.isPlaying; +#endif + } + + OVRLint() + { +#if UNITY_2017_2_OR_NEWER + EditorApplication.playModeStateChanged += HandlePlayModeState; +#else + EditorApplication.playmodeStateChanged += () => + { + // When Unity starts playing, it would also trigger play mode changed event with isPlaying == false + // Fixes should only be applied when it was transitioned from playing mode + if (!EditorApplication.isPlaying && mWasPlaying) + { + ApplyEditModeRequiredFix(); + mWasPlaying = false; + } + else + { + mWasPlaying = true; + } + }; +#endif + } + +#if UNITY_2017_2_OR_NEWER + private static void HandlePlayModeState(PlayModeStateChange state) + { + if (state == PlayModeStateChange.EnteredEditMode) + { + ApplyEditModeRequiredFix(); + } + } +#endif + + private static void ApplyEditModeRequiredFix() + { + // Apply runtime fixes that require edit mode when applying fix + foreach (FixRecord record in mRuntimeEditModeRequiredRecords) + { + record.fixMethod(null, false, 0); + OVRPlugin.SendEvent("perf_lint_apply_fix", record.category); + record.complete = true; + } + mRuntimeEditModeRequiredRecords.Clear(); + } + + void OnGUI() + { + GUILayout.Label("OVR Performance Lint Tool", EditorStyles.boldLabel); + if (GUILayout.Button("Refresh", EditorStyles.toolbarButton, GUILayout.ExpandWidth(false))) + { + RunCheck(); + } + + string lastCategory = ""; + + mScrollPosition = EditorGUILayout.BeginScrollView(mScrollPosition); + + for (int x = 0; x < mRecords.Count; x++) + { + FixRecord record = mRecords[x]; + + if (!record.category.Equals(lastCategory)) // new category + { + lastCategory = record.category; + EditorGUILayout.Separator(); + EditorGUILayout.BeginHorizontal(); + GUILayout.Label(lastCategory, EditorStyles.label, GUILayout.Width(200)); + bool moreThanOne = (x + 1 < mRecords.Count && mRecords[x + 1].category.Equals(lastCategory)); + if (record.buttonNames != null && record.buttonNames.Length > 0) + { + if (moreThanOne) + { + GUILayout.Label("Apply to all:", EditorStyles.label, GUILayout.Width(75)); + for (int y = 0; y < record.buttonNames.Length; y++) + { + if (GUILayout.Button(record.buttonNames[y], EditorStyles.toolbarButton, GUILayout.Width(200))) + { + List recordsToProcess = new List(); + + for (int z = x; z < mRecords.Count; z++) + { + FixRecord thisRecord = mRecords[z]; + bool isLast = false; + if (z + 1 >= mRecords.Count || !mRecords[z + 1].category.Equals(lastCategory)) + { + isLast = true; + } + + if (!thisRecord.complete) + { + recordsToProcess.Add(thisRecord); + } + + if (isLast) + { + break; + } + } + + UnityEngine.Object[] undoObjects = new UnityEngine.Object[recordsToProcess.Count]; + for (int z = 0; z < recordsToProcess.Count; z++) + { + undoObjects[z] = recordsToProcess[z].targetObject; + } + Undo.RecordObjects(undoObjects, record.category + " (Multiple)"); + for (int z = 0; z < recordsToProcess.Count; z++) + { + FixRecord thisRecord = recordsToProcess[z]; + thisRecord.fixMethod(thisRecord.targetObject, (z + 1 == recordsToProcess.Count), y); + OVRPlugin.SendEvent("perf_lint_apply_fix", thisRecord.category); + thisRecord.complete = true; + } + } + } + } + } + EditorGUILayout.EndHorizontal(); + if (moreThanOne || record.targetObject) + { + GUILayout.Label(record.message); + } + } + + EditorGUILayout.BeginHorizontal(); + GUI.enabled = !record.complete; + if (record.targetObject) + { + EditorGUILayout.ObjectField(record.targetObject, record.targetObject.GetType(), true); + } + else + { + GUILayout.Label(record.message); + } + if (record.buttonNames != null) + { + for (int y = 0; y < record.buttonNames.Length; y++) + { + if (GUILayout.Button(record.buttonNames[y], EditorStyles.toolbarButton, GUILayout.Width(200))) + { + if (record.targetObject != null) + { + Undo.RecordObject(record.targetObject, record.category); + } + + if (record.editModeRequired) + { + // Add to the fix record list that requires edit mode + mRuntimeEditModeRequiredRecords.Add(record); + } + else + { + // Apply the fix directly + record.fixMethod(record.targetObject, true, y); + OVRPlugin.SendEvent("perf_lint_apply_fix", record.category); + record.complete = true; + } + + if (mRuntimeEditModeRequiredRecords.Count != 0) + { + // Stop the scene to apply edit mode required records + EditorApplication.ExecuteMenuItem("Edit/Play"); + } + } + } + + } + GUI.enabled = true; + EditorGUILayout.EndHorizontal(); + } + + EditorGUILayout.EndScrollView(); + } + + + public static int RunCheck() + { + mRecords.Clear(); + mRuntimeEditModeRequiredRecords.Clear(); + + CheckStaticCommonIssues(); +#if UNITY_ANDROID + CheckStaticAndroidIssues(); +#endif + + if (EditorApplication.isPlaying) + { + CheckRuntimeCommonIssues(); +#if UNITY_ANDROID + CheckRuntimeAndroidIssues(); +#endif + } + + mRecords.Sort(delegate (FixRecord record1, FixRecord record2) + { + return record1.category.CompareTo(record2.category); + }); + return mRecords.Count; + } + + static void AddFix(string category, string message, FixMethodDelegate method, UnityEngine.Object target, bool editModeRequired, params string[] buttons) + { + OVRPlugin.SendEvent("perf_lint_add_fix", category); + mRecords.Add(new FixRecord(category, message, method, target, editModeRequired, buttons)); + } + + static void CheckStaticCommonIssues() + { + if (OVRManager.IsUnityAlphaOrBetaVersion()) + { + AddFix("General", OVRManager.UnityAlphaOrBetaVersionWarningMessage, null, null, false); + } + + if (QualitySettings.anisotropicFiltering != AnisotropicFiltering.Enable && QualitySettings.anisotropicFiltering != AnisotropicFiltering.ForceEnable) + { + AddFix("Optimize Aniso", "Anisotropic filtering is recommended for optimal image sharpness and GPU performance.", delegate (UnityEngine.Object obj, bool last, int selected) + { + // Ideally this would be multi-option: offer Enable or ForceEnable. + QualitySettings.anisotropicFiltering = AnisotropicFiltering.Enable; + }, null, false, "Fix"); + } + +#if UNITY_ANDROID + int recommendedPixelLightCount = 1; +#else + int recommendedPixelLightCount = 3; +#endif + + if (QualitySettings.pixelLightCount > recommendedPixelLightCount) + { + AddFix("Optimize Pixel Light Count", "For GPU performance set no more than " + recommendedPixelLightCount + " pixel lights in Quality Settings (currently " + QualitySettings.pixelLightCount + ").", delegate (UnityEngine.Object obj, bool last, int selected) + { + QualitySettings.pixelLightCount = recommendedPixelLightCount; + }, null, false, "Fix"); + } + +#if false + // Should we recommend this? Seems to be mutually exclusive w/ dynamic batching. + if (!PlayerSettings.graphicsJobs) + { + AddFix ("Optimize Graphics Jobs", "For CPU performance, please use graphics jobs.", delegate(UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.graphicsJobs = true; + }, null, false, "Fix"); + } +#endif + +#if UNITY_2017_2_OR_NEWER + if ((!PlayerSettings.MTRendering || !PlayerSettings.GetMobileMTRendering(BuildTargetGroup.Android))) +#else + if ((!PlayerSettings.MTRendering || !PlayerSettings.mobileMTRendering)) +#endif + { + AddFix("Optimize MT Rendering", "For CPU performance, please enable multithreaded rendering.", delegate (UnityEngine.Object obj, bool last, int selected) + { +#if UNITY_2017_2_OR_NEWER + PlayerSettings.SetMobileMTRendering(BuildTargetGroup.Standalone, true); + PlayerSettings.SetMobileMTRendering(BuildTargetGroup.Android, true); +#else + PlayerSettings.MTRendering = PlayerSettings.mobileMTRendering = true; +#endif + }, null, false, "Fix"); + } + +#if UNITY_ANDROID + if (!PlayerSettings.use32BitDisplayBuffer) + { + AddFix("Optimize Display Buffer Format", "We recommend to enable use32BitDisplayBuffer.", delegate (UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.use32BitDisplayBuffer = true; + }, null, false, "Fix"); + } +#endif + +#if UNITY_2017_3_OR_NEWER && !UNITY_ANDROID + if (!PlayerSettings.VROculus.dashSupport) + { + AddFix("Enable Dash Integration", "We recommend to enable Dash Integration for better user experience.", delegate (UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.VROculus.dashSupport = true; + }, null, false, "Fix"); + } + + if (!PlayerSettings.VROculus.sharedDepthBuffer) + { + AddFix("Enable Depth Buffer Sharing", "We recommend to enable Depth Buffer Sharing for better user experience on Oculus Dash.", delegate (UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.VROculus.sharedDepthBuffer = true; + }, null, false, "Fix"); + } +#endif + + BuildTargetGroup target = EditorUserBuildSettings.selectedBuildTargetGroup; + var tier = UnityEngine.Rendering.GraphicsTier.Tier1; + var tierSettings = UnityEditor.Rendering.EditorGraphicsSettings.GetTierSettings(target, tier); + + if ((tierSettings.renderingPath == RenderingPath.DeferredShading || + tierSettings.renderingPath == RenderingPath.DeferredLighting)) + { + AddFix("Optimize Rendering Path", "For CPU performance, please do not use deferred shading.", delegate (UnityEngine.Object obj, bool last, int selected) + { + tierSettings.renderingPath = RenderingPath.Forward; + UnityEditor.Rendering.EditorGraphicsSettings.SetTierSettings(target, tier, tierSettings); + }, null, false, "Use Forward"); + } + + if (PlayerSettings.stereoRenderingPath == StereoRenderingPath.MultiPass) + { + AddFix("Optimize Stereo Rendering", "For CPU performance, please enable single-pass or instanced stereo rendering.", delegate (UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.stereoRenderingPath = StereoRenderingPath.Instancing; + }, null, false, "Fix"); + } + + if (LightmapSettings.lightmaps.Length > 0 && LightmapSettings.lightmapsMode != LightmapsMode.NonDirectional) + { + AddFix("Optimize Lightmap Directionality", "Switching from directional lightmaps to non-directional lightmaps can save a small amount of GPU time.", delegate (UnityEngine.Object obj, bool last, int selected) + { + LightmapSettings.lightmapsMode = LightmapsMode.NonDirectional; + }, null, false, "Switch to non-directional lightmaps"); + } + + if (Lightmapping.realtimeGI) + { + AddFix("Disable Realtime GI", "Disabling real-time global illumination can improve GPU performance.", delegate (UnityEngine.Object obj, bool last, int selected) + { + Lightmapping.realtimeGI = false; + }, null, false, "Set Lightmapping.realtimeGI = false."); + } + + var lights = GameObject.FindObjectsOfType(); + for (int i = 0; i < lights.Length; ++i) + { +#if UNITY_2017_3_OR_NEWER + if (lights [i].type != LightType.Directional && !lights [i].bakingOutput.isBaked && IsLightBaked(lights[i])) +#else + if (lights[i].type != LightType.Directional && !lights[i].isBaked && IsLightBaked(lights[i])) +#endif + { + AddFix("Unbaked Lights", "The following lights in the scene are marked as Baked, but they don't have up to date lightmap data. Generate the lightmap data, or set it to auto-generate, in Window->Lighting->Settings.", null, lights[i], false, null); + } + + if (lights[i].shadows != LightShadows.None && !IsLightBaked(lights[i])) + { + AddFix("Optimize Shadows", "For CPU performance, consider disabling shadows on realtime lights.", delegate (UnityEngine.Object obj, bool last, int selected) + { + Light thisLight = (Light)obj; + thisLight.shadows = LightShadows.None; + }, lights[i], false, "Set \"Shadow Type\" to \"No Shadows\""); + } + } + + var sources = GameObject.FindObjectsOfType(); + if (sources.Length > 16) + { + List playingAudioSources = new List(); + foreach (var audioSource in sources) + { + if (audioSource.isPlaying) + { + playingAudioSources.Add(audioSource); + } + } + + if (playingAudioSources.Count > 16) + { + // Sort playing audio sources by priority + playingAudioSources.Sort(delegate (AudioSource x, AudioSource y) + { + return x.priority.CompareTo(y.priority); + }); + for (int i = 16; i < playingAudioSources.Count; ++i) + { + AddFix("Optimize Audio Source Count", "For CPU performance, please disable all but the top 16 AudioSources.", delegate (UnityEngine.Object obj, bool last, int selected) + { + AudioSource audioSource = (AudioSource)obj; + audioSource.enabled = false; + }, playingAudioSources[i], false, "Disable"); + } + } + } + + var clips = GameObject.FindObjectsOfType(); + for (int i = 0; i < clips.Length; ++i) + { + if (clips[i].loadType == AudioClipLoadType.DecompressOnLoad) + { + AddFix("Audio Loading", "For fast loading, please don't use decompress on load for audio clips", delegate (UnityEngine.Object obj, bool last, int selected) + { + AudioClip thisClip = (AudioClip)obj; + if (selected == 0) + { + SetAudioLoadType(thisClip, AudioClipLoadType.CompressedInMemory, last); + } + else + { + SetAudioLoadType(thisClip, AudioClipLoadType.Streaming, last); + } + + }, clips[i], false, "Change to Compressed in Memory", "Change to Streaming"); + } + + if (clips[i].preloadAudioData) + { + AddFix("Audio Preload", "For fast loading, please don't preload data for audio clips.", delegate (UnityEngine.Object obj, bool last, int selected) + { + SetAudioPreload(clips[i], false, last); + }, clips[i], false, "Fix"); + } + } + + if (Physics.defaultContactOffset < 0.01f) + { + AddFix("Optimize Contact Offset", "For CPU performance, please don't use default contact offset below 0.01.", delegate (UnityEngine.Object obj, bool last, int selected) + { + Physics.defaultContactOffset = 0.01f; + }, null, false, "Fix"); + } + + if (Physics.sleepThreshold < 0.005f) + { + AddFix("Optimize Sleep Threshold", "For CPU performance, please don't use sleep threshold below 0.005.", delegate (UnityEngine.Object obj, bool last, int selected) + { + Physics.sleepThreshold = 0.005f; + }, null, false, "Fix"); + } + + if (Physics.defaultSolverIterations > 8) + { + AddFix("Optimize Solver Iterations", "For CPU performance, please don't use excessive solver iteration counts.", delegate (UnityEngine.Object obj, bool last, int selected) + { + Physics.defaultSolverIterations = 8; + }, null, false, "Fix"); + } + + var materials = Resources.FindObjectsOfTypeAll(); + for (int i = 0; i < materials.Length; ++i) + { + if (materials[i].shader.name.Contains("Parallax") || materials[i].IsKeywordEnabled("_PARALLAXMAP")) + { + AddFix("Optimize Shading", "For GPU performance, please don't use parallax-mapped materials.", delegate (UnityEngine.Object obj, bool last, int selected) + { + Material thisMaterial = (Material)obj; + if (thisMaterial.IsKeywordEnabled("_PARALLAXMAP")) + { + thisMaterial.DisableKeyword("_PARALLAXMAP"); + } + + if (thisMaterial.shader.name.Contains("Parallax")) + { + var newName = thisMaterial.shader.name.Replace("-ParallaxSpec", "-BumpSpec"); + newName = newName.Replace("-Parallax", "-Bump"); + var newShader = Shader.Find(newName); + if (newShader) + { + thisMaterial.shader = newShader; + } + else + { + Debug.LogWarning("Unable to find a replacement for shader " + materials[i].shader.name); + } + } + }, materials[i], false, "Fix"); + } + } + + var renderers = GameObject.FindObjectsOfType(); + for (int i = 0; i < renderers.Length; ++i) + { + if (renderers[i].sharedMaterial == null) + { + AddFix("Instanced Materials", "Please avoid instanced materials on renderers.", null, renderers[i], false); + } + } + + var overlays = GameObject.FindObjectsOfType(); + if (overlays.Length > 4) + { + AddFix("Optimize VR Layer Count", "For GPU performance, please use 4 or fewer VR layers.", delegate (UnityEngine.Object obj, bool last, int selected) + { + for (int i = 4; i < OVROverlay.instances.Length; ++i) + { + OVROverlay.instances[i].enabled = false; + } + }, null, false, "Fix"); + } + + var splashScreen = PlayerSettings.virtualRealitySplashScreen; + if (splashScreen != null) + { + if (splashScreen.filterMode != FilterMode.Trilinear) + { + AddFix("Optimize VR Splash Filtering", "For visual quality, please use trilinear filtering on your VR splash screen.", delegate (UnityEngine.Object obj, bool last, int EditorSelectedRenderState) + { + var assetPath = AssetDatabase.GetAssetPath(splashScreen); + var importer = (TextureImporter)TextureImporter.GetAtPath(assetPath); + importer.filterMode = FilterMode.Trilinear; + AssetDatabase.ImportAsset(assetPath, ImportAssetOptions.ForceUpdate); + }, null, false, "Fix"); + } + + if (splashScreen.mipmapCount <= 1) + { + AddFix("Generate VR Splash Mipmaps", "For visual quality, please use mipmaps with your VR splash screen.", delegate (UnityEngine.Object obj, bool last, int EditorSelectedRenderState) + { + var assetPath = AssetDatabase.GetAssetPath(splashScreen); + var importer = (TextureImporter)TextureImporter.GetAtPath(assetPath); + importer.mipmapEnabled = true; + AssetDatabase.ImportAsset(assetPath, ImportAssetOptions.ForceUpdate); + }, null, false, "Fix"); + } + } + } + + static void CheckRuntimeCommonIssues() + { + if (!OVRPlugin.occlusionMesh) + { + AddFix("Occlusion Mesh", "Enabling the occlusion mesh saves substantial GPU resources, generally with no visual impact. Enable unless you have an exceptional use case.", delegate (UnityEngine.Object obj, bool last, int selected) + { + OVRPlugin.occlusionMesh = true; + }, null, false, "Set OVRPlugin.occlusionMesh = true"); + } + + if (OVRManager.instance != null && !OVRManager.instance.useRecommendedMSAALevel) + { + AddFix("Optimize MSAA", "OVRManager can select the optimal antialiasing for the installed hardware at runtime. Recommend enabling this.", delegate (UnityEngine.Object obj, bool last, int selected) + { + var ovrManagers = GameObject.FindObjectsOfType(); + foreach (var ovrManager in ovrManagers) + { + ovrManager.useRecommendedMSAALevel = true; + } + }, null, true, "Stop Play and Fix"); + } + +#if UNITY_2017_2_OR_NEWER + if (UnityEngine.XR.XRSettings.eyeTextureResolutionScale > 1.5) +#else + if (UnityEngine.VR.VRSettings.renderScale > 1.5) +#endif + { + AddFix("Optimize Render Scale", "Render scale above 1.5 is extremely expensive on the GPU, with little if any positive visual benefit.", delegate (UnityEngine.Object obj, bool last, int selected) + { +#if UNITY_2017_2_OR_NEWER + UnityEngine.XR.XRSettings.eyeTextureResolutionScale = 1.5f; +#else + UnityEngine.VR.VRSettings.renderScale = 1.5f; +#endif + }, null, false, "Fix"); + } + } + +#if UNITY_ANDROID + static void CheckStaticAndroidIssues() + { + if (OVRDeviceSelector.isTargetDeviceQuest && PlayerSettings.Android.targetArchitectures != AndroidArchitecture.ARM64) + { + // Quest store is only accepting 64-bit apps as of November 25th 2019 + AddFix("Set Target Architecture to ARM64", "32-bit Quest apps are no longer being accepted on the Oculus Store.", + delegate (UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64; + }, null, false, "Fix"); + } + + // Check that the minSDKVersion meets requirement, 21 for Gear and Go, 23 for Quest + AndroidSdkVersions recommendedAndroidMinSdkVersion = AndroidSdkVersions.AndroidApiLevel21; + if (OVRDeviceSelector.isTargetDeviceQuest) + { + recommendedAndroidMinSdkVersion = AndroidSdkVersions.AndroidApiLevel23; + } + if ((int)PlayerSettings.Android.minSdkVersion < (int)recommendedAndroidMinSdkVersion) + { + AddFix("Set Min Android API Level", "Please require at least API level " + (int)recommendedAndroidMinSdkVersion, delegate (UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.Android.minSdkVersion = recommendedAndroidMinSdkVersion; + }, null, false, "Fix"); + } + + // Check that compileSDKVersion meets minimal version 26 as required for Quest's headtracking feature + // Unity Sets compileSDKVersion in Gradle as the value used in targetSdkVersion + AndroidSdkVersions requiredAndroidTargetSdkVersion = AndroidSdkVersions.AndroidApiLevel26; + if (OVRDeviceSelector.isTargetDeviceQuest && + (int)PlayerSettings.Android.targetSdkVersion < (int)requiredAndroidTargetSdkVersion) + { + AddFix("Set Android Target SDK Level", "Oculus Quest apps require at least target API level " + + (int)requiredAndroidTargetSdkVersion, delegate (UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.Android.targetSdkVersion = requiredAndroidTargetSdkVersion; + }, null, false, "Fix"); + } + + if (!PlayerSettings.gpuSkinning) + { + AddFix("Optimize GPU Skinning", "If you are CPU-bound, consider using GPU skinning.", + delegate (UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.gpuSkinning = true; + }, null, false, "Fix"); + } + + + if (RenderSettings.skybox) + { + AddFix("Optimize Clearing", "For GPU performance, please don't use Unity's built-in Skybox.", delegate (UnityEngine.Object obj, bool last, int selected) + { + RenderSettings.skybox = null; + }, null, false, "Clear Skybox"); + } + + var materials = Resources.FindObjectsOfTypeAll(); + for (int i = 0; i < materials.Length; ++i) + { + if (materials[i].IsKeywordEnabled("_SPECGLOSSMAP") || materials[i].IsKeywordEnabled("_METALLICGLOSSMAP")) + { + AddFix("Optimize Specular Material", "For GPU performance, please don't use specular shader on materials.", delegate (UnityEngine.Object obj, bool last, int selected) + { + Material thisMaterial = (Material)obj; + thisMaterial.DisableKeyword("_SPECGLOSSMAP"); + thisMaterial.DisableKeyword("_METALLICGLOSSMAP"); + }, materials[i], false, "Fix"); + } + + if (materials[i].passCount > 2) + { + AddFix("Material Passes", "Please use 2 or fewer passes in materials.", null, materials[i], false); + } + } + + ScriptingImplementation backend = PlayerSettings.GetScriptingBackend(UnityEditor.BuildTargetGroup.Android); + if (backend != UnityEditor.ScriptingImplementation.IL2CPP) + { + AddFix("Optimize Scripting Backend", "For CPU performance, please use IL2CPP.", delegate (UnityEngine.Object obj, bool last, int selected) + { + PlayerSettings.SetScriptingBackend(UnityEditor.BuildTargetGroup.Android, UnityEditor.ScriptingImplementation.IL2CPP); + }, null, false, "Fix"); + } + + var monoBehaviours = GameObject.FindObjectsOfType(); + System.Type effectBaseType = System.Type.GetType("UnityStandardAssets.ImageEffects.PostEffectsBase"); + if (effectBaseType != null) + { + for (int i = 0; i < monoBehaviours.Length; ++i) + { + if (monoBehaviours[i].GetType().IsSubclassOf(effectBaseType)) + { + AddFix("Image Effects", "Please don't use image effects.", null, monoBehaviours[i], false); + } + } + } + + var textures = Resources.FindObjectsOfTypeAll(); + + int maxTextureSize = 1024 * (1 << QualitySettings.masterTextureLimit); + maxTextureSize = maxTextureSize * maxTextureSize; + + for (int i = 0; i < textures.Length; ++i) + { + if (textures[i].filterMode == FilterMode.Trilinear && textures[i].mipmapCount == 1) + { + AddFix("Optimize Texture Filtering", "For GPU performance, please generate mipmaps or disable trilinear filtering for textures.", delegate (UnityEngine.Object obj, bool last, int selected) + { + Texture2D thisTexture = (Texture2D)obj; + if (selected == 0) + { + thisTexture.filterMode = FilterMode.Bilinear; + } + else + { + SetTextureUseMips(thisTexture, true, last); + } + }, textures[i], false, "Switch to Bilinear", "Generate Mipmaps"); + } + } + + var projectors = GameObject.FindObjectsOfType(); + if (projectors.Length > 0) + { + AddFix("Optimize Projectors", "For GPU performance, please don't use projectors.", delegate (UnityEngine.Object obj, bool last, int selected) + { + Projector[] thisProjectors = GameObject.FindObjectsOfType(); + for (int i = 0; i < thisProjectors.Length; ++i) + { + thisProjectors[i].enabled = false; + } + }, null, false, "Disable Projectors"); + } + + if (EditorUserBuildSettings.androidBuildSubtarget != MobileTextureSubtarget.ASTC) + { + AddFix("Optimize Texture Compression", "For GPU performance, please use ASTC.", delegate (UnityEngine.Object obj, bool last, int selected) + { + EditorUserBuildSettings.androidBuildSubtarget = MobileTextureSubtarget.ASTC; + }, null, false, "Fix"); + } + + var cameras = GameObject.FindObjectsOfType(); + int clearCount = 0; + for (int i = 0; i < cameras.Length; ++i) + { + if (cameras[i].clearFlags != CameraClearFlags.Nothing && cameras[i].clearFlags != CameraClearFlags.Depth) + ++clearCount; + } + + if (clearCount > 2) + { + AddFix("Camera Clears", "Please use 2 or fewer clears.", null, null, false); + } + + for (int i = 0; i < cameras.Length; ++i) + { + if (cameras[i].forceIntoRenderTexture) + { + AddFix("Optimize Mobile Rendering", "For GPU performance, please don't enable forceIntoRenderTexture on your camera, this might be a flag pollution created by post process stack you used before, \nif your post process had already been turned off, we strongly encourage you to disable forceIntoRenderTexture. If you still want to use post process for some reasons, \nyou can leave this one on, but be warned, enabling this flag will introduce huge GPU performance cost. To view your flag status, please turn on you inspector's debug mode", + delegate (UnityEngine.Object obj, bool last, int selected) + { + Camera thisCamera = (Camera)obj; + thisCamera.forceIntoRenderTexture = false; + }, cameras[i], false, "Disable forceIntoRenderTexture"); + } + } + } + + static void CheckRuntimeAndroidIssues() + { + if (UnityStats.usedTextureMemorySize + UnityStats.vboTotalBytes > 1000000) + { + AddFix("Graphics Memory", "Please use less than 1GB of vertex and texture memory.", null, null, false); + } + + if (OVRManager.cpuLevel < 0 || OVRManager.cpuLevel > 3) + { + AddFix("Optimize CPU level", "For battery life, please use a safe CPU level.", delegate (UnityEngine.Object obj, bool last, int selected) + { + OVRManager.cpuLevel = 2; + }, null, false, "Set to CPU2"); + } + + if (OVRManager.gpuLevel < 0 || OVRManager.gpuLevel > 3) + { + AddFix("Optimize GPU level", "For battery life, please use a safe GPU level.", delegate (UnityEngine.Object obj, bool last, int selected) + { + OVRManager.gpuLevel = 2; + }, null, false, "Set to GPU2"); + } + + if (UnityStats.triangles > 100000 || UnityStats.vertices > 100000) + { + AddFix("Triangles and Verts", "Please use less than 100000 triangles or vertices.", null, null, false); + } + + // Warn for 50 if in non-VR mode? + if (UnityStats.drawCalls > 100) + { + AddFix("Draw Calls", "Please use less than 100 draw calls.", null, null, false); + } + } + +#endif // UNITY_ANDROID + + + enum LightmapType { Realtime = 4, Baked = 2, Mixed = 1 }; + + static bool IsLightBaked(Light light) + { + return light.lightmapBakeType == LightmapBakeType.Baked; + } + + static void SetAudioPreload(AudioClip clip, bool preload, bool refreshImmediately) + { + if (clip != null) + { + string assetPath = AssetDatabase.GetAssetPath(clip); + AudioImporter importer = AssetImporter.GetAtPath(assetPath) as AudioImporter; + if (importer != null) + { + if (preload != importer.preloadAudioData) + { + importer.preloadAudioData = preload; + + AssetDatabase.ImportAsset(assetPath); + if (refreshImmediately) + { + AssetDatabase.Refresh(); + } + } + } + } + } + + static void SetAudioLoadType(AudioClip clip, AudioClipLoadType loadType, bool refreshImmediately) + { + if (clip != null) + { + string assetPath = AssetDatabase.GetAssetPath(clip); + AudioImporter importer = AssetImporter.GetAtPath(assetPath) as AudioImporter; + if (importer != null) + { + if (loadType != importer.defaultSampleSettings.loadType) + { + AudioImporterSampleSettings settings = importer.defaultSampleSettings; + settings.loadType = loadType; + importer.defaultSampleSettings = settings; + + AssetDatabase.ImportAsset(assetPath); + if (refreshImmediately) + { + AssetDatabase.Refresh(); + } + } + } + } + } + + public static void SetTextureUseMips(Texture texture, bool useMips, bool refreshImmediately) + { + if (texture != null) + { + string assetPath = AssetDatabase.GetAssetPath(texture); + TextureImporter tImporter = AssetImporter.GetAtPath(assetPath) as TextureImporter; + if (tImporter != null && tImporter.mipmapEnabled != useMips) + { + tImporter.mipmapEnabled = useMips; + + AssetDatabase.ImportAsset(assetPath); + if (refreshImmediately) + { + AssetDatabase.Refresh(); + } + } + } + } + + static T FindComponentInParents(GameObject obj) where T : Component + { + T component = null; + if (obj != null) + { + Transform parent = obj.transform.parent; + if (parent != null) + { + do + { + component = parent.GetComponent(typeof(T)) as T; + parent = parent.parent; + } while (parent != null && component == null); + } + } + return component; + } +} + +#endif diff --git a/Assets/Oculus/VR/Editor/OVRLint.cs.meta b/Assets/Oculus/VR/Editor/OVRLint.cs.meta new file mode 100644 index 0000000..9b3f4a7 --- /dev/null +++ b/Assets/Oculus/VR/Editor/OVRLint.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7f6763ce4cfe57644a593d773ec6e3cb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Editor/OVRManifestPreprocessor.cs b/Assets/Oculus/VR/Editor/OVRManifestPreprocessor.cs index 06df42c..a937c9f 100644 --- a/Assets/Oculus/VR/Editor/OVRManifestPreprocessor.cs +++ b/Assets/Oculus/VR/Editor/OVRManifestPreprocessor.cs @@ -22,63 +22,267 @@ limitations under the License. using UnityEngine; using UnityEditor; using System.IO; +using System.Xml; public class OVRManifestPreprocessor { - [MenuItem("Oculus/Tools/Create store-compatible AndroidManifest.xml", false, 100000)] - public static void GenerateManifestForSubmission() - { - var so = ScriptableObject.CreateInstance(typeof(OVRPluginUpdaterStub)); - var script = MonoScript.FromScriptableObject(so); - string assetPath = AssetDatabase.GetAssetPath(script); - string editorDir = Directory.GetParent(assetPath).FullName; - string srcFile = editorDir + "/AndroidManifest.OVRSubmission.xml"; + [MenuItem("Oculus/Tools/Create store-compatible AndroidManifest.xml", false, 100000)] + public static void GenerateManifestForSubmission() + { + var so = ScriptableObject.CreateInstance(typeof(OVRPluginUpdaterStub)); + var script = MonoScript.FromScriptableObject(so); + string assetPath = AssetDatabase.GetAssetPath(script); + string editorDir = Directory.GetParent(assetPath).FullName; + string srcFile = editorDir + "/AndroidManifest.OVRSubmission.xml"; - if (!File.Exists(srcFile)) - { - Debug.LogError("Cannot find Android manifest template for submission." + - " Please delete the OVR folder and reimport the Oculus Utilities."); - return; - } + if (!File.Exists(srcFile)) + { + Debug.LogError("Cannot find Android manifest template for submission." + + " Please delete the OVR folder and reimport the Oculus Utilities."); + return; + } - string manifestFolder = Application.dataPath + "/Plugins/Android"; + string manifestFolder = Application.dataPath + "/Plugins/Android"; - if (!Directory.Exists(manifestFolder)) - Directory.CreateDirectory(manifestFolder); + if (!Directory.Exists(manifestFolder)) + Directory.CreateDirectory(manifestFolder); - string dstFile = manifestFolder + "/AndroidManifest.xml"; + string dstFile = manifestFolder + "/AndroidManifest.xml"; - if (File.Exists(dstFile)) - { - Debug.LogWarning("Cannot create Oculus store-compatible manifest due to conflicting file: \"" - + dstFile + "\". Please remove it and try again."); - return; - } + if (File.Exists(dstFile)) + { + if (!EditorUtility.DisplayDialog("AndroidManifest.xml Already Exists!", "Would you like to replace the existing manifest with a new one? All modifications will be lost.", "Replace", "Cancel")) + { + return; + } + } - string manifestText = File.ReadAllText(srcFile); - int dofTextIndex = manifestText.IndexOf(""); - if (dofTextIndex != -1) - { - if (OVRDeviceSelector.isTargetDeviceQuest) - { - string headTrackingFeatureText = string.Format("", - OVRDeviceSelector.isTargetDeviceGearVrOrGo ? "false" : "true"); - manifestText = manifestText.Insert(dofTextIndex, headTrackingFeatureText); - } - } - else - { - Debug.LogWarning("Manifest error: unable to locate headset DoF mode"); - } + PatchAndroidManifest(srcFile, dstFile, false); - System.IO.File.WriteAllText(dstFile, manifestText); - AssetDatabase.Refresh(); - } + AssetDatabase.Refresh(); + } - [MenuItem("Oculus/Tools/Remove AndroidManifest.xml")] - public static void RemoveAndroidManifest() - { - AssetDatabase.DeleteAsset("Assets/Plugins/Android/AndroidManifest.xml"); - AssetDatabase.Refresh(); - } + [MenuItem("Oculus/Tools/Update AndroidManifest.xml")] + public static void UpdateAndroidManifest() + { + string manifestFile = "Assets/Plugins/Android/AndroidManifest.xml"; + + if (!File.Exists(manifestFile)) + { + Debug.LogError("Unable to update manifest because it does not exist! Run \"Create store-compatible AndroidManifest.xml\" first"); + return; + } + + if (!EditorUtility.DisplayDialog("Update AndroidManifest.xml", "This will overwrite all Oculus specific AndroidManifest Settings. Continue?", "Overwrite", "Cancel")) + { + return; + } + + PatchAndroidManifest(manifestFile, skipExistingAttributes: false); + AssetDatabase.Refresh(); + } + + [MenuItem("Oculus/Tools/Remove AndroidManifest.xml")] + public static void RemoveAndroidManifest() + { + AssetDatabase.DeleteAsset("Assets/Plugins/Android/AndroidManifest.xml"); + AssetDatabase.Refresh(); + } + + private static void AddOrRemoveTag(XmlDocument doc, string @namespace, string path, string elementName, string name, bool required, bool modifyIfFound, params string[] attrs) // name, value pairs + { + var nodes = doc.SelectNodes(path + "/" + elementName); + XmlElement element = null; + foreach (XmlElement e in nodes) + { + if (name == null || name == e.GetAttribute("name", @namespace)) + { + element = e; + break; + } + } + + if (required) + { + if (element == null) + { + var parent = doc.SelectSingleNode(path); + element = doc.CreateElement(elementName); + element.SetAttribute("name", @namespace, name); + parent.AppendChild(element); + } + + for (int i = 0; i < attrs.Length; i += 2) + { + if (modifyIfFound || string.IsNullOrEmpty(element.GetAttribute(attrs[i], @namespace))) + { + if (attrs[i + 1] != null) + { + element.SetAttribute(attrs[i], @namespace, attrs[i + 1]); + } + else + { + element.RemoveAttribute(attrs[i], @namespace); + } + } + } + } + else + { + if (element != null && modifyIfFound) + { + element.ParentNode.RemoveChild(element); + } + } + } + + public static void PatchAndroidManifest(string sourceFile, string destinationFile = null, bool skipExistingAttributes = true, bool enableSecurity = false) + { + if (destinationFile == null) + { + destinationFile = sourceFile; + } + + bool modifyIfFound = !skipExistingAttributes; + + try + { + OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig(); + + // Load android manfiest file + XmlDocument doc = new XmlDocument(); + doc.Load(sourceFile); + + string androidNamepsaceURI; + XmlElement element = (XmlElement)doc.SelectSingleNode("/manifest"); + if (element == null) + { + UnityEngine.Debug.LogError("Could not find manifest tag in android manifest."); + return; + } + + // Get android namespace URI from the manifest + androidNamepsaceURI = element.GetAttribute("xmlns:android"); + if (string.IsNullOrEmpty(androidNamepsaceURI)) + { + UnityEngine.Debug.LogError("Could not find Android Namespace in manifest."); + return; + } + + // remove launcher and leanback launcher + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest/application/activity/intent-filter", + "category", + "android.intent.category.LAUNCHER", + required: false, + modifyIfFound: true); // always remove launcher + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest/application/activity/intent-filter", + "category", + "android.intent.category.LEANBACK_LAUNCHER", + required: false, + modifyIfFound: true); // always remove leanback launcher + // add info category + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest/application/activity/intent-filter", + "category", + "android.intent.category.INFO", + required: true, + modifyIfFound: true); // always add info launcher + + // First add or remove headtracking flag if targeting Quest + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest", + "uses-feature", + "android.hardware.vr.headtracking", + OVRDeviceSelector.isTargetDeviceQuest, + modifyIfFound, + "version", "1", + "required", OVRDeviceSelector.isTargetDeviceGearVrOrGo ? "false" : "true"); + + // If Quest is the target device, add the handtracking manifest tags if needed + // Mapping of project setting to manifest setting: + // OVRProjectConfig.HandTrackingSupport.ControllersOnly => manifest entry not present + // OVRProjectConfig.HandTrackingSupport.ControllersAndHands => manifest entry present and required=false + // OVRProjectConfig.HandTrackingSupport.HandsOnly => manifest entry present and required=true + OVRProjectConfig.HandTrackingSupport targetHandTrackingSupport = OVRProjectConfig.GetProjectConfig().handTrackingSupport; + bool handTrackingEntryNeeded = OVRDeviceSelector.isTargetDeviceQuest && (targetHandTrackingSupport != OVRProjectConfig.HandTrackingSupport.ControllersOnly); + + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest", + "uses-feature", + "oculus.software.handtracking", + handTrackingEntryNeeded, + modifyIfFound, + "required", (targetHandTrackingSupport == OVRProjectConfig.HandTrackingSupport.HandsOnly) ? "true" : "false"); + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest", + "uses-permission", + "oculus.permission.handtracking", + handTrackingEntryNeeded, + modifyIfFound); + + // Add Colorspace metadata if targeting Quest + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest/application", + "meta-data", + "com.oculus.application.colorspace", + OVRDeviceSelector.isTargetDeviceQuest && projectConfig.colorGamut != OVRProjectConfig.ColorGamut.Default, + modifyIfFound, + "value", OVRProjectConfig.ColorGamutToString(projectConfig.colorGamut)); + + // Add focus aware tag if this app is targeting Quest + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest/application/activity", + "meta-data", + "com.oculus.vr.focusaware", + OVRDeviceSelector.isTargetDeviceQuest, + modifyIfFound, + "value", projectConfig.focusAware ? "true" : "false"); + + // make sure the VR Mode tag is set in the manifest + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest/application", + "meta-data", + "com.samsung.android.vr.application.mode", + true, + modifyIfFound, + "value", "vr_only"); + + // make sure android label and icon are set in the manifest + AddOrRemoveTag(doc, + androidNamepsaceURI, + "/manifest", + "application", + null, + true, + modifyIfFound, + "label", "@string/app_name", +#if UNITY_2018_2_OR_NEWER + "icon", "@mipmap/app_icon", +#else + "icon", "@drawable/app_icon", +#endif + // Disable allowBackup in manifest and add Android NSC XML file + "allowBackup", projectConfig.disableBackups ? "false" : "true", + "networkSecurityConfig", projectConfig.enableNSCConfig && enableSecurity ? "@xml/network_sec_config" : null + ); + + doc.Save(destinationFile); + + } + catch (System.Exception e) + { + UnityEngine.Debug.LogException(e); + } + } } diff --git a/Assets/Oculus/VR/Editor/OVRPlatformTool.cs b/Assets/Oculus/VR/Editor/OVRPlatformTool.cs index 25f3359..4a73616 100644 --- a/Assets/Oculus/VR/Editor/OVRPlatformTool.cs +++ b/Assets/Oculus/VR/Editor/OVRPlatformTool.cs @@ -32,6 +32,8 @@ namespace Assets.Oculus.VR.Editor private static bool activeProcess = false; private static bool ranSelfUpdate = false; + private static int retryCount = 0; + private static string appToken; private const float buttonPadding = 5.0f; @@ -44,6 +46,7 @@ namespace Assets.Oculus.VR.Editor private const float SINGLE_LINE_SPACING = 18f; private const float ASSET_CONFIG_BACKGROUND_PADDING = 10f; private const float DEFAULT_LABEL_WIDTH = 180f; + private const int MAX_DOWNLOAD_RETRY_COUNT = 2; private static GUIStyle boldFoldoutStyle; @@ -84,15 +87,13 @@ namespace Assets.Oculus.VR.Editor #endif EditorUtility.SetDirty(OVRPlatformToolSettings.Instance); - // If we are starting from a fresh instance of platform tool settings, load redist packages by calling list-redists in the CLI - if (OVRPlatformToolSettings.RiftRedistPackages.Count == 0) - { - string dataPath = Application.dataPath; - var thread = new Thread(delegate () { - LoadRedistPackages(dataPath); - }); - thread.Start(); - } + // Load redist packages by calling list-redists in the CLI + string dataPath = Application.dataPath; + var thread = new Thread(delegate () { + retryCount = 0; + LoadRedistPackages(dataPath); + }); + thread.Start(); OVRPlugin.SendEvent("oculus_platform_tool", "show_window"); } @@ -129,7 +130,7 @@ namespace Assets.Oculus.VR.Editor // App Token GUIContent AppTokenLabel = new GUIContent("Oculus App Token [?]: ", "You can get your app token from your app's Oculus API Dashboard."); - OVRPlatformToolSettings.AppToken = MakePasswordBox(AppTokenLabel, OVRPlatformToolSettings.AppToken); + appToken = MakePasswordBox(AppTokenLabel, appToken); // Release Channel GUIContent ReleaseChannelLabel = new GUIContent("Release Channel [?]: ", @@ -312,6 +313,12 @@ namespace Assets.Oculus.VR.Editor GUILayout.FlexibleSpace(); + // Run OVR Lint Option + EditorGUIUtility.labelWidth = DEFAULT_LABEL_WIDTH; + GUIContent RunOvrLintLabel = new GUIContent("Run OVR Lint (Recommended) [?]: ", + "Run OVR Lint tool to ensure project is optimized for performance and meets Oculus packaging requirement for publishing."); + OVRPlatformToolSettings.RunOvrLint = MakeToggleBox(RunOvrLintLabel, OVRPlatformToolSettings.RunOvrLint); + // Add an Upload button GUI.enabled = !activeProcess; GUIContent btnTxt = new GUIContent("Upload"); @@ -349,6 +356,7 @@ namespace Assets.Oculus.VR.Editor debugLogScroll = EditorGUILayout.BeginScrollView(debugLogScroll); GUIStyle logBoxStyle = new GUIStyle(); + logBoxStyle.margin.left = 5; logBoxStyle.wordWrap = true; logBoxStyle.normal.textColor = logBoxStyle.focused.textColor = EditorStyles.label.normal.textColor; EditorGUILayout.SelectableLabel(OVRPlatformTool.log, logBoxStyle, GUILayout.Height(position.height - 30)); @@ -395,31 +403,60 @@ namespace Assets.Oculus.VR.Editor { OVRPlatformTool.log = string.Empty; SetDirtyOnGUIChange(); - ExecuteCommand(targetPlatform); + var lintCount = 0; + if (OVRPlatformToolSettings.RunOvrLint) + { + lintCount = OVRLint.RunCheck(); + } + if (lintCount != 0) + { + OVRPlatformTool.log += lintCount.ToString() + " lint suggestions are found. \n" + + "Please run Oculus\\Tools\\OVR Performance Lint Tool to review and fix lint errors. \n" + + "You can uncheck Run OVR Lint to bypass lint errors. \n"; + OVRPlugin.SendEvent("oculus_platform_tool_lint", lintCount.ToString()); + } + else + { + // Continue uploading process + ExecuteCommand(targetPlatform); + } } static void ExecuteCommand(TargetPlatform targetPlatform) { string dataPath = Application.dataPath; - string toolPath = dataPath + "/Oculus/VR/Editor/Tools/"; // If we already have a copy of the platform util, check if it needs to be updated - if (!ranSelfUpdate && File.Exists(toolPath + "ovr-platform-util.exe")) + if (!ranSelfUpdate && File.Exists(dataPath + "/Oculus/VR/Editor/Tools/ovr-platform-util.exe")) { ranSelfUpdate = true; activeProcess = true; var updateThread = new Thread(delegate () { - CheckForUpdate(toolPath); + retryCount = 0; + CheckForUpdate(dataPath); }); updateThread.Start(); } - var thread = new Thread(delegate () { - // Wait for update process to finish before starting upload process - while (activeProcess) { } - Command(targetPlatform, dataPath); - }); - thread.Start(); + string uploadCommand; + if (genUploadCommand(targetPlatform, out uploadCommand)) + { + var thread = new Thread(delegate () + { + // Wait for update process to finish before starting upload process + while (activeProcess) + { + Thread.Sleep(100); + } + retryCount = 0; + Command(targetPlatform, dataPath, uploadCommand); + }); + thread.Start(); + } + else + { + UnityEngine.Debug.LogError("Failed to generated upload command."); + } } private static string CheckForPlatformUtil(string dataPath) @@ -457,7 +494,8 @@ namespace Assets.Oculus.VR.Editor static void CheckForUpdate(string dataPath) { - InitializePlatformUtilProcess(dataPath + "ovr-platform-util.exe", "self-update"); + string platformUtilPath = CheckForPlatformUtil(dataPath); + InitializePlatformUtilProcess(platformUtilPath, "self-update"); OVRPlatformTool.log += "Checking for update...\n"; @@ -477,30 +515,41 @@ namespace Assets.Oculus.VR.Editor ovrPlatUtilProcess.OutputDataReceived += new DataReceivedEventHandler( (s, e) => { - if (e.Data.Length != 0 && !e.Data.Contains("\u001b")) + if (e.Data != null && e.Data.Length != 0 && !e.Data.Contains("\u001b")) { OVRPlatformTool.log += e.Data + "\n"; } } ); - ovrPlatUtilProcess.Start(); - ovrPlatUtilProcess.BeginOutputReadLine(); + try + { + ovrPlatUtilProcess.Start(); + ovrPlatUtilProcess.BeginOutputReadLine(); + } + catch + { + if (ThrowPlatformUtilStartupError(platformUtilPath)) + { + CheckForUpdate(dataPath); + } + } } static void LoadRedistPackages(string dataPath) { // Check / Download the platform util and call list-redists on it activeProcess = true; - string platformUtil = CheckForPlatformUtil(dataPath); - InitializePlatformUtilProcess(platformUtil, "list-redists"); + string platformUtilPath = CheckForPlatformUtil(dataPath); + InitializePlatformUtilProcess(platformUtilPath, "list-redists"); OVRPlatformTool.log += "Loading redistributable packages...\n"; + List redistPacks = new List(); + ovrPlatUtilProcess.Exited += new EventHandler( (s, e) => { - OVRPlatformTool.log += "Successfully loaded redistributables."; activeProcess = false; } ); @@ -515,53 +564,81 @@ namespace Assets.Oculus.VR.Editor if (terms.Length == 2) { RedistPackage redistPack = new RedistPackage(terms[1], terms[0]); - OVRPlatformToolSettings.RiftRedistPackages.Add(redistPack); + redistPacks.Add(redistPack); } } } ); - ovrPlatUtilProcess.Start(); - ovrPlatUtilProcess.BeginOutputReadLine(); + try + { + ovrPlatUtilProcess.Start(); + ovrPlatUtilProcess.BeginOutputReadLine(); + + ovrPlatUtilProcess.WaitForExit(); + + if (redistPacks.Count != OVRPlatformToolSettings.RiftRedistPackages.Count) + { + OVRPlatformTool.log += "Successfully updated redistributable packages.\n"; + OVRPlatformToolSettings.RiftRedistPackages = redistPacks; + } + else + { + OVRPlatformTool.log += "Redistributable packages up to date.\n"; + } + } + catch + { + if (ThrowPlatformUtilStartupError(platformUtilPath)) + { + LoadRedistPackages(dataPath); + } + } } - static void Command(TargetPlatform targetPlatform, string dataPath) + static void Command(TargetPlatform targetPlatform, string dataPath, string uploadCommand) { - string platformUtil = CheckForPlatformUtil(dataPath); + string platformUtilPath = CheckForPlatformUtil(dataPath); - string args; - if (genUploadCommand(targetPlatform, out args)) - { - activeProcess = true; - InitializePlatformUtilProcess(platformUtil, args); + activeProcess = true; + InitializePlatformUtilProcess(platformUtilPath, uploadCommand); - ovrPlatUtilProcess.Exited += new EventHandler( - (s, e) => - { - activeProcess = false; - } - ); + ovrPlatUtilProcess.Exited += new EventHandler( + (s, e) => + { + activeProcess = false; + } + ); - ovrPlatUtilProcess.OutputDataReceived += new DataReceivedEventHandler( - (s, e) => - { - if (e.Data.Length != 0 && !e.Data.Contains("\u001b")) - { - OVRPlatformTool.log += e.Data + "\n"; - } - } - ); - ovrPlatUtilProcess.ErrorDataReceived += new DataReceivedEventHandler( - (s, e) => + ovrPlatUtilProcess.OutputDataReceived += new DataReceivedEventHandler( + (s, e) => + { + if (e.Data != null && e.Data.Length != 0 && !e.Data.Contains("\u001b")) { OVRPlatformTool.log += e.Data + "\n"; } - ); + } + ); + ovrPlatUtilProcess.ErrorDataReceived += new DataReceivedEventHandler( + (s, e) => + { + OVRPlatformTool.log += e.Data + "\n"; + } + ); + try + { ovrPlatUtilProcess.Start(); ovrPlatUtilProcess.BeginOutputReadLine(); ovrPlatUtilProcess.BeginErrorReadLine(); } + catch + { + if (ThrowPlatformUtilStartupError(platformUtilPath)) + { + Command(targetPlatform, dataPath, uploadCommand); + } + } } private static bool genUploadCommand(TargetPlatform targetPlatform, out string command) @@ -591,8 +668,8 @@ namespace Assets.Oculus.VR.Editor command += " --app-id \"" + OVRPlatformToolSettings.AppID + "\""; // Add App Token - ValidateTextField(GenericFieldValidator, OVRPlatformToolSettings.AppToken, "App Token", ref success); - command += " --app-secret \"" + OVRPlatformToolSettings.AppToken + "\""; + ValidateTextField(GenericFieldValidator, appToken, "App Token", ref success); + command += " --app-secret \"" + appToken + "\""; // Add Platform specific fields if (targetPlatform == TargetPlatform.Rift) @@ -842,6 +919,22 @@ namespace Assets.Oculus.VR.Editor Repaint(); } + private static bool ThrowPlatformUtilStartupError(string utilPath) + { + if (retryCount < MAX_DOWNLOAD_RETRY_COUNT) + { + retryCount++; + OVRPlatformTool.log += "There was a problem starting Oculus Platform Util. Restarting provision process...\n"; + File.Delete(utilPath); + return true; + } + else + { + OVRPlatformTool.log += "OVR Platform Tool had a problem with downloading a valid executable after several trys. Please reopen the tool to try again.\n"; + return false; + } + } + private string MakeTextBox(GUIContent label, string variable) { string result = string.Empty; @@ -955,6 +1048,8 @@ namespace Assets.Oculus.VR.Editor private static IEnumerator ProvisionPlatformUtil(string dataPath) { + UnityEngine.Debug.Log("Started Provisioning Oculus Platform Util"); +#if UNITY_2018_3_OR_NEWER var webRequest = new UnityWebRequest(urlPlatformUtil, UnityWebRequest.kHttpVerbGET); string path = dataPath; webRequest.downloadHandler = new DownloadHandlerFile(path); @@ -966,14 +1061,40 @@ namespace Assets.Oculus.VR.Editor { var networkErrorMsg = "Failed to provision Oculus Platform Util\n"; UnityEngine.Debug.LogError(networkErrorMsg); - OVRPlatformTool.log = networkErrorMsg; + OVRPlatformTool.log += networkErrorMsg; } else { - OVRPlatformTool.log = "Completed Provisioning Oculus Platform Util\n"; + OVRPlatformTool.log += "Completed Provisioning Oculus Platform Util\n"; } SetDirtyOnGUIChange(); yield return webOp; +#else + using (WWW www = new WWW(urlPlatformUtil)) + { + float timer = 0; + float timeOut = 60; + yield return www; + while (!www.isDone && timer < timeOut) + { + timer += Time.deltaTime; + if (www.error != null) + { + UnityEngine.Debug.Log("Download error: " + www.error); + break; + } + OVRPlatformTool.log = string.Format("Downloading.. {0:P1}", www.progress); + SetDirtyOnGUIChange(); + yield return new WaitForSeconds(1f); + } + if (www.isDone) + { + System.IO.File.WriteAllBytes(dataPath, www.bytes); + OVRPlatformTool.log = "Completed Provisioning Oculus Platform Util\n"; + SetDirtyOnGUIChange(); + } + } +#endif } private static void DrawAssetConfigList(Rect rect) diff --git a/Assets/Oculus/VR/Editor/OVRPlatformToolSettings.cs b/Assets/Oculus/VR/Editor/OVRPlatformToolSettings.cs index 2dfaf7a..eb28767 100644 --- a/Assets/Oculus/VR/Editor/OVRPlatformToolSettings.cs +++ b/Assets/Oculus/VR/Editor/OVRPlatformToolSettings.cs @@ -1,5 +1,8 @@ using System.Collections; using System.Collections.Generic; +using System.IO; +using System.Runtime.Serialization.Formatters.Binary; +using UnityEditor; using UnityEngine; @@ -24,28 +27,21 @@ namespace Assets.Oculus.VR.Editor { get { - return Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None ? Instance.appIDs[(int)Instance.targetPlatform] : ""; - } - set - { - if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None) + if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None && + EditorPrefs.HasKey("OVRPlatformToolSettings_AppID" + (int)Instance.targetPlatform)) { - Instance.appIDs[(int)Instance.targetPlatform] = value; + return EditorPrefs.GetString("OVRPlatformToolSettings_AppID" + (int)Instance.targetPlatform); + } + else + { + return ""; } } - } - - public static string AppToken - { - get - { - return Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None ? Instance.appTokens[(int)Instance.targetPlatform] : ""; - } set { if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None) { - Instance.appTokens[(int)Instance.targetPlatform] = value; + EditorPrefs.SetString("OVRPlatformToolSettings_AppID" + (int)Instance.targetPlatform, value); } } } @@ -54,13 +50,21 @@ namespace Assets.Oculus.VR.Editor { get { - return Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None ? Instance.releaseNotes[(int)Instance.targetPlatform] : ""; + if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None && + EditorPrefs.HasKey("OVRPlatformToolSettings_ReleaseNote" + (int)Instance.targetPlatform)) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_ReleaseNote" + (int)Instance.targetPlatform); + } + else + { + return ""; + } } set { if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None) { - Instance.releaseNotes[(int)Instance.targetPlatform] = value; + EditorPrefs.SetString("OVRPlatformToolSettings_ReleaseNote" + (int)Instance.targetPlatform, value); } } } @@ -69,13 +73,21 @@ namespace Assets.Oculus.VR.Editor { get { - return Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None ? Instance.releaseChannels[(int)Instance.targetPlatform] : ""; + if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None && + EditorPrefs.HasKey("OVRPlatformToolSettings_ReleaseChannel" + (int)Instance.targetPlatform)) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_ReleaseChannel" + (int)Instance.targetPlatform); + } + else + { + return ""; + } } set { if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None) { - Instance.releaseChannels[(int)Instance.targetPlatform] = value; + EditorPrefs.SetString("OVRPlatformToolSettings_ReleaseChannel" + (int)Instance.targetPlatform, value); } } } @@ -84,13 +96,21 @@ namespace Assets.Oculus.VR.Editor { get { - return Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None ? Instance.apkBuildPaths[(int)Instance.targetPlatform] : ""; + if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None && + EditorPrefs.HasKey("OVRPlatformToolSettings_ApkBuildPath" + (int)Instance.targetPlatform)) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_ApkBuildPath" + (int)Instance.targetPlatform); + } + else + { + return ""; + } } set { if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None) { - Instance.apkBuildPaths[(int)Instance.targetPlatform] = value; + EditorPrefs.SetString("OVRPlatformToolSettings_ApkBuildPath" + (int)Instance.targetPlatform, value); } } } @@ -99,13 +119,21 @@ namespace Assets.Oculus.VR.Editor { get { - return Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None ? Instance.obbFilePaths[(int)Instance.targetPlatform] : ""; + if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None && + EditorPrefs.HasKey("OVRPlatformToolSettings_ObbFilePath" + (int)Instance.targetPlatform)) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_ObbFilePath" + (int)Instance.targetPlatform); + } + else + { + return ""; + } } set { if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None) { - Instance.obbFilePaths[(int)Instance.targetPlatform] = value; + EditorPrefs.SetString("OVRPlatformToolSettings_ObbFilePath" + (int)Instance.targetPlatform, value); } } } @@ -114,63 +142,175 @@ namespace Assets.Oculus.VR.Editor { get { - return Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None ? Instance.assetsDirectorys[(int)Instance.targetPlatform] : ""; + if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None && + EditorPrefs.HasKey("OVRPlatformToolSettings_AssetsDirectory" + (int)Instance.targetPlatform)) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_AssetsDirectory" + (int)Instance.targetPlatform); + } + else + { + return ""; + } } set { if (Instance.targetPlatform < OVRPlatformTool.TargetPlatform.None) { - Instance.assetsDirectorys[(int)Instance.targetPlatform] = value; + EditorPrefs.SetString("OVRPlatformToolSettings_AssetsDirectory" + (int)Instance.targetPlatform, value); } } } public static string RiftBuildDirectory { - get { return Instance.riftBuildDiretory; } - set { Instance.riftBuildDiretory = value; } + get + { + if (EditorPrefs.HasKey("OVRPlatformToolSettings_RiftBuildDirectory")) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_RiftBuildDirectory"); + } + else + { + return ""; + } + } + set + { + EditorPrefs.SetString("OVRPlatformToolSettings_RiftBuildDirectory", value); + } } public static string RiftBuildVersion { - get { return Instance.riftBuildVersion; } - set { Instance.riftBuildVersion = value; } + get + { + if (EditorPrefs.HasKey("OVRPlatformToolSettings_RiftBuildVersion")) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_RiftBuildVersion"); + } + else + { + return ""; + } + } + set + { + EditorPrefs.SetString("OVRPlatformToolSettings_RiftBuildVersion", value); + } } public static string RiftLaunchFile { - get { return Instance.riftLaunchFile; } - set { Instance.riftLaunchFile = value; } + get + { + if (EditorPrefs.HasKey("OVRPlatformToolSettings_RiftLaunchFile")) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_RiftLaunchFile"); + } + else + { + return ""; + } + } + set + { + EditorPrefs.SetString("OVRPlatformToolSettings_RiftLaunchFile", value); + } } public static string RiftLaunchParams { - get { return Instance.riftLaunchParams; } - set { Instance.riftLaunchParams = value; } + get + { + if (EditorPrefs.HasKey("OVRPlatformToolSettings_RiftLaunchParams")) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_RiftLaunchParams"); + } + else + { + return ""; + } + } + set + { + EditorPrefs.SetString("OVRPlatformToolSettings_RiftLaunchParams", value); + } } public static string Rift2DLaunchFile { - get { return Instance.rift2DLaunchFile; } - set { Instance.rift2DLaunchFile = value; } + get + { + if (EditorPrefs.HasKey("OVRPlatformToolSettings_Rift2DLaunchFile")) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_Rift2DLaunchFile"); + } + else + { + return ""; + } + } + set + { + EditorPrefs.SetString("OVRPlatformToolSettings_Rift2DLaunchFile", value); + } } public static string Rift2DLaunchParams { - get { return Instance.rift2DLaunchParams; } - set { Instance.rift2DLaunchParams = value; } + get + { + if (EditorPrefs.HasKey("OVRPlatformToolSettings_Rift2DLaunchParams")) + { + return EditorPrefs.GetString("OVRPlatformToolSettings_Rift2DLaunchParams"); + } + else + { + return ""; + } + } + set + { + EditorPrefs.SetString("OVRPlatformToolSettings_Rift2DLaunchParams", value); + } } public static bool RiftFirewallException { - get { return Instance.riftFirewallException; } - set { Instance.riftFirewallException = value; } + get + { + if (EditorPrefs.HasKey("OVRPlatformToolSettings_RiftFirewallException")) + { + return EditorPrefs.GetBool("OVRPlatformToolSettings_RiftFirewallException"); + } + else + { + return false; + } + } + set + { + EditorPrefs.SetBool("OVRPlatformToolSettings_RiftFirewallException", value); + } } public static GamepadType RiftGamepadEmulation { - get { return Instance.riftGamepadEmulation; } - set { Instance.riftGamepadEmulation = value; } + get + { + if (EditorPrefs.HasKey("OVRPlatformToolSettings_RiftGamepadEmulation")) + { + return (GamepadType)EditorPrefs.GetInt("OVRPlatformToolSettings_RiftGamepadEmulation"); + } + else + { + return GamepadType.OFF; + } + } + set + { + EditorPrefs.SetInt("OVRPlatformToolSettings_RiftGamepadEmulation", (int)value); + } } public static List RiftRedistPackages @@ -206,41 +346,11 @@ namespace Assets.Oculus.VR.Editor set { Instance.targetPlatform = value; } } - [SerializeField] - private string[] appIDs = new string[(int)OVRPlatformTool.TargetPlatform.None]; - - [SerializeField] - private string[] appTokens = new string[(int)OVRPlatformTool.TargetPlatform.None]; - - [SerializeField] - private string[] releaseNotes = new string[(int)OVRPlatformTool.TargetPlatform.None]; - - [SerializeField] - private string[] releaseChannels = new string[(int)OVRPlatformTool.TargetPlatform.None]; - - [SerializeField] - private string riftBuildDiretory = ""; - - [SerializeField] - private string riftBuildVersion = ""; - - [SerializeField] - private string riftLaunchFile = ""; - - [SerializeField] - private string riftLaunchParams = ""; - - [SerializeField] - private string rift2DLaunchFile = ""; - - [SerializeField] - private string rift2DLaunchParams = ""; - - [SerializeField] - private bool riftFirewallException = false; - - [SerializeField] - private GamepadType riftGamepadEmulation = GamepadType.OFF; + public static bool RunOvrLint + { + get { return Instance.runOvrLint; } + set { Instance.runOvrLint = value; } + } [SerializeField] private List riftRedistPackages; @@ -248,21 +358,15 @@ namespace Assets.Oculus.VR.Editor [SerializeField] private string languagePackDirectory = ""; - [SerializeField] - private string[] apkBuildPaths = new string[(int)OVRPlatformTool.TargetPlatform.None]; - - [SerializeField] - private string[] obbFilePaths = new string[(int)OVRPlatformTool.TargetPlatform.None]; - - [SerializeField] - private string[] assetsDirectorys = new string[(int)OVRPlatformTool.TargetPlatform.None]; - [SerializeField] private AssetConfigList[] assetConfigs = new AssetConfigList[(int)OVRPlatformTool.TargetPlatform.None]; [SerializeField] private OVRPlatformTool.TargetPlatform targetPlatform = OVRPlatformTool.TargetPlatform.None; + [SerializeField] + private bool runOvrLint = true; + private static OVRPlatformToolSettings instance; public static OVRPlatformToolSettings Instance { @@ -293,7 +397,7 @@ namespace Assets.Oculus.VR.Editor { for (int i = 0; i < (int)OVRPlatformTool.TargetPlatform.None; i++) { - instance.releaseChannels[i] = DEFAULT_RELEASE_CHANNEL; + EditorPrefs.SetString("OVRPlatformToolSettings_ReleaseChannel" + i, DEFAULT_RELEASE_CHANNEL); instance.assetConfigs[i] = new AssetConfigList(); } diff --git a/Assets/Oculus/VR/Editor/OVRProjectConfig.cs b/Assets/Oculus/VR/Editor/OVRProjectConfig.cs index 58c849e..1a170b2 100644 --- a/Assets/Oculus/VR/Editor/OVRProjectConfig.cs +++ b/Assets/Oculus/VR/Editor/OVRProjectConfig.cs @@ -35,7 +35,30 @@ public class OVRProjectConfig : ScriptableObject Quest = 1 } + public enum HandTrackingSupport + { + ControllersOnly = 0, + ControllersAndHands = 1, + HandsOnly = 2 + } + + public enum ColorGamut + { + Default = 0, + Rec709 = 1, + DciP3 = 2, + Adobe = 3, + Rec2020 = 4 + } + public List targetDeviceTypes; + public HandTrackingSupport handTrackingSupport; + public ColorGamut colorGamut; + + public bool disableBackups; + public bool enableNSCConfig; + + public bool focusAware; //public const string OculusProjectConfigAssetPath = "Assets/Oculus/OculusProjectConfig.asset"; @@ -71,7 +94,11 @@ public class OVRProjectConfig : ScriptableObject { projectConfig = ScriptableObject.CreateInstance(); projectConfig.targetDeviceTypes = new List(); - projectConfig.targetDeviceTypes.Add(DeviceType.GearVrOrGo); + projectConfig.targetDeviceTypes.Add(DeviceType.Quest); + projectConfig.handTrackingSupport = HandTrackingSupport.ControllersOnly; + projectConfig.disableBackups = true; + projectConfig.enableNSCConfig = true; + projectConfig.focusAware = false; AssetDatabase.CreateAsset(projectConfig, oculusProjectConfigAssetPath); } return projectConfig; @@ -86,4 +113,16 @@ public class OVRProjectConfig : ScriptableObject } EditorUtility.SetDirty(projectConfig); } + + public static string ColorGamutToString(ColorGamut colorGamut) + { + switch(colorGamut) + { + case ColorGamut.Rec709: return "Rec. 709"; + case ColorGamut.DciP3: return "DCI-P3"; + case ColorGamut.Adobe: return "Adobe"; + case ColorGamut.Rec2020: return "Rec. 2020"; + default: return ""; + } + } } diff --git a/Assets/Oculus/VR/Editor/Oculus.VR.Editor.asmdef b/Assets/Oculus/VR/Editor/Oculus.VR.Editor.asmdef index 2849099..7e75121 100644 --- a/Assets/Oculus/VR/Editor/Oculus.VR.Editor.asmdef +++ b/Assets/Oculus/VR/Editor/Oculus.VR.Editor.asmdef @@ -8,5 +8,17 @@ "Editor" ], "excludePlatforms": [], - "allowUnsafeCode": false + "allowUnsafeCode": false, + "versionDefines": [ + { + "name": "com.unity.xr.management", + "expression": "", + "define": "USING_XR_MANAGEMENT" + }, + { + "name": "com.unity.xr.oculus", + "expression": "", + "define": "USING_XR_SDK_OCULUS" + } + ] } \ No newline at end of file diff --git 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0000000..6ee77c3 --- /dev/null +++ b/Assets/Oculus/VR/Scenes/UI.unity.meta @@ -0,0 +1,5 @@ +fileFormatVersion: 2 +guid: 1f4d3ae64a10d434db219de8b14348e1 +DefaultImporter: + userData: + assetBundleName: diff --git a/Assets/Oculus/VR/Scripts/Composition/OVRCameraComposition.cs b/Assets/Oculus/VR/Scripts/Composition/OVRCameraComposition.cs index 274b083..a35bd7c 100644 --- a/Assets/Oculus/VR/Scripts/Composition/OVRCameraComposition.cs +++ b/Assets/Oculus/VR/Scripts/Composition/OVRCameraComposition.cs @@ -20,7 +20,7 @@ using System.Collections; #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN public abstract class OVRCameraComposition : OVRComposition { - protected GameObject cameraFramePlaneObject; + protected GameObject cameraFramePlaneObject = null; protected float cameraFramePlaneDistance; protected readonly bool hasCameraDeviceOpened = false; @@ -107,11 +107,13 @@ public abstract class OVRCameraComposition : OVRComposition { boundaryMesh = null; } - protected void CreateCameraFramePlaneObject(GameObject parentObject, Camera mixedRealityCamera, bool useDynamicLighting) + protected void RefreshCameraFramePlaneObject(GameObject parentObject, Camera mixedRealityCamera, bool useDynamicLighting) { + OVRCompositionUtil.SafeDestroy(ref cameraFramePlaneObject); + Debug.Assert(cameraFramePlaneObject == null); cameraFramePlaneObject = GameObject.CreatePrimitive(PrimitiveType.Quad); - cameraFramePlaneObject.name = "MRCameraFrame"; + cameraFramePlaneObject.name = "OculusMRC_CameraFrame"; cameraFramePlaneObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; cameraFramePlaneObject.GetComponent().enabled = false; cameraFramePlaneObject.GetComponent().shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off; diff --git a/Assets/Oculus/VR/Scripts/Composition/OVRComposition.cs b/Assets/Oculus/VR/Scripts/Composition/OVRComposition.cs index bb64f8f..e2b265e 100644 --- a/Assets/Oculus/VR/Scripts/Composition/OVRComposition.cs +++ b/Assets/Oculus/VR/Scripts/Composition/OVRComposition.cs @@ -30,19 +30,12 @@ public abstract class OVRComposition { protected OVRComposition(GameObject parentObject, Camera mainCamera) { - OVRCameraRig cameraRig = mainCamera.GetComponentInParent(); - if (cameraRig == null) - { - cameraRig = parentObject.GetComponent(); - } - cameraInTrackingSpace = (cameraRig != null && cameraRig.trackingSpace != null); - this.cameraRig = cameraRig; - Debug.Log(cameraRig == null ? "[OVRComposition] CameraRig not found" : "[OVRComposition] CameraRig found"); + RefreshCameraRig(parentObject, mainCamera); } public abstract OVRManager.CompositionMethod CompositionMethod(); - public abstract void Update(Camera mainCamera); + public abstract void Update(GameObject gameObject, Camera mainCamera); public abstract void Cleanup(); public virtual void RecenterPose() { } @@ -50,7 +43,19 @@ public abstract class OVRComposition { protected bool usingLastAttachedNodePose = false; protected OVRPose lastAttachedNodePose = new OVRPose(); // Sometimes the attach node pose is not readable (lose tracking, low battery, etc.) Use the last pose instead when it happens - public OVRPose ComputeCameraWorldSpacePose(OVRPlugin.CameraExtrinsics extrinsics, OVRPlugin.Posef calibrationRawPose) + public void RefreshCameraRig(GameObject parentObject, Camera mainCamera) + { + OVRCameraRig cameraRig = mainCamera.GetComponentInParent(); + if (cameraRig == null) + { + cameraRig = parentObject.GetComponent(); + } + cameraInTrackingSpace = (cameraRig != null && cameraRig.trackingSpace != null); + this.cameraRig = cameraRig; + Debug.Log(cameraRig == null ? "[OVRComposition] CameraRig not found" : "[OVRComposition] CameraRig found"); + } + + public OVRPose ComputeCameraWorldSpacePose(OVRPlugin.CameraExtrinsics extrinsics, OVRPlugin.Posef calibrationRawPose) { OVRPose trackingSpacePose = ComputeCameraTrackingSpacePose(extrinsics, calibrationRawPose); OVRPose worldSpacePose = OVRExtensions.ToWorldSpacePose(trackingSpacePose); diff --git a/Assets/Oculus/VR/Scripts/Composition/OVRCompositionUtil.cs b/Assets/Oculus/VR/Scripts/Composition/OVRCompositionUtil.cs index 120dbbb..e5ca057 100644 --- a/Assets/Oculus/VR/Scripts/Composition/OVRCompositionUtil.cs +++ b/Assets/Oculus/VR/Scripts/Composition/OVRCompositionUtil.cs @@ -35,9 +35,12 @@ internal class OVRCompositionUtil { public static void SafeDestroy(ref GameObject obj) { - SafeDestroy(obj); - obj = null; - } + if (obj != null) + { + SafeDestroy(obj); + obj = null; + } + } public static OVRPlugin.CameraDevice ConvertCameraDevice(OVRManager.CameraDevice cameraDevice) { diff --git a/Assets/Oculus/VR/Scripts/Composition/OVRDirectComposition.cs b/Assets/Oculus/VR/Scripts/Composition/OVRDirectComposition.cs index 5d801bf..19b39fb 100644 --- a/Assets/Oculus/VR/Scripts/Composition/OVRDirectComposition.cs +++ b/Assets/Oculus/VR/Scripts/Composition/OVRDirectComposition.cs @@ -21,8 +21,9 @@ using System.Collections; public class OVRDirectComposition : OVRCameraComposition { - public GameObject directCompositionCameraGameObject; - public Camera directCompositionCamera; + private GameObject previousMainCameraObject = null; + public GameObject directCompositionCameraGameObject = null; + public Camera directCompositionCamera = null; public RenderTexture boundaryMeshMaskTexture = null; public override OVRManager.CompositionMethod CompositionMethod() { return OVRManager.CompositionMethod.Direct; } @@ -30,39 +31,60 @@ public class OVRDirectComposition : OVRCameraComposition public OVRDirectComposition(GameObject parentObject, Camera mainCamera, OVRManager.CameraDevice cameraDevice, bool useDynamicLighting, OVRManager.DepthQuality depthQuality) : base(parentObject, mainCamera, cameraDevice, useDynamicLighting, depthQuality) { - Debug.Assert(directCompositionCameraGameObject == null); - directCompositionCameraGameObject = new GameObject(); - directCompositionCameraGameObject.name = "MRDirectCompositionCamera"; - directCompositionCameraGameObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; - directCompositionCamera = directCompositionCameraGameObject.AddComponent(); - directCompositionCamera.stereoTargetEye = StereoTargetEyeMask.None; - directCompositionCamera.depth = float.MaxValue; - directCompositionCamera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f); - directCompositionCamera.clearFlags = mainCamera.clearFlags; - directCompositionCamera.backgroundColor = mainCamera.backgroundColor; - directCompositionCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); - directCompositionCamera.nearClipPlane = mainCamera.nearClipPlane; - directCompositionCamera.farClipPlane = mainCamera.farClipPlane; - + RefreshCameraObjects(parentObject, mainCamera); + } + private void RefreshCameraObjects(GameObject parentObject, Camera mainCamera) + { if (!hasCameraDeviceOpened) { - Debug.LogError("Unable to open camera device " + cameraDevice); + Debug.LogWarning("[OVRDirectComposition] RefreshCameraObjects(): Unable to open camera device " + cameraDevice); + return; } - else + + if (mainCamera.gameObject != previousMainCameraObject) { + Debug.LogFormat("[OVRDirectComposition] Camera refreshed. Rebind camera to {0}", mainCamera.gameObject.name); + + OVRCompositionUtil.SafeDestroy(ref directCompositionCameraGameObject); + directCompositionCamera = null; + + RefreshCameraRig(parentObject, mainCamera); + + Debug.Assert(directCompositionCameraGameObject == null); + directCompositionCameraGameObject = Object.Instantiate(mainCamera.gameObject); + directCompositionCameraGameObject.name = "OculusMRC_DirectCompositionCamera"; + directCompositionCameraGameObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; + if (directCompositionCameraGameObject.GetComponent()) + { + Object.Destroy(directCompositionCameraGameObject.GetComponent()); + } + if (directCompositionCameraGameObject.GetComponent()) + { + Object.Destroy(directCompositionCameraGameObject.GetComponent()); + } + directCompositionCamera = directCompositionCameraGameObject.GetComponent(); + directCompositionCamera.stereoTargetEye = StereoTargetEyeMask.None; + directCompositionCamera.depth = float.MaxValue; + directCompositionCamera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f); + directCompositionCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); + Debug.Log("DirectComposition activated : useDynamicLighting " + (useDynamicLighting ? "ON" : "OFF")); - CreateCameraFramePlaneObject(parentObject, directCompositionCamera, useDynamicLighting); + RefreshCameraFramePlaneObject(parentObject, directCompositionCamera, useDynamicLighting); + + previousMainCameraObject = mainCamera.gameObject; } } - public override void Update(Camera mainCamera) + public override void Update(GameObject gameObject, Camera mainCamera) { if (!hasCameraDeviceOpened) { return; } + RefreshCameraObjects(gameObject, mainCamera); + if (!OVRPlugin.SetHandNodePoseStateLatency(OVRManager.instance.handPoseStateLatency)) { Debug.LogWarning("HandPoseStateLatency is invalid. Expect a value between 0.0 to 0.5, get " + OVRManager.instance.handPoseStateLatency); diff --git a/Assets/Oculus/VR/Scripts/Composition/OVRExternalComposition.cs b/Assets/Oculus/VR/Scripts/Composition/OVRExternalComposition.cs index 52248e8..ee2ee79 100644 --- a/Assets/Oculus/VR/Scripts/Composition/OVRExternalComposition.cs +++ b/Assets/Oculus/VR/Scripts/Composition/OVRExternalComposition.cs @@ -26,11 +26,11 @@ using System.Threading; public class OVRExternalComposition : OVRComposition { - public GameObject foregroundCameraGameObject; - public Camera foregroundCamera; - public GameObject backgroundCameraGameObject; - public Camera backgroundCamera; - public GameObject cameraProxyPlane; + private GameObject previousMainCameraObject = null; + public GameObject foregroundCameraGameObject = null; + public Camera foregroundCamera = null; + public GameObject backgroundCameraGameObject = null; + public Camera backgroundCamera = null; #if OVR_ANDROID_MRC public AudioListener audioListener; public OVRMRAudioFilter audioFilter; @@ -58,57 +58,74 @@ public class OVRExternalComposition : OVRComposition frameIndex = 0; lastMrcEncodeFrameSyncId = -1; #endif + RefreshCameraObjects(parentObject, mainCamera); + } - Debug.Assert(backgroundCameraGameObject == null); - backgroundCameraGameObject = new GameObject(); - backgroundCameraGameObject.name = "MRBackgroundCamera"; - backgroundCameraGameObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; - backgroundCamera = backgroundCameraGameObject.AddComponent(); - backgroundCamera.stereoTargetEye = StereoTargetEyeMask.None; - backgroundCamera.depth = 99990.0f; - backgroundCamera.rect = new Rect(0.0f, 0.0f, 0.5f, 1.0f); - backgroundCamera.clearFlags = mainCamera.clearFlags; - backgroundCamera.backgroundColor = mainCamera.backgroundColor; - backgroundCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); - backgroundCamera.nearClipPlane = mainCamera.nearClipPlane; - backgroundCamera.farClipPlane = mainCamera.farClipPlane; + private void RefreshCameraObjects(GameObject parentObject, Camera mainCamera) + { + if (mainCamera.gameObject != previousMainCameraObject) + { + Debug.LogFormat("[OVRExternalComposition] Camera refreshed. Rebind camera to {0}", mainCamera.gameObject.name); + + OVRCompositionUtil.SafeDestroy(ref backgroundCameraGameObject); + backgroundCamera = null; + OVRCompositionUtil.SafeDestroy(ref foregroundCameraGameObject); + foregroundCamera = null; + + RefreshCameraRig(parentObject, mainCamera); + + Debug.Assert(backgroundCameraGameObject == null); + backgroundCameraGameObject = Object.Instantiate(mainCamera.gameObject); + backgroundCameraGameObject.name = "OculusMRC_BackgroundCamera"; + backgroundCameraGameObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; + if (backgroundCameraGameObject.GetComponent()) + { + Object.Destroy(backgroundCameraGameObject.GetComponent()); + } + if (backgroundCameraGameObject.GetComponent()) + { + Object.Destroy(backgroundCameraGameObject.GetComponent()); + } + backgroundCamera = backgroundCameraGameObject.GetComponent(); + backgroundCamera.tag = "Untagged"; + backgroundCamera.stereoTargetEye = StereoTargetEyeMask.None; + backgroundCamera.depth = 99990.0f; + backgroundCamera.rect = new Rect(0.0f, 0.0f, 0.5f, 1.0f); + backgroundCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); #if OVR_ANDROID_MRC - backgroundCamera.targetTexture = mrcRenderTextureArray[0]; + backgroundCamera.targetTexture = mrcRenderTextureArray[0]; #endif - Debug.Assert(foregroundCameraGameObject == null); - foregroundCameraGameObject = new GameObject(); - foregroundCameraGameObject.name = "MRForgroundCamera"; - foregroundCameraGameObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; - foregroundCamera = foregroundCameraGameObject.AddComponent(); - foregroundCamera.stereoTargetEye = StereoTargetEyeMask.None; - foregroundCamera.depth = backgroundCamera.depth + 1.0f; // enforce the forground be rendered after the background - foregroundCamera.rect = new Rect(0.5f, 0.0f, 0.5f, 1.0f); - foregroundCamera.clearFlags = CameraClearFlags.Color; - foregroundCamera.backgroundColor = OVRManager.instance.externalCompositionBackdropColor; - foregroundCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); - foregroundCamera.nearClipPlane = mainCamera.nearClipPlane; - foregroundCamera.farClipPlane = mainCamera.farClipPlane; + Debug.Assert(foregroundCameraGameObject == null); + foregroundCameraGameObject = Object.Instantiate(mainCamera.gameObject); + foregroundCameraGameObject.name = "OculusMRC_ForgroundCamera"; + foregroundCameraGameObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; + if (foregroundCameraGameObject.GetComponent()) + { + Object.Destroy(foregroundCameraGameObject.GetComponent()); + } + if (foregroundCameraGameObject.GetComponent()) + { + Object.Destroy(foregroundCameraGameObject.GetComponent()); + } + foregroundCamera = foregroundCameraGameObject.GetComponent(); + foregroundCamera.tag = "Untagged"; + foregroundCamera.stereoTargetEye = StereoTargetEyeMask.None; + foregroundCamera.depth = backgroundCamera.depth + 1.0f; // enforce the forground be rendered after the background + foregroundCamera.rect = new Rect(0.5f, 0.0f, 0.5f, 1.0f); + foregroundCamera.clearFlags = CameraClearFlags.Color; #if OVR_ANDROID_MRC - foregroundCamera.targetTexture = mrcRenderTextureArray[0]; + foregroundCamera.backgroundColor = OVRManager.instance.externalCompositionBackdropColorQuest; +#else + foregroundCamera.backgroundColor = OVRManager.instance.externalCompositionBackdropColorRift; +#endif + foregroundCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); +#if OVR_ANDROID_MRC + foregroundCamera.targetTexture = mrcRenderTextureArray[0]; #endif - // Create cameraProxyPlane for clipping - Debug.Assert(cameraProxyPlane == null); - cameraProxyPlane = GameObject.CreatePrimitive(PrimitiveType.Quad); - cameraProxyPlane.name = "MRProxyClipPlane"; - cameraProxyPlane.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; - cameraProxyPlane.GetComponent().enabled = false; - cameraProxyPlane.GetComponent().shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off; - Material clipMaterial = new Material(Shader.Find("Oculus/OVRMRClipPlane")); - cameraProxyPlane.GetComponent().material = clipMaterial; - clipMaterial.SetColor("_Color", OVRManager.instance.externalCompositionBackdropColor); - clipMaterial.SetFloat("_Visible", 0.0f); - cameraProxyPlane.transform.localScale = new Vector3(1000, 1000, 1000); - cameraProxyPlane.SetActive(true); - OVRMRForegroundCameraManager foregroundCameraManager = foregroundCameraGameObject.AddComponent(); - foregroundCameraManager.composition = this; - foregroundCameraManager.clipPlaneGameObj = cameraProxyPlane; + previousMainCameraObject = mainCamera.gameObject; + } } #if OVR_ANDROID_MRC @@ -157,22 +174,24 @@ public class OVRExternalComposition : OVRComposition } } + private float[] cachedAudioDataArray = null; + private int CastMrcFrame(int castTextureIndex) { - float[] audioData; + int audioFrames; int audioChannels; - GetAndResetAudioData(out audioData, out audioChannels); + GetAndResetAudioData(ref cachedAudioDataArray, out audioFrames, out audioChannels); int syncId = -1; //Debug.Log("EncodeFrameThreadObject EncodeMrcFrame"); bool ret = false; if (OVRPlugin.Media.GetMrcInputVideoBufferType() == OVRPlugin.Media.InputVideoBufferType.TextureHandle) { - ret = OVRPlugin.Media.EncodeMrcFrame(mrcRenderTextureArray[castTextureIndex].GetNativeTexturePtr(), audioData, audioChannels, AudioSettings.dspTime, ref syncId); + ret = OVRPlugin.Media.EncodeMrcFrame(mrcRenderTextureArray[castTextureIndex].GetNativeTexturePtr(), cachedAudioDataArray, audioFrames, audioChannels, AudioSettings.dspTime, ref syncId); } else { - ret = OVRPlugin.Media.EncodeMrcFrame(mrcRenderTextureArray[castTextureIndex], audioData, audioChannels, AudioSettings.dspTime, ref syncId); + ret = OVRPlugin.Media.EncodeMrcFrame(mrcRenderTextureArray[castTextureIndex], cachedAudioDataArray, audioFrames, audioChannels, AudioSettings.dspTime, ref syncId); } if (!ret) @@ -199,8 +218,10 @@ public class OVRExternalComposition : OVRComposition #endif - public override void Update(Camera mainCamera) + public override void Update(GameObject gameObject, Camera mainCamera) { + RefreshCameraObjects(gameObject, mainCamera); + OVRPlugin.SetHandNodePoseStateLatency(0.0); // the HandNodePoseStateLatency doesn't apply to the external composition. Always enforce it to 0.0 #if OVR_ANDROID_MRC @@ -298,11 +319,9 @@ public class OVRExternalComposition : OVRComposition } } - // Assume player always standing straightly - Vector3 externalCameraToHeadXZ = mainCamera.transform.position - foregroundCamera.transform.position; - externalCameraToHeadXZ.y = 0; - cameraProxyPlane.transform.position = mainCamera.transform.position; - cameraProxyPlane.transform.LookAt(cameraProxyPlane.transform.position + externalCameraToHeadXZ); + Vector3 headToExternalCameraVec = mainCamera.transform.position - foregroundCamera.transform.position; + float clipDistance = Vector3.Dot(headToExternalCameraVec, foregroundCamera.transform.forward); + foregroundCamera.farClipPlane = Mathf.Max(foregroundCamera.nearClipPlane + 0.001f, clipDistance); } #if OVR_ANDROID_MRC @@ -325,7 +344,6 @@ public class OVRExternalComposition : OVRComposition backgroundCamera = null; OVRCompositionUtil.SafeDestroy(ref foregroundCameraGameObject); foregroundCamera = null; - OVRCompositionUtil.SafeDestroy(ref cameraProxyPlane); Debug.Log("ExternalComposition deactivated"); #if OVR_ANDROID_MRC @@ -348,7 +366,7 @@ public class OVRExternalComposition : OVRComposition } private readonly object audioDataLock = new object(); - private List cachedAudioData = new List(); + private List cachedAudioData = new List(16384); private int cachedChannels = 0; public void CacheAudioData(float[] data, int channels) @@ -365,13 +383,17 @@ public class OVRExternalComposition : OVRComposition } } - public void GetAndResetAudioData(out float[] audioData, out int channels) + public void GetAndResetAudioData(ref float[] audioData, out int audioFrames, out int channels) { lock(audioDataLock) { //Debug.LogFormat("[GetAndResetAudioData] dspTime {0} accu_len {1}", AudioSettings.dspTime, cachedAudioData.Count); - audioData = new float[cachedAudioData.Count]; + if (audioData == null || audioData.Length < cachedAudioData.Count) + { + audioData = new float[cachedAudioData.Capacity]; + } cachedAudioData.CopyTo(audioData); + audioFrames = cachedAudioData.Count; channels = cachedChannels; cachedAudioData.Clear(); } @@ -379,34 +401,6 @@ public class OVRExternalComposition : OVRComposition } -/// -/// Helper internal class for foregroundCamera, don't call it outside -/// -internal class OVRMRForegroundCameraManager : MonoBehaviour -{ - public OVRExternalComposition composition; - public GameObject clipPlaneGameObj; - private Material clipPlaneMaterial; - void OnPreRender() - { - // the clipPlaneGameObj should be only visible to foreground camera - if (clipPlaneGameObj) - { - if (clipPlaneMaterial == null) - clipPlaneMaterial = clipPlaneGameObj.GetComponent().material; - clipPlaneGameObj.GetComponent().material.SetFloat("_Visible", 1.0f); - } - } - void OnPostRender() - { - if (clipPlaneGameObj) - { - Debug.Assert(clipPlaneMaterial); - clipPlaneGameObj.GetComponent().material.SetFloat("_Visible", 0.0f); - } - } -} - #if OVR_ANDROID_MRC public class OVRMRAudioFilter : MonoBehaviour diff --git a/Assets/Oculus/VR/Scripts/Composition/OVRSandwichComposition.cs b/Assets/Oculus/VR/Scripts/Composition/OVRSandwichComposition.cs index f219a15..822fdab 100644 --- a/Assets/Oculus/VR/Scripts/Composition/OVRSandwichComposition.cs +++ b/Assets/Oculus/VR/Scripts/Composition/OVRSandwichComposition.cs @@ -1,403 +1,4 @@ -/************************************************************************************ -Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. - -Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use -the Utilities SDK except in compliance with the License, which is provided at the time of installation -or download, or which otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at -https://developer.oculus.com/licenses/utilities-1.31 - -Unless required by applicable law or agreed to in writing, the Utilities SDK distributed -under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF -ANY KIND, either express or implied. See the License for the specific language governing -permissions and limitations under the License. -************************************************************************************/ - -using UnityEngine; -using UnityEngine.Rendering; - -#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN - -public class OVRSandwichComposition : OVRCameraComposition +public class OVRSandwichComposition { - public float frameRealtime; - - public Camera fgCamera; - public Camera bgCamera; - - public class HistoryRecord - { - public float timestamp = float.MinValue; - public RenderTexture fgRenderTexture; - public RenderTexture bgRenderTexture; - public RenderTexture boundaryMeshMaskTexture; - } - - public readonly int historyRecordCount = 8; // enough to compensate 88ms latency @ 90 fps - public readonly HistoryRecord[] historyRecordArray; - public int historyRecordCursorIndex = 0; - - public GameObject cameraProxyPlane; - - public Camera compositionCamera; - public OVRSandwichCompositionManager compositionManager; - - private int _cameraFramePlaneLayer = -1; - - // find an unnamed layer between 24..29 - public int cameraFramePlaneLayer - { - get - { - if (_cameraFramePlaneLayer < 0) - { - for (int i=24; i<=29; ++i) - { - string layerName = LayerMask.LayerToName(i); - if (layerName == null || layerName.Length == 0) - { - _cameraFramePlaneLayer = i; - break; - } - } - if (_cameraFramePlaneLayer == -1) - { - Debug.LogWarning("Unable to find an unnamed layer between 24 and 29."); - _cameraFramePlaneLayer = 25; - } - Debug.LogFormat("Set the CameraFramePlaneLayer in SandwichComposition to {0}. Please do NOT put any other gameobject in this layer.", _cameraFramePlaneLayer); - } - return _cameraFramePlaneLayer; - } - } - - public override OVRManager.CompositionMethod CompositionMethod() { return OVRManager.CompositionMethod.Sandwich; } - - public OVRSandwichComposition(GameObject parentObject, Camera mainCamera, OVRManager.CameraDevice cameraDevice, bool useDynamicLighting, OVRManager.DepthQuality depthQuality) - : base(parentObject, mainCamera, cameraDevice, useDynamicLighting, depthQuality) - { - frameRealtime = Time.realtimeSinceStartup; - - historyRecordCount = OVRManager.instance.sandwichCompositionBufferedFrames; - if (historyRecordCount < 1) - { - Debug.LogWarning("Invalid sandwichCompositionBufferedFrames in OVRManager. It should be at least 1"); - historyRecordCount = 1; - } - if (historyRecordCount > 16) - { - Debug.LogWarning("The value of sandwichCompositionBufferedFrames in OVRManager is too big. It would consume a lot of memory. It has been override to 16"); - historyRecordCount = 16; - } - historyRecordArray = new HistoryRecord[historyRecordCount]; - for (int i=0; i(); - fgCamera.depth = 200; - fgCamera.clearFlags = CameraClearFlags.SolidColor; - fgCamera.backgroundColor = Color.clear; - fgCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); - fgCamera.nearClipPlane = mainCamera.nearClipPlane; - fgCamera.farClipPlane = mainCamera.farClipPlane; - - GameObject bgObject = new GameObject("MRSandwichBackgroundCamera"); - bgObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; - bgCamera = bgObject.AddComponent(); - bgCamera.depth = 100; - bgCamera.clearFlags = mainCamera.clearFlags; - bgCamera.backgroundColor = mainCamera.backgroundColor; - bgCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); - bgCamera.nearClipPlane = mainCamera.nearClipPlane; - bgCamera.farClipPlane = mainCamera.farClipPlane; - - // Create cameraProxyPlane for clipping - Debug.Assert(cameraProxyPlane == null); - cameraProxyPlane = GameObject.CreatePrimitive(PrimitiveType.Quad); - cameraProxyPlane.name = "MRProxyClipPlane"; - cameraProxyPlane.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; - cameraProxyPlane.GetComponent().enabled = false; - cameraProxyPlane.GetComponent().shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off; - Material clipMaterial = new Material(Shader.Find("Oculus/OVRMRClipPlane")); - cameraProxyPlane.GetComponent().material = clipMaterial; - clipMaterial.SetColor("_Color", Color.clear); - clipMaterial.SetFloat("_Visible", 0.0f); - cameraProxyPlane.transform.localScale = new Vector3(1000, 1000, 1000); - cameraProxyPlane.SetActive(true); - OVRMRForegroundCameraManager foregroundCameraManager = fgCamera.gameObject.AddComponent(); - foregroundCameraManager.clipPlaneGameObj = cameraProxyPlane; - - GameObject compositionCameraObject = new GameObject("MRSandwichCaptureCamera"); - compositionCameraObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform; - compositionCamera = compositionCameraObject.AddComponent(); - compositionCamera.stereoTargetEye = StereoTargetEyeMask.None; - compositionCamera.depth = float.MaxValue; - compositionCamera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f); - compositionCamera.clearFlags = CameraClearFlags.Depth; - compositionCamera.backgroundColor = mainCamera.backgroundColor; - compositionCamera.cullingMask = 1 << cameraFramePlaneLayer; - compositionCamera.nearClipPlane = mainCamera.nearClipPlane; - compositionCamera.farClipPlane = mainCamera.farClipPlane; - - if (!hasCameraDeviceOpened) - { - Debug.LogError("Unable to open camera device " + cameraDevice); - } - else - { - Debug.Log("SandwichComposition activated : useDynamicLighting " + (useDynamicLighting ? "ON" : "OFF")); - CreateCameraFramePlaneObject(parentObject, compositionCamera, useDynamicLighting); - cameraFramePlaneObject.layer = cameraFramePlaneLayer; - RefreshRenderTextures(mainCamera); - compositionManager = compositionCamera.gameObject.AddComponent(); - compositionManager.fgTexture = historyRecordArray[historyRecordCursorIndex].fgRenderTexture; - compositionManager.bgTexture = historyRecordArray[historyRecordCursorIndex].bgRenderTexture; - } - } - - public override void Update(Camera mainCamera) - { - if (!hasCameraDeviceOpened) - { - return; - } - - frameRealtime = Time.realtimeSinceStartup; - - ++historyRecordCursorIndex; - if (historyRecordCursorIndex >= historyRecordCount) - { - historyRecordCursorIndex = 0; - } - - if (!OVRPlugin.SetHandNodePoseStateLatency(OVRManager.instance.handPoseStateLatency)) - { - Debug.LogWarning("HandPoseStateLatency is invalid. Expect a value between 0.0 to 0.5, get " + OVRManager.instance.handPoseStateLatency); - } - - RefreshRenderTextures(mainCamera); - - bgCamera.clearFlags = mainCamera.clearFlags; - bgCamera.backgroundColor = mainCamera.backgroundColor; - bgCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); - - fgCamera.cullingMask = mainCamera.cullingMask & (~OVRManager.instance.extraHiddenLayers); - - if (OVRMixedReality.useFakeExternalCamera || OVRPlugin.GetExternalCameraCount() == 0) - { - OVRPose cameraPose = new OVRPose(); - OVRPose trackingSpacePose = new OVRPose(); - trackingSpacePose.position = OVRManager.instance.trackingOriginType == OVRManager.TrackingOrigin.EyeLevel ? - OVRMixedReality.fakeCameraEyeLevelPosition : - OVRMixedReality.fakeCameraFloorLevelPosition; - trackingSpacePose.orientation = OVRMixedReality.fakeCameraRotation; - - if (!cameraInTrackingSpace) - { - cameraPose = OVRExtensions.ToWorldSpacePose(trackingSpacePose); - } - - RefreshCameraPoses(OVRMixedReality.fakeCameraFov, OVRMixedReality.fakeCameraAspect, cameraPose); - } - else - { - OVRPlugin.CameraExtrinsics extrinsics; - OVRPlugin.CameraIntrinsics intrinsics; - OVRPlugin.Posef calibrationRawPose; - - // So far, only support 1 camera for MR and always use camera index 0 - if (OVRPlugin.GetMixedRealityCameraInfo(0, out extrinsics, out intrinsics, out calibrationRawPose)) - { - OVRPose cameraPose = cameraInTrackingSpace ? ComputeCameraTrackingSpacePose(extrinsics, calibrationRawPose) : ComputeCameraWorldSpacePose(extrinsics, calibrationRawPose); - - float fovY = Mathf.Atan(intrinsics.FOVPort.UpTan) * Mathf.Rad2Deg * 2; - float aspect = intrinsics.FOVPort.LeftTan / intrinsics.FOVPort.UpTan; - - RefreshCameraPoses(fovY, aspect, cameraPose); - } - else - { - Debug.LogWarning("Failed to get external camera information"); - } - } - - compositionCamera.GetComponent().boundaryMeshMaskTexture = historyRecordArray[historyRecordCursorIndex].boundaryMeshMaskTexture; - HistoryRecord record = GetHistoryRecordForComposition(); - UpdateCameraFramePlaneObject(mainCamera, compositionCamera, record.boundaryMeshMaskTexture); - OVRSandwichCompositionManager compositionManager = compositionCamera.gameObject.GetComponent(); - compositionManager.fgTexture = record.fgRenderTexture; - compositionManager.bgTexture = record.bgRenderTexture; - - cameraProxyPlane.transform.position = fgCamera.transform.position + fgCamera.transform.forward * cameraFramePlaneDistance; - cameraProxyPlane.transform.LookAt(cameraProxyPlane.transform.position + fgCamera.transform.forward); - } - - public override void Cleanup() - { - base.Cleanup(); - - Camera[] cameras = { fgCamera, bgCamera, compositionCamera }; - - foreach (Camera c in cameras) - { - OVRCompositionUtil.SafeDestroy(c.gameObject); - } - - fgCamera = null; - bgCamera = null; - compositionCamera = null; - - Debug.Log("SandwichComposition deactivated"); - } - - private RenderTextureFormat DesiredRenderTextureFormat(RenderTextureFormat originalFormat) - { - if (originalFormat == RenderTextureFormat.RGB565) - { - return RenderTextureFormat.ARGB1555; - } - else if (originalFormat == RenderTextureFormat.RGB111110Float) - { - return RenderTextureFormat.ARGBHalf; - } - else - { - return originalFormat; - } - } - - protected void RefreshRenderTextures(Camera mainCamera) - { - int width = Screen.width; - int height = Screen.height; - RenderTextureFormat format = mainCamera.targetTexture ? DesiredRenderTextureFormat(mainCamera.targetTexture.format) : RenderTextureFormat.ARGB32; - int depth = mainCamera.targetTexture ? mainCamera.targetTexture.depth : 24; - - Debug.Assert(fgCamera != null && bgCamera != null); - - HistoryRecord record = historyRecordArray[historyRecordCursorIndex]; - - record.timestamp = frameRealtime; - - if (record.fgRenderTexture == null || record.fgRenderTexture.width != width || record.fgRenderTexture.height != height || record.fgRenderTexture.format != format || record.fgRenderTexture.depth != depth) - { - record.fgRenderTexture = new RenderTexture(width, height, depth, format); - record.fgRenderTexture.name = "Sandwich FG " + historyRecordCursorIndex.ToString(); - } - fgCamera.targetTexture = record.fgRenderTexture; - - if (record.bgRenderTexture == null || record.bgRenderTexture.width != width || record.bgRenderTexture.height != height || record.bgRenderTexture.format != format || record.bgRenderTexture.depth != depth) - { - record.bgRenderTexture = new RenderTexture(width, height, depth, format); - record.bgRenderTexture.name = "Sandwich BG " + historyRecordCursorIndex.ToString(); - } - bgCamera.targetTexture = record.bgRenderTexture; - - if (OVRManager.instance.virtualGreenScreenType != OVRManager.VirtualGreenScreenType.Off) - { - if (record.boundaryMeshMaskTexture == null || record.boundaryMeshMaskTexture.width != width || record.boundaryMeshMaskTexture.height != height) - { - record.boundaryMeshMaskTexture = new RenderTexture(width, height, 0, RenderTextureFormat.R8); - record.boundaryMeshMaskTexture.name = "Boundary Mask " + historyRecordCursorIndex.ToString(); - record.boundaryMeshMaskTexture.Create(); - } - } - else - { - record.boundaryMeshMaskTexture = null; - } - - Debug.Assert(fgCamera.targetTexture != null && bgCamera.targetTexture != null && (OVRManager.instance.virtualGreenScreenType == OVRManager.VirtualGreenScreenType.Off || record.boundaryMeshMaskTexture != null)); - } - - protected HistoryRecord GetHistoryRecordForComposition() - { - float expectedTime = frameRealtime - OVRManager.instance.sandwichCompositionRenderLatency; - int currIndex = historyRecordCursorIndex; - int prevIndex = currIndex - 1; - if (prevIndex < 0) - { - prevIndex = historyRecordCount - 1; - } - while (prevIndex != historyRecordCursorIndex) - { - if (historyRecordArray[prevIndex].timestamp <= expectedTime) - { - float timeToCurrIndex = historyRecordArray[currIndex].timestamp - expectedTime; - float timeToPrevIndex = expectedTime - historyRecordArray[prevIndex].timestamp; - return timeToCurrIndex <= timeToPrevIndex ? historyRecordArray[currIndex] : historyRecordArray[prevIndex]; - } - currIndex = prevIndex; - prevIndex = currIndex - 1; - if (prevIndex < 0) prevIndex = historyRecordCount - 1; - } - // return the earliest frame - return historyRecordArray[currIndex]; - } - - protected void RefreshCameraPoses(float fovY, float aspect, OVRPose pose) - { - Camera[] cameras = { fgCamera, bgCamera, compositionCamera }; - foreach (Camera c in cameras) - { - c.fieldOfView = fovY; - c.aspect = aspect; - if (cameraInTrackingSpace) - { - c.transform.FromOVRPose(pose, true); - } - else - { - c.transform.FromOVRPose(pose); - } - } - } - - public class OVRSandwichCompositionManager : MonoBehaviour - { - public RenderTexture fgTexture; - public RenderTexture bgTexture; - public Material alphaBlendMaterial; - - void Start() - { - Shader alphaBlendShader = Shader.Find("Oculus/UnlitTransparent"); - if (alphaBlendShader == null) - { - Debug.LogError("Unable to create transparent shader"); - return; - } - alphaBlendMaterial = new Material(alphaBlendShader); - } - - private void OnPreRender() - { - if (fgTexture == null || bgTexture == null || alphaBlendMaterial == null) - { - Debug.LogError("OVRSandwichCompositionManager has not setup properly"); - return; - } - - Graphics.Blit(bgTexture, RenderTexture.active); - } - - void OnPostRender() - { - if (fgTexture == null || bgTexture == null || alphaBlendMaterial == null) - { - Debug.LogError("OVRSandwichCompositionManager has not setup properly"); - return; - } - - Graphics.Blit(fgTexture, RenderTexture.active, alphaBlendMaterial); - } - } + // deprecated since SDK 1.41 } - -#endif diff --git a/Assets/Oculus/VR/Scripts/Composition/OVRSandwichComposition.cs.meta b/Assets/Oculus/VR/Scripts/Composition/OVRSandwichComposition.cs.meta index 239b8d1..bb8858f 100644 --- a/Assets/Oculus/VR/Scripts/Composition/OVRSandwichComposition.cs.meta +++ b/Assets/Oculus/VR/Scripts/Composition/OVRSandwichComposition.cs.meta @@ -1,8 +1,7 @@ fileFormatVersion: 2 guid: 3c02efcdd3fb2aa4e9c641b0c2a54b9a -timeCreated: 1502990248 -licenseType: Store MonoImporter: + externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 diff --git a/Assets/Oculus/VR/Scripts/Editor/OVRCustomSkeletonEditor.cs b/Assets/Oculus/VR/Scripts/Editor/OVRCustomSkeletonEditor.cs new file mode 100644 index 0000000..3eae4f4 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Editor/OVRCustomSkeletonEditor.cs @@ -0,0 +1,80 @@ + +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using UnityEditor.SceneManagement; +using BoneId = OVRSkeleton.BoneId; + +[CustomEditor(typeof(OVRCustomSkeleton))] +public class OVRCustomSkeletonEditor : Editor +{ + public override void OnInspectorGUI() + { + DrawPropertiesExcluding(serializedObject, new string[] { "_customBones" }); + serializedObject.ApplyModifiedProperties(); + + OVRCustomSkeleton skeleton = (OVRCustomSkeleton)target; + OVRSkeleton.SkeletonType skeletonType = skeleton.GetSkeletonType(); + + if (skeletonType == OVRSkeleton.SkeletonType.None) + { + EditorGUILayout.HelpBox("Please select a SkeletonType.", MessageType.Warning); + } + else + { + if (GUILayout.Button("Auto Map Bones")) + { + skeleton.TryAutoMapBonesByName(); + EditorUtility.SetDirty(skeleton); + EditorSceneManager.MarkSceneDirty(skeleton.gameObject.scene); + } + + EditorGUILayout.LabelField("Bones", EditorStyles.boldLabel); + BoneId start = skeleton.GetCurrentStartBoneId(); + BoneId end = skeleton.GetCurrentEndBoneId(); + if (start != BoneId.Invalid && end != BoneId.Invalid) + { + for (int i = (int)start; i < (int)end; ++i) + { + string boneName = BoneLabelFromBoneId((BoneId)i); + skeleton.CustomBones[i] = (Transform)EditorGUILayout.ObjectField(boneName, skeleton.CustomBones[i], typeof(Transform), true); + } + } + } + } + + // force aliased enum values to the more appropriate value + private static string BoneLabelFromBoneId(BoneId boneId) + { + if (boneId == BoneId.Hand_Start) + { + return "Hand_WristRoot"; + } + else if (boneId == BoneId.Hand_MaxSkinnable) + { + return "Hand_ThumbTip"; + } + else + { + return boneId.ToString(); + } + } +} + diff --git a/Assets/Oculus/VR/Scripts/Editor/OVRCustomSkeletonEditor.cs.meta b/Assets/Oculus/VR/Scripts/Editor/OVRCustomSkeletonEditor.cs.meta new file mode 100644 index 0000000..ca70a2f --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Editor/OVRCustomSkeletonEditor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 48b4582957a398741abd6d10bcb62042 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Editor/OVREditorUtil.cs b/Assets/Oculus/VR/Scripts/Editor/OVREditorUtil.cs new file mode 100644 index 0000000..ea38339 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Editor/OVREditorUtil.cs @@ -0,0 +1,140 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using System.Diagnostics; + +public static class OVREditorUtil { + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupBoolField(Object target, string name, ref bool member, ref bool modified) + { + SetupBoolField(target, new GUIContent(name), ref member, ref modified); + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupBoolField(Object target, GUIContent name, ref bool member, ref bool modified) + { + EditorGUI.BeginChangeCheck(); + bool value = EditorGUILayout.Toggle(name, member); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(target, "Changed " + name); + member = value; + modified = true; + } + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupIntField(Object target, string name, ref int member, ref bool modified) + { + SetupIntField(target, new GUIContent(name), ref member, ref modified); + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupIntField(Object target, GUIContent name, ref int member, ref bool modified) + { + EditorGUI.BeginChangeCheck(); + int value = EditorGUILayout.IntField(name, member); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(target, "Changed " + name); + member = value; + modified = true; + } + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupFloatField(Object target, string name, ref float member, ref bool modified) + { + SetupFloatField(target, new GUIContent(name), ref member, ref modified); + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupFloatField(Object target, GUIContent name, ref float member, ref bool modified) + { + EditorGUI.BeginChangeCheck(); + float value = EditorGUILayout.FloatField(name, member); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(target, "Changed " + name); + member = value; + modified = true; + } + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupDoubleField(Object target, string name, ref double member, ref bool modified) + { + SetupDoubleField(target, new GUIContent(name), ref member, ref modified); + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupDoubleField(Object target, GUIContent name, ref double member, ref bool modified) + { + EditorGUI.BeginChangeCheck(); + double value = EditorGUILayout.DoubleField(name, member); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(target, "Changed " + name); + member = value; + modified = true; + } + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupColorField(Object target, string name, ref Color member, ref bool modified) + { + SetupColorField(target, new GUIContent(name), ref member, ref modified); + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupColorField(Object target, GUIContent name, ref Color member, ref bool modified) + { + EditorGUI.BeginChangeCheck(); + Color value = EditorGUILayout.ColorField(name, member); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(target, "Changed " + name); + member = value; + modified = true; + } + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupLayerMaskField(Object target, string name, ref LayerMask layerMask, string[] layerMaskOptions, ref bool modified) + { + SetupLayerMaskField(target, new GUIContent(name), ref layerMask, layerMaskOptions, ref modified); + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupLayerMaskField(Object target, GUIContent name, ref LayerMask layerMask, string[] layerMaskOptions, ref bool modified) + { + EditorGUI.BeginChangeCheck(); + int value = EditorGUILayout.MaskField(name, layerMask, layerMaskOptions); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(target, "Changed " + name); + layerMask = value; + } + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupEnumField(Object target, string name, ref T member, ref bool modified) where T : struct + { + SetupEnumField(target, new GUIContent(name), ref member, ref modified); + } + + [Conditional("UNITY_EDITOR_WIN"), Conditional("UNITY_STANDALONE_WIN"), Conditional("UNITY_ANDROID")] + public static void SetupEnumField(Object target, GUIContent name, ref T member, ref bool modified) where T : struct + { + EditorGUI.BeginChangeCheck(); + T value = (T)(object)EditorGUILayout.EnumPopup(name, member as System.Enum); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(target, "Changed " + name); + member = value; + modified = true; + } + } +} diff --git a/Assets/Oculus/VR/Scripts/Editor/OVREditorUtil.cs.meta b/Assets/Oculus/VR/Scripts/Editor/OVREditorUtil.cs.meta new file mode 100644 index 0000000..34ec06a --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Editor/OVREditorUtil.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 00e66be22bd6053489650de094c5efa8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Editor/OVRManagerEditor.cs b/Assets/Oculus/VR/Scripts/Editor/OVRManagerEditor.cs index 377e8bd..7cb4f33 100644 --- a/Assets/Oculus/VR/Scripts/Editor/OVRManagerEditor.cs +++ b/Assets/Oculus/VR/Scripts/Editor/OVRManagerEditor.cs @@ -25,39 +25,10 @@ public class OVRManagerEditor : Editor override public void OnInspectorGUI() { #if UNITY_ANDROID - EditorGUILayout.LabelField("Target Devices"); - EditorGUI.indentLevel++; OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig(); - List oldTargetDeviceTypes = projectConfig.targetDeviceTypes; - List targetDeviceTypes = new List(oldTargetDeviceTypes); - bool hasModified = false; - int newCount = Mathf.Max(0, EditorGUILayout.IntField("Size", targetDeviceTypes.Count)); - while (newCount < targetDeviceTypes.Count) - { - targetDeviceTypes.RemoveAt(targetDeviceTypes.Count - 1); - hasModified = true; - } - while (newCount > targetDeviceTypes.Count) - { - targetDeviceTypes.Add(OVRProjectConfig.DeviceType.GearVrOrGo); - hasModified = true; - } - for (int i = 0; i < targetDeviceTypes.Count; i++) - { - var deviceType = (OVRProjectConfig.DeviceType)EditorGUILayout.EnumPopup(string.Format("Element {0}", i), targetDeviceTypes[i]); - if (deviceType != targetDeviceTypes[i]) - { - targetDeviceTypes[i] = deviceType; - hasModified = true; - } - } - if (hasModified) - { - projectConfig.targetDeviceTypes = targetDeviceTypes; - OVRProjectConfig.CommitProjectConfig(projectConfig); - } - EditorGUI.indentLevel--; - EditorGUILayout.Space(); + OVRProjectConfigEditor.DrawTargetDeviceInspector(projectConfig); + + EditorGUILayout.Space(); #endif DrawDefaultInspector(); @@ -66,18 +37,22 @@ public class OVRManagerEditor : Editor OVRManager manager = (OVRManager)target; #endif + bool modified = false; #if UNITY_ANDROID + EditorGUILayout.Space(); + OVRProjectConfigEditor.DrawProjectConfigInspector(projectConfig); + EditorGUILayout.Space(); EditorGUILayout.LabelField("Mixed Reality Capture for Quest (experimental)", EditorStyles.boldLabel); EditorGUI.indentLevel++; - SetupMrcActivationModeField("ActivationMode", ref manager.mrcActivationMode); + OVREditorUtil.SetupEnumField(target, "ActivationMode", ref manager.mrcActivationMode, ref modified); EditorGUI.indentLevel--; #endif #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN EditorGUILayout.Space(); EditorGUILayout.LabelField("Mixed Reality Capture", EditorStyles.boldLabel); - SetupBoolField("Show Properties", ref manager.expandMixedRealityCapturePropertySheet); + OVREditorUtil.SetupBoolField(target, "Show Properties", ref manager.expandMixedRealityCapturePropertySheet, ref modified); if (manager.expandMixedRealityCapturePropertySheet) { string[] layerMaskOptions = new string[32]; @@ -93,9 +68,9 @@ public class OVRManagerEditor : Editor EditorGUI.indentLevel++; EditorGUILayout.Space(); - SetupBoolField("enableMixedReality", ref manager.enableMixedReality); - SetupCompositoinMethodField("compositionMethod", ref manager.compositionMethod); - SetupLayerMaskField("extraHiddenLayers", ref manager.extraHiddenLayers, layerMaskOptions); + OVREditorUtil.SetupBoolField(target, "enableMixedReality", ref manager.enableMixedReality, ref modified); + OVREditorUtil.SetupEnumField(target, "compositionMethod", ref manager.compositionMethod, ref modified); + OVREditorUtil.SetupLayerMaskField(target, "extraHiddenLayers", ref manager.extraHiddenLayers, layerMaskOptions, ref modified); if (manager.compositionMethod == OVRManager.CompositionMethod.External) { @@ -103,186 +78,57 @@ public class OVRManagerEditor : Editor EditorGUILayout.LabelField("External Composition", EditorStyles.boldLabel); EditorGUI.indentLevel++; - SetupColorField("backdropColor", ref manager.externalCompositionBackdropColor); + OVREditorUtil.SetupColorField(target, "backdropColor (target, Rift)", ref manager.externalCompositionBackdropColorRift, ref modified); + OVREditorUtil.SetupColorField(target, "backdropColor (target, Quest)", ref manager.externalCompositionBackdropColorQuest, ref modified); } - if (manager.compositionMethod == OVRManager.CompositionMethod.Direct || manager.compositionMethod == OVRManager.CompositionMethod.Sandwich) + if (manager.compositionMethod == OVRManager.CompositionMethod.Direct) { EditorGUILayout.Space(); - if (manager.compositionMethod == OVRManager.CompositionMethod.Direct) - { - EditorGUILayout.LabelField("Direct Composition", EditorStyles.boldLabel); - } - else - { - EditorGUILayout.LabelField("Sandwich Composition", EditorStyles.boldLabel); - } + EditorGUILayout.LabelField("Direct Composition", EditorStyles.boldLabel); EditorGUI.indentLevel++; EditorGUILayout.Space(); EditorGUILayout.LabelField("Camera", EditorStyles.boldLabel); - SetupCameraDeviceField("capturingCameraDevice", ref manager.capturingCameraDevice); - SetupBoolField("flipCameraFrameHorizontally", ref manager.flipCameraFrameHorizontally); - SetupBoolField("flipCameraFrameVertically", ref manager.flipCameraFrameVertically); + OVREditorUtil.SetupEnumField(target, "capturingCameraDevice", ref manager.capturingCameraDevice, ref modified); + OVREditorUtil.SetupBoolField(target, "flipCameraFrameHorizontally", ref manager.flipCameraFrameHorizontally, ref modified); + OVREditorUtil.SetupBoolField(target, "flipCameraFrameVertically", ref manager.flipCameraFrameVertically, ref modified); EditorGUILayout.Space(); EditorGUILayout.LabelField("Chroma Key", EditorStyles.boldLabel); - SetupColorField("chromaKeyColor", ref manager.chromaKeyColor); - SetupFloatField("chromaKeySimilarity", ref manager.chromaKeySimilarity); - SetupFloatField("chromaKeySmoothRange", ref manager.chromaKeySmoothRange); - SetupFloatField("chromaKeySpillRange", ref manager.chromaKeySpillRange); + OVREditorUtil.SetupColorField(target, "chromaKeyColor", ref manager.chromaKeyColor, ref modified); + OVREditorUtil.SetupFloatField(target, "chromaKeySimilarity", ref manager.chromaKeySimilarity, ref modified); + OVREditorUtil.SetupFloatField(target, "chromaKeySmoothRange", ref manager.chromaKeySmoothRange, ref modified); + OVREditorUtil.SetupFloatField(target, "chromaKeySpillRange", ref manager.chromaKeySpillRange, ref modified); EditorGUILayout.Space(); EditorGUILayout.LabelField("Dynamic Lighting", EditorStyles.boldLabel); - SetupBoolField("useDynamicLighting", ref manager.useDynamicLighting); - SetupDepthQualityField("depthQuality", ref manager.depthQuality); - SetupFloatField("dynamicLightingSmoothFactor", ref manager.dynamicLightingSmoothFactor); - SetupFloatField("dynamicLightingDepthVariationClampingValue", ref manager.dynamicLightingDepthVariationClampingValue); + OVREditorUtil.SetupBoolField(target, "useDynamicLighting", ref manager.useDynamicLighting, ref modified); + OVREditorUtil.SetupEnumField(target, "depthQuality", ref manager.depthQuality, ref modified); + OVREditorUtil.SetupFloatField(target, "dynamicLightingSmoothFactor", ref manager.dynamicLightingSmoothFactor, ref modified); + OVREditorUtil.SetupFloatField(target, "dynamicLightingDepthVariationClampingValue", ref manager.dynamicLightingDepthVariationClampingValue, ref modified); EditorGUILayout.Space(); EditorGUILayout.LabelField("Virtual Green Screen", EditorStyles.boldLabel); - SetupVirtualGreenTypeField("virtualGreenScreenType", ref manager.virtualGreenScreenType); - SetupFloatField("virtualGreenScreenTopY", ref manager.virtualGreenScreenTopY); - SetupFloatField("virtualGreenScreenBottomY", ref manager.virtualGreenScreenBottomY); - SetupBoolField("virtualGreenScreenApplyDepthCulling", ref manager.virtualGreenScreenApplyDepthCulling); - SetupFloatField("virtualGreenScreenDepthTolerance", ref manager.virtualGreenScreenDepthTolerance); + OVREditorUtil.SetupEnumField(target, "virtualGreenScreenType", ref manager.virtualGreenScreenType, ref modified); + OVREditorUtil.SetupFloatField(target, "virtualGreenScreenTopY", ref manager.virtualGreenScreenTopY, ref modified); + OVREditorUtil.SetupFloatField(target, "virtualGreenScreenBottomY", ref manager.virtualGreenScreenBottomY, ref modified); + OVREditorUtil.SetupBoolField(target, "virtualGreenScreenApplyDepthCulling", ref manager.virtualGreenScreenApplyDepthCulling, ref modified); + OVREditorUtil.SetupFloatField(target, "virtualGreenScreenDepthTolerance", ref manager.virtualGreenScreenDepthTolerance, ref modified); EditorGUILayout.Space(); EditorGUILayout.LabelField("Latency Control", EditorStyles.boldLabel); - SetupFloatField("handPoseStateLatency", ref manager.handPoseStateLatency); - if (manager.compositionMethod == OVRManager.CompositionMethod.Sandwich) - { - SetupFloatField("sandwichCompositionRenderLatency", ref manager.sandwichCompositionRenderLatency); - SetupIntField("sandwichCompositionBufferedFrames", ref manager.sandwichCompositionBufferedFrames); - } + OVREditorUtil.SetupFloatField(target, "handPoseStateLatency", ref manager.handPoseStateLatency, ref modified); EditorGUI.indentLevel--; } EditorGUI.indentLevel--; } #endif + if (modified) + { + EditorUtility.SetDirty(target); + } } - -#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID - void SetupBoolField(string name, ref bool member) - { - EditorGUI.BeginChangeCheck(); - bool value = EditorGUILayout.Toggle(name, member); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - member = value; - } - } - - void SetupIntField(string name, ref int member) - { - EditorGUI.BeginChangeCheck(); - int value = EditorGUILayout.IntField(name, member); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - member = value; - } - } - - void SetupFloatField(string name, ref float member) - { - EditorGUI.BeginChangeCheck(); - float value = EditorGUILayout.FloatField(name, member); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - member = value; - } - } - - void SetupDoubleField(string name, ref double member) - { - EditorGUI.BeginChangeCheck(); - double value = EditorGUILayout.DoubleField(name, member); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - member = value; - } - } - void SetupColorField(string name, ref Color member) - { - EditorGUI.BeginChangeCheck(); - Color value = EditorGUILayout.ColorField(name, member); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - member = value; - } - } - - void SetupLayerMaskField(string name, ref LayerMask layerMask, string[] layerMaskOptions) - { - EditorGUI.BeginChangeCheck(); - int value = EditorGUILayout.MaskField(name, layerMask, layerMaskOptions); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - layerMask = value; - } - } - - void SetupCompositoinMethodField(string name, ref OVRManager.CompositionMethod method) - { - EditorGUI.BeginChangeCheck(); - OVRManager.CompositionMethod value = (OVRManager.CompositionMethod)EditorGUILayout.EnumPopup(name, method); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - method = value; - } - } - - void SetupCameraDeviceField(string name, ref OVRManager.CameraDevice device) - { - EditorGUI.BeginChangeCheck(); - OVRManager.CameraDevice value = (OVRManager.CameraDevice)EditorGUILayout.EnumPopup(name, device); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - device = value; - } - } - - void SetupDepthQualityField(string name, ref OVRManager.DepthQuality depthQuality) - { - EditorGUI.BeginChangeCheck(); - OVRManager.DepthQuality value = (OVRManager.DepthQuality)EditorGUILayout.EnumPopup(name, depthQuality); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - depthQuality = value; - } - } - - void SetupVirtualGreenTypeField(string name, ref OVRManager.VirtualGreenScreenType virtualGreenScreenType) - { - EditorGUI.BeginChangeCheck(); - OVRManager.VirtualGreenScreenType value = (OVRManager.VirtualGreenScreenType)EditorGUILayout.EnumPopup(name, virtualGreenScreenType); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - virtualGreenScreenType = value; - } - } - - void SetupMrcActivationModeField(string name, ref OVRManager.MrcActivationMode mrcActivationMode) - { - EditorGUI.BeginChangeCheck(); - OVRManager.MrcActivationMode value = (OVRManager.MrcActivationMode)EditorGUILayout.EnumPopup(name, mrcActivationMode); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(target, "Changed " + name); - mrcActivationMode = value; - } - } - -#endif + } diff --git a/Assets/Oculus/VR/Scripts/Editor/OVROverlayEditor.cs b/Assets/Oculus/VR/Scripts/Editor/OVROverlayEditor.cs index e0111d9..7be846f 100644 --- a/Assets/Oculus/VR/Scripts/Editor/OVROverlayEditor.cs +++ b/Assets/Oculus/VR/Scripts/Editor/OVROverlayEditor.cs @@ -124,6 +124,7 @@ public class OVROverlayEditor : Editor { overlay.externalSurfaceWidth = EditorGUILayout.IntField("External Surface Width", overlay.externalSurfaceWidth); overlay.externalSurfaceHeight = EditorGUILayout.IntField("External Surface Height", overlay.externalSurfaceHeight); + overlay.isProtectedContent = EditorGUILayout.Toggle(new GUIContent("Is Protected Content", "The external surface has L1 widevine protection."), overlay.isProtectedContent); } else #endif diff --git a/Assets/Oculus/VR/Scripts/Editor/OVRProjectConfigEditor.cs b/Assets/Oculus/VR/Scripts/Editor/OVRProjectConfigEditor.cs new file mode 100644 index 0000000..f6f4059 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Editor/OVRProjectConfigEditor.cs @@ -0,0 +1,79 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; + +[CustomEditor(typeof(OVRProjectConfig))] +public class OVRProjectConfigEditor : Editor +{ + override public void OnInspectorGUI() + { + OVRProjectConfig projectConfig = (OVRProjectConfig)target; + DrawTargetDeviceInspector(projectConfig); + EditorGUILayout.Space(); + DrawProjectConfigInspector(projectConfig); + } + + public static void DrawTargetDeviceInspector(OVRProjectConfig projectConfig) + { + bool hasModified = false; + + // Target Devices + EditorGUILayout.LabelField("Target Devices", EditorStyles.boldLabel); + + foreach (OVRProjectConfig.DeviceType deviceType in System.Enum.GetValues(typeof(OVRProjectConfig.DeviceType))) + { + bool oldSupportsDevice = projectConfig.targetDeviceTypes.Contains(deviceType); + bool newSupportsDevice = oldSupportsDevice; + OVREditorUtil.SetupBoolField(projectConfig, ObjectNames.NicifyVariableName(deviceType.ToString()), ref newSupportsDevice, ref hasModified); + + if (newSupportsDevice && !oldSupportsDevice) + { + projectConfig.targetDeviceTypes.Add(deviceType); + } + else if (oldSupportsDevice && !newSupportsDevice) + { + projectConfig.targetDeviceTypes.Remove(deviceType); + } + } + + if (hasModified) + { + OVRProjectConfig.CommitProjectConfig(projectConfig); + } + } + + public static void DrawProjectConfigInspector(OVRProjectConfig projectConfig) + { + bool hasModified = false; + EditorGUI.BeginDisabledGroup(!projectConfig.targetDeviceTypes.Contains(OVRProjectConfig.DeviceType.Quest)); + EditorGUILayout.LabelField("Quest Features", EditorStyles.boldLabel); + + // Show overlay support option + OVREditorUtil.SetupBoolField(projectConfig, new GUIContent("Focus Aware", + "If checked, the new overlay will be displayed when the user presses the home button. The game will not be paused, but will now receive InputFocusLost and InputFocusAcquired events."), + ref projectConfig.focusAware, ref hasModified); + + // Color Gamut selection + OVREditorUtil.SetupEnumField(projectConfig, new GUIContent( + "Color Gamut", + "The target color gamut when displayed on the Oculus Quest. Quest default is Rec. 2020"), + ref projectConfig.colorGamut, ref hasModified); + + // Hand Tracking Support + OVREditorUtil.SetupEnumField(projectConfig, "Hand Tracking Support", ref projectConfig.handTrackingSupport, ref hasModified); + + EditorGUI.EndDisabledGroup(); + EditorGUILayout.Space(); + + EditorGUILayout.LabelField("Security", EditorStyles.boldLabel); + OVREditorUtil.SetupBoolField(projectConfig, "Disable Backups", ref projectConfig.disableBackups, ref hasModified); + OVREditorUtil.SetupBoolField(projectConfig, "Enable NSC Configuration", ref projectConfig.enableNSCConfig, ref hasModified); + + // apply any pending changes to project config + if (hasModified) + { + OVRProjectConfig.CommitProjectConfig(projectConfig); + } + } +} diff --git a/Assets/Oculus/VR/Scripts/Editor/OVRProjectConfigEditor.cs.meta b/Assets/Oculus/VR/Scripts/Editor/OVRProjectConfigEditor.cs.meta new file mode 100644 index 0000000..3368658 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Editor/OVRProjectConfigEditor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 950d95332920b814ea41df294856f96a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/OVRCameraRig.cs b/Assets/Oculus/VR/Scripts/OVRCameraRig.cs index db5ba9e..ef84a9b 100644 --- a/Assets/Oculus/VR/Scripts/OVRCameraRig.cs +++ b/Assets/Oculus/VR/Scripts/OVRCameraRig.cs @@ -14,6 +14,10 @@ ANY KIND, either express or implied. See the License for the specific language g permissions and limitations under the License. ************************************************************************************/ +#if USING_XR_MANAGEMENT && USING_XR_SDK_OCULUS +#define USING_XR_SDK +#endif + using System; using System.Collections; using System.Collections.Generic; @@ -120,13 +124,14 @@ public class OVRCameraRig : MonoBehaviour protected virtual void Start() { - UpdateAnchors(); + UpdateAnchors(true, true); + Application.onBeforeRender += OnBeforeRenderCallback; } protected virtual void FixedUpdate() { if (useFixedUpdateForTracking) - UpdateAnchors(); + UpdateAnchors(true, true); } protected virtual void Update() @@ -134,11 +139,16 @@ public class OVRCameraRig : MonoBehaviour _skipUpdate = false; if (!useFixedUpdateForTracking) - UpdateAnchors(); + UpdateAnchors(true, true); + } + + protected virtual void OnDestroy() + { + Application.onBeforeRender -= OnBeforeRenderCallback; } #endregion - protected virtual void UpdateAnchors() + protected virtual void UpdateAnchors(bool updateEyeAnchors, bool updateHandAnchors) { if (!OVRManager.OVRManagerinitialized) return; @@ -170,96 +180,118 @@ public class OVRCameraRig : MonoBehaviour //If we don't, it could mean that tracking is lost, etc. so the pose should not change in the virtual world. //This can be thought of as similar to calling InputTracking GetLocalPosition and Rotation, but only for doing so when the pose is valid. //If false is returned for any of these calls, then a new pose is not valid and thus should not be updated. - - if (hmdPresent) + if (updateEyeAnchors) { - Vector3 centerEyePosition = Vector3.zero; - Quaternion centerEyeRotation = Quaternion.identity; + if (hmdPresent) + { + Vector3 centerEyePosition = Vector3.zero; + Quaternion centerEyeRotation = Quaternion.identity; - if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.CenterEye, NodeStatePropertyType.Position, OVRPlugin.Node.EyeCenter, OVRPlugin.Step.Render, out centerEyePosition)) - centerEyeAnchor.localPosition = centerEyePosition; - if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.CenterEye, NodeStatePropertyType.Orientation, OVRPlugin.Node.EyeCenter, OVRPlugin.Step.Render, out centerEyeRotation)) - centerEyeAnchor.localRotation = centerEyeRotation; - } - else - { - centerEyeAnchor.localRotation = emulatedRotation; - centerEyeAnchor.localPosition = OVRManager.instance.headPoseRelativeOffsetTranslation; + if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.CenterEye, NodeStatePropertyType.Position, OVRPlugin.Node.EyeCenter, OVRPlugin.Step.Render, out centerEyePosition)) + centerEyeAnchor.localPosition = centerEyePosition; + if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.CenterEye, NodeStatePropertyType.Orientation, OVRPlugin.Node.EyeCenter, OVRPlugin.Step.Render, out centerEyeRotation)) + centerEyeAnchor.localRotation = centerEyeRotation; + } + else + { + centerEyeAnchor.localRotation = emulatedRotation; + centerEyeAnchor.localPosition = OVRManager.instance.headPoseRelativeOffsetTranslation; + } + + if (!hmdPresent || monoscopic) + { + leftEyeAnchor.localPosition = centerEyeAnchor.localPosition; + rightEyeAnchor.localPosition = centerEyeAnchor.localPosition; + leftEyeAnchor.localRotation = centerEyeAnchor.localRotation; + rightEyeAnchor.localRotation = centerEyeAnchor.localRotation; + } + else + { + Vector3 leftEyePosition = Vector3.zero; + Vector3 rightEyePosition = Vector3.zero; + Quaternion leftEyeRotation = Quaternion.identity; + Quaternion rightEyeRotation = Quaternion.identity; + + if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.LeftEye, NodeStatePropertyType.Position, OVRPlugin.Node.EyeLeft, OVRPlugin.Step.Render, out leftEyePosition)) + leftEyeAnchor.localPosition = leftEyePosition; + if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.RightEye, NodeStatePropertyType.Position, OVRPlugin.Node.EyeRight, OVRPlugin.Step.Render, out rightEyePosition)) + rightEyeAnchor.localPosition = rightEyePosition; + if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.LeftEye, NodeStatePropertyType.Orientation, OVRPlugin.Node.EyeLeft, OVRPlugin.Step.Render, out leftEyeRotation)) + leftEyeAnchor.localRotation = leftEyeRotation; + if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.RightEye, NodeStatePropertyType.Orientation, OVRPlugin.Node.EyeRight, OVRPlugin.Step.Render, out rightEyeRotation)) + rightEyeAnchor.localRotation = rightEyeRotation; + } } - if (!hmdPresent || monoscopic) + if (updateHandAnchors) { - leftEyeAnchor.localPosition = centerEyeAnchor.localPosition; - rightEyeAnchor.localPosition = centerEyeAnchor.localPosition; - leftEyeAnchor.localRotation = centerEyeAnchor.localRotation; - rightEyeAnchor.localRotation = centerEyeAnchor.localRotation; + //Need this for controller offset because if we're on OpenVR, we want to set the local poses as specified by Unity, but if we're not, OVRInput local position is the right anchor + if (OVRManager.loadedXRDevice == OVRManager.XRDevice.OpenVR) + { + Vector3 leftPos = Vector3.zero; + Vector3 rightPos = Vector3.zero; + Quaternion leftQuat = Quaternion.identity; + Quaternion rightQuat = Quaternion.identity; + + if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.LeftHand, NodeStatePropertyType.Position, OVRPlugin.Node.HandLeft, OVRPlugin.Step.Render, out leftPos)) + leftHandAnchor.localPosition = leftPos; + if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.RightHand, NodeStatePropertyType.Position, OVRPlugin.Node.HandRight, OVRPlugin.Step.Render, out rightPos)) + rightHandAnchor.localPosition = rightPos; + if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.LeftHand, NodeStatePropertyType.Orientation, OVRPlugin.Node.HandLeft, OVRPlugin.Step.Render, out leftQuat)) + leftHandAnchor.localRotation = leftQuat; + if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.RightHand, NodeStatePropertyType.Orientation, OVRPlugin.Node.HandRight, OVRPlugin.Step.Render, out rightQuat)) + rightHandAnchor.localRotation = rightQuat; + + } + else + { + leftHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.LTouch); + rightHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.RTouch); + leftHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.LTouch); + rightHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.RTouch); + } + + trackerAnchor.localPosition = tracker.position; + + OVRPose leftOffsetPose = OVRPose.identity; + OVRPose rightOffsetPose = OVRPose.identity; + if (OVRManager.loadedXRDevice == OVRManager.XRDevice.OpenVR) + { + leftOffsetPose = OVRManager.GetOpenVRControllerOffset(Node.LeftHand); + rightOffsetPose = OVRManager.GetOpenVRControllerOffset(Node.RightHand); + + //Sets poses of left and right nodes, local to the tracking space. + OVRManager.SetOpenVRLocalPose(trackingSpace.InverseTransformPoint(leftControllerAnchor.position), + trackingSpace.InverseTransformPoint(rightControllerAnchor.position), + Quaternion.Inverse(trackingSpace.rotation) * leftControllerAnchor.rotation, + Quaternion.Inverse(trackingSpace.rotation) * rightControllerAnchor.rotation); + } + rightControllerAnchor.localPosition = rightOffsetPose.position; + rightControllerAnchor.localRotation = rightOffsetPose.orientation; + leftControllerAnchor.localPosition = leftOffsetPose.position; + leftControllerAnchor.localRotation = leftOffsetPose.orientation; } - else - { - Vector3 leftEyePosition = Vector3.zero; - Vector3 rightEyePosition = Vector3.zero; - Quaternion leftEyeRotation = Quaternion.identity; - Quaternion rightEyeRotation = Quaternion.identity; - - if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.LeftEye, NodeStatePropertyType.Position, OVRPlugin.Node.EyeLeft, OVRPlugin.Step.Render, out leftEyePosition)) - leftEyeAnchor.localPosition = leftEyePosition; - if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.RightEye, NodeStatePropertyType.Position, OVRPlugin.Node.EyeRight, OVRPlugin.Step.Render, out rightEyePosition)) - rightEyeAnchor.localPosition = rightEyePosition; - if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.LeftEye, NodeStatePropertyType.Orientation, OVRPlugin.Node.EyeLeft, OVRPlugin.Step.Render, out leftEyeRotation)) - leftEyeAnchor.localRotation = leftEyeRotation; - if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.RightEye, NodeStatePropertyType.Orientation, OVRPlugin.Node.EyeRight, OVRPlugin.Step.Render, out rightEyeRotation)) - rightEyeAnchor.localRotation = rightEyeRotation; - } - - //Need this for controller offset because if we're on OpenVR, we want to set the local poses as specified by Unity, but if we're not, OVRInput local position is the right anchor - if (OVRManager.loadedXRDevice == OVRManager.XRDevice.OpenVR) - { - Vector3 leftPos = Vector3.zero; - Vector3 rightPos = Vector3.zero; - Quaternion leftQuat = Quaternion.identity; - Quaternion rightQuat = Quaternion.identity; - - if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.LeftHand, NodeStatePropertyType.Position, OVRPlugin.Node.HandLeft, OVRPlugin.Step.Render, out leftPos)) - leftHandAnchor.localPosition = leftPos; - if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.RightHand, NodeStatePropertyType.Position, OVRPlugin.Node.HandRight, OVRPlugin.Step.Render, out rightPos)) - rightHandAnchor.localPosition = rightPos; - if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.LeftHand, NodeStatePropertyType.Orientation, OVRPlugin.Node.HandLeft, OVRPlugin.Step.Render, out leftQuat)) - leftHandAnchor.localRotation = leftQuat; - if (OVRNodeStateProperties.GetNodeStatePropertyQuaternion(Node.RightHand, NodeStatePropertyType.Orientation, OVRPlugin.Node.HandRight, OVRPlugin.Step.Render, out rightQuat)) - rightHandAnchor.localRotation = rightQuat; - - } - else - { - leftHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.LTouch); - rightHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.RTouch); - leftHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.LTouch); - rightHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.RTouch); - } - - trackerAnchor.localPosition = tracker.position; - - OVRPose leftOffsetPose = OVRPose.identity; - OVRPose rightOffsetPose = OVRPose.identity; - if (OVRManager.loadedXRDevice == OVRManager.XRDevice.OpenVR) - { - leftOffsetPose = OVRManager.GetOpenVRControllerOffset(Node.LeftHand); - rightOffsetPose = OVRManager.GetOpenVRControllerOffset(Node.RightHand); - - //Sets poses of left and right nodes, local to the tracking space. - OVRManager.SetOpenVRLocalPose(trackingSpace.InverseTransformPoint(leftControllerAnchor.position), - trackingSpace.InverseTransformPoint(rightControllerAnchor.position), - Quaternion.Inverse(trackingSpace.rotation) * leftControllerAnchor.rotation, - Quaternion.Inverse(trackingSpace.rotation) * rightControllerAnchor.rotation); - } - rightControllerAnchor.localPosition = rightOffsetPose.position; - rightControllerAnchor.localRotation = rightOffsetPose.orientation; - leftControllerAnchor.localPosition = leftOffsetPose.position; - leftControllerAnchor.localRotation = leftOffsetPose.orientation; RaiseUpdatedAnchorsEvent(); } + protected virtual void OnBeforeRenderCallback() + { + if (OVRManager.loadedXRDevice == OVRManager.XRDevice.Oculus) //Restrict late-update to only Oculus devices + { + bool controllersNeedUpdate = OVRManager.instance.LateControllerUpdate; +#if USING_XR_SDK + //For the XR SDK, we need to late update head pose, not just the controllers, because the functionality + //is no longer built-in to the Engine. Under legacy, late camera update is done by default. In the XR SDK, you must use + //Tracked Pose Driver to get this by default, which we do not use. So, we have to manually late update camera poses. + UpdateAnchors(true, controllersNeedUpdate); +#else + if (controllersNeedUpdate) + UpdateAnchors(false, true); +#endif + } + } + protected virtual void RaiseUpdatedAnchorsEvent() { if (UpdatedAnchors != null) diff --git a/Assets/Oculus/VR/Scripts/OVRCommon.cs b/Assets/Oculus/VR/Scripts/OVRCommon.cs index 15e86d6..84128e0 100644 --- a/Assets/Oculus/VR/Scripts/OVRCommon.cs +++ b/Assets/Oculus/VR/Scripts/OVRCommon.cs @@ -14,11 +14,20 @@ ANY KIND, either express or implied. See the License for the specific language g permissions and limitations under the License. ************************************************************************************/ +#if USING_XR_MANAGEMENT && USING_XR_SDK_OCULUS +#define USING_XR_SDK +#endif + using UnityEngine; using System; using System.Collections.Generic; using System.Runtime.InteropServices; +#if USING_XR_SDK +using UnityEngine.XR; +using UnityEngine.Experimental.XR; +#endif + #if UNITY_2017_2_OR_NEWER using InputTracking = UnityEngine.XR.InputTracking; using Node = UnityEngine.XR.XRNode; @@ -153,6 +162,11 @@ public static class OVRExtensions return new Vector3() { x = v.x, y = v.y, z = v.z }; } + public static Vector3 FromFlippedXVector3f(this OVRPlugin.Vector3f v) + { + return new Vector3() { x = -v.x, y = v.y, z = v.z }; + } + public static Vector3 FromFlippedZVector3f(this OVRPlugin.Vector3f v) { return new Vector3() { x = v.x, y = v.y, z = -v.z }; @@ -163,6 +177,11 @@ public static class OVRExtensions return new OVRPlugin.Vector3f() { x = v.x, y = v.y, z = v.z }; } + public static OVRPlugin.Vector3f ToFlippedXVector3f(this Vector3 v) + { + return new OVRPlugin.Vector3f() { x = -v.x, y = v.y, z = v.z }; + } + public static OVRPlugin.Vector3f ToFlippedZVector3f(this Vector3 v) { return new OVRPlugin.Vector3f() { x = v.x, y = v.y, z = -v.z }; @@ -173,6 +192,11 @@ public static class OVRExtensions return new Quaternion() { x = q.x, y = q.y, z = q.z, w = q.w }; } + public static Quaternion FromFlippedXQuatf(this OVRPlugin.Quatf q) + { + return new Quaternion() { x = q.x, y = -q.y, z = -q.z, w = q.w }; + } + public static Quaternion FromFlippedZQuatf(this OVRPlugin.Quatf q) { return new Quaternion() { x = -q.x, y = -q.y, z = q.z, w = q.w }; @@ -183,6 +207,11 @@ public static class OVRExtensions return new OVRPlugin.Quatf() { x = q.x, y = q.y, z = q.z, w = q.w }; } + public static OVRPlugin.Quatf ToFlippedXQuatf(this Quaternion q) + { + return new OVRPlugin.Quatf() { x = q.x, y = -q.y, z = -q.z, w = q.w }; + } + public static OVRPlugin.Quatf ToFlippedZQuatf(this Quaternion q) { return new OVRPlugin.Quatf() { x = -q.x, y = -q.y, z = q.z, w = q.w }; @@ -210,6 +239,19 @@ public static class OVRExtensions return pose; } + public static Transform FindChildRecursive(this Transform parent, string name) + { + foreach (Transform child in parent) + { + if (child.name.Contains(name)) + return child; + + var result = child.FindChildRecursive(name); + if (result != null) + return result; + } + return null; + } } //4 types of node state properties that can be queried with UnityEngine.XR @@ -233,7 +275,14 @@ public static class OVRNodeStateProperties { if (OVRManager.OVRManagerinitialized && OVRManager.loadedXRDevice == OVRManager.XRDevice.Oculus) return OVRPlugin.hmdPresent; +#if USING_XR_SDK + XRDisplaySubsystem currentDisplaySubsystem = OVRManager.GetCurrentDisplaySubsystem(); + if (currentDisplaySubsystem != null) + return currentDisplaySubsystem.running; //In 2019.3, this should be changed to currentDisplaySubsystem.isConnected, but this is a fine placeholder for now. + return false; +#else return Device.isPresent; +#endif } public static bool GetNodeStatePropertyVector3(Node nodeType, NodeStatePropertyType propertyType, OVRPlugin.Node ovrpNodeType, OVRPlugin.Step stepType, out Vector3 retVec) @@ -512,7 +561,8 @@ public struct OVRPose return ret; } - public OVRPlugin.Posef ToPosef() + // Warning: this function is not a strict reverse of OVRPlugin.Posef.ToOVRPose(), even after flipZ() + public OVRPlugin.Posef ToPosef_Legacy() { return new OVRPlugin.Posef() { @@ -520,6 +570,19 @@ public struct OVRPose Orientation = orientation.ToQuatf() }; } + + public OVRPlugin.Posef ToPosef() + { + OVRPlugin.Posef result = new OVRPlugin.Posef(); + result.Position.x = position.x; + result.Position.y = position.y; + result.Position.z = -position.z; + result.Orientation.x = -orientation.x; + result.Orientation.y = -orientation.y; + result.Orientation.z = orientation.z; + result.Orientation.w = orientation.w; + return result; + } } /// diff --git a/Assets/Oculus/VR/Scripts/OVRDisplay.cs b/Assets/Oculus/VR/Scripts/OVRDisplay.cs index a869743..1481f44 100644 --- a/Assets/Oculus/VR/Scripts/OVRDisplay.cs +++ b/Assets/Oculus/VR/Scripts/OVRDisplay.cs @@ -103,6 +103,8 @@ public class OVRDisplay private EyeRenderDesc[] eyeDescs = new EyeRenderDesc[2]; private bool recenterRequested = false; private int recenterRequestedFrameCount = int.MaxValue; + private OVRPose previousRelativeTrackingSpacePose; + private OVRManager.TrackingOrigin previousTrackingOrigin; /// /// Creates an instance of OVRDisplay. Called by OVRManager. @@ -110,6 +112,12 @@ public class OVRDisplay public OVRDisplay() { UpdateTextures(); + if (OVRPlugin.GetSystemHeadsetType() == OVRPlugin.SystemHeadset.Oculus_Quest) + { + previousTrackingOrigin = OVRManager.instance.trackingOriginType; + OVRManager.TrackingOrigin relativeOrigin = (previousTrackingOrigin != OVRManager.TrackingOrigin.Stage) ? OVRManager.TrackingOrigin.Stage : OVRManager.TrackingOrigin.EyeLevel; + previousRelativeTrackingSpacePose = OVRPlugin.GetTrackingTransformRelativePose((OVRPlugin.TrackingOrigin)relativeOrigin).ToOVRPose(); + } } /// @@ -128,6 +136,18 @@ public class OVRDisplay recenterRequested = false; recenterRequestedFrameCount = int.MaxValue; } + if (OVRPlugin.GetSystemHeadsetType() == OVRPlugin.SystemHeadset.Oculus_Quest) + { + OVRManager.TrackingOrigin relativeOrigin = (OVRManager.instance.trackingOriginType != OVRManager.TrackingOrigin.Stage) ? OVRManager.TrackingOrigin.Stage : OVRManager.TrackingOrigin.EyeLevel; + OVRPose relativeTrackingSpacePose = OVRPlugin.GetTrackingTransformRelativePose((OVRPlugin.TrackingOrigin)relativeOrigin).ToOVRPose(); + //If the tracking origin type hasn't switched and the relative pose changes, a recenter occurred. + if (previousTrackingOrigin == OVRManager.instance.trackingOriginType && previousRelativeTrackingSpacePose != relativeTrackingSpacePose && RecenteredPose != null) + { + RecenteredPose(); + } + previousRelativeTrackingSpacePose = relativeTrackingSpacePose; + previousTrackingOrigin = OVRManager.instance.trackingOriginType; + } } /// diff --git a/Assets/Oculus/VR/Scripts/OVRInput.cs b/Assets/Oculus/VR/Scripts/OVRInput.cs index b4c87bd..e18f785 100644 --- a/Assets/Oculus/VR/Scripts/OVRInput.cs +++ b/Assets/Oculus/VR/Scripts/OVRInput.cs @@ -244,6 +244,9 @@ public static class OVRInput Touch = OVRPlugin.Controller.Touch, ///< Combined Left/Right pair of Oculus Touch controllers. Remote = OVRPlugin.Controller.Remote, ///< Oculus Remote controller. Gamepad = OVRPlugin.Controller.Gamepad, ///< Xbox 360 or Xbox One gamepad on PC. Generic gamepad on Android. + Hands = OVRPlugin.Controller.Hands, ///< Left Hand provided by hand-tracking. + LHand = OVRPlugin.Controller.LHand, ///< Left Hand provided by hand-tracking. + RHand = OVRPlugin.Controller.RHand, ///< Right Hand provided by hand-tracking. Touchpad = OVRPlugin.Controller.Touchpad, ///< GearVR touchpad on Android. LTrackedRemote = OVRPlugin.Controller.LTrackedRemote, ///< Left GearVR tracked remote on Android. RTrackedRemote = OVRPlugin.Controller.RTrackedRemote, ///< Right GearVR tracked remote on Android. @@ -303,6 +306,9 @@ public static class OVRInput new OVRControllerTouch(), new OVRControllerLTouch(), new OVRControllerRTouch(), + new OVRControllerHands(), + new OVRControllerLHand(), + new OVRControllerRHand(), #elif UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX new OVRControllerGamepadMac(), #else @@ -310,6 +316,9 @@ public static class OVRInput new OVRControllerTouch(), new OVRControllerLTouch(), new OVRControllerRTouch(), + new OVRControllerHands(), + new OVRControllerLHand(), + new OVRControllerRHand(), new OVRControllerRemote(), #endif }; @@ -360,6 +369,15 @@ public static class OVRInput } } + if ((activeControllerType == Controller.LHand) || (activeControllerType == Controller.RHand)) + { + if ((connectedControllerTypes & Controller.Hands) == Controller.Hands) + { + // If either Hand controller is Active and both Hand controllers are connected, set both to Active. + activeControllerType = Controller.Hands; + } + } + if ((connectedControllerTypes & activeControllerType) == 0) { activeControllerType = Controller.None; @@ -380,15 +398,22 @@ public static class OVRInput if ( OVRManager.loadedXRDevice == OVRManager.XRDevice.Oculus && pluginSupportsActiveController) { + Controller localActiveController = activeControllerType; + // override locally derived active and connected controllers if plugin provides more accurate data connectedControllerTypes = (OVRInput.Controller)OVRPlugin.GetConnectedControllers(); activeControllerType = (OVRInput.Controller)OVRPlugin.GetActiveController(); + + // unless the plugin reports none and we locally detected hands as the active controller + if (activeControllerType == Controller.None && ((localActiveController & Controller.Hands) != 0)) + { + activeControllerType = localActiveController; + } } else if (OVRManager.loadedXRDevice == OVRManager.XRDevice.OpenVR) { activeControllerType = connectedControllerTypes; } - } /// @@ -414,9 +439,11 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: return OVRPlugin.GetNodeOrientationTracked(OVRPlugin.Node.HandLeft); case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: return OVRPlugin.GetNodeOrientationTracked(OVRPlugin.Node.HandRight); default: return false; @@ -433,9 +460,11 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: return OVRPlugin.GetNodeOrientationValid(OVRPlugin.Node.HandLeft); case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: return OVRPlugin.GetNodeOrientationValid(OVRPlugin.Node.HandRight); default: return false; @@ -453,9 +482,11 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.HandLeft); case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.HandRight); default: return false; @@ -472,9 +503,11 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: return OVRPlugin.GetNodePositionValid(OVRPlugin.Node.HandLeft); case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: return OVRPlugin.GetNodePositionValid(OVRPlugin.Node.HandRight); default: return false; @@ -491,6 +524,7 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: if (OVRManager.loadedXRDevice == OVRManager.XRDevice.Oculus) return OVRPlugin.GetNodePose(OVRPlugin.Node.HandLeft, stepType).ToOVRPose().position; else if (OVRManager.loadedXRDevice == OVRManager.XRDevice.OpenVR) @@ -504,6 +538,7 @@ public static class OVRInput } case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: if (OVRManager.loadedXRDevice == OVRManager.XRDevice.Oculus) return OVRPlugin.GetNodePose(OVRPlugin.Node.HandRight, stepType).ToOVRPose().position; else if (OVRManager.loadedXRDevice == OVRManager.XRDevice.OpenVR) @@ -532,6 +567,7 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.LeftHand, NodeStatePropertyType.Velocity, OVRPlugin.Node.HandLeft, stepType, out velocity)) { return velocity; @@ -542,6 +578,7 @@ public static class OVRInput } case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.RightHand, NodeStatePropertyType.Velocity, OVRPlugin.Node.HandRight, stepType, out velocity)) { return velocity; @@ -567,6 +604,7 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.LeftHand, NodeStatePropertyType.Acceleration, OVRPlugin.Node.HandLeft, stepType, out accel)) { return accel; @@ -577,6 +615,7 @@ public static class OVRInput } case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.RightHand, NodeStatePropertyType.Acceleration, OVRPlugin.Node.HandRight, stepType, out accel)) { return accel; @@ -600,6 +639,7 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: if (OVRManager.loadedXRDevice == OVRManager.XRDevice.Oculus) return OVRPlugin.GetNodePose(OVRPlugin.Node.HandLeft, stepType).ToOVRPose().orientation; else if (OVRManager.loadedXRDevice == OVRManager.XRDevice.OpenVR) @@ -613,6 +653,7 @@ public static class OVRInput } case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: if (OVRManager.loadedXRDevice == OVRManager.XRDevice.Oculus) return OVRPlugin.GetNodePose(OVRPlugin.Node.HandRight, stepType).ToOVRPose().orientation; else if (OVRManager.loadedXRDevice == OVRManager.XRDevice.OpenVR) @@ -641,6 +682,7 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.LeftHand, NodeStatePropertyType.AngularVelocity, OVRPlugin.Node.HandLeft, stepType, out velocity)) { return velocity; @@ -651,6 +693,7 @@ public static class OVRInput } case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.RightHand, NodeStatePropertyType.AngularVelocity, OVRPlugin.Node.HandRight, stepType, out velocity)) { return velocity; @@ -676,6 +719,7 @@ public static class OVRInput { case Controller.LTouch: case Controller.LTrackedRemote: + case Controller.LHand: if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.LeftHand, NodeStatePropertyType.AngularAcceleration, OVRPlugin.Node.HandLeft, stepType, out accel)) { return accel; @@ -686,6 +730,7 @@ public static class OVRInput } case Controller.RTouch: case Controller.RTrackedRemote: + case Controller.RHand: if (OVRNodeStateProperties.GetNodeStatePropertyVector3(Node.RightHand, NodeStatePropertyType.AngularAcceleration, OVRPlugin.Node.HandRight, stepType, out accel)) { return accel; @@ -1695,6 +1740,14 @@ public static class OVRInput isValid = false; } + // If the mask requests both Hands, reject the individual hands. + if (((controllerMask & Controller.Hands) == Controller.Hands) + && ((controllerType & Controller.Hands) != 0) + && ((controllerType & Controller.Hands) != Controller.Hands)) + { + isValid = false; + } + return isValid; } @@ -2444,6 +2497,322 @@ public static class OVRInput } } + private class OVRControllerHands : OVRControllerBase + { + public OVRControllerHands() + { + controllerType = Controller.Hands; + } + + public override void ConfigureButtonMap() + { + buttonMap.None = RawButton.None; + buttonMap.One = RawButton.A; + buttonMap.Two = RawButton.None; + buttonMap.Three = RawButton.X; + buttonMap.Four = RawButton.None; + buttonMap.Start = RawButton.None; + buttonMap.Back = RawButton.None; + buttonMap.PrimaryShoulder = RawButton.None; + buttonMap.PrimaryIndexTrigger = RawButton.None; + buttonMap.PrimaryHandTrigger = RawButton.None; + buttonMap.PrimaryThumbstick = RawButton.None; + buttonMap.PrimaryThumbstickUp = RawButton.None; + buttonMap.PrimaryThumbstickDown = RawButton.None; + buttonMap.PrimaryThumbstickLeft = RawButton.None; + buttonMap.PrimaryThumbstickRight = RawButton.None; + buttonMap.PrimaryTouchpad = RawButton.None; + buttonMap.SecondaryShoulder = RawButton.None; + buttonMap.SecondaryIndexTrigger = RawButton.None; + buttonMap.SecondaryHandTrigger = RawButton.None; + buttonMap.SecondaryThumbstick = RawButton.None; + buttonMap.SecondaryThumbstickUp = RawButton.None; + buttonMap.SecondaryThumbstickDown = RawButton.None; + buttonMap.SecondaryThumbstickLeft = RawButton.None; + buttonMap.SecondaryThumbstickRight = RawButton.None; + buttonMap.SecondaryTouchpad = RawButton.None; + buttonMap.DpadUp = RawButton.None; + buttonMap.DpadDown = RawButton.None; + buttonMap.DpadLeft = RawButton.None; + buttonMap.DpadRight = RawButton.None; + buttonMap.Up = RawButton.None; + buttonMap.Down = RawButton.None; + buttonMap.Left = RawButton.None; + buttonMap.Right = RawButton.None; + } + + public override void ConfigureTouchMap() + { + touchMap.None = RawTouch.None; + touchMap.One = RawTouch.None; + touchMap.Two = RawTouch.None; + touchMap.Three = RawTouch.None; + touchMap.Four = RawTouch.None; + touchMap.PrimaryIndexTrigger = RawTouch.None; + touchMap.PrimaryThumbstick = RawTouch.None; + touchMap.PrimaryThumbRest = RawTouch.None; + touchMap.PrimaryTouchpad = RawTouch.None; + touchMap.SecondaryIndexTrigger = RawTouch.None; + touchMap.SecondaryThumbstick = RawTouch.None; + touchMap.SecondaryThumbRest = RawTouch.None; + touchMap.SecondaryTouchpad = RawTouch.None; + } + + public override void ConfigureNearTouchMap() + { + nearTouchMap.None = RawNearTouch.None; + nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; + nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; + nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; + nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; + } + + public override void ConfigureAxis1DMap() + { + axis1DMap.None = RawAxis1D.None; + axis1DMap.PrimaryIndexTrigger = RawAxis1D.None; + axis1DMap.PrimaryHandTrigger = RawAxis1D.None; + axis1DMap.SecondaryIndexTrigger = RawAxis1D.None; + axis1DMap.SecondaryHandTrigger = RawAxis1D.None; + } + + public override void ConfigureAxis2DMap() + { + axis2DMap.None = RawAxis2D.None; + axis2DMap.PrimaryThumbstick = RawAxis2D.None; + axis2DMap.PrimaryTouchpad = RawAxis2D.None; + axis2DMap.SecondaryThumbstick = RawAxis2D.None; + axis2DMap.SecondaryTouchpad = RawAxis2D.None; + } + + public override bool WasRecentered() + { + return ((currentState.LRecenterCount + currentState.RRecenterCount) != (previousState.LRecenterCount + previousState.RRecenterCount)); + } + + public override byte GetRecenterCount() + { + return (byte)(currentState.LRecenterCount + currentState.RRecenterCount); + } + + public override byte GetBatteryPercentRemaining() + { + byte leftBattery = currentState.LBatteryPercentRemaining; + byte rightBattery = currentState.RBatteryPercentRemaining; + byte minBattery = (leftBattery <= rightBattery) ? leftBattery : rightBattery; + + return minBattery; + } + } + + private class OVRControllerLHand : OVRControllerBase + { + public OVRControllerLHand() + { + controllerType = Controller.LHand; + } + + public override void ConfigureButtonMap() + { + buttonMap.None = RawButton.None; + buttonMap.One = RawButton.X; + buttonMap.Two = RawButton.None; + buttonMap.Three = RawButton.None; + buttonMap.Four = RawButton.None; + buttonMap.Start = RawButton.None; + buttonMap.Back = RawButton.None; + buttonMap.PrimaryShoulder = RawButton.None; + buttonMap.PrimaryIndexTrigger = RawButton.None; + buttonMap.PrimaryHandTrigger = RawButton.None; + buttonMap.PrimaryThumbstick = RawButton.None; + buttonMap.PrimaryThumbstickUp = RawButton.None; + buttonMap.PrimaryThumbstickDown = RawButton.None; + buttonMap.PrimaryThumbstickLeft = RawButton.None; + buttonMap.PrimaryThumbstickRight = RawButton.None; + buttonMap.PrimaryTouchpad = RawButton.None; + buttonMap.SecondaryShoulder = RawButton.None; + buttonMap.SecondaryIndexTrigger = RawButton.None; + buttonMap.SecondaryHandTrigger = RawButton.None; + buttonMap.SecondaryThumbstick = RawButton.None; + buttonMap.SecondaryThumbstickUp = RawButton.None; + buttonMap.SecondaryThumbstickDown = RawButton.None; + buttonMap.SecondaryThumbstickLeft = RawButton.None; + buttonMap.SecondaryThumbstickRight = RawButton.None; + buttonMap.SecondaryTouchpad = RawButton.None; + buttonMap.DpadUp = RawButton.None; + buttonMap.DpadDown = RawButton.None; + buttonMap.DpadLeft = RawButton.None; + buttonMap.DpadRight = RawButton.None; + buttonMap.Up = RawButton.None; + buttonMap.Down = RawButton.None; + buttonMap.Left = RawButton.None; + buttonMap.Right = RawButton.None; + } + + public override void ConfigureTouchMap() + { + touchMap.None = RawTouch.None; + touchMap.One = RawTouch.None; + touchMap.Two = RawTouch.None; + touchMap.Three = RawTouch.None; + touchMap.Four = RawTouch.None; + touchMap.PrimaryIndexTrigger = RawTouch.None; + touchMap.PrimaryThumbstick = RawTouch.None; + touchMap.PrimaryThumbRest = RawTouch.None; + touchMap.PrimaryTouchpad = RawTouch.None; + touchMap.SecondaryIndexTrigger = RawTouch.None; + touchMap.SecondaryThumbstick = RawTouch.None; + touchMap.SecondaryThumbRest = RawTouch.None; + touchMap.SecondaryTouchpad = RawTouch.None; + } + + public override void ConfigureNearTouchMap() + { + nearTouchMap.None = RawNearTouch.None; + nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; + nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; + nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; + nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; + } + + public override void ConfigureAxis1DMap() + { + axis1DMap.None = RawAxis1D.None; + axis1DMap.PrimaryIndexTrigger = RawAxis1D.None; + axis1DMap.PrimaryHandTrigger = RawAxis1D.None; + axis1DMap.SecondaryIndexTrigger = RawAxis1D.None; + axis1DMap.SecondaryHandTrigger = RawAxis1D.None; + } + + public override void ConfigureAxis2DMap() + { + axis2DMap.None = RawAxis2D.None; + axis2DMap.PrimaryThumbstick = RawAxis2D.None; + axis2DMap.PrimaryTouchpad = RawAxis2D.None; + axis2DMap.SecondaryThumbstick = RawAxis2D.None; + axis2DMap.SecondaryTouchpad = RawAxis2D.None; + } + + public override bool WasRecentered() + { + return (currentState.LRecenterCount != previousState.LRecenterCount); + } + + public override byte GetRecenterCount() + { + return currentState.LRecenterCount; + } + + public override byte GetBatteryPercentRemaining() + { + return currentState.LBatteryPercentRemaining; + } + } + + private class OVRControllerRHand : OVRControllerBase + { + public OVRControllerRHand() + { + controllerType = Controller.RHand; + } + + public override void ConfigureButtonMap() + { + buttonMap.None = RawButton.None; + buttonMap.One = RawButton.A; + buttonMap.Two = RawButton.None; + buttonMap.Three = RawButton.None; + buttonMap.Four = RawButton.None; + buttonMap.Start = RawButton.None; + buttonMap.Back = RawButton.None; + buttonMap.PrimaryShoulder = RawButton.None; + buttonMap.PrimaryIndexTrigger = RawButton.None; + buttonMap.PrimaryHandTrigger = RawButton.None; + buttonMap.PrimaryThumbstick = RawButton.None; + buttonMap.PrimaryThumbstickUp = RawButton.None; + buttonMap.PrimaryThumbstickDown = RawButton.None; + buttonMap.PrimaryThumbstickLeft = RawButton.None; + buttonMap.PrimaryThumbstickRight = RawButton.None; + buttonMap.PrimaryTouchpad = RawButton.None; + buttonMap.SecondaryShoulder = RawButton.None; + buttonMap.SecondaryIndexTrigger = RawButton.None; + buttonMap.SecondaryHandTrigger = RawButton.None; + buttonMap.SecondaryThumbstick = RawButton.None; + buttonMap.SecondaryThumbstickUp = RawButton.None; + buttonMap.SecondaryThumbstickDown = RawButton.None; + buttonMap.SecondaryThumbstickLeft = RawButton.None; + buttonMap.SecondaryThumbstickRight = RawButton.None; + buttonMap.SecondaryTouchpad = RawButton.None; + buttonMap.DpadUp = RawButton.None; + buttonMap.DpadDown = RawButton.None; + buttonMap.DpadLeft = RawButton.None; + buttonMap.DpadRight = RawButton.None; + buttonMap.Up = RawButton.None; + buttonMap.Down = RawButton.None; + buttonMap.Left = RawButton.None; + buttonMap.Right = RawButton.None; + } + + public override void ConfigureTouchMap() + { + touchMap.None = RawTouch.None; + touchMap.One = RawTouch.None; + touchMap.Two = RawTouch.None; + touchMap.Three = RawTouch.None; + touchMap.Four = RawTouch.None; + touchMap.PrimaryIndexTrigger = RawTouch.None; + touchMap.PrimaryThumbstick = RawTouch.None; + touchMap.PrimaryThumbRest = RawTouch.None; + touchMap.PrimaryTouchpad = RawTouch.None; + touchMap.SecondaryIndexTrigger = RawTouch.None; + touchMap.SecondaryThumbstick = RawTouch.None; + touchMap.SecondaryThumbRest = RawTouch.None; + touchMap.SecondaryTouchpad = RawTouch.None; + } + + public override void ConfigureNearTouchMap() + { + nearTouchMap.None = RawNearTouch.None; + nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; + nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; + nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; + nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; + } + + public override void ConfigureAxis1DMap() + { + axis1DMap.None = RawAxis1D.None; + axis1DMap.PrimaryIndexTrigger = RawAxis1D.None; + axis1DMap.PrimaryHandTrigger = RawAxis1D.None; + axis1DMap.SecondaryIndexTrigger = RawAxis1D.None; + axis1DMap.SecondaryHandTrigger = RawAxis1D.None; + } + + public override void ConfigureAxis2DMap() + { + axis2DMap.None = RawAxis2D.None; + axis2DMap.PrimaryThumbstick = RawAxis2D.None; + axis2DMap.PrimaryTouchpad = RawAxis2D.None; + axis2DMap.SecondaryThumbstick = RawAxis2D.None; + axis2DMap.SecondaryTouchpad = RawAxis2D.None; + } + + public override bool WasRecentered() + { + return (currentState.RRecenterCount != previousState.RRecenterCount); + } + + public override byte GetRecenterCount() + { + return currentState.RRecenterCount; + } + + public override byte GetBatteryPercentRemaining() + { + return currentState.RBatteryPercentRemaining; + } + } + private class OVRControllerRemote : OVRControllerBase { public OVRControllerRemote() diff --git a/Assets/Oculus/VR/Scripts/OVRManager.cs b/Assets/Oculus/VR/Scripts/OVRManager.cs index 56d00d3..47101d5 100644 --- a/Assets/Oculus/VR/Scripts/OVRManager.cs +++ b/Assets/Oculus/VR/Scripts/OVRManager.cs @@ -14,6 +14,10 @@ ANY KIND, either express or implied. See the License for the specific language g permissions and limitations under the License. ************************************************************************************/ +#if USING_XR_MANAGEMENT && USING_XR_SDK_OCULUS +#define USING_XR_SDK +#endif + #if UNITY_ANDROID && !UNITY_EDITOR #define OVR_ANDROID_MRC #endif @@ -29,6 +33,11 @@ using UnityEngine; using UnityEditor; #endif +#if USING_XR_SDK +using UnityEngine.XR; +using UnityEngine.Experimental.XR; +#endif + #if UNITY_2017_2_OR_NEWER using Settings = UnityEngine.XR.XRSettings; using Node = UnityEngine.XR.XRNode; @@ -301,7 +310,7 @@ public class OVRManager : MonoBehaviour /// If true, Unity will use the optimal antialiasing level for quality/performance on the current hardware. /// [Tooltip("If true, Unity will use the optimal antialiasing level for quality/performance on the current hardware.")] - public bool useRecommendedMSAALevel = false; + public bool useRecommendedMSAALevel = true; /// /// If true, both eyes will see the same image, rendered from the center eye pose, saving performance. @@ -440,8 +449,7 @@ public class OVRManager : MonoBehaviour public enum CompositionMethod { External, - Direct, - Sandwich + Direct } /// @@ -457,10 +465,16 @@ public class OVRManager : MonoBehaviour public LayerMask extraHiddenLayers; /// - /// The backdrop color will be used when rendering the foreground frames. It only applies to External Composition. + /// The backdrop color will be used when rendering the foreground frames (on Rift). It only applies to External Composition. /// - [HideInInspector, Tooltip("Backdrop color (External Compositon)")] - public Color externalCompositionBackdropColor = Color.clear; + [HideInInspector, Tooltip("Backdrop color for Rift (External Compositon)")] + public Color externalCompositionBackdropColorRift = Color.green; + + /// + /// The backdrop color will be used when rendering the foreground frames (on Quest). It only applies to External Composition. + /// + [HideInInspector, Tooltip("Backdrop color for Quest (External Compositon)")] + public Color externalCompositionBackdropColorQuest = Color.clear; /// /// If true, Mixed Reality mode will use direct composition from the first web camera @@ -803,6 +817,30 @@ public class OVRManager : MonoBehaviour } } + /// + /// Let the system decide the best foveation level adaptively (Off .. fixedFoveatedRenderingLevel) + /// This feature is only supported on QCOMM-based Android devices + /// + public static bool useDynamicFixedFoveatedRendering + { + get + { + if (!OVRPlugin.fixedFoveatedRenderingSupported) + { + Debug.LogWarning("Fixed Foveated Rendering feature is not supported"); + } + return OVRPlugin.useDynamicFixedFoveatedRendering; + } + set + { + if (!OVRPlugin.fixedFoveatedRenderingSupported) + { + Debug.LogWarning("Fixed Foveated Rendering feature is not supported"); + } + OVRPlugin.useDynamicFixedFoveatedRendering = value; + } + } + [Obsolete("Please use fixedFoveatedRenderingSupported instead", false)] public static bool tiledMultiResSupported { @@ -998,6 +1036,14 @@ public class OVRManager : MonoBehaviour } } + /// + /// If true, a lower-latency update will occur right before rendering. If false, the only controller pose update will occur at the start of simulation for a given frame. + /// Selecting this option lowers rendered latency for controllers and is often a net positive; however, it also creates a slight disconnect between rendered and simulated controller poses. + /// Visit online Oculus documentation to learn more. + /// + [Tooltip("If true, rendered controller latency is reduced by several ms, as the left/right controllers will have their positions updated right before rendering.")] + public bool LateControllerUpdate = true; + /// /// True if the current platform supports virtual reality. /// @@ -1049,7 +1095,6 @@ public class OVRManager : MonoBehaviour } #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID - private static bool prevEnableMixedReality = false; private static bool MixedRealityEnabledFromCmd() { var args = System.Environment.GetCommandLineArgs(); @@ -1106,7 +1151,7 @@ public class OVRManager : MonoBehaviour } #endif - internal static bool IsUnityAlphaOrBetaVersion() + public static bool IsUnityAlphaOrBetaVersion() { string ver = Application.unityVersion; int pos = ver.Length - 1; @@ -1122,7 +1167,7 @@ public class OVRManager : MonoBehaviour return false; } - internal static string UnityAlphaOrBetaVersionWarningMessage = "WARNING: It's not recommended to use Unity alpha/beta release in Oculus development. Use a stable release if you encounter any issue."; + public static string UnityAlphaOrBetaVersionWarningMessage = "WARNING: It's not recommended to use Unity alpha/beta release in Oculus development. Use a stable release if you encounter any issue."; #region Unity Messages @@ -1194,65 +1239,50 @@ public class OVRManager : MonoBehaviour #endif #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN - bool loadMrcConfig = LoadMixedRealityCaptureConfigurationFileFromCmd(); - bool createMrcConfig = CreateMixedRealityCaptureConfigurationFileFromCmd(); - - if (loadMrcConfig || createMrcConfig) + if (!staticMixedRealityCaptureInitialized) { - OVRMixedRealityCaptureSettings mrcSettings = ScriptableObject.CreateInstance(); - mrcSettings.ReadFrom(this); - if (loadMrcConfig) - { - mrcSettings.CombineWithConfigurationFile(); - mrcSettings.ApplyTo(this); - } - if (createMrcConfig) - { - mrcSettings.WriteToConfigurationFile(); - } - ScriptableObject.Destroy(mrcSettings); - } + bool loadMrcConfig = LoadMixedRealityCaptureConfigurationFileFromCmd(); + bool createMrcConfig = CreateMixedRealityCaptureConfigurationFileFromCmd(); - if (MixedRealityEnabledFromCmd()) - { - enableMixedReality = true; - } + if (loadMrcConfig || createMrcConfig) + { + OVRMixedRealityCaptureSettings mrcSettings = ScriptableObject.CreateInstance(); + mrcSettings.ReadFrom(this); + if (loadMrcConfig) + { + mrcSettings.CombineWithConfigurationFile(); + mrcSettings.ApplyTo(this); + } + if (createMrcConfig) + { + mrcSettings.WriteToConfigurationFile(); + } + ScriptableObject.Destroy(mrcSettings); + } - if (enableMixedReality) - { - Debug.Log("OVR: Mixed Reality mode enabled"); - if (UseDirectCompositionFromCmd()) + if (MixedRealityEnabledFromCmd()) { - compositionMethod = CompositionMethod.Direct; + enableMixedReality = true; } - if (UseExternalCompositionFromCmd()) + + if (enableMixedReality) { - compositionMethod = CompositionMethod.External; + Debug.Log("OVR: Mixed Reality mode enabled"); + if (UseDirectCompositionFromCmd()) + { + compositionMethod = CompositionMethod.Direct; + } + if (UseExternalCompositionFromCmd()) + { + compositionMethod = CompositionMethod.External; + } + Debug.Log("OVR: CompositionMethod : " + compositionMethod); } - Debug.Log("OVR: CompositionMethod : " + compositionMethod); } #endif -#if OVR_ANDROID_MRC - bool mediaInitialized = OVRPlugin.Media.Initialize(); - Debug.Log(mediaInitialized ? "OVRPlugin.Media initialized" : "OVRPlugin.Media not initialized"); - if (mediaInitialized) - { - OVRPlugin.Media.SetMrcAudioSampleRate(AudioSettings.outputSampleRate); - Debug.LogFormat("[MRC] SetMrcAudioSampleRate({0})", AudioSettings.outputSampleRate); - OVRPlugin.Media.SetMrcInputVideoBufferType(OVRPlugin.Media.InputVideoBufferType.TextureHandle); - Debug.LogFormat("[MRC] Active InputVideoBufferType:{0}", OVRPlugin.Media.GetMrcInputVideoBufferType()); - if (mrcActivationMode == MrcActivationMode.Automatic) - { - OVRPlugin.Media.SetMrcActivationMode(OVRPlugin.Media.MrcActivationMode.Automatic); - Debug.LogFormat("[MRC] ActivateMode: Automatic"); - } - else if (mrcActivationMode == MrcActivationMode.Disabled) - { - OVRPlugin.Media.SetMrcActivationMode(OVRPlugin.Media.MrcActivationMode.Disabled); - Debug.LogFormat("[MRC] ActivateMode: Disabled"); - } - } +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC + StaticInitializeMixedRealityCapture(this); #endif #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN @@ -1281,6 +1311,7 @@ public class OVRManager : MonoBehaviour { perfTcpServer.enabled = true; } + OVRPlugin.SetDeveloperMode(OVRPlugin.Bool.True); } #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN @@ -1289,15 +1320,19 @@ public class OVRManager : MonoBehaviour OVRPlugin.occlusionMesh = true; #endif OVRManagerinitialized = true; + } private void Awake() { - //If OVRPlugin is initialized on Awake(), or if the device is OpenVR, OVRManager should be initialized right away. - if (OVRPlugin.initialized || (Settings.enabled && Settings.loadedDeviceName == OPENVR_UNITY_NAME_STR)) - { +#if !USING_XR_SDK + //For legacy, we should initialize OVRManager in all cases. + //For now, in XR SDK, only initialize if OVRPlugin is initialized. + InitOVRManager(); +#else + if (OVRPlugin.initialized) InitOVRManager(); - } +#endif } #if UNITY_EDITOR @@ -1312,13 +1347,25 @@ public class OVRManager : MonoBehaviour void SetCurrentXRDevice() { +#if USING_XR_SDK + XRDisplaySubsystem currentDisplaySubsystem = GetCurrentDisplaySubsystem(); + XRDisplaySubsystemDescriptor currentDisplaySubsystemDescriptor = GetCurrentDisplaySubsystemDescriptor(); +#endif if (OVRPlugin.initialized) { loadedXRDevice = XRDevice.Oculus; } +#if USING_XR_SDK + else if (currentDisplaySubsystem != null && currentDisplaySubsystemDescriptor != null && currentDisplaySubsystem.running) +#else else if (Settings.enabled) +#endif { - String loadedXRDeviceName = Settings.loadedDeviceName; +#if USING_XR_SDK + string loadedXRDeviceName = currentDisplaySubsystemDescriptor.id; +#else + string loadedXRDeviceName = Settings.loadedDeviceName; +#endif if (loadedXRDeviceName == OPENVR_UNITY_NAME_STR) loadedXRDevice = XRDevice.OpenVR; else @@ -1330,6 +1377,32 @@ public class OVRManager : MonoBehaviour } } +#if USING_XR_SDK + + public static XRDisplaySubsystem GetCurrentDisplaySubsystem() + { + List displaySubsystems = new List(); + SubsystemManager.GetInstances(displaySubsystems); + //Note: Here we are making the assumption that there will always be one valid display subsystem. If there is not, then submitFrame isn't being called, + //so for now this is a fine assumption to make. + if (displaySubsystems.Count > 0) + return displaySubsystems[0]; + return null; + } + + public static XRDisplaySubsystemDescriptor GetCurrentDisplaySubsystemDescriptor() + { + List displaySubsystemDescriptors = new List(); + SubsystemManager.GetSubsystemDescriptors(displaySubsystemDescriptors); + if (displaySubsystemDescriptors.Count > 0) + return displaySubsystemDescriptors[0]; + return null; + } +#endif + + + + void Initialize() { if (display == null) @@ -1344,24 +1417,25 @@ public class OVRManager : MonoBehaviour } -#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC private bool suppressDisableMixedRealityBecauseOfNoMainCameraWarning = false; #endif + private void Update() { + //Only if we're using the XR SDK do we have to check if OVRManager isn't yet initialized, and init it. + //If we're on legacy, we know initialization occurred properly in Awake() +#if USING_XR_SDK if (!OVRManagerinitialized) { - //Currently a hack which allows preserving legacy functionality, because if the loaded device is OpenVR, then this "return" will be skipped. - //Otherwise, it will keep being hit until OVRPlugin is initialized. Will replace this logic once the XR SDK becomes more fleshed out - if (OVRPlugin.initialized || (Settings.enabled && Settings.loadedDeviceName == OPENVR_UNITY_NAME_STR)) - { - InitOVRManager(); - } - else - { + XRDisplaySubsystem currentDisplaySubsystem = GetCurrentDisplaySubsystem(); + XRDisplaySubsystemDescriptor currentDisplaySubsystemDescriptor = GetCurrentDisplaySubsystemDescriptor(); + if (currentDisplaySubsystem == null || currentDisplaySubsystemDescriptor == null || !OVRPlugin.initialized) return; - } + //If we're using the XR SDK and the display subsystem is present, and OVRPlugin is initialized, we can init OVRManager + InitOVRManager(); } +#endif #if UNITY_EDITOR if (_scriptsReloaded) @@ -1377,6 +1451,9 @@ public class OVRManager : MonoBehaviour if (OVRPlugin.shouldQuit) { Debug.Log("[OVRManager] OVRPlugin.shouldQuit detected"); +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC + StaticShutdownMixedRealityCapture(instance); +#endif Application.Quit(); } @@ -1560,21 +1637,22 @@ public class OVRManager : MonoBehaviour if (enableAdaptiveResolution) { #if UNITY_2017_2_OR_NEWER - if (UnityEngine.XR.XRSettings.eyeTextureResolutionScale < maxRenderScale) + if (Settings.eyeTextureResolutionScale < maxRenderScale) { // Allocate renderScale to max to avoid re-allocation - UnityEngine.XR.XRSettings.eyeTextureResolutionScale = maxRenderScale; + Settings.eyeTextureResolutionScale = maxRenderScale; } else { // Adjusting maxRenderScale in case app started with a larger renderScale value - maxRenderScale = Mathf.Max(maxRenderScale, UnityEngine.XR.XRSettings.eyeTextureResolutionScale); + maxRenderScale = Mathf.Max(maxRenderScale, Settings.eyeTextureResolutionScale); } minRenderScale = Mathf.Min(minRenderScale, maxRenderScale); - float minViewportScale = minRenderScale / UnityEngine.XR.XRSettings.eyeTextureResolutionScale; - float recommendedViewportScale = OVRPlugin.GetEyeRecommendedResolutionScale() / UnityEngine.XR.XRSettings.eyeTextureResolutionScale; + float minViewportScale = minRenderScale / Settings.eyeTextureResolutionScale; + float recommendedViewportScale = Mathf.Clamp(Mathf.Sqrt(OVRPlugin.GetAdaptiveGPUPerformanceScale()) * Settings.eyeTextureResolutionScale * Settings.renderViewportScale, 0.5f, 2.0f); + recommendedViewportScale /= Settings.eyeTextureResolutionScale; recommendedViewportScale = Mathf.Clamp(recommendedViewportScale, minViewportScale, 1.0f); - UnityEngine.XR.XRSettings.renderViewportScale = recommendedViewportScale; + Settings.renderViewportScale = recommendedViewportScale; #else if (UnityEngine.VR.VRSettings.renderScale < maxRenderScale) { @@ -1676,62 +1754,22 @@ public class OVRManager : MonoBehaviour display.Update(); OVRInput.Update(); -#if OVR_ANDROID_MRC - enableMixedReality = OVRPlugin.Media.GetInitialized() && OVRPlugin.Media.IsMrcActivated(); - compositionMethod = CompositionMethod.External; // force external composition on Android MRC - - if (OVRPlugin.Media.GetInitialized()) - { - OVRPlugin.Media.Update(); - } -#endif - -#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID - if (enableMixedReality && !prevEnableMixedReality) - { - OVRPlugin.SendEvent("mixed_reality_capture", "activated"); - Debug.Log("MixedRealityCapture: activate"); - } - - if (!enableMixedReality && prevEnableMixedReality) - { - Debug.Log("MixedRealityCapture: deactivate"); - } - - if (enableMixedReality || prevEnableMixedReality) - { - Camera mainCamera = FindMainCamera(); - if (Camera.main != null) - { - suppressDisableMixedRealityBecauseOfNoMainCameraWarning = false; - - if (enableMixedReality) - { - OVRMixedReality.Update(this.gameObject, mainCamera, compositionMethod, useDynamicLighting, capturingCameraDevice, depthQuality); - } - - if (prevEnableMixedReality && !enableMixedReality) - { - OVRMixedReality.Cleanup(); - } - - prevEnableMixedReality = enableMixedReality; - } - else - { - if (!suppressDisableMixedRealityBecauseOfNoMainCameraWarning) - { - Debug.LogWarning("Main Camera is not set, Mixed Reality disabled"); - suppressDisableMixedRealityBecauseOfNoMainCameraWarning = true; - } - } - } +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC + StaticUpdateMixedRealityCapture(this); #endif } private bool multipleMainCameraWarningPresented = false; + private Camera lastFoundMainCamera = null; private Camera FindMainCamera() { + if (lastFoundMainCamera != null && lastFoundMainCamera.CompareTag("MainCamera")) + { + return lastFoundMainCamera; + } + + Camera result = null; + GameObject[] objects = GameObject.FindGameObjectsWithTag("MainCamera"); List cameras = new List(4); foreach (GameObject obj in objects) @@ -1748,11 +1786,11 @@ public class OVRManager : MonoBehaviour } if (cameras.Count == 0) { - return Camera.main; // pick one of the cameras which tagged as "MainCamera" + result = Camera.main; // pick one of the cameras which tagged as "MainCamera" } else if (cameras.Count == 1) { - return cameras[0]; + result = cameras[0]; } else { @@ -1763,8 +1801,19 @@ public class OVRManager : MonoBehaviour } // return the camera with least depth cameras.Sort((Camera c0, Camera c1) => { return c0.depth < c1.depth ? -1 : (c0.depth > c1.depth ? 1 : 0); }); - return cameras[0]; + result = cameras[0]; } + + if (result != null) + { + Debug.LogFormat("[OVRManager] mainCamera found for MRC: ", result.gameObject.name); + } + else + { + Debug.Log("[OVRManager] unable to find a vaild camera"); + } + lastFoundMainCamera = result; + return result; } private void OnDisable() @@ -1774,17 +1823,6 @@ public class OVRManager : MonoBehaviour { perfTcpServer.enabled = false; } - -#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID - OVRMixedReality.Cleanup(); -#endif - -#if UNITY_ANDROID && !UNITY_EDITOR - if (OVRPlugin.Media.GetInitialized()) - { - OVRPlugin.Media.Shutdown(); - } -#endif } private void LateUpdate() @@ -1850,4 +1888,129 @@ public class OVRManager : MonoBehaviour OVRPlugin.ShowUI(OVRPlugin.PlatformUI.ConfirmQuit); } + +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC + + public static bool staticMixedRealityCaptureInitialized = false; + public static bool staticPrevEnableMixedRealityCapture = false; + public static OVRMixedRealityCaptureSettings staticMrcSettings = null; + + public static void StaticInitializeMixedRealityCapture(OVRManager instance) + { + if (!staticMixedRealityCaptureInitialized) + { + staticMrcSettings = ScriptableObject.CreateInstance(); + staticMrcSettings.ReadFrom(OVRManager.instance); + +#if OVR_ANDROID_MRC + bool mediaInitialized = OVRPlugin.Media.Initialize(); + Debug.Log(mediaInitialized ? "OVRPlugin.Media initialized" : "OVRPlugin.Media not initialized"); + if (mediaInitialized) + { + OVRPlugin.Media.SetMrcAudioSampleRate(AudioSettings.outputSampleRate); + Debug.LogFormat("[MRC] SetMrcAudioSampleRate({0})", AudioSettings.outputSampleRate); + OVRPlugin.Media.SetMrcInputVideoBufferType(OVRPlugin.Media.InputVideoBufferType.TextureHandle); + Debug.LogFormat("[MRC] Active InputVideoBufferType:{0}", OVRPlugin.Media.GetMrcInputVideoBufferType()); + if (instance.mrcActivationMode == MrcActivationMode.Automatic) + { + OVRPlugin.Media.SetMrcActivationMode(OVRPlugin.Media.MrcActivationMode.Automatic); + Debug.LogFormat("[MRC] ActivateMode: Automatic"); + } + else if (instance.mrcActivationMode == MrcActivationMode.Disabled) + { + OVRPlugin.Media.SetMrcActivationMode(OVRPlugin.Media.MrcActivationMode.Disabled); + Debug.LogFormat("[MRC] ActivateMode: Disabled"); + } + } +#endif + staticPrevEnableMixedRealityCapture = false; + + staticMixedRealityCaptureInitialized = true; + } + else + { + staticMrcSettings.ApplyTo(instance); + } + } + + public static void StaticUpdateMixedRealityCapture(OVRManager instance) + { + if (!staticMixedRealityCaptureInitialized) + { + return; + } + +#if OVR_ANDROID_MRC + instance.enableMixedReality = OVRPlugin.Media.GetInitialized() && OVRPlugin.Media.IsMrcActivated(); + instance.compositionMethod = CompositionMethod.External; // force external composition on Android MRC + + if (OVRPlugin.Media.GetInitialized()) + { + OVRPlugin.Media.Update(); + } +#endif + + if (instance.enableMixedReality && !staticPrevEnableMixedRealityCapture) + { + OVRPlugin.SendEvent("mixed_reality_capture", "activated"); + Debug.Log("MixedRealityCapture: activate"); + } + + if (!instance.enableMixedReality && staticPrevEnableMixedRealityCapture) + { + Debug.Log("MixedRealityCapture: deactivate"); + } + + if (instance.enableMixedReality || staticPrevEnableMixedRealityCapture) + { + Camera mainCamera = instance.FindMainCamera(); + if (Camera.main != null) + { + instance.suppressDisableMixedRealityBecauseOfNoMainCameraWarning = false; + + if (instance.enableMixedReality) + { + OVRMixedReality.Update(instance.gameObject, mainCamera, instance.compositionMethod, instance.useDynamicLighting, instance.capturingCameraDevice, instance.depthQuality); + } + + if (staticPrevEnableMixedRealityCapture && !instance.enableMixedReality) + { + OVRMixedReality.Cleanup(); + } + + staticPrevEnableMixedRealityCapture = instance.enableMixedReality; + } + else + { + if (!instance.suppressDisableMixedRealityBecauseOfNoMainCameraWarning) + { + Debug.LogWarning("Main Camera is not set, Mixed Reality disabled"); + instance.suppressDisableMixedRealityBecauseOfNoMainCameraWarning = true; + } + } + } + + staticMrcSettings.ReadFrom(OVRManager.instance); + } + + public static void StaticShutdownMixedRealityCapture(OVRManager instance) + { + if (staticMixedRealityCaptureInitialized) + { + ScriptableObject.Destroy(staticMrcSettings); + staticMrcSettings = null; + + OVRMixedReality.Cleanup(); + +#if OVR_ANDROID_MRC + if (OVRPlugin.Media.GetInitialized()) + { + OVRPlugin.Media.Shutdown(); + } +#endif + staticMixedRealityCaptureInitialized = false; + } + } + +#endif } diff --git a/Assets/Oculus/VR/Scripts/OVRMixedReality.cs b/Assets/Oculus/VR/Scripts/OVRMixedReality.cs index 64f7709..8567aae 100644 --- a/Assets/Oculus/VR/Scripts/OVRMixedReality.cs +++ b/Assets/Oculus/VR/Scripts/OVRMixedReality.cs @@ -107,20 +107,13 @@ internal static class OVRMixedReality currentComposition = new OVRDirectComposition(parentObject, mainCamera, cameraDevice, useDynamicLighting, depthQuality); } } - else if (compositionMethod == OVRManager.CompositionMethod.Sandwich) - { - if (currentComposition == null) - { - currentComposition = new OVRSandwichComposition(parentObject, mainCamera, cameraDevice, useDynamicLighting, depthQuality); - } - } #endif else { Debug.LogError("Unknown CompositionMethod : " + compositionMethod); return; } - currentComposition.Update(mainCamera); + currentComposition.Update(parentObject, mainCamera); } public static void Cleanup() diff --git a/Assets/Oculus/VR/Scripts/OVROverlay.cs b/Assets/Oculus/VR/Scripts/OVROverlay.cs index 4f50e60..db484e3 100644 --- a/Assets/Oculus/VR/Scripts/OVROverlay.cs +++ b/Assets/Oculus/VR/Scripts/OVROverlay.cs @@ -114,6 +114,9 @@ public class OVROverlay : MonoBehaviour //Warning: Developers should only use this supersample setting if they absolutely have the budget and need for it. It is extremely expensive, and will not be relevant for most developers. public bool useExpensiveSuperSample = false; + //Property that can hide overlays when required. Should be false when present, true when hidden. + public bool hidden = false; + /// /// If true, the layer will be created as an external surface. externalSurfaceObject contains the Surface object. It's effective only on Android. /// @@ -144,6 +147,9 @@ public class OVROverlay : MonoBehaviour [Tooltip("The noDepthBufferTesting will stop layer's depth buffer compositing even if the engine has \"Shared Depth Buffer\" enabled")] public bool noDepthBufferTesting = false; + //Format corresponding to the source texture for this layer. sRGB by default, but can be modified if necessary + public OVRPlugin.EyeTextureFormat layerTextureFormat = OVRPlugin.EyeTextureFormat.R8G8B8A8_sRGB; + /// /// Specify overlay's shape /// @@ -199,7 +205,7 @@ public class OVROverlay : MonoBehaviour protected bool isOverridePending; internal const int maxInstances = 15; - internal static OVROverlay[] instances = new OVROverlay[maxInstances]; + public static OVROverlay[] instances = new OVROverlay[maxInstances]; #endregion @@ -390,7 +396,7 @@ public class OVROverlay : MonoBehaviour if (layerIndex != -1) { // Turn off the overlay if it was on. - OVRPlugin.EnqueueSubmitLayer(true, false, false, IntPtr.Zero, IntPtr.Zero, -1, 0, OVRPose.identity.ToPosef(), Vector3.one.ToVector3f(), layerIndex, (OVRPlugin.OverlayShape)prevOverlayShape); + OVRPlugin.EnqueueSubmitLayer(true, false, false, IntPtr.Zero, IntPtr.Zero, -1, 0, OVRPose.identity.ToPosef_Legacy(), Vector3.one.ToVector3f(), layerIndex, (OVRPlugin.OverlayShape)prevOverlayShape); instances[layerIndex] = null; layerIndex = -1; } @@ -518,7 +524,7 @@ public class OVROverlay : MonoBehaviour } OVRPlugin.LayerDesc newDesc = new OVRPlugin.LayerDesc() { - Format = OVRPlugin.EyeTextureFormat.R8G8B8A8_sRGB, + Format = layerTextureFormat, LayerFlags = isExternalSurface ? 0 : (int)OVRPlugin.LayerFlags.TextureOriginAtBottomLeft, Layout = layout, MipLevels = 1, @@ -666,8 +672,9 @@ public class OVROverlay : MonoBehaviour bool isOverlayVisible = OVRPlugin.EnqueueSubmitLayer(overlay, headLocked, noDepthBufferTesting, isExternalSurface ? System.IntPtr.Zero : layerTextures[0].appTexturePtr, isExternalSurface ? System.IntPtr.Zero : layerTextures[rightEyeIndex].appTexturePtr, - layerId, frameIndex, pose.flipZ().ToPosef(), scale.ToVector3f(), layerIndex, (OVRPlugin.OverlayShape)currentOverlayShape, - overrideTextureRectMatrix, textureRectMatrix, overridePerLayerColorScaleAndOffset, colorScale, colorOffset, useExpensiveSuperSample); + layerId, frameIndex, pose.flipZ().ToPosef_Legacy(), scale.ToVector3f(), layerIndex, (OVRPlugin.OverlayShape)currentOverlayShape, + overrideTextureRectMatrix, textureRectMatrix, overridePerLayerColorScaleAndOffset, colorScale, colorOffset, useExpensiveSuperSample, + hidden); prevOverlayShape = currentOverlayShape; diff --git a/Assets/Oculus/VR/Scripts/OVRPlugin.cs b/Assets/Oculus/VR/Scripts/OVRPlugin.cs index c9f0cb9..face780 100644 --- a/Assets/Oculus/VR/Scripts/OVRPlugin.cs +++ b/Assets/Oculus/VR/Scripts/OVRPlugin.cs @@ -14,6 +14,10 @@ ANY KIND, either express or implied. See the License for the specific language g permissions and limitations under the License. ************************************************************************************/ +#if USING_XR_MANAGEMENT && USING_XR_SDK_OCULUS +#define USING_XR_SDK +#endif + #if !(UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || (UNITY_ANDROID && !UNITY_EDITOR)) #define OVRPLUGIN_UNSUPPORTED_PLATFORM #endif @@ -39,7 +43,7 @@ public static class OVRPlugin #if OVRPLUGIN_UNSUPPORTED_PLATFORM public static readonly System.Version wrapperVersion = _versionZero; #else - public static readonly System.Version wrapperVersion = OVRP_1_38_0.version; + public static readonly System.Version wrapperVersion = OVRP_1_47_0.version; #endif #if !OVRPLUGIN_UNSUPPORTED_PLATFORM @@ -220,6 +224,9 @@ public static class OVRPlugin Touch = LTouch | RTouch, Remote = 0x00000004, Gamepad = 0x00000010, + LHand = 0x00000020, + RHand = 0x00000040, + Hands = LHand | RHand, Touchpad = 0x08000000, LTrackedRemote = 0x01000000, RTrackedRemote = 0x02000000, @@ -421,6 +428,8 @@ public static class OVRPlugin ShapeFlag_Cubemap = unchecked((int)OverlayShape.Cubemap << OverlayShapeFlagShift), ShapeFlag_OffcenterCubemap = unchecked((int)OverlayShape.OffcenterCubemap << OverlayShapeFlagShift), ShapeFlagRangeMask = unchecked((int)0xF << OverlayShapeFlagShift), + + Hidden = unchecked((int)0x000000200), } [StructLayout(LayoutKind.Sequential)] @@ -443,6 +452,34 @@ public static class OVRPlugin } } + [StructLayout(LayoutKind.Sequential)] + public struct Vector4f + { + public float x; + public float y; + public float z; + public float w; + public static readonly Vector4f zero = new Vector4f { x = 0.0f, y = 0.0f, z = 0.0f, w = 0.0f }; + public override string ToString() + { + return string.Format("{0}, {1}, {2}, {3}", x, y, z, w); + } + } + + [StructLayout(LayoutKind.Sequential)] + public struct Vector4s + { + public short x; + public short y; + public short z; + public short w; + public static readonly Vector4s zero = new Vector4s { x = 0, y = 0, z = 0, w = 0 }; + public override string ToString() + { + return string.Format("{0}, {1}, {2}, {3}", x, y, z, w); + } + } + [StructLayout(LayoutKind.Sequential)] public struct Quatf { @@ -804,7 +841,7 @@ public static class OVRPlugin [StructLayout(LayoutKind.Sequential)] public struct CameraIntrinsics { - public bool IsValid; + public Bool IsValid; public double LastChangedTimeSeconds; public Fovf FOVPort; public float VirtualNearPlaneDistanceMeters; @@ -815,7 +852,7 @@ public static class OVRPlugin [StructLayout(LayoutKind.Sequential)] public struct CameraExtrinsics { - public bool IsValid; + public Bool IsValid; public double LastChangedTimeSeconds; public CameraStatus CameraStatusData; public Node AttachedToNode; @@ -886,6 +923,225 @@ public static class OVRPlugin int LayerSubmitFlags; } + public enum TrackingConfidence + { + Low = 0, + High = 0x3f800000, + } + + public enum Hand + { + None = -1, + HandLeft = 0, + HandRight = 1, + } + + [Flags] + public enum HandStatus + { + HandTracked = (1 << 0), // if this is set the hand pose and bone rotations data is usable + InputStateValid = (1 << 1), // if this is set the pointer pose and pinch data is usable + SystemGestureInProgress = (1 << 6), // if this is set the hand is currently processing a system gesture + } + + public enum BoneId + { + Invalid = -1, + + Hand_Start = 0, + Hand_WristRoot = Hand_Start + 0, // root frame of the hand, where the wrist is located + Hand_ForearmStub = Hand_Start + 1, // frame for user's forearm + Hand_Thumb0 = Hand_Start + 2, // thumb trapezium bone + Hand_Thumb1 = Hand_Start + 3, // thumb metacarpal bone + Hand_Thumb2 = Hand_Start + 4, // thumb proximal phalange bone + Hand_Thumb3 = Hand_Start + 5, // thumb distal phalange bone + Hand_Index1 = Hand_Start + 6, // index proximal phalange bone + Hand_Index2 = Hand_Start + 7, // index intermediate phalange bone + Hand_Index3 = Hand_Start + 8, // index distal phalange bone + Hand_Middle1 = Hand_Start + 9, // middle proximal phalange bone + Hand_Middle2 = Hand_Start + 10, // middle intermediate phalange bone + Hand_Middle3 = Hand_Start + 11, // middle distal phalange bone + Hand_Ring1 = Hand_Start + 12, // ring proximal phalange bone + Hand_Ring2 = Hand_Start + 13, // ring intermediate phalange bone + Hand_Ring3 = Hand_Start + 14, // ring distal phalange bone + Hand_Pinky0 = Hand_Start + 15, // pinky metacarpal bone + Hand_Pinky1 = Hand_Start + 16, // pinky proximal phalange bone + Hand_Pinky2 = Hand_Start + 17, // pinky intermediate phalange bone + Hand_Pinky3 = Hand_Start + 18, // pinky distal phalange bone + Hand_MaxSkinnable = Hand_Start + 19, + // Bone tips are position only. They are not used for skinning but are useful for hit-testing. + // NOTE: Hand_ThumbTip == Hand_MaxSkinnable since the extended tips need to be contiguous + Hand_ThumbTip = Hand_Start + Hand_MaxSkinnable + 0, // tip of the thumb + Hand_IndexTip = Hand_Start + Hand_MaxSkinnable + 1, // tip of the index finger + Hand_MiddleTip = Hand_Start + Hand_MaxSkinnable + 2, // tip of the middle finger + Hand_RingTip = Hand_Start + Hand_MaxSkinnable + 3, // tip of the ring finger + Hand_PinkyTip = Hand_Start + Hand_MaxSkinnable + 4, // tip of the pinky + Hand_End = Hand_Start + Hand_MaxSkinnable + 5, + + // add new bones here + + Max = Hand_End + 0, + } + + public enum HandFinger + { + Thumb = 0, + Index = 1, + Middle = 2, + Ring = 3, + Pinky = 4, + Max = 5, + } + + [Flags] + public enum HandFingerPinch + { + Thumb = (1 << HandFinger.Thumb), + Index = (1 << HandFinger.Index), + Middle = (1 << HandFinger.Middle), + Ring = (1 << HandFinger.Ring), + Pinky = (1 << HandFinger.Pinky), + } + + [StructLayout(LayoutKind.Sequential)] + public struct HandState + { + public HandStatus Status; + public Posef RootPose; + public Quatf[] BoneRotations; + public HandFingerPinch Pinches; + public float[] PinchStrength; + public Posef PointerPose; + public float HandScale; + public TrackingConfidence HandConfidence; + public TrackingConfidence[] FingerConfidences; + public double RequestedTimeStamp; + public double SampleTimeStamp; + } + + [StructLayout(LayoutKind.Sequential)] + private struct HandStateInternal + { + public HandStatus Status; + public Posef RootPose; + public Quatf BoneRotations_0; + public Quatf BoneRotations_1; + public Quatf BoneRotations_2; + public Quatf BoneRotations_3; + public Quatf BoneRotations_4; + public Quatf BoneRotations_5; + public Quatf BoneRotations_6; + public Quatf BoneRotations_7; + public Quatf BoneRotations_8; + public Quatf BoneRotations_9; + public Quatf BoneRotations_10; + public Quatf BoneRotations_11; + public Quatf BoneRotations_12; + public Quatf BoneRotations_13; + public Quatf BoneRotations_14; + public Quatf BoneRotations_15; + public Quatf BoneRotations_16; + public Quatf BoneRotations_17; + public Quatf BoneRotations_18; + public Quatf BoneRotations_19; + public Quatf BoneRotations_20; + public Quatf BoneRotations_21; + public Quatf BoneRotations_22; + public Quatf BoneRotations_23; + public HandFingerPinch Pinches; + public float PinchStrength_0; + public float PinchStrength_1; + public float PinchStrength_2; + public float PinchStrength_3; + public float PinchStrength_4; + public Posef PointerPose; + public float HandScale; + public TrackingConfidence HandConfidence; + public TrackingConfidence FingerConfidences_0; + public TrackingConfidence FingerConfidences_1; + public TrackingConfidence FingerConfidences_2; + public TrackingConfidence FingerConfidences_3; + public TrackingConfidence FingerConfidences_4; + public double RequestedTimeStamp; + public double SampleTimeStamp; + } + + [StructLayout(LayoutKind.Sequential)] + public struct BoneCapsule + { + public short BoneIndex; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] + public Vector3f[] Points; + public float Radius; + } + + [StructLayout(LayoutKind.Sequential)] + public struct Bone + { + public BoneId Id; + public short ParentBoneIndex; + public Posef Pose; + } + + public enum SkeletonConstants + { + MaxBones = BoneId.Max, + MaxBoneCapsules = 19, + } + + public enum SkeletonType + { + None = -1, + HandLeft = 0, + HandRight = 1, + } + + [StructLayout(LayoutKind.Sequential)] + public struct Skeleton + { + public SkeletonType Type; + public uint NumBones; + public uint NumBoneCapsules; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)SkeletonConstants.MaxBones)] + public Bone[] Bones; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)SkeletonConstants.MaxBoneCapsules)] + public BoneCapsule[] BoneCapsules; + } + + public enum MeshConstants + { + MaxVertices = 3000, + MaxIndices = MaxVertices * 6, + } + + public enum MeshType + { + None = -1, + HandLeft = 0, + HandRight = 1, + } + + [StructLayout(LayoutKind.Sequential)] + public class Mesh + { + public MeshType Type; + public uint NumVertices; + public uint NumIndices; + + [MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)MeshConstants.MaxVertices)] + public Vector3f[] VertexPositions; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)MeshConstants.MaxIndices)] + public short[] Indices; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)MeshConstants.MaxVertices)] + public Vector3f[] VertexNormals; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)MeshConstants.MaxVertices)] + public Vector2f[] VertexUV0; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)MeshConstants.MaxVertices)] + public Vector4s[] BlendIndices; + [MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)MeshConstants.MaxVertices)] + public Vector4f[] BlendWeights; + } + public static bool initialized { get { @@ -1510,7 +1766,7 @@ public static class OVRPlugin public static bool EnqueueSubmitLayer(bool onTop, bool headLocked, bool noDepthBufferTesting, IntPtr leftTexture, IntPtr rightTexture, int layerId, int frameIndex, Posef pose, Vector3f scale, int layerIndex = 0, OverlayShape shape = OverlayShape.Quad, bool overrideTextureRectMatrix = false, TextureRectMatrixf textureRectMatrix = default(TextureRectMatrixf), bool overridePerLayerColorScaleAndOffset = false, Vector4 colorScale = default(Vector4), Vector4 colorOffset = default(Vector4), - bool expensiveSuperSample = false) + bool expensiveSuperSample = false, bool hidden = false) { #if OVRPLUGIN_UNSUPPORTED_PLATFORM return false; @@ -1529,6 +1785,8 @@ public static class OVRPlugin flags |= (uint)OverlayFlag.NoDepth; if (expensiveSuperSample) flags |= (uint)OverlayFlag.ExpensiveSuperSample; + if (hidden) + flags |= (uint)OverlayFlag.Hidden; if (shape == OverlayShape.Cylinder || shape == OverlayShape.Cubemap) { @@ -2461,6 +2719,147 @@ public static class OVRPlugin #endif } + public static bool OverrideExternalCameraFov(int cameraId, bool useOverriddenFov, Fovf fov) + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_44_0.version) + { + bool retValue = true; + Result result = OVRP_1_44_0.ovrp_OverrideExternalCameraFov(cameraId, useOverriddenFov ? Bool.True : Bool.False, ref fov); + if (result != Result.Success) + { + retValue = false; + } + return retValue; + } + else + { + return false; + } +#endif + } + + + public static bool GetUseOverriddenExternalCameraFov(int cameraId) + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_44_0.version) + { + bool retValue = true; + Bool useOverriddenFov = Bool.False; + Result result = OVRP_1_44_0.ovrp_GetUseOverriddenExternalCameraFov(cameraId, out useOverriddenFov); + if (result != Result.Success) + { + retValue = false; + } + if (useOverriddenFov == Bool.False) + { + retValue = false; + } + return retValue; + } + else + { + return false; + } +#endif + } + + public static bool OverrideExternalCameraStaticPose(int cameraId, bool useOverriddenPose, Posef pose) + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_44_0.version) + { + bool retValue = true; + Result result = OVRP_1_44_0.ovrp_OverrideExternalCameraStaticPose(cameraId, useOverriddenPose ? Bool.True : Bool.False, ref pose); + if (result != Result.Success) + { + retValue = false; + } + return retValue; + } + else + { + return false; + } +#endif + } + + public static bool GetUseOverriddenExternalCameraStaticPose(int cameraId) + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_44_0.version) + { + bool retValue = true; + Bool useOverriddenStaticPose = Bool.False; + Result result = OVRP_1_44_0.ovrp_GetUseOverriddenExternalCameraStaticPose(cameraId, out useOverriddenStaticPose); + if (result != Result.Success) + { + retValue = false; + } + if (useOverriddenStaticPose == Bool.False) + { + retValue = false; + } + return retValue; + } + else + { + return false; + } +#endif + } + + public static bool ResetDefaultExternalCamera() + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_44_0.version) + { + Result result = OVRP_1_44_0.ovrp_ResetDefaultExternalCamera(); + if (result != Result.Success) + { + return false; + } + return true; + } + else + { + return false; + } +#endif + } + + public static bool SetDefaultExternalCamera(string cameraName, ref CameraIntrinsics cameraIntrinsics, ref CameraExtrinsics cameraExtrinsics) + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_44_0.version) + { + Result result = OVRP_1_44_0.ovrp_SetDefaultExternalCamera(cameraName, ref cameraIntrinsics, ref cameraExtrinsics); + if (result != Result.Success) + { + return false; + } + return true; + } + else + { + return false; + } +#endif + } + public static Vector3f GetBoundaryDimensions(BoundaryType boundaryType) { #if OVRPLUGIN_UNSUPPORTED_PLATFORM @@ -3010,6 +3409,46 @@ public static class OVRPlugin } } + public static bool useDynamicFixedFoveatedRendering + { + get + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_46_0.version && fixedFoveatedRenderingSupported) + { + Bool isDynamic = Bool.False; + Result result = OVRP_1_46_0.ovrp_GetTiledMultiResDynamic(out isDynamic); + if (result != Result.Success) + { + //Debug.LogWarning("ovrp_GetTiledMultiResDynamic return " + result); + } + return isDynamic != Bool.False; + } + else + { + return false; + } +#endif + } + set + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return; +#else + if (version >= OVRP_1_46_0.version && fixedFoveatedRenderingSupported) + { + Result result = OVRP_1_46_0.ovrp_SetTiledMultiResDynamic(value ? Bool.True : Bool.False); + if (result != Result.Success) + { + //Debug.LogWarning("ovrp_SetTiledMultiResDynamic return " + result); + } + } +#endif + } + } + [Obsolete("Please use fixedFoveatedRenderingSupported instead", false)] public static bool tiledMultiResSupported { @@ -3456,6 +3895,11 @@ public static class OVRPlugin { #if OVRPLUGIN_UNSUPPORTED_PLATFORM return false; +#else +#if USING_XR_SDK + OculusXRPlugin.SetColorScale(colorScale.x, colorScale.y, colorScale.z, colorScale.w); + OculusXRPlugin.SetColorOffset(colorOffset.x, colorOffset.y, colorOffset.z, colorOffset.w); + return true; #else if (version >= OVRP_1_31_0.version) { @@ -3466,6 +3910,7 @@ public static class OVRPlugin { return false; } +#endif #endif } @@ -3839,7 +4284,7 @@ public static class OVRPlugin #endif } - public static bool EncodeMrcFrame(System.IntPtr textureHandle, float[] audioData, int audioChannels, double timestamp, ref int outSyncId) + public static bool EncodeMrcFrame(System.IntPtr textureHandle, float[] audioData, int audioFrames, int audioChannels, double timestamp, ref int outSyncId) { #if OVRPLUGIN_UNSUPPORTED_PLATFORM return false; @@ -3864,7 +4309,7 @@ public static class OVRPlugin { pinnedAudioData = GCHandle.Alloc(audioData, GCHandleType.Pinned); audioDataPtr = pinnedAudioData.AddrOfPinnedObject(); - audioDataLen = audioData.Length * 4; + audioDataLen = audioFrames * 4; } Result result = OVRP_1_38_0.ovrp_Media_EncodeMrcFrame(textureHandle, audioDataPtr, audioDataLen, audioChannels, timestamp, ref outSyncId); if (audioData != null) @@ -3883,7 +4328,7 @@ public static class OVRPlugin #if !OVRPLUGIN_UNSUPPORTED_PLATFORM static Texture2D cachedTexture = null; #endif - public static bool EncodeMrcFrame(RenderTexture frame, float[] audioData, int audioChannels, double timestamp, ref int outSyncId) + public static bool EncodeMrcFrame(RenderTexture frame, float[] audioData, int audioFrames, int audioChannels, double timestamp, ref int outSyncId) { #if OVRPLUGIN_UNSUPPORTED_PLATFORM return false; @@ -3923,7 +4368,7 @@ public static class OVRPlugin { pinnedAudioData = GCHandle.Alloc(audioData, GCHandleType.Pinned); audioDataPtr = pinnedAudioData.AddrOfPinnedObject(); - audioDataLen = audioData.Length * 4; + audioDataLen = audioFrames * 4; } Result result = OVRP_1_38_0.ovrp_Media_EncodeMrcFrame(pointer, audioDataPtr, audioDataLen, audioChannels, timestamp, ref outSyncId); @@ -3975,6 +4420,202 @@ public static class OVRPlugin #endif } + public static float GetAdaptiveGPUPerformanceScale() + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return 1.0f; +#else + if (version >= OVRP_1_42_0.version) + { + float adaptiveScale = 1.0f; + if (OVRP_1_42_0.ovrp_GetAdaptiveGpuPerformanceScale2(ref adaptiveScale) == Result.Success) + { + return adaptiveScale; + } + return 1.0f; + } + else + { + return 1.0f; + } +#endif + } + + public static bool GetHandTrackingEnabled() + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_44_0.version) + { + Bool val = OVRPlugin.Bool.False; + Result res = OVRP_1_44_0.ovrp_GetHandTrackingEnabled(ref val); + if (res == Result.Success) + { + return val == OVRPlugin.Bool.True; + } + + return false; + } + else + { + return false; + } +#endif + } + + private static HandStateInternal cachedHandState = new HandStateInternal(); + public static bool GetHandState(Step stepId, Hand hand, ref HandState handState) + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_44_0.version) + { + Result res = OVRP_1_44_0.ovrp_GetHandState(stepId, hand, out cachedHandState); + if (res == Result.Success) + { + // attempt to avoid allocations if client provides appropriately pre-initialized HandState + if (handState.BoneRotations == null || handState.BoneRotations.Length != ((int)BoneId.Hand_End - (int)BoneId.Hand_Start)) + { + handState.BoneRotations = new Quatf[(int)BoneId.Hand_End - (int)BoneId.Hand_Start]; + } + if (handState.PinchStrength == null || handState.PinchStrength.Length != (int)HandFinger.Max) + { + handState.PinchStrength = new float[(int)HandFinger.Max]; + } + if (handState.FingerConfidences == null || handState.FingerConfidences.Length != (int)HandFinger.Max) + { + handState.FingerConfidences = new TrackingConfidence[(int)HandFinger.Max]; + } + + // unrolling the arrays is necessary to avoid per-frame allocations during marshaling + handState.Status = cachedHandState.Status; + handState.RootPose = cachedHandState.RootPose; + handState.BoneRotations[0] = cachedHandState.BoneRotations_0; + handState.BoneRotations[1] = cachedHandState.BoneRotations_1; + handState.BoneRotations[2] = cachedHandState.BoneRotations_2; + handState.BoneRotations[3] = cachedHandState.BoneRotations_3; + handState.BoneRotations[4] = cachedHandState.BoneRotations_4; + handState.BoneRotations[5] = cachedHandState.BoneRotations_5; + handState.BoneRotations[6] = cachedHandState.BoneRotations_6; + handState.BoneRotations[7] = cachedHandState.BoneRotations_7; + handState.BoneRotations[8] = cachedHandState.BoneRotations_8; + handState.BoneRotations[9] = cachedHandState.BoneRotations_9; + handState.BoneRotations[10] = cachedHandState.BoneRotations_10; + handState.BoneRotations[11] = cachedHandState.BoneRotations_11; + handState.BoneRotations[12] = cachedHandState.BoneRotations_12; + handState.BoneRotations[13] = cachedHandState.BoneRotations_13; + handState.BoneRotations[14] = cachedHandState.BoneRotations_14; + handState.BoneRotations[15] = cachedHandState.BoneRotations_15; + handState.BoneRotations[16] = cachedHandState.BoneRotations_16; + handState.BoneRotations[17] = cachedHandState.BoneRotations_17; + handState.BoneRotations[18] = cachedHandState.BoneRotations_18; + handState.BoneRotations[19] = cachedHandState.BoneRotations_19; + handState.BoneRotations[20] = cachedHandState.BoneRotations_20; + handState.BoneRotations[21] = cachedHandState.BoneRotations_21; + handState.BoneRotations[22] = cachedHandState.BoneRotations_22; + handState.BoneRotations[23] = cachedHandState.BoneRotations_23; + handState.Pinches = cachedHandState.Pinches; + handState.PinchStrength[0] = cachedHandState.PinchStrength_0; + handState.PinchStrength[1] = cachedHandState.PinchStrength_1; + handState.PinchStrength[2] = cachedHandState.PinchStrength_2; + handState.PinchStrength[3] = cachedHandState.PinchStrength_3; + handState.PinchStrength[4] = cachedHandState.PinchStrength_4; + handState.PointerPose = cachedHandState.PointerPose; + handState.HandScale = cachedHandState.HandScale; + handState.HandConfidence = cachedHandState.HandConfidence; + handState.FingerConfidences[0] = cachedHandState.FingerConfidences_0; + handState.FingerConfidences[1] = cachedHandState.FingerConfidences_1; + handState.FingerConfidences[2] = cachedHandState.FingerConfidences_2; + handState.FingerConfidences[3] = cachedHandState.FingerConfidences_3; + handState.FingerConfidences[4] = cachedHandState.FingerConfidences_4; + handState.RequestedTimeStamp = cachedHandState.RequestedTimeStamp; + handState.SampleTimeStamp = cachedHandState.SampleTimeStamp; + + return true; + } + else + { + return false; + } + } + else + { + return false; + } +#endif + } + + public static bool GetSkeleton(SkeletonType skeletonType, out Skeleton skeleton) + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + skeleton = default(Skeleton); + return false; +#else + if (version >= OVRP_1_44_0.version) + { + return OVRP_1_44_0.ovrp_GetSkeleton(skeletonType, out skeleton) == Result.Success; + } + else + { + skeleton = default(Skeleton); + return false; + } +#endif + } + + public static bool GetMesh(MeshType meshType, out Mesh mesh) + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + mesh = new Mesh(); + return false; +#else + if (version >= OVRP_1_44_0.version) + { + mesh = new Mesh(); + int meshSize = Marshal.SizeOf(mesh); + System.IntPtr meshPtr = Marshal.AllocHGlobal(meshSize); + Result result = OVRP_1_44_0.ovrp_GetMesh(meshType, meshPtr); + if (result == Result.Success) + { + Marshal.PtrToStructure(meshPtr, mesh); + } + Marshal.FreeHGlobal(meshPtr); + + return (result == Result.Success); + } + else + { + mesh = new Mesh(); + return false; + } +#endif + } + + public static bool GetSystemHmd3DofModeEnabled() + { +#if OVRPLUGIN_UNSUPPORTED_PLATFORM + return false; +#else + if (version >= OVRP_1_45_0.version) + { + Bool val = Bool.False; + Result res = OVRP_1_45_0.ovrp_GetSystemHmd3DofModeEnabled(ref val); + if (res == Result.Success) + { + return val == Bool.True; + } + + return false; + } + else + { + return false; + } +#endif + } + private const string pluginName = "OVRPlugin"; private static System.Version _versionZero = new System.Version(0, 0, 0); @@ -4721,6 +5362,95 @@ public static class OVRPlugin public static extern Result ovrp_GetNodePositionValid(Node nodeId, ref Bool nodePositionValid); } + private static class OVRP_1_39_0 + { + public static readonly System.Version version = new System.Version(1, 39, 0); + } + + private static class OVRP_1_40_0 + { + public static readonly System.Version version = new System.Version(1, 40, 0); + } + + private static class OVRP_1_41_0 + { + public static readonly System.Version version = new System.Version(1, 41, 0); + } + + private static class OVRP_1_42_0 + { + public static readonly System.Version version = new System.Version(1, 42, 0); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_GetAdaptiveGpuPerformanceScale2(ref float adaptiveGpuPerformanceScale); + } + + private static class OVRP_1_43_0 + { + public static readonly System.Version version = new System.Version(1, 43, 0); + } + + private static class OVRP_1_44_0 + { + public static readonly System.Version version = new System.Version(1, 44, 0); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_GetHandTrackingEnabled(ref Bool handTrackingEnabled); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_GetHandState(Step stepId, Hand hand, out HandStateInternal handState); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_GetSkeleton(SkeletonType skeletonType, out Skeleton skeleton); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_GetMesh(MeshType meshType, System.IntPtr meshPtr); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_OverrideExternalCameraFov(int cameraId, Bool useOverriddenFov, ref Fovf fov); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_GetUseOverriddenExternalCameraFov(int cameraId, out Bool useOverriddenFov); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_OverrideExternalCameraStaticPose(int cameraId, Bool useOverriddenPose, ref Posef pose); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_GetUseOverriddenExternalCameraStaticPose(int cameraId, out Bool useOverriddenStaticPose); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_ResetDefaultExternalCamera(); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_SetDefaultExternalCamera(string cameraName, ref CameraIntrinsics cameraIntrinsics, ref CameraExtrinsics cameraExtrinsics); + + } + + private static class OVRP_1_45_0 + { + public static readonly System.Version version = new System.Version(1, 45, 0); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_GetSystemHmd3DofModeEnabled(ref Bool enabled); + } + + private static class OVRP_1_46_0 + { + public static readonly System.Version version = new System.Version(1, 46, 0); + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_GetTiledMultiResDynamic(out Bool isDynamic); + + + [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] + public static extern Result ovrp_SetTiledMultiResDynamic(Bool isDynamic); + } + + private static class OVRP_1_47_0 + { + public static readonly System.Version version = new System.Version(1, 47, 0); + } + #endif // !OVRPLUGIN_UNSUPPORTED_PLATFORM } diff --git a/Assets/Oculus/VR/Scripts/OVRResources.cs b/Assets/Oculus/VR/Scripts/OVRResources.cs new file mode 100644 index 0000000..4cd03d7 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/OVRResources.cs @@ -0,0 +1,46 @@ +using System.Collections.Generic; +using UnityEngine; + +public class OVRResources : MonoBehaviour +{ + private static AssetBundle resourceBundle; + private static List assetNames; + + public static UnityEngine.Object Load(string path) + { + if (Debug.isDebugBuild) + { + if(resourceBundle == null) + { + Debug.Log("[OVRResources] Resource bundle was not loaded successfully"); + return null; + } + + var result = assetNames.Find(s => s.Contains(path.ToLower())); + return resourceBundle.LoadAsset(result); + } + return Resources.Load(path); + } + public static T Load(string path) where T : UnityEngine.Object + { + if (Debug.isDebugBuild) + { + if (resourceBundle == null) + { + Debug.Log("[OVRResources] Resource bundle was not loaded successfully"); + return null; + } + + var result = assetNames.Find(s => s.Contains(path.ToLower())); + return resourceBundle.LoadAsset(result); + } + return Resources.Load(path); + } + + public static void SetResourceBundle(AssetBundle bundle) + { + resourceBundle = bundle; + assetNames = new List(); + assetNames.AddRange(resourceBundle.GetAllAssetNames()); + } +} diff --git a/Assets/Oculus/VR/Scripts/OVRResources.cs.meta b/Assets/Oculus/VR/Scripts/OVRResources.cs.meta new file mode 100644 index 0000000..3a0fefc --- /dev/null +++ b/Assets/Oculus/VR/Scripts/OVRResources.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 17584d04fbb571344a3aa2b6593287c1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/OVRSceneLoader.cs b/Assets/Oculus/VR/Scripts/OVRSceneLoader.cs new file mode 100644 index 0000000..a09d8cb --- /dev/null +++ b/Assets/Oculus/VR/Scripts/OVRSceneLoader.cs @@ -0,0 +1,265 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.IO; + +using UnityEngine; +using UnityEngine.SceneManagement; +using UnityEngine.UI; + +public class OVRSceneLoader : MonoBehaviour +{ + public const string externalStoragePath = "/sdcard/Android/data"; + public const string sceneLoadDataName = "SceneLoadData.txt"; + public const string resourceBundleName = "asset_resources"; + + public float sceneCheckIntervalSeconds = 1f; + public float logCloseTime = 5.0f; + + public Canvas mainCanvas; + public Text logTextBox; + + private AsyncOperation loadSceneOperation; + private string formattedLogText; + + private float closeLogTimer; + private bool closeLogDialogue; + + private bool canvasPosUpdated; + + private struct SceneInfo + { + public List scenes; + public long version; + + public SceneInfo(List sceneList, long currentSceneEpochVersion) + { + scenes = sceneList; + version = currentSceneEpochVersion; + } + } + + private string scenePath = ""; + private string sceneLoadDataPath = ""; + private List loadedAssetBundles = new List(); + private SceneInfo currentSceneInfo; + + private void Awake() + { + // Make it presist across scene to continue checking for changes + DontDestroyOnLoad(this.gameObject); + } + + void Start() + { + string applicationPath = Path.Combine(externalStoragePath, Application.identifier); + scenePath = Path.Combine(applicationPath, "cache/scenes"); + sceneLoadDataPath = Path.Combine(scenePath, sceneLoadDataName); + + closeLogDialogue = false; + StartCoroutine(DelayCanvasPosUpdate()); + + currentSceneInfo = GetSceneInfo(); + // Check valid scene info has been fetched, and load the scenes + if (currentSceneInfo.version != 0 && !string.IsNullOrEmpty(currentSceneInfo.scenes[0])) + { + LoadScene(currentSceneInfo); + } + } + + private void LoadScene(SceneInfo sceneInfo) + { + AssetBundle mainSceneBundle = null; + Debug.Log("[OVRSceneLoader] Loading main scene: " + sceneInfo.scenes[0] + " with version " + sceneInfo.version.ToString()); + + logTextBox.text += "Target Scene: " + sceneInfo.scenes[0] + "\n"; + logTextBox.text += "Version: " + sceneInfo.version.ToString() + "\n"; + + // Load main scene and dependent additive scenes (if any) + Debug.Log("[OVRSceneLoader] Loading scene bundle files."); + // Fetch all files under scene cache path, excluding unnecessary files such as scene metadata file + string[] bundles = Directory.GetFiles(scenePath, "*_*"); + logTextBox.text += "Loading " + bundles.Length + " bundle(s) . . . "; + string mainSceneBundleFileName = "scene_" + sceneInfo.scenes[0].ToLower(); + try + { + foreach (string b in bundles) + { + var assetBundle = AssetBundle.LoadFromFile(b); + if (assetBundle != null) + { + Debug.Log("[OVRSceneLoader] Loading file bundle: " + assetBundle.name == null ? "null" : assetBundle.name); + loadedAssetBundles.Add(assetBundle); + } + else + { + Debug.LogError("[OVRSceneLoader] Loading file bundle failed"); + } + + if (assetBundle.name == mainSceneBundleFileName) + { + mainSceneBundle = assetBundle; + } + + if (assetBundle.name == resourceBundleName) + { + OVRResources.SetResourceBundle(assetBundle); + } + } + } + catch(Exception e) + { + logTextBox.text += "" + e.Message + ""; + return; + } + logTextBox.text += "DONE\n"; + + if (mainSceneBundle != null) + { + logTextBox.text += "Loading Scene: {0:P0}\n"; + formattedLogText = logTextBox.text; + string[] scenePaths = mainSceneBundle.GetAllScenePaths(); + string sceneName = Path.GetFileNameWithoutExtension(scenePaths[0]); + + loadSceneOperation = SceneManager.LoadSceneAsync(sceneName); + loadSceneOperation.completed += LoadSceneOperation_completed; + } + else + { + logTextBox.text += "Failed to get main scene bundle.\n"; + } + } + + private void LoadSceneOperation_completed(AsyncOperation obj) + { + StartCoroutine(onCheckSceneCoroutine()); + StartCoroutine(DelayCanvasPosUpdate()); + + closeLogTimer = 0; + closeLogDialogue = true; + + logTextBox.text += "Log closing in {0} seconds.\n"; + formattedLogText = logTextBox.text; + } + + public void Update() + { + // Display scene load percentage + if (loadSceneOperation != null) + { + if (!loadSceneOperation.isDone) + { + logTextBox.text = string.Format(formattedLogText, loadSceneOperation.progress + 0.1f); + if (loadSceneOperation.progress >= 0.9f) + { + logTextBox.text = formattedLogText.Replace("{0:P0}", "DONE"); + logTextBox.text += "Transitioning to new scene.\nLoad times will vary depending on scene complexity.\n"; + + } + } + } + + UpdateCanvasPosition(); + + // Wait a certain time before closing the log dialogue after the scene has transitioned + if (closeLogDialogue) + { + if (closeLogTimer < logCloseTime) + { + closeLogTimer += Time.deltaTime; + logTextBox.text = string.Format(formattedLogText, (int)(logCloseTime - closeLogTimer)); + } + else + { + mainCanvas.gameObject.SetActive(false); + closeLogDialogue = false; + } + } + } + + private void UpdateCanvasPosition() + { + // Update canvas camera reference and position if the main camera has changed + if (mainCanvas.worldCamera != Camera.main) + { + mainCanvas.worldCamera = Camera.main; + if (Camera.main != null) + { + Vector3 newPosition = Camera.main.transform.position + Camera.main.transform.forward * 0.3f; + gameObject.transform.position = newPosition; + gameObject.transform.rotation = Camera.main.transform.rotation; + } + } + } + + private SceneInfo GetSceneInfo() + { + SceneInfo sceneInfo = new SceneInfo(); + try + { + StreamReader reader = new StreamReader(sceneLoadDataPath); + sceneInfo.version = System.Convert.ToInt64(reader.ReadLine()); + List sceneList = new List(); + while (!reader.EndOfStream) + { + sceneList.Add(reader.ReadLine()); + } + sceneInfo.scenes = sceneList; + } + catch + { + logTextBox.text += "Failed to get scene info data.\n"; + } + return sceneInfo; + } + + // Update canvas position after a slight delay to get accurate headset position after scene transitions + IEnumerator DelayCanvasPosUpdate() + { + yield return new WaitForSeconds(0.1f); + UpdateCanvasPosition(); + } + + IEnumerator onCheckSceneCoroutine() + { + SceneInfo newSceneInfo; + while (true) + { + newSceneInfo = GetSceneInfo(); + if (newSceneInfo.version != currentSceneInfo.version) + { + Debug.Log("[OVRSceneLoader] Scene change detected."); + + // Unload all asset bundles + foreach (var b in loadedAssetBundles) + { + if (b != null) + { + b.Unload(true); + } + } + loadedAssetBundles.Clear(); + + // Unload all scenes in the hierarchy including main scene and + // its dependent additive scenes. + int activeScenes = SceneManager.sceneCount; + for (int i = 0; i < activeScenes; i++) + { + SceneManager.UnloadSceneAsync(SceneManager.GetSceneAt(i)); + } + DestroyAllGameObjects(); + SceneManager.LoadSceneAsync("OVRTransitionScene"); + break; + } + yield return new WaitForSeconds(sceneCheckIntervalSeconds); + } + } + + void DestroyAllGameObjects() + { + foreach (GameObject go in Resources.FindObjectsOfTypeAll(typeof(GameObject)) as GameObject[]) + { + Destroy(go); + } + } +} diff --git a/Assets/Oculus/VR/Scripts/OVRSceneLoader.cs.meta b/Assets/Oculus/VR/Scripts/OVRSceneLoader.cs.meta new file mode 100644 index 0000000..315f2f0 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/OVRSceneLoader.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a6d444f79f5ee4646b26c6d746385e80 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/OVRXRSDKNative.cs b/Assets/Oculus/VR/Scripts/OVRXRSDKNative.cs new file mode 100644 index 0000000..d6cff93 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/OVRXRSDKNative.cs @@ -0,0 +1,34 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +#if USING_XR_MANAGEMENT && USING_XR_SDK_OCULUS +#define USING_XR_SDK +#endif + +using System.Runtime.InteropServices; + +// C# wrapper for Unity XR SDK Native APIs. + +#if USING_XR_SDK +public static class OculusXRPlugin +{ + [DllImport("OculusXRPlugin")] + public static extern void SetColorScale(float x, float y, float z, float w); + + [DllImport("OculusXRPlugin")] + public static extern void SetColorOffset(float x, float y, float z, float w); +} +#endif diff --git a/Assets/Oculus/VR/Scripts/OVRXRSDKNative.cs.meta b/Assets/Oculus/VR/Scripts/OVRXRSDKNative.cs.meta new file mode 100644 index 0000000..d9f396c --- /dev/null +++ b/Assets/Oculus/VR/Scripts/OVRXRSDKNative.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 903a593623dfcbf4a81205c0f7386ea9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRAutoDestroyInMRC.cs b/Assets/Oculus/VR/Scripts/Util/OVRAutoDestroyInMRC.cs new file mode 100644 index 0000000..109f952 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRAutoDestroyInMRC.cs @@ -0,0 +1,34 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +// If there is a game object under the main camera which should not be cloned under Mixed Reality Capture, +// attaching this component would auto destroy that after the MRC camera get cloned +public class OVRAutoDestroyInMRC : MonoBehaviour { + + // Use this for initialization + void Start () { + bool underMrcCamera = false; + + Transform p = transform.parent; + while (p != null) + { + if (p.gameObject.name.StartsWith("OculusMRC_")) + { + underMrcCamera = true; + break; + } + p = p.parent; + } + + if (underMrcCamera) + { + Destroy(gameObject); + } + } + + // Update is called once per frame + void Update () { + + } +} diff --git a/Assets/Oculus/VR/Scripts/Util/OVRAutoDestroyInMRC.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRAutoDestroyInMRC.cs.meta new file mode 100644 index 0000000..a55533c --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRAutoDestroyInMRC.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 42a68265e2d624d49ae7fced6a7e4d91 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs b/Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs index fee7bd4..383d84f 100644 --- a/Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs +++ b/Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs @@ -134,30 +134,30 @@ public class OVRControllerHelper : MonoBehaviour { if (activeControllerType == ControllerType.GearVR || activeControllerType == ControllerType.Go) { - m_modelOculusGoController?.SetActive(controllerConnected && (activeControllerType == ControllerType.Go)); - m_modelGearVrController?.SetActive(controllerConnected && (activeControllerType != ControllerType.Go)); - m_modelOculusTouchQuestAndRiftSLeftController?.SetActive(false); - m_modelOculusTouchQuestAndRiftSRightController?.SetActive(false); - m_modelOculusTouchRiftLeftController?.SetActive(false); - m_modelOculusTouchRiftRightController?.SetActive(false); + m_modelOculusGoController.SetActive(controllerConnected && (activeControllerType == ControllerType.Go)); + m_modelGearVrController.SetActive(controllerConnected && (activeControllerType != ControllerType.Go)); + m_modelOculusTouchQuestAndRiftSLeftController.SetActive(false); + m_modelOculusTouchQuestAndRiftSRightController.SetActive(false); + m_modelOculusTouchRiftLeftController.SetActive(false); + m_modelOculusTouchRiftRightController.SetActive(false); } else if (activeControllerType == ControllerType.QuestAndRiftS) { - m_modelOculusGoController?.SetActive(false); - m_modelGearVrController?.SetActive(false); - m_modelOculusTouchQuestAndRiftSLeftController?.SetActive(controllerConnected && (m_controller == OVRInput.Controller.LTouch)); - m_modelOculusTouchQuestAndRiftSRightController?.SetActive(controllerConnected && (m_controller == OVRInput.Controller.RTouch)); - m_modelOculusTouchRiftLeftController?.SetActive(false); - m_modelOculusTouchRiftRightController?.SetActive(false); + m_modelOculusGoController.SetActive(false); + m_modelGearVrController.SetActive(false); + m_modelOculusTouchQuestAndRiftSLeftController.SetActive(controllerConnected && (m_controller == OVRInput.Controller.LTouch)); + m_modelOculusTouchQuestAndRiftSRightController.SetActive(controllerConnected && (m_controller == OVRInput.Controller.RTouch)); + m_modelOculusTouchRiftLeftController.SetActive(false); + m_modelOculusTouchRiftRightController.SetActive(false); } else // if (activeControllerType == ControllerType.Rift) { - m_modelOculusGoController?.SetActive(false); - m_modelGearVrController?.SetActive(false); - m_modelOculusTouchQuestAndRiftSLeftController?.SetActive(false); - m_modelOculusTouchQuestAndRiftSRightController?.SetActive(false); - m_modelOculusTouchRiftLeftController?.SetActive(controllerConnected && (m_controller == OVRInput.Controller.LTouch)); - m_modelOculusTouchRiftRightController?.SetActive(controllerConnected && (m_controller == OVRInput.Controller.RTouch)); + m_modelOculusGoController.SetActive(false); + m_modelGearVrController.SetActive(false); + m_modelOculusTouchQuestAndRiftSLeftController.SetActive(false); + m_modelOculusTouchQuestAndRiftSRightController.SetActive(false); + m_modelOculusTouchRiftLeftController.SetActive(controllerConnected && (m_controller == OVRInput.Controller.LTouch)); + m_modelOculusTouchRiftRightController.SetActive(controllerConnected && (m_controller == OVRInput.Controller.RTouch)); } m_prevControllerConnected = controllerConnected; diff --git a/Assets/Oculus/VR/Scripts/Util/OVRCustomSkeleton.cs b/Assets/Oculus/VR/Scripts/Util/OVRCustomSkeleton.cs new file mode 100644 index 0000000..fd90042 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRCustomSkeleton.cs @@ -0,0 +1,114 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +[DefaultExecutionOrder(-80)] +public class OVRCustomSkeleton : OVRSkeleton +{ + [SerializeField] + private List _customBones = new List(new Transform[(int)BoneId.Max]); + +#if UNITY_EDITOR + private static readonly string[] _fbxBoneNames = + { + "wrist", + "forearm_stub", + "thumb0", + "thumb1", + "thumb2", + "thumb3", + "index1", + "index2", + "index3", + "middle1", + "middle2", + "middle3", + "ring1", + "ring2", + "ring3", + "pinky0", + "pinky1", + "pinky2", + "pinky3" + }; + + private static readonly string[] _fbxFingerNames = + { + "thumb", + "index", + "middle", + "ring", + "pinky" + }; + private static readonly string[] _handPrefix = { "l_", "r_" }; +#endif + + public List CustomBones { get { return _customBones; } } + +#if UNITY_EDITOR + public void TryAutoMapBonesByName() + { + BoneId start = GetCurrentStartBoneId(); + BoneId end = GetCurrentEndBoneId(); + SkeletonType skeletonType = GetSkeletonType(); + if (start != BoneId.Invalid && end != BoneId.Invalid) + { + for (int bi = (int)start; bi < (int)end; ++bi) + { + string fbxBoneName = FbxBoneNameFromBoneId(skeletonType, (BoneId)bi); + Transform t = transform.FindChildRecursive(fbxBoneName); + + if (t != null) + { + _customBones[(int)bi] = t; + } + } + } + } + + private static string FbxBoneNameFromBoneId(SkeletonType skeletonType, BoneId bi) + { + if (bi >= BoneId.Hand_ThumbTip && bi <= BoneId.Hand_PinkyTip) + { + return _handPrefix[(int)skeletonType] + _fbxFingerNames[(int)bi - (int)BoneId.Hand_ThumbTip] + "_finger_tip_marker"; + } + else + { + return "b_" + _handPrefix[(int)skeletonType] + _fbxBoneNames[(int)bi]; + } + } + + +#endif + + protected override void InitializeBones(OVRPlugin.Skeleton skeleton) + { + _bones = new List(new OVRBone[skeleton.NumBones]); + Bones = _bones.AsReadOnly(); + + for (int i = 0; i < skeleton.NumBones; ++i) + { + BoneId id = (BoneId)skeleton.Bones[i].Id; + short parentIdx = skeleton.Bones[i].ParentBoneIndex; + Transform t = _customBones[(int)id]; + _bones[i] = new OVRBone(id, parentIdx, t); + } + } +} diff --git a/Assets/Oculus/VR/Scripts/Util/OVRCustomSkeleton.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRCustomSkeleton.cs.meta new file mode 100644 index 0000000..b93d2c0 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRCustomSkeleton.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 674a40251fe8ad841b18517ac5209957 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRGrabber.cs b/Assets/Oculus/VR/Scripts/Util/OVRGrabber.cs index 42c3f1a..fd1eef0 100644 --- a/Assets/Oculus/VR/Scripts/Util/OVRGrabber.cs +++ b/Assets/Oculus/VR/Scripts/Util/OVRGrabber.cs @@ -27,6 +27,8 @@ public class OVRGrabber : MonoBehaviour public float grabBegin = 0.55f; public float grabEnd = 0.35f; + bool alreadyUpdated = false; + // Demonstrates parenting the held object to the hand's transform when grabbed. // When false, the grabbed object is moved every FixedUpdate using MovePosition. // Note that MovePosition is required for proper physics simulation. If you set this to true, you can @@ -35,6 +37,15 @@ public class OVRGrabber : MonoBehaviour [SerializeField] protected bool m_parentHeldObject = false; + // If true, this script will move the hand to the transform specified by m_parentTransform, using MovePosition in + // FixedUpdate. This allows correct physics behavior, at the cost of some latency. In this usage scenario, you + // should NOT parent the hand to the hand anchor. + // (If m_moveHandPosition is false, this script will NOT update the game object's position. + // The hand gameObject can simply be attached to the hand anchor, which updates position in LateUpdate, + // gaining us a few ms of reduced latency.) + [SerializeField] + protected bool m_moveHandPosition = false; + // Child/attached transforms of the grabber, indicating where to snap held objects to (if you snap them). // Also used for ranking grab targets in case of multiple candidates. [SerializeField] @@ -47,10 +58,16 @@ public class OVRGrabber : MonoBehaviour [SerializeField] protected OVRInput.Controller m_controller; + // You can set this explicitly in the inspector if you're using m_moveHandPosition. + // Otherwise, you should typically leave this null and simply parent the hand to the hand anchor + // in your scene, using Unity's inspector. [SerializeField] protected Transform m_parentTransform; - protected bool m_grabVolumeEnabled = true; + [SerializeField] + protected GameObject m_player; + + protected bool m_grabVolumeEnabled = true; protected Vector3 m_lastPos; protected Quaternion m_lastRot; protected Quaternion m_anchorOffsetRotation; @@ -60,7 +77,7 @@ public class OVRGrabber : MonoBehaviour protected Vector3 m_grabbedObjectPosOff; protected Quaternion m_grabbedObjectRotOff; protected Dictionary m_grabCandidates = new Dictionary(); - protected bool operatingWithoutOVRCameraRig = true; + protected bool m_operatingWithoutOVRCameraRig = true; /// /// The currently grabbed object. @@ -87,17 +104,16 @@ public class OVRGrabber : MonoBehaviour m_anchorOffsetPosition = transform.localPosition; m_anchorOffsetRotation = transform.localRotation; - // If we are being used with an OVRCameraRig, let it drive input updates, which may come from Update or FixedUpdate. - - OVRCameraRig rig = null; - if (transform.parent != null && transform.parent.parent != null) - rig = transform.parent.parent.GetComponent(); - - if (rig != null) - { - rig.UpdatedAnchors += (r) => {OnUpdatedAnchors();}; - operatingWithoutOVRCameraRig = false; - } + if(!m_moveHandPosition) + { + // If we are being used with an OVRCameraRig, let it drive input updates, which may come from Update or FixedUpdate. + OVRCameraRig rig = transform.GetComponentInParent(); + if (rig != null) + { + rig.UpdatedAnchors += (r) => {OnUpdatedAnchors();}; + m_operatingWithoutOVRCameraRig = false; + } + } } protected virtual void Start() @@ -106,23 +122,23 @@ public class OVRGrabber : MonoBehaviour m_lastRot = transform.rotation; if(m_parentTransform == null) { - if(gameObject.transform.parent != null) - { - m_parentTransform = gameObject.transform.parent.transform; - } - else - { - m_parentTransform = new GameObject().transform; - m_parentTransform.position = Vector3.zero; - m_parentTransform.rotation = Quaternion.identity; - } + m_parentTransform = gameObject.transform; } + // We're going to setup the player collision to ignore the hand collision. + SetPlayerIgnoreCollision(gameObject, true); } - void FixedUpdate() + virtual public void Update() + { + alreadyUpdated = false; + } + + virtual public void FixedUpdate() { - if (operatingWithoutOVRCameraRig) - OnUpdatedAnchors(); + if (m_operatingWithoutOVRCameraRig) + { + OnUpdatedAnchors(); + } } // Hands follow the touch anchors by calling MovePosition each frame to reach the anchor. @@ -130,17 +146,25 @@ public class OVRGrabber : MonoBehaviour // your hands or held objects, you may wish to switch to parenting. void OnUpdatedAnchors() { - Vector3 handPos = OVRInput.GetLocalControllerPosition(m_controller); - Quaternion handRot = OVRInput.GetLocalControllerRotation(m_controller); - Vector3 destPos = m_parentTransform.TransformPoint(m_anchorOffsetPosition + handPos); - Quaternion destRot = m_parentTransform.rotation * handRot * m_anchorOffsetRotation; - GetComponent().MovePosition(destPos); - GetComponent().MoveRotation(destRot); + // Don't want to MovePosition multiple times in a frame, as it causes high judder in conjunction + // with the hand position prediction in the runtime. + if (alreadyUpdated) return; + alreadyUpdated = true; + + Vector3 destPos = m_parentTransform.TransformPoint(m_anchorOffsetPosition); + Quaternion destRot = m_parentTransform.rotation * m_anchorOffsetRotation; + + if (m_moveHandPosition) + { + GetComponent().MovePosition(destPos); + GetComponent().MoveRotation(destRot); + } if (!m_parentHeldObject) { MoveGrabbedObject(destPos, destRot); } + m_lastPos = transform.position; m_lastRot = transform.rotation; @@ -288,7 +312,8 @@ public class OVRGrabber : MonoBehaviour // speed and sends them flying. The grabbed object may still teleport inside of other objects, but fixing that // is beyond the scope of this demo. MoveGrabbedObject(m_lastPos, m_lastRot, true); - if(m_parentHeldObject) + SetPlayerIgnoreCollision(m_grabbedObj.gameObject, true); + if (m_parentHeldObject) { m_grabbedObj.transform.parent = transform; } @@ -341,6 +366,7 @@ public class OVRGrabber : MonoBehaviour { m_grabbedObj.GrabEnd(linearVelocity, angularVelocity); if(m_parentHeldObject) m_grabbedObj.transform.parent = null; + SetPlayerIgnoreCollision(m_grabbedObj.gameObject, false); m_grabbedObj = null; } @@ -371,4 +397,21 @@ public class OVRGrabber : MonoBehaviour GrabbableRelease(Vector3.zero, Vector3.zero); } } + + protected void SetPlayerIgnoreCollision(GameObject grabbable, bool ignore) + { + if (m_player != null) + { + Collider[] playerColliders = m_player.GetComponentsInChildren(); + foreach (Collider pc in playerColliders) + { + Collider[] colliders = grabbable.GetComponentsInChildren(); + foreach (Collider c in colliders) + { + Physics.IgnoreCollision(c, pc, ignore); + } + } + } + } } + diff --git a/Assets/Oculus/VR/Scripts/Util/OVRHand.cs b/Assets/Oculus/VR/Scripts/Util/OVRHand.cs new file mode 100644 index 0000000..7ac05fd --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRHand.cs @@ -0,0 +1,221 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[DefaultExecutionOrder(-90)] +public class OVRHand : MonoBehaviour, + OVRSkeleton.IOVRSkeletonDataProvider, + OVRSkeletonRenderer.IOVRSkeletonRendererDataProvider, + OVRMesh.IOVRMeshDataProvider, + OVRMeshRenderer.IOVRMeshRendererDataProvider +{ + public enum Hand + { + None = OVRPlugin.Hand.None, + HandLeft = OVRPlugin.Hand.HandLeft, + HandRight = OVRPlugin.Hand.HandRight, + } + + public enum HandFinger + { + Thumb = OVRPlugin.HandFinger.Thumb, + Index = OVRPlugin.HandFinger.Index, + Middle = OVRPlugin.HandFinger.Middle, + Ring = OVRPlugin.HandFinger.Ring, + Pinky = OVRPlugin.HandFinger.Pinky, + Max = OVRPlugin.HandFinger.Max, + } + + public enum TrackingConfidence + { + Low = OVRPlugin.TrackingConfidence.Low, + High = OVRPlugin.TrackingConfidence.High + } + + [SerializeField] + private Hand HandType = Hand.None; + [SerializeField] + private Transform _pointerPoseRoot = null; + private GameObject _pointerPoseGO; + private OVRPlugin.HandState _handState = new OVRPlugin.HandState(); + + public bool IsDataValid { get; private set; } + public bool IsDataHighConfidence { get; private set; } + public bool IsTracked { get; private set; } + public bool IsSystemGestureInProgress { get; private set; } + public bool IsPointerPoseValid { get; private set; } + public Transform PointerPose { get; private set; } + public float HandScale { get; private set; } + public TrackingConfidence HandConfidence { get; private set; } + + private void Awake() + { + _pointerPoseGO = new GameObject(); + PointerPose = _pointerPoseGO.transform; + if (_pointerPoseRoot != null) + { + PointerPose.SetParent(_pointerPoseRoot, false); + } + + GetHandState(OVRPlugin.Step.Render); + } + + private void Update() + { + GetHandState(OVRPlugin.Step.Render); + } + + private void FixedUpdate() + { + GetHandState(OVRPlugin.Step.Physics); + } + + private void GetHandState(OVRPlugin.Step step) + { + if (OVRPlugin.GetHandState(step, (OVRPlugin.Hand)HandType, ref _handState)) + { + IsTracked = (_handState.Status & OVRPlugin.HandStatus.HandTracked) != 0; + IsSystemGestureInProgress = (_handState.Status & OVRPlugin.HandStatus.SystemGestureInProgress) != 0; + IsPointerPoseValid = (_handState.Status & OVRPlugin.HandStatus.InputStateValid) != 0; + PointerPose.localPosition = _handState.PointerPose.Position.FromFlippedZVector3f(); + PointerPose.localRotation = _handState.PointerPose.Orientation.FromFlippedZQuatf(); + HandScale = _handState.HandScale; + HandConfidence = (TrackingConfidence)_handState.HandConfidence; + + IsDataValid = true; + IsDataHighConfidence = IsTracked && HandConfidence == TrackingConfidence.High; + } + else + { + IsTracked = false; + IsSystemGestureInProgress = false; + IsPointerPoseValid = false; + PointerPose.localPosition = Vector3.zero; + PointerPose.localRotation = Quaternion.identity; + HandScale = 1.0f; + HandConfidence = TrackingConfidence.Low; + + IsDataValid = false; + IsDataHighConfidence = false; + } + } + + public bool GetFingerIsPinching(HandFinger finger) + { + return IsDataValid && (((int)_handState.Pinches & (1 << (int)finger)) != 0); + } + + public float GetFingerPinchStrength(HandFinger finger) + { + if (IsDataValid + && _handState.PinchStrength != null + && _handState.PinchStrength.Length == (int)OVRPlugin.HandFinger.Max) + { + return _handState.PinchStrength[(int)finger]; + } + + return 0.0f; + } + + public TrackingConfidence GetFingerConfidence(HandFinger finger) + { + if (IsDataValid + && _handState.FingerConfidences != null + && _handState.FingerConfidences.Length == (int)OVRPlugin.HandFinger.Max) + { + return (TrackingConfidence)_handState.FingerConfidences[(int)finger]; + } + + return TrackingConfidence.Low; + } + + OVRSkeleton.SkeletonType OVRSkeleton.IOVRSkeletonDataProvider.GetSkeletonType() + { + switch (HandType) + { + case Hand.HandLeft: + return OVRSkeleton.SkeletonType.HandLeft; + case Hand.HandRight: + return OVRSkeleton.SkeletonType.HandRight; + case Hand.None: + default: + return OVRSkeleton.SkeletonType.None; + } + } + + OVRSkeleton.SkeletonPoseData OVRSkeleton.IOVRSkeletonDataProvider.GetSkeletonPoseData() + { + var data = new OVRSkeleton.SkeletonPoseData(); + + data.IsDataValid = IsDataValid; + if (IsDataValid) + { + data.RootPose = _handState.RootPose; + data.RootScale = _handState.HandScale; + data.BoneRotations = _handState.BoneRotations; + data.IsDataHighConfidence = IsTracked && HandConfidence == TrackingConfidence.High; + } + + return data; + } + + OVRSkeletonRenderer.SkeletonRendererData OVRSkeletonRenderer.IOVRSkeletonRendererDataProvider.GetSkeletonRendererData() + { + var data = new OVRSkeletonRenderer.SkeletonRendererData(); + + data.IsDataValid = IsDataValid; + if (IsDataValid) + { + data.RootScale = _handState.HandScale; + data.IsDataHighConfidence = IsTracked && HandConfidence == TrackingConfidence.High; + data.ShouldUseSystemGestureMaterial = IsSystemGestureInProgress; + } + + return data; + } + + OVRMesh.MeshType OVRMesh.IOVRMeshDataProvider.GetMeshType() + { + switch (HandType) + { + case Hand.None: + return OVRMesh.MeshType.None; + case Hand.HandLeft: + return OVRMesh.MeshType.HandLeft; + case Hand.HandRight: + return OVRMesh.MeshType.HandRight; + default: + return OVRMesh.MeshType.None; + } + } + + OVRMeshRenderer.MeshRendererData OVRMeshRenderer.IOVRMeshRendererDataProvider.GetMeshRendererData() + { + var data = new OVRMeshRenderer.MeshRendererData(); + + data.IsDataValid = IsDataValid; + if (IsDataValid) + { + data.IsDataHighConfidence = IsTracked && HandConfidence == TrackingConfidence.High; + data.ShouldUseSystemGestureMaterial = IsSystemGestureInProgress; + } + + return data; + } +} diff --git a/Assets/Oculus/VR/Scripts/Util/OVRHand.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRHand.cs.meta new file mode 100644 index 0000000..433b86c --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRHand.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cb7623a8f0b49cf4dbaa40aea4d4be64 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRHandTest.cs b/Assets/Oculus/VR/Scripts/Util/OVRHandTest.cs new file mode 100644 index 0000000..979768c --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRHandTest.cs @@ -0,0 +1,191 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +using UnityEngine; +using UnityEngine.UI; +using System.Collections; +using System.Collections.Generic; +using System.Text; + +public class OVRHandTest : MonoBehaviour +{ + public class BoolMonitor + { + public delegate bool BoolGenerator(); + + private string m_name = ""; + private BoolGenerator m_generator; + private bool m_prevValue = false; + private bool m_currentValue = false; + private bool m_currentValueRecentlyChanged = false; + private float m_displayTimeout = 0.0f; + private float m_displayTimer = 0.0f; + + public BoolMonitor(string name, BoolGenerator generator, float displayTimeout = 0.5f) + { + m_name = name; + m_generator = generator; + m_displayTimeout = displayTimeout; + } + + public void Update() + { + m_prevValue = m_currentValue; + m_currentValue = m_generator(); + + if (m_currentValue != m_prevValue) + { + m_currentValueRecentlyChanged = true; + m_displayTimer = m_displayTimeout; + } + + if (m_displayTimer > 0.0f) + { + m_displayTimer -= Time.deltaTime; + + if (m_displayTimer <= 0.0f) + { + m_currentValueRecentlyChanged = false; + m_displayTimer = 0.0f; + } + } + } + + public void AppendToStringBuilder(ref StringBuilder sb) + { + sb.Append(m_name); + + if (m_currentValue && m_currentValueRecentlyChanged) + sb.Append(": *True*\n"); + else if (m_currentValue) + sb.Append(": True \n"); + else if (!m_currentValue && m_currentValueRecentlyChanged) + sb.Append(": *False*\n"); + else if (!m_currentValue) + sb.Append(": False \n"); + } + } + + public Text uiText; + private List monitors; + private StringBuilder data; + + private OVRPlugin.HandState hs_LH = new OVRPlugin.HandState(); + private OVRPlugin.HandState hs_RH = new OVRPlugin.HandState(); + + private OVRPlugin.Skeleton skel_LH = new OVRPlugin.Skeleton(); + private OVRPlugin.Skeleton skel_RH = new OVRPlugin.Skeleton(); + + private OVRPlugin.Mesh mesh_LH = new OVRPlugin.Mesh(); + private OVRPlugin.Mesh mesh_RH = new OVRPlugin.Mesh(); + + private bool result_skel_LH = false; + private bool result_skel_RH = false; + + private bool result_mesh_LH = false; + private bool result_mesh_RH = false; + + void Start() + { + if (uiText != null) + { + uiText.supportRichText = false; + } + + data = new StringBuilder(2048); + + monitors = new List() + { + new BoolMonitor("WasRecentered", () => OVRInput.GetControllerWasRecentered()), + new BoolMonitor("One", () => OVRInput.Get(OVRInput.Button.One)), + }; + + result_skel_LH = OVRPlugin.GetSkeleton(OVRPlugin.SkeletonType.HandLeft, out skel_LH); + result_skel_RH = OVRPlugin.GetSkeleton(OVRPlugin.SkeletonType.HandRight, out skel_RH); + + result_mesh_LH = OVRPlugin.GetMesh(OVRPlugin.MeshType.HandLeft, out mesh_LH); + result_mesh_RH = OVRPlugin.GetMesh(OVRPlugin.MeshType.HandRight, out mesh_RH); + } + + static string prevConnected = ""; + static BoolMonitor controllers = new BoolMonitor("Controllers Changed", () => { return OVRInput.GetConnectedControllers().ToString() != prevConnected; }); + + void Update() + { + data.Length = 0; + + OVRInput.Controller activeController = OVRInput.GetActiveController(); + + string activeControllerName = activeController.ToString(); + data.AppendFormat("Active: {0}\n", activeControllerName); + + string connectedControllerNames = OVRInput.GetConnectedControllers().ToString(); + data.AppendFormat("Connected: {0}\n", connectedControllerNames); + + data.AppendFormat("PrevConnected: {0}\n", prevConnected); + + controllers.Update(); + controllers.AppendToStringBuilder(ref data); + prevConnected = connectedControllerNames; + + Vector3 pos = OVRInput.GetLocalControllerPosition(activeController); + data.AppendFormat("Position: ({0:F2}, {1:F2}, {2:F2})\n", pos.x, pos.y, pos.z); + + Quaternion rot = OVRInput.GetLocalControllerRotation(activeController); + data.AppendFormat("Orientation: ({0:F2}, {1:F2}, {2:F2}, {3:F2})\n", rot.x, rot.y, rot.z, rot.w); + + data.AppendFormat("HandTrackingEnabled: {0}\n", OVRPlugin.GetHandTrackingEnabled()); + + bool result_hs_LH = OVRPlugin.GetHandState(OVRPlugin.Step.Render, OVRPlugin.Hand.HandLeft, ref hs_LH); + data.AppendFormat("LH HS Query Res: {0}\n", result_hs_LH); + data.AppendFormat("LH HS Status: {0}\n", hs_LH.Status); + data.AppendFormat("LH HS Pose: {0}\n", hs_LH.RootPose); + data.AppendFormat("LH HS HandConf: {0}\n", hs_LH.HandConfidence); + + bool result_hs_RH = OVRPlugin.GetHandState(OVRPlugin.Step.Render, OVRPlugin.Hand.HandRight, ref hs_RH); + data.AppendFormat("RH HS Query Res: {0}\n", result_hs_RH); + data.AppendFormat("RH HS Status: {0}\n", hs_RH.Status); + data.AppendFormat("RH HS Pose: {0}\n", hs_RH.RootPose); + data.AppendFormat("RH HS HandConf: {0}\n", hs_RH.HandConfidence); + + data.AppendFormat("LH Skel Query Res: {0}\n", result_skel_LH); + data.AppendFormat("LH Skel Type: {0}\n", skel_LH.Type); + data.AppendFormat("LH Skel NumBones: {0}\n", skel_LH.NumBones); + + data.AppendFormat("RH Skel Query Res: {0}\n", result_skel_RH); + data.AppendFormat("RH Skel Type: {0}\n", skel_RH.Type); + data.AppendFormat("RH Skel NumBones: {0}\n", skel_RH.NumBones); + + data.AppendFormat("LH Mesh Query Res: {0}\n", result_mesh_LH); + data.AppendFormat("LH Mesh Type: {0}\n", mesh_LH.Type); + data.AppendFormat("LH Mesh NumVers: {0}\n", mesh_LH.NumVertices); + + data.AppendFormat("RH Mesh Query Res: {0}\n", result_mesh_RH); + data.AppendFormat("RH Mesh Type: {0}\n", mesh_RH.Type); + data.AppendFormat("RH Mesh NumVers: {0}\n", mesh_RH.NumVertices); + + for (int i = 0; i < monitors.Count; i++) + { + monitors[i].Update(); + monitors[i].AppendToStringBuilder(ref data); + } + + if (uiText != null) + { + uiText.text = data.ToString(); + } + } +} diff --git a/Assets/Oculus/VR/Scripts/Util/OVRHandTest.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRHandTest.cs.meta new file mode 100644 index 0000000..8aa43a1 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRHandTest.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 12a1e4a79af8fe849b7a2769ff0d3886 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRMesh.cs b/Assets/Oculus/VR/Scripts/Util/OVRMesh.cs new file mode 100644 index 0000000..ed8f5b2 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRMesh.cs @@ -0,0 +1,122 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[DefaultExecutionOrder(-80)] +public class OVRMesh : MonoBehaviour +{ + public interface IOVRMeshDataProvider + { + MeshType GetMeshType(); + } + + public enum MeshType + { + None = OVRPlugin.MeshType.None, + HandLeft = OVRPlugin.MeshType.HandLeft, + HandRight = OVRPlugin.MeshType.HandRight, + } + + [SerializeField] + private IOVRMeshDataProvider _dataProvider; + [SerializeField] + private MeshType _meshType = MeshType.None; + private Mesh _mesh; + + public bool IsInitialized { get; private set; } + + public Mesh Mesh + { + get { return _mesh; } + } + + private void Awake() + { + if (_dataProvider == null) + { + _dataProvider = GetComponent(); + } + + if (_dataProvider != null) + { + _meshType = _dataProvider.GetMeshType(); + } + + if (_meshType != MeshType.None) + { + Initialize(_meshType); + } + } + + private void Initialize(MeshType meshType) + { + _mesh = new Mesh(); + + var ovrpMesh = new OVRPlugin.Mesh(); + if (OVRPlugin.GetMesh((OVRPlugin.MeshType)_meshType, out ovrpMesh)) + { + var vertices = new Vector3[ovrpMesh.NumVertices]; + for (int i = 0; i < ovrpMesh.NumVertices; ++i) + { + vertices[i] = ovrpMesh.VertexPositions[i].FromFlippedXVector3f(); + } + _mesh.vertices = vertices; + + var uv = new Vector2[ovrpMesh.NumVertices]; + for (int i = 0; i < ovrpMesh.NumVertices; ++i) + { + uv[i] = new Vector2(ovrpMesh.VertexUV0[i].x, -ovrpMesh.VertexUV0[i].y); + } + _mesh.uv = uv; + + var triangles = new int[ovrpMesh.NumIndices]; + for (int i = 0; i < ovrpMesh.NumIndices; ++i) + { + triangles[i] = ovrpMesh.Indices[ovrpMesh.NumIndices - i - 1]; + } + _mesh.triangles = triangles; + + var normals = new Vector3[ovrpMesh.NumVertices]; + for (int i = 0; i < ovrpMesh.NumVertices; ++i) + { + normals[i] = ovrpMesh.VertexNormals[i].FromFlippedXVector3f(); + } + _mesh.normals = normals; + + var boneWeights = new BoneWeight[ovrpMesh.NumVertices]; + for (int i = 0; i < ovrpMesh.NumVertices; ++i) + { + var currentBlendWeight = ovrpMesh.BlendWeights[i]; + var currentBlendIndices = ovrpMesh.BlendIndices[i]; + + boneWeights[i].boneIndex0 = (int)currentBlendIndices.x; + boneWeights[i].weight0 = currentBlendWeight.x; + boneWeights[i].boneIndex1 = (int)currentBlendIndices.y; + boneWeights[i].weight1 = currentBlendWeight.y; + boneWeights[i].boneIndex2 = (int)currentBlendIndices.z; + boneWeights[i].weight2 = currentBlendWeight.z; + boneWeights[i].boneIndex3 = (int)currentBlendIndices.w; + boneWeights[i].weight3 = currentBlendWeight.w; + } + _mesh.boneWeights = boneWeights; + + IsInitialized = true; + } + } +} diff --git a/Assets/Oculus/VR/Scripts/Util/OVRMesh.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRMesh.cs.meta new file mode 100644 index 0000000..0522200 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRMesh.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5cc5c234723e3a54d8dd09b131117743 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRMeshRenderer.cs b/Assets/Oculus/VR/Scripts/Util/OVRMeshRenderer.cs new file mode 100644 index 0000000..2fc1c46 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRMeshRenderer.cs @@ -0,0 +1,171 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class OVRMeshRenderer : MonoBehaviour +{ + public interface IOVRMeshRendererDataProvider + { + MeshRendererData GetMeshRendererData(); + } + + public struct MeshRendererData + { + public bool IsDataValid { get; set; } + public bool IsDataHighConfidence { get; set; } + public bool ShouldUseSystemGestureMaterial { get; set; } + } + + public enum ConfidenceBehavior + { + None, + ToggleRenderer, + } + + public enum SystemGestureBehavior + { + None, + SwapMaterial, + } + + [SerializeField] + private IOVRMeshRendererDataProvider _dataProvider; + [SerializeField] + private OVRMesh _ovrMesh; + [SerializeField] + private OVRSkeleton _ovrSkeleton; + [SerializeField] + private ConfidenceBehavior _confidenceBehavior = ConfidenceBehavior.ToggleRenderer; + [SerializeField] + private SystemGestureBehavior _systemGestureBehavior = SystemGestureBehavior.SwapMaterial; + [SerializeField] + private Material _systemGestureMaterial = null; + private Material _originalMaterial = null; + + private SkinnedMeshRenderer _skinnedMeshRenderer; + + public bool IsInitialized { get; private set; } + public bool IsDataValid { get; private set; } + public bool IsDataHighConfidence { get; private set; } + public bool ShouldUseSystemGestureMaterial { get; private set; } + + private void Awake() + { + if (_dataProvider == null) + { + _dataProvider = GetComponent(); + } + + if (_ovrMesh == null) + { + _ovrMesh = GetComponent(); + } + + if (_ovrSkeleton == null) + { + _ovrSkeleton = GetComponent(); + } + } + + private void Start() + { + if (_ovrMesh == null) + { + this.enabled = false; + return; + } + + Initialize(); + } + + private void Initialize() + { + _skinnedMeshRenderer = GetComponent(); + if (!_skinnedMeshRenderer) + { + _skinnedMeshRenderer = gameObject.AddComponent(); + } + _skinnedMeshRenderer.sharedMesh = _ovrMesh.Mesh; + _originalMaterial = _skinnedMeshRenderer.sharedMaterial; + + if (_ovrSkeleton != null) + { + int numSkinnableBones = _ovrSkeleton.GetCurrentNumSkinnableBones(); + var bindPoses = new Matrix4x4[numSkinnableBones]; + var bones = new Transform[numSkinnableBones]; + var localToWorldMatrix = transform.localToWorldMatrix; + for (int i = 0; i < numSkinnableBones && i < _ovrSkeleton.Bones.Count; ++i) + { + bones[i] = _ovrSkeleton.Bones[i].Transform; + bindPoses[i] = _ovrSkeleton.BindPoses[i].Transform.worldToLocalMatrix * localToWorldMatrix; + } + _ovrMesh.Mesh.bindposes = bindPoses; + _skinnedMeshRenderer.bones = bones; + _skinnedMeshRenderer.updateWhenOffscreen = true; + } + + IsInitialized = true; + } + + private void Update() + { + IsDataValid = false; + IsDataHighConfidence = false; + ShouldUseSystemGestureMaterial = false; + + if (IsInitialized) + { + bool shouldRender = false; + + if (_dataProvider != null) + { + var data = _dataProvider.GetMeshRendererData(); + + IsDataValid = data.IsDataValid; + IsDataHighConfidence = data.IsDataHighConfidence; + ShouldUseSystemGestureMaterial = data.ShouldUseSystemGestureMaterial; + + shouldRender = data.IsDataValid && data.IsDataHighConfidence; + } + + if (_confidenceBehavior == ConfidenceBehavior.ToggleRenderer) + { + if (_skinnedMeshRenderer != null && _skinnedMeshRenderer.enabled != shouldRender) + { + _skinnedMeshRenderer.enabled = shouldRender; + } + } + + if (_systemGestureBehavior == SystemGestureBehavior.SwapMaterial) + { + if (_skinnedMeshRenderer != null) + { + if (ShouldUseSystemGestureMaterial && _systemGestureMaterial != null && _skinnedMeshRenderer.sharedMaterial != _systemGestureMaterial) + { + _skinnedMeshRenderer.sharedMaterial = _systemGestureMaterial; + } + else if (!ShouldUseSystemGestureMaterial && _originalMaterial != null && _skinnedMeshRenderer.sharedMaterial != _originalMaterial) + { + _skinnedMeshRenderer.sharedMaterial = _originalMaterial; + } + } + } + } + } +} diff --git a/Assets/Oculus/VR/Scripts/Util/OVRMeshRenderer.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRMeshRenderer.cs.meta new file mode 100644 index 0000000..307c94f --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRMeshRenderer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 73eac66b128fc8749a21623225c34541 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureSettings.cs b/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureSettings.cs index a488286..df7e048 100644 --- a/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureSettings.cs +++ b/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureSettings.cs @@ -14,17 +14,22 @@ ANY KIND, either express or implied. See the License for the specific language g permissions and limitations under the License. ************************************************************************************/ +#if UNITY_ANDROID && !UNITY_EDITOR +#define OVR_ANDROID_MRC +#endif + using UnityEngine; using System; using System.IO; -#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC public class OVRMixedRealityCaptureSettings : ScriptableObject { public bool enableMixedReality = false; public LayerMask extraHiddenLayers; public OVRManager.CompositionMethod compositionMethod = OVRManager.CompositionMethod.External; - public Color externalCompositionBackdropColor = Color.clear; + public Color externalCompositionBackdropColorRift = Color.green; + public Color externalCompositionBackdropColorQuest = Color.clear; public OVRManager.CameraDevice capturingCameraDevice = OVRManager.CameraDevice.WebCamera0; public bool flipCameraFrameHorizontally = false; public bool flipCameraFrameVertically = false; @@ -50,7 +55,8 @@ public class OVRMixedRealityCaptureSettings : ScriptableObject enableMixedReality = manager.enableMixedReality; compositionMethod = manager.compositionMethod; extraHiddenLayers = manager.extraHiddenLayers; - externalCompositionBackdropColor = manager.externalCompositionBackdropColor; + externalCompositionBackdropColorRift = manager.externalCompositionBackdropColorRift; + externalCompositionBackdropColorQuest = manager.externalCompositionBackdropColorQuest; capturingCameraDevice = manager.capturingCameraDevice; flipCameraFrameHorizontally = manager.flipCameraFrameHorizontally; flipCameraFrameVertically = manager.flipCameraFrameVertically; @@ -76,7 +82,8 @@ public class OVRMixedRealityCaptureSettings : ScriptableObject manager.enableMixedReality = enableMixedReality; manager.compositionMethod = compositionMethod; manager.extraHiddenLayers = extraHiddenLayers; - manager.externalCompositionBackdropColor = externalCompositionBackdropColor; + manager.externalCompositionBackdropColorRift = externalCompositionBackdropColorRift; + manager.externalCompositionBackdropColorQuest = externalCompositionBackdropColorQuest; manager.capturingCameraDevice = capturingCameraDevice; manager.flipCameraFrameHorizontally = flipCameraFrameHorizontally; manager.flipCameraFrameVertically = flipCameraFrameVertically; @@ -98,7 +105,8 @@ public class OVRMixedRealityCaptureSettings : ScriptableObject manager.virtualGreenScreenDepthTolerance = virtualGreenScreenDepthTolerance; } - const string configFileName = "mrc.config"; +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN // Rift MRC only + const string configFileName = "mrc.config"; public void WriteToConfigurationFile() { string text = JsonUtility.ToJson(this, true); @@ -136,5 +144,6 @@ public class OVRMixedRealityCaptureSettings : ScriptableObject Debug.LogWarning("Exception caught " + e.Message); } } +#endif } #endif diff --git a/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureTest.cs b/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureTest.cs new file mode 100644 index 0000000..4a405fc --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureTest.cs @@ -0,0 +1,240 @@ +#if UNITY_ANDROID && !UNITY_EDITOR +#define OVR_ANDROID_MRC +#endif + +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class OVRMixedRealityCaptureTest : MonoBehaviour { + + bool inited = false; + + enum CameraMode + { + Normal = 0, + OverrideFov, + ThirdPerson, + } + + CameraMode currentMode = CameraMode.Normal; + + public Camera defaultExternalCamera; + OVRPlugin.Fovf defaultFov; + + // Use this for initialization + void Start () { +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC + if (!defaultExternalCamera) + { + Debug.LogWarning("defaultExternalCamera undefined"); + } + +#if !OVR_ANDROID_MRC + // On Quest, we enable MRC automatically through the configuration + if (!OVRManager.instance.enableMixedReality) + { + OVRManager.instance.enableMixedReality = true; + } +#endif +#endif + } + + void Initialize() + { +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC + if (inited) + return; + +#if OVR_ANDROID_MRC + if (!OVRPlugin.Media.GetInitialized()) + return; +#else + if (!OVRPlugin.IsMixedRealityInitialized()) + return; +#endif + + OVRPlugin.ResetDefaultExternalCamera(); + Debug.LogFormat("GetExternalCameraCount before adding manual external camera {0}", OVRPlugin.GetExternalCameraCount()); + UpdateDefaultExternalCamera(); + Debug.LogFormat("GetExternalCameraCount after adding manual external camera {0}", OVRPlugin.GetExternalCameraCount()); + + // obtain default FOV + { + OVRPlugin.CameraIntrinsics cameraIntrinsics; + OVRPlugin.CameraExtrinsics cameraExtrinsics; + OVRPlugin.Posef calibrationRawPose; + OVRPlugin.GetMixedRealityCameraInfo(0, out cameraExtrinsics, out cameraIntrinsics, out calibrationRawPose); + defaultFov = cameraIntrinsics.FOVPort; + } + + inited = true; +#endif + } + + void UpdateDefaultExternalCamera() + { +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC + // always build a 1080p external camera + const int cameraPixelWidth = 1920; + const int cameraPixelHeight = 1080; + const float cameraAspect = (float)cameraPixelWidth / cameraPixelHeight; + + + string cameraName = "UnityExternalCamera"; + OVRPlugin.CameraIntrinsics cameraIntrinsics = new OVRPlugin.CameraIntrinsics(); + OVRPlugin.CameraExtrinsics cameraExtrinsics = new OVRPlugin.CameraExtrinsics(); + + // intrinsics + + cameraIntrinsics.IsValid = OVRPlugin.Bool.True; + cameraIntrinsics.LastChangedTimeSeconds = Time.time; + + float vFov = defaultExternalCamera.fieldOfView * Mathf.Deg2Rad; + float hFov = Mathf.Atan(Mathf.Tan(vFov * 0.5f) * cameraAspect) * 2.0f; + OVRPlugin.Fovf fov = new OVRPlugin.Fovf(); + fov.UpTan = fov.DownTan = Mathf.Tan(vFov * 0.5f); + fov.LeftTan = fov.RightTan = Mathf.Tan(hFov * 0.5f); + + cameraIntrinsics.FOVPort = fov; + cameraIntrinsics.VirtualNearPlaneDistanceMeters = defaultExternalCamera.nearClipPlane; + cameraIntrinsics.VirtualFarPlaneDistanceMeters = defaultExternalCamera.farClipPlane; + cameraIntrinsics.ImageSensorPixelResolution.w = cameraPixelWidth; + cameraIntrinsics.ImageSensorPixelResolution.h = cameraPixelHeight; + + // extrinsics + + cameraExtrinsics.IsValid = OVRPlugin.Bool.True; + cameraExtrinsics.LastChangedTimeSeconds = Time.time; + cameraExtrinsics.CameraStatusData = OVRPlugin.CameraStatus.CameraStatus_Calibrated; + cameraExtrinsics.AttachedToNode = OVRPlugin.Node.None; + + Camera mainCamera = Camera.main; + OVRCameraRig cameraRig = mainCamera.GetComponentInParent(); + if (cameraRig) + { + Transform trackingSpace = cameraRig.trackingSpace; + OVRPose trackingSpacePose = trackingSpace.ToOVRPose(false); + OVRPose cameraPose = defaultExternalCamera.transform.ToOVRPose(false); + OVRPose relativePose = trackingSpacePose.Inverse() * cameraPose; + cameraExtrinsics.RelativePose = relativePose.ToPosef(); + } + else + { + cameraExtrinsics.RelativePose = OVRPlugin.Posef.identity; + } + + if (!OVRPlugin.SetDefaultExternalCamera(cameraName, ref cameraIntrinsics, ref cameraExtrinsics)) + { + Debug.LogError("SetDefaultExternalCamera() failed"); + } +#endif + } + + // Update is called once per frame + void Update () { +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || OVR_ANDROID_MRC + if (!inited) + { + Initialize(); + return; + } + + if (!defaultExternalCamera) + { + return; + } + +#if OVR_ANDROID_MRC + if (!OVRPlugin.Media.GetInitialized()) + { + return; + } +#else + if (!OVRPlugin.IsMixedRealityInitialized()) + { + return; + } +#endif + + if (OVRInput.GetDown(OVRInput.Button.One)) + { + if (currentMode == CameraMode.ThirdPerson) + { + currentMode = CameraMode.Normal; + } + else + { + currentMode = currentMode + 1; + } + + Debug.LogFormat("Camera mode change to {0}", currentMode); + } + + if (currentMode == CameraMode.Normal) + { + UpdateDefaultExternalCamera(); + OVRPlugin.OverrideExternalCameraFov(0, false, new OVRPlugin.Fovf()); + OVRPlugin.OverrideExternalCameraStaticPose(0, false, OVRPlugin.Posef.identity); + } + else if (currentMode == CameraMode.OverrideFov) + { + OVRPlugin.Fovf fov = defaultFov; + OVRPlugin.Fovf newFov = new OVRPlugin.Fovf(); + newFov.LeftTan = fov.LeftTan * 2.0f; + newFov.RightTan = fov.RightTan * 2.0f; + newFov.UpTan = fov.UpTan * 2.0f; + newFov.DownTan = fov.DownTan * 2.0f; + + OVRPlugin.OverrideExternalCameraFov(0, true, newFov); + OVRPlugin.OverrideExternalCameraStaticPose(0, false, OVRPlugin.Posef.identity); + + if (!OVRPlugin.GetUseOverriddenExternalCameraFov(0)) + { + Debug.LogWarning("FOV not overridden"); + } + } + else if (currentMode == CameraMode.ThirdPerson) + { + Camera camera = GetComponent(); + if (camera == null) + { + return; + } + + float vFov = camera.fieldOfView * Mathf.Deg2Rad; + float hFov = Mathf.Atan(Mathf.Tan(vFov * 0.5f) * camera.aspect) * 2.0f; + OVRPlugin.Fovf fov = new OVRPlugin.Fovf(); + fov.UpTan = fov.DownTan = Mathf.Tan(vFov * 0.5f); + fov.LeftTan = fov.RightTan = Mathf.Tan(hFov * 0.5f); + OVRPlugin.OverrideExternalCameraFov(0, true, fov); + + Camera mainCamera = Camera.main; + OVRCameraRig cameraRig = mainCamera.GetComponentInParent(); + if (cameraRig) + { + Transform trackingSpace = cameraRig.trackingSpace; + OVRPose trackingSpacePose = trackingSpace.ToOVRPose(false); + OVRPose cameraPose = transform.ToOVRPose(false); + OVRPose relativePose = trackingSpacePose.Inverse() * cameraPose; + OVRPlugin.Posef relativePosef = relativePose.ToPosef(); + OVRPlugin.OverrideExternalCameraStaticPose(0, true, relativePosef); + } + else + { + OVRPlugin.OverrideExternalCameraStaticPose(0, false, OVRPlugin.Posef.identity); + } + + if (!OVRPlugin.GetUseOverriddenExternalCameraFov(0)) + { + Debug.LogWarning("FOV not overridden"); + } + + if (!OVRPlugin.GetUseOverriddenExternalCameraStaticPose(0)) + { + Debug.LogWarning("StaticPose not overridden"); + } + } +#endif + } +} diff --git a/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureTest.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureTest.cs.meta new file mode 100644 index 0000000..c261692 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRMixedRealityCaptureTest.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 95a5f282b22a9d846bd1a9d2de25079c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs b/Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs index 2bec582..594c56b 100644 --- a/Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs +++ b/Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs @@ -90,12 +90,13 @@ public class OVRNetwork return; } - IPAddress localAddr = IPAddress.Parse("127.0.0.1"); + IPAddress localAddr = IPAddress.Any; tcpListener = new TcpListener(localAddr, listeningPort); try { tcpListener.Start(); + Debug.LogFormat("TcpListener started. Local endpoint: {0}", tcpListener.LocalEndpoint.ToString()); } catch (SocketException e) { diff --git a/Assets/Oculus/VR/Scripts/Util/OVRPhysicsRaycaster.cs b/Assets/Oculus/VR/Scripts/Util/OVRPhysicsRaycaster.cs index afcb723..e15cb28 100644 --- a/Assets/Oculus/VR/Scripts/Util/OVRPhysicsRaycaster.cs +++ b/Assets/Oculus/VR/Scripts/Util/OVRPhysicsRaycaster.cs @@ -55,7 +55,7 @@ namespace UnityEngine.EventSystems get { return (eventCamera != null) ? (int)eventCamera.depth : 0xFFFFFF; } } - public int sortOrder = 20; + public int sortOrder = 0; public override int sortOrderPriority { get diff --git a/Assets/Oculus/VR/Scripts/Util/OVRScreenFade.cs b/Assets/Oculus/VR/Scripts/Util/OVRScreenFade.cs index f10e654..3a18749 100644 --- a/Assets/Oculus/VR/Scripts/Util/OVRScreenFade.cs +++ b/Assets/Oculus/VR/Scripts/Util/OVRScreenFade.cs @@ -44,8 +44,17 @@ public class OVRScreenFade : MonoBehaviour public float currentAlpha { get; private set; } - void Awake() + /// + /// Automatically starts a fade in + /// + void Start() { + if (gameObject.name.StartsWith("OculusMRC_")) + { + Destroy(this); + return; + } + // create the fade material fadeMaterial = new Material(Shader.Find("Oculus/Unlit Transparent Color")); fadeMesh = gameObject.AddComponent(); @@ -98,12 +107,17 @@ public class OVRScreenFade : MonoBehaviour mesh.uv = uv; SetFadeLevel(0); + + if (fadeOnStart) + { + StartCoroutine(Fade(1, 0)); + } } - /// - /// Start a fade out - /// - public void FadeOut() + /// + /// Start a fade out + /// + public void FadeOut() { StartCoroutine(Fade(0,1)); } @@ -117,17 +131,6 @@ public class OVRScreenFade : MonoBehaviour StartCoroutine(Fade(1,0)); } - /// - /// Automatically starts a fade in - /// - void Start() - { - if (fadeOnStart) - { - StartCoroutine(Fade(1,0)); - } - } - void OnEnable() { if (!fadeOnStart) diff --git a/Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs b/Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs new file mode 100644 index 0000000..e620ae5 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs @@ -0,0 +1,479 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[DefaultExecutionOrder(-80)] +public class OVRSkeleton : MonoBehaviour +{ + public interface IOVRSkeletonDataProvider + { + SkeletonType GetSkeletonType(); + SkeletonPoseData GetSkeletonPoseData(); + } + + public struct SkeletonPoseData + { + public OVRPlugin.Posef RootPose { get; set; } + public float RootScale { get; set; } + public OVRPlugin.Quatf[] BoneRotations { get; set; } + public bool IsDataValid { get; set; } + public bool IsDataHighConfidence { get; set; } + } + + public enum SkeletonType + { + None = OVRPlugin.SkeletonType.None, + HandLeft = OVRPlugin.SkeletonType.HandLeft, + HandRight = OVRPlugin.SkeletonType.HandRight, + } + + public enum BoneId + { + Invalid = OVRPlugin.BoneId.Invalid, + + Hand_Start = OVRPlugin.BoneId.Hand_Start, + Hand_WristRoot = OVRPlugin.BoneId.Hand_WristRoot, // root frame of the hand, where the wrist is located + Hand_ForearmStub = OVRPlugin.BoneId.Hand_ForearmStub, // frame for user's forearm + Hand_Thumb0 = OVRPlugin.BoneId.Hand_Thumb0, // thumb trapezium bone + Hand_Thumb1 = OVRPlugin.BoneId.Hand_Thumb1, // thumb metacarpal bone + Hand_Thumb2 = OVRPlugin.BoneId.Hand_Thumb2, // thumb proximal phalange bone + Hand_Thumb3 = OVRPlugin.BoneId.Hand_Thumb3, // thumb distal phalange bone + Hand_Index1 = OVRPlugin.BoneId.Hand_Index1, // index proximal phalange bone + Hand_Index2 = OVRPlugin.BoneId.Hand_Index2, // index intermediate phalange bone + Hand_Index3 = OVRPlugin.BoneId.Hand_Index3, // index distal phalange bone + Hand_Middle1 = OVRPlugin.BoneId.Hand_Middle1, // middle proximal phalange bone + Hand_Middle2 = OVRPlugin.BoneId.Hand_Middle2, // middle intermediate phalange bone + Hand_Middle3 = OVRPlugin.BoneId.Hand_Middle3, // middle distal phalange bone + Hand_Ring1 = OVRPlugin.BoneId.Hand_Ring1, // ring proximal phalange bone + Hand_Ring2 = OVRPlugin.BoneId.Hand_Ring2, // ring intermediate phalange bone + Hand_Ring3 = OVRPlugin.BoneId.Hand_Ring3, // ring distal phalange bone + Hand_Pinky0 = OVRPlugin.BoneId.Hand_Pinky0, // pinky metacarpal bone + Hand_Pinky1 = OVRPlugin.BoneId.Hand_Pinky1, // pinky proximal phalange bone + Hand_Pinky2 = OVRPlugin.BoneId.Hand_Pinky2, // pinky intermediate phalange bone + Hand_Pinky3 = OVRPlugin.BoneId.Hand_Pinky3, // pinky distal phalange bone + Hand_MaxSkinnable = OVRPlugin.BoneId.Hand_MaxSkinnable, + // Bone tips are position only. They are not used for skinning but are useful for hit-testing. + // NOTE: Hand_ThumbTip == Hand_MaxSkinnable since the extended tips need to be contiguous + Hand_ThumbTip = OVRPlugin.BoneId.Hand_ThumbTip, // tip of the thumb + Hand_IndexTip = OVRPlugin.BoneId.Hand_IndexTip, // tip of the index finger + Hand_MiddleTip = OVRPlugin.BoneId.Hand_MiddleTip, // tip of the middle finger + Hand_RingTip = OVRPlugin.BoneId.Hand_RingTip, // tip of the ring finger + Hand_PinkyTip = OVRPlugin.BoneId.Hand_PinkyTip, // tip of the pinky + Hand_End = OVRPlugin.BoneId.Hand_End, + + // add new bones here + + Max = OVRPlugin.BoneId.Max + } + + [SerializeField] + private SkeletonType _skeletonType = SkeletonType.None; + [SerializeField] + private IOVRSkeletonDataProvider _dataProvider; + + [SerializeField] + private bool _updateRootPose = false; + [SerializeField] + private bool _updateRootScale = false; + [SerializeField] + private bool _enablePhysicsCapsules = false; + + private GameObject _bonesGO; + private GameObject _bindPosesGO; + private GameObject _capsulesGO; + + protected List _bones; + private List _bindPoses; + private List _capsules; + + private readonly Quaternion wristFixupRotation = new Quaternion(0.0f, 1.0f, 0.0f, 0.0f); + public bool IsInitialized { get; private set; } + public bool IsDataValid { get; private set; } + public bool IsDataHighConfidence { get; private set; } + public IList Bones { get; protected set; } + public IList BindPoses { get; private set; } + public IList Capsules { get; private set; } + public SkeletonType GetSkeletonType() { return _skeletonType; } + + private void Awake() + { + if (_dataProvider == null) + { + _dataProvider = GetComponent(); + } + + _bones = new List(); + Bones = _bones.AsReadOnly(); + + _bindPoses = new List(); + BindPoses = _bindPoses.AsReadOnly(); + + _capsules = new List(); + Capsules = _capsules.AsReadOnly(); + } + + private void Start() + { + if (_skeletonType != SkeletonType.None) + { + Initialize(); + } + } + + private void Initialize() + { + var skeleton = new OVRPlugin.Skeleton(); + if (OVRPlugin.GetSkeleton((OVRPlugin.SkeletonType)_skeletonType, out skeleton)) + { + InitializeBones(skeleton); + InitializeBindPose(skeleton); + InitializeCapsules(skeleton); + + IsInitialized = true; + } + } + + virtual protected void InitializeBones(OVRPlugin.Skeleton skeleton) + { + _bones = new List(new OVRBone[skeleton.NumBones]); + Bones = _bones.AsReadOnly(); + + if (!_bonesGO) + { + _bonesGO = new GameObject("Bones"); + _bonesGO.transform.SetParent(transform, false); + _bonesGO.transform.localPosition = Vector3.zero; + _bonesGO.transform.localRotation = Quaternion.identity; + } + + // pre-populate bones list before attempting to apply bone hierarchy + for (int i = 0; i < skeleton.NumBones; ++i) + { + BoneId id = (OVRSkeleton.BoneId)skeleton.Bones[i].Id; + short parentIdx = skeleton.Bones[i].ParentBoneIndex; + Vector3 pos = skeleton.Bones[i].Pose.Position.FromFlippedXVector3f(); + Quaternion rot = skeleton.Bones[i].Pose.Orientation.FromFlippedXQuatf(); + + var boneGO = new GameObject(id.ToString()); + boneGO.transform.localPosition = pos; + boneGO.transform.localRotation = rot; + _bones[i] = new OVRBone(id, parentIdx, boneGO.transform); + } + + for (int i = 0; i < skeleton.NumBones; ++i) + { + if (((OVRPlugin.BoneId)skeleton.Bones[i].ParentBoneIndex) == OVRPlugin.BoneId.Invalid) + { + _bones[i].Transform.SetParent(_bonesGO.transform, false); + } + else + { + _bones[i].Transform.SetParent(_bones[_bones[i].ParentBoneIndex].Transform, false); + } + } + } + + private void InitializeBindPose(OVRPlugin.Skeleton skeleton) + { + _bindPoses = new List(new OVRBone[skeleton.NumBones]); + BindPoses = _bindPoses.AsReadOnly(); + + if (!_bindPosesGO) + { + _bindPosesGO = new GameObject("BindPoses"); + _bindPosesGO.transform.SetParent(transform, false); + _bindPosesGO.transform.localPosition = Vector3.zero; + _bindPosesGO.transform.localRotation = Quaternion.identity; + } + + for (int i = 0; i < skeleton.NumBones; ++i) + { + BoneId id = (OVRSkeleton.BoneId)skeleton.Bones[i].Id; + short parentIdx = skeleton.Bones[i].ParentBoneIndex; + var bindPoseGO = new GameObject(id.ToString()); + OVRBone bone = _bones[i]; + + if (bone.Transform != null) + { + bindPoseGO.transform.localPosition = bone.Transform.localPosition; + bindPoseGO.transform.localRotation = bone.Transform.localRotation; + } + + _bindPoses[i] = new OVRBone(id, parentIdx, bindPoseGO.transform); + } + + for (int i = 0; i < skeleton.NumBones; ++i) + { + if (((OVRPlugin.BoneId)skeleton.Bones[i].ParentBoneIndex) == OVRPlugin.BoneId.Invalid) + { + _bindPoses[i].Transform.SetParent(_bindPosesGO.transform, false); + } + else + { + _bindPoses[i].Transform.SetParent(_bindPoses[_bones[i].ParentBoneIndex].Transform, false); + } + } + } + + private void InitializeCapsules(OVRPlugin.Skeleton skeleton) + { + if (_enablePhysicsCapsules) + { + _capsules = new List(new OVRBoneCapsule[skeleton.NumBoneCapsules]); + Capsules = _capsules.AsReadOnly(); + + if (!_capsulesGO) + { + _capsulesGO = new GameObject("Capsules"); + _capsulesGO.transform.SetParent(transform, false); + _capsulesGO.transform.localPosition = Vector3.zero; + _capsulesGO.transform.localRotation = Quaternion.identity; + } + + _capsules = new List(new OVRBoneCapsule[skeleton.NumBoneCapsules]); + Capsules = _capsules.AsReadOnly(); + + for (int i = 0; i < skeleton.NumBoneCapsules; ++i) + { + var capsule = skeleton.BoneCapsules[i]; + Transform bone = Bones[capsule.BoneIndex].Transform; + + var capsuleRigidBodyGO = new GameObject((_bones[capsule.BoneIndex].Id).ToString() + "_CapsuleRigidBody"); + capsuleRigidBodyGO.transform.SetParent(_capsulesGO.transform, false); + capsuleRigidBodyGO.transform.position = bone.position; + capsuleRigidBodyGO.transform.rotation = bone.rotation; + + var capsuleRigidBody = capsuleRigidBodyGO.AddComponent(); + capsuleRigidBody.mass = 1.0f; + capsuleRigidBody.isKinematic = true; + capsuleRigidBody.useGravity = false; +#if UNITY_2018_3_OR_NEWER + capsuleRigidBody.collisionDetectionMode = CollisionDetectionMode.ContinuousSpeculative; +#else + capsuleRigidBody.collisionDetectionMode = CollisionDetectionMode.Continuous; +#endif + + var capsuleColliderGO = new GameObject((_bones[capsule.BoneIndex].Id).ToString() + "_CapsuleCollider"); + capsuleColliderGO.transform.SetParent(capsuleRigidBodyGO.transform, false); + var capsuleCollider = capsuleColliderGO.AddComponent(); + var p0 = capsule.Points[0].FromFlippedXVector3f(); + var p1 = capsule.Points[1].FromFlippedXVector3f(); + var delta = p1 - p0; + var mag = delta.magnitude; + var rot = Quaternion.FromToRotation(Vector3.right, delta); + capsuleCollider.radius = capsule.Radius; + capsuleCollider.height = mag + capsule.Radius * 2.0f; + capsuleCollider.isTrigger = false; + capsuleCollider.direction = 0; + capsuleColliderGO.transform.localPosition = p0; + capsuleColliderGO.transform.localRotation = rot; + capsuleCollider.center = Vector3.right * mag * 0.5f; + + _capsules[i] = new OVRBoneCapsule(capsule.BoneIndex, capsuleRigidBody, capsuleCollider); + } + } + } + + private void Update() + { + if (!IsInitialized || _dataProvider == null) + { + IsDataValid = false; + IsDataHighConfidence = false; + + return; + } + + var data = _dataProvider.GetSkeletonPoseData(); + + IsDataValid = data.IsDataValid; + if (data.IsDataValid) + { + IsDataHighConfidence = data.IsDataHighConfidence; + + if (_updateRootPose) + { + transform.localPosition = data.RootPose.Position.FromFlippedZVector3f(); + transform.localRotation = data.RootPose.Orientation.FromFlippedZQuatf(); + } + + if (_updateRootScale) + { + transform.localScale = new Vector3(data.RootScale, data.RootScale, data.RootScale); + } + + for (var i = 0; i < _bones.Count; ++i) + { + if (_bones[i].Transform != null) + { + _bones[i].Transform.localRotation = data.BoneRotations[i].FromFlippedXQuatf(); + if (_bones[i].Id == BoneId.Hand_WristRoot) + { + _bones[i].Transform.localRotation *= wristFixupRotation; + } + } + } + } + } + + private void FixedUpdate() + { + if (!IsInitialized || _dataProvider == null) + { + IsDataValid = false; + IsDataHighConfidence = false; + + return; + } + + Update(); + + if (_enablePhysicsCapsules) + { + var data = _dataProvider.GetSkeletonPoseData(); + + IsDataValid = data.IsDataValid; + IsDataHighConfidence = data.IsDataHighConfidence; + + for (int i = 0; i < _capsules.Count; ++i) + { + OVRBoneCapsule capsule = _capsules[i]; + var capsuleGO = capsule.CapsuleRigidbody.gameObject; + + if (data.IsDataValid && data.IsDataHighConfidence) + { + Transform bone = _bones[(int)capsule.BoneIndex].Transform; + + if (capsuleGO.activeSelf) + { + capsule.CapsuleRigidbody.MovePosition(bone.position); + capsule.CapsuleRigidbody.MoveRotation(bone.rotation); + } + else + { + capsuleGO.SetActive(true); + capsule.CapsuleRigidbody.position = bone.position; + capsule.CapsuleRigidbody.rotation = bone.rotation; + } + } + else + { + if (capsuleGO.activeSelf) + { + capsuleGO.SetActive(false); + } + } + } + } + } + + public BoneId GetCurrentStartBoneId() + { + switch (_skeletonType) + { + case SkeletonType.HandLeft: + case SkeletonType.HandRight: + return BoneId.Hand_Start; + case SkeletonType.None: + default: + return BoneId.Invalid; + } + } + + public BoneId GetCurrentEndBoneId() + { + switch (_skeletonType) + { + case SkeletonType.HandLeft: + case SkeletonType.HandRight: + return BoneId.Hand_End; + case SkeletonType.None: + default: + return BoneId.Invalid; + } + } + + private BoneId GetCurrentMaxSkinnableBoneId() + { + switch (_skeletonType) + { + case SkeletonType.HandLeft: + case SkeletonType.HandRight: + return BoneId.Hand_MaxSkinnable; + case SkeletonType.None: + default: + return BoneId.Invalid; + } + } + + public int GetCurrentNumBones() + { + switch (_skeletonType) + { + case SkeletonType.HandLeft: + case SkeletonType.HandRight: + return GetCurrentEndBoneId() - GetCurrentStartBoneId(); + case SkeletonType.None: + default: + return 0; + } + } + + public int GetCurrentNumSkinnableBones() + { + switch (_skeletonType) + { + case SkeletonType.HandLeft: + case SkeletonType.HandRight: + return GetCurrentMaxSkinnableBoneId() - GetCurrentStartBoneId(); + case SkeletonType.None: + default: + return 0; + } + } +} + +public class OVRBone +{ + public OVRSkeleton.BoneId Id { get; private set; } + public short ParentBoneIndex { get; private set; } + public Transform Transform { get; private set; } + + public OVRBone(OVRSkeleton.BoneId id, short parentBoneIndex, Transform trans) + { + Id = id; + ParentBoneIndex = parentBoneIndex; + Transform = trans; + } +} + +public class OVRBoneCapsule +{ + public short BoneIndex { get; private set; } + public Rigidbody CapsuleRigidbody { get; private set; } + public CapsuleCollider CapsuleCollider { get; private set; } + + public OVRBoneCapsule(short boneIndex, Rigidbody capsuleRigidBody, CapsuleCollider capsuleCollider) + { + BoneIndex = boneIndex; + CapsuleRigidbody = capsuleRigidBody; + CapsuleCollider = capsuleCollider; + } +} + diff --git a/Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs.meta new file mode 100644 index 0000000..59f144b --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2609c54f376cffc4da1ab9401cc1a36f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRSkeletonRenderer.cs b/Assets/Oculus/VR/Scripts/Util/OVRSkeletonRenderer.cs new file mode 100644 index 0000000..bf9d528 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRSkeletonRenderer.cs @@ -0,0 +1,350 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[DefaultExecutionOrder(-70)] +public class OVRSkeletonRenderer : MonoBehaviour +{ + public interface IOVRSkeletonRendererDataProvider + { + SkeletonRendererData GetSkeletonRendererData(); + } + + public struct SkeletonRendererData + { + public float RootScale { get; set; } + public bool IsDataValid { get; set; } + public bool IsDataHighConfidence { get; set; } + public bool ShouldUseSystemGestureMaterial { get; set; } + } + + public enum ConfidenceBehavior + { + None, + ToggleRenderer, + } + + public enum SystemGestureBehavior + { + None, + SwapMaterial, + } + + [SerializeField] + private IOVRSkeletonRendererDataProvider _dataProvider; + [SerializeField] + private ConfidenceBehavior _confidenceBehavior = ConfidenceBehavior.ToggleRenderer; + [SerializeField] + private SystemGestureBehavior _systemGestureBehavior = SystemGestureBehavior.SwapMaterial; + [SerializeField] + private bool _renderPhysicsCapsules = false; + [SerializeField] + private Material _skeletonMaterial; + private Material _skeletonDefaultMaterial; + [SerializeField] + private Material _capsuleMaterial; + private Material _capsuleDefaultMaterial; + [SerializeField] + private Material _systemGestureMaterial = null; + private Material _systemGestureDefaultMaterial; + + private const float LINE_RENDERER_WIDTH = 0.005f; + private List _boneVisualizations; + private List _capsuleVisualizations; + private OVRSkeleton _ovrSkeleton; + private GameObject _skeletonGO; + private float _scale; + private static readonly Quaternion _capsuleRotationOffset = Quaternion.Euler(0, 0, 90); + + public bool IsInitialized { get; private set; } + public bool IsDataValid { get; private set; } + public bool IsDataHighConfidence { get; private set; } + public bool ShouldUseSystemGestureMaterial { get; private set; } + + private class BoneVisualization + { + private GameObject BoneGO; + private Transform BoneBegin; + private Transform BoneEnd; + private LineRenderer Line; + private Material RenderMaterial; + private Material SystemGestureMaterial; + + public BoneVisualization(GameObject rootGO, + Material renderMat, + Material systemGestureMat, + float scale, + Transform begin, + Transform end) + { + RenderMaterial = renderMat; + SystemGestureMaterial = systemGestureMat; + + BoneBegin = begin; + BoneEnd = end; + + BoneGO = new GameObject(begin.name); + BoneGO.transform.SetParent(rootGO.transform, false); + + Line = BoneGO.AddComponent(); + Line.sharedMaterial = RenderMaterial; + Line.useWorldSpace = true; + Line.positionCount = 2; + + Line.SetPosition(0, BoneBegin.position); + Line.SetPosition(1, BoneEnd.position); + + Line.startWidth = LINE_RENDERER_WIDTH * scale; + Line.endWidth = LINE_RENDERER_WIDTH * scale; + } + + public void Update(float scale, + bool shouldRender, + bool shouldUseSystemGestureMaterial, + ConfidenceBehavior confidenceBehavior, + SystemGestureBehavior systemGestureBehavior) + { + Line.SetPosition(0, BoneBegin.position); + Line.SetPosition(1, BoneEnd.position); + + Line.startWidth = LINE_RENDERER_WIDTH * scale; + Line.endWidth = LINE_RENDERER_WIDTH * scale; + + if (confidenceBehavior == ConfidenceBehavior.ToggleRenderer) + { + Line.enabled = shouldRender; + } + + if (systemGestureBehavior == SystemGestureBehavior.SwapMaterial) + { + if (shouldUseSystemGestureMaterial && Line.sharedMaterial != SystemGestureMaterial) + { + Line.sharedMaterial = SystemGestureMaterial; + } + else if (!shouldUseSystemGestureMaterial && Line.sharedMaterial != RenderMaterial) + { + Line.sharedMaterial = RenderMaterial; + } + } + } + } + + private class CapsuleVisualization + { + private GameObject CapsuleGO; + private OVRBoneCapsule BoneCapsule; + private Vector3 capsuleScale; + private MeshRenderer Renderer; + private Material RenderMaterial; + private Material SystemGestureMaterial; + + public CapsuleVisualization(GameObject rootGO, + Material renderMat, + Material systemGestureMat, + float scale, + OVRBoneCapsule boneCapsule) + { + RenderMaterial = renderMat; + SystemGestureMaterial = systemGestureMat; + + BoneCapsule = boneCapsule; + + CapsuleGO = GameObject.CreatePrimitive(PrimitiveType.Capsule); + CapsuleCollider collider = CapsuleGO.GetComponent(); + Destroy(collider); + Renderer = CapsuleGO.GetComponent(); + Renderer.sharedMaterial = RenderMaterial; + + capsuleScale = Vector3.one; + capsuleScale.y = boneCapsule.CapsuleCollider.height / 2; + capsuleScale.x = boneCapsule.CapsuleCollider.radius * 2; + capsuleScale.z = boneCapsule.CapsuleCollider.radius * 2; + CapsuleGO.transform.localScale = capsuleScale * scale; + } + + public void Update(float scale, + bool shouldRender, + bool shouldUseSystemGestureMaterial, + ConfidenceBehavior confidenceBehavior, + SystemGestureBehavior systemGestureBehavior) + { + if (confidenceBehavior == ConfidenceBehavior.ToggleRenderer) + { + if (CapsuleGO.activeSelf != shouldRender) + { + CapsuleGO.SetActive(shouldRender); + } + } + + CapsuleGO.transform.rotation = BoneCapsule.CapsuleCollider.transform.rotation * _capsuleRotationOffset; + CapsuleGO.transform.position = BoneCapsule.CapsuleCollider.transform.TransformPoint(BoneCapsule.CapsuleCollider.center); + CapsuleGO.transform.localScale = capsuleScale * scale; + + if (systemGestureBehavior == SystemGestureBehavior.SwapMaterial) + { + if (shouldUseSystemGestureMaterial && Renderer.sharedMaterial != SystemGestureMaterial) + { + Renderer.sharedMaterial = SystemGestureMaterial; + } + else if (!shouldUseSystemGestureMaterial && Renderer.sharedMaterial != RenderMaterial) + { + Renderer.sharedMaterial = RenderMaterial; + } + } + } + } + + private void Awake() + { + if (_dataProvider == null) + { + _dataProvider = GetComponent(); + } + + if (_ovrSkeleton == null) + { + _ovrSkeleton = GetComponent(); + } + } + + private void Start() + { + if (_ovrSkeleton == null) + { + this.enabled = false; + return; + } + + Initialize(); + } + + private void Initialize() + { + _boneVisualizations = new List(); + _capsuleVisualizations = new List(); + _ovrSkeleton = GetComponent(); + _skeletonGO = new GameObject("SkeletonRenderer"); + _skeletonGO.transform.SetParent(transform, false); + + if (_skeletonMaterial == null) + { + _skeletonDefaultMaterial = new Material(Shader.Find("Diffuse")); + _skeletonMaterial = _skeletonDefaultMaterial; + } + + if (_capsuleMaterial == null) + { + _capsuleDefaultMaterial = new Material(Shader.Find("Diffuse")); + _capsuleMaterial = _capsuleDefaultMaterial; + } + + if (_systemGestureMaterial == null) + { + _systemGestureDefaultMaterial = new Material(Shader.Find("Diffuse")); + _systemGestureDefaultMaterial.color = Color.blue; + _systemGestureMaterial = _systemGestureDefaultMaterial; + } + + for (int i = 0; i < _ovrSkeleton.Bones.Count; i++) + { + var boneVis = new BoneVisualization( + _skeletonGO, + _skeletonMaterial, + _systemGestureMaterial, + _scale, + _ovrSkeleton.Bones[i].Transform, + _ovrSkeleton.Bones[i].Transform.parent); + + _boneVisualizations.Add(boneVis); + } + + if (_renderPhysicsCapsules && _ovrSkeleton.Capsules != null) + { + for (int i = 0; i < _ovrSkeleton.Capsules.Count; i++) + { + var capsuleVis = new CapsuleVisualization( + _skeletonGO, + _capsuleMaterial, + _systemGestureMaterial, + _scale, + _ovrSkeleton.Capsules[i]); + + _capsuleVisualizations.Add(capsuleVis); + } + } + + IsInitialized = true; + } + + public void Update() + { + IsDataValid = false; + IsDataHighConfidence = false; + ShouldUseSystemGestureMaterial = false; + + if (IsInitialized) + { + bool shouldRender = false; + + if (_dataProvider != null) + { + var data = _dataProvider.GetSkeletonRendererData(); + + IsDataValid = data.IsDataValid; + IsDataHighConfidence = data.IsDataHighConfidence; + ShouldUseSystemGestureMaterial = data.ShouldUseSystemGestureMaterial; + + shouldRender = data.IsDataValid && data.IsDataHighConfidence; + + if (data.IsDataValid) + { + _scale = data.RootScale; + } + } + + for (int i = 0; i < _boneVisualizations.Count; i++) + { + _boneVisualizations[i].Update(_scale, shouldRender, ShouldUseSystemGestureMaterial, _confidenceBehavior, _systemGestureBehavior); + } + + for (int i = 0; i < _capsuleVisualizations.Count; i++) + { + _capsuleVisualizations[i].Update(_scale, shouldRender, ShouldUseSystemGestureMaterial, _confidenceBehavior, _systemGestureBehavior); + } + } + } + + private void OnDestroy() + { + if (_skeletonDefaultMaterial != null) + { + DestroyImmediate(_skeletonDefaultMaterial, false); + } + + if (_capsuleDefaultMaterial != null) + { + DestroyImmediate(_capsuleDefaultMaterial, false); + } + + if (_systemGestureDefaultMaterial != null) + { + DestroyImmediate(_systemGestureDefaultMaterial, false); + } + } +} diff --git a/Assets/Oculus/VR/Scripts/Util/OVRSkeletonRenderer.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRSkeletonRenderer.cs.meta new file mode 100644 index 0000000..6da18b7 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRSkeletonRenderer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 54c16b381e28e8d479237771d234dbae +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Oculus/VR/Scripts/Util/OVRVignette.cs b/Assets/Oculus/VR/Scripts/Util/OVRVignette.cs new file mode 100644 index 0000000..6996c66 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRVignette.cs @@ -0,0 +1,448 @@ +/************************************************************************************ +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Utilities SDK License Version 1.31 (the "License"); you may not use +the Utilities SDK except in compliance with the License, which is provided at the time of installation +or download, or which otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at +https://developer.oculus.com/licenses/utilities-1.31 + +Unless required by applicable law or agreed to in writing, the Utilities SDK distributed +under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF +ANY KIND, either express or implied. See the License for the specific language governing +permissions and limitations under the License. +************************************************************************************/ + +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Rendering; + +/// +/// A component to apply a Colored vignette effect to the camera +/// +[RequireComponent(typeof(Camera))] +[ExecuteInEditMode] +public class OVRVignette : MonoBehaviour { + + /// + /// Controls the number of triangles in the vignette mesh. + /// + public enum MeshComplexityLevel + { + VerySimple, + Simple, + Normal, + Detailed, + VeryDetailed + } + + /// + /// Controls the falloff appearance. + /// + public enum FalloffType + { + Linear, + Quadratic + } + + private static readonly string QUADRATIC_FALLOFF = "QUADRATIC_FALLOFF"; + + [SerializeField] + [HideInInspector] + private Shader VignetteShader; + + // These are only used at startup. + [SerializeField] + [Tooltip("Controls the number of triangles used for the vignette mesh." + + " Normal is best for most purposes.")] + private MeshComplexityLevel MeshComplexity = MeshComplexityLevel.Normal; + [SerializeField] + [Tooltip("Controls how the falloff looks.")] + private FalloffType Falloff = FalloffType.Linear; + + // These can be controlled dynamically at runtime + [Tooltip("The Vertical FOV of the vignette")] + public float VignetteFieldOfView = 60; + [Tooltip("The Aspect ratio of the vignette controls the " + + "Horizontal FOV. (Larger numbers are wider)")] + public float VignetteAspectRatio = 1f; + [Tooltip("The width of the falloff for the vignette in degrees")] + public float VignetteFalloffDegrees = 10f; + [ColorUsage(false)] + [Tooltip("The color of the vignette. Alpha value is ignored")] + public Color VignetteColor; + + private Camera _Camera; + private MeshFilter _OpaqueMeshFilter; + private MeshFilter _TransparentMeshFilter; + private MeshRenderer _OpaqueMeshRenderer; + private MeshRenderer _TransparentMeshRenderer; + + private Mesh _OpaqueMesh; + private Mesh _TransparentMesh; + private Material _OpaqueMaterial; + private Material _TransparentMaterial; + + private int _ShaderScaleAndOffset0Property; + private int _ShaderScaleAndOffset1Property; + + private Vector4[] _TransparentScaleAndOffset0 = new Vector4[2]; + private Vector4[] _TransparentScaleAndOffset1 = new Vector4[2]; + private Vector4[] _OpaqueScaleAndOffset0 = new Vector4[2]; + private Vector4[] _OpaqueScaleAndOffset1 = new Vector4[2]; + + private bool _OpaqueVignetteVisible = false; + private bool _TransparentVignetteVisible = false; + +#if UNITY_EDITOR + // in the editor, allow these to be changed at runtime + private MeshComplexityLevel _InitialMeshComplexity; + private FalloffType _InitialFalloff; +#endif + + private int GetTriangleCount() + { + switch(MeshComplexity) + { + case MeshComplexityLevel.VerySimple: return 32; + case MeshComplexityLevel.Simple: return 64; + case MeshComplexityLevel.Normal: return 128; + case MeshComplexityLevel.Detailed: return 256; + case MeshComplexityLevel.VeryDetailed: return 512; + default: return 128; + } + } + + private void BuildMeshes() + { +#if UNITY_EDITOR + _InitialMeshComplexity = MeshComplexity; +#endif + int triangleCount = GetTriangleCount(); + + Vector3[] innerVerts = new Vector3[triangleCount]; + Vector2[] innerUVs = new Vector2[triangleCount]; + Vector3[] outerVerts = new Vector3[triangleCount]; + Vector2[] outerUVs = new Vector2[triangleCount]; + int[] tris = new int[triangleCount * 3]; + for (int i = 0; i < triangleCount; i += 2) + { + float angle = 2 * i * Mathf.PI / triangleCount; + + float x = Mathf.Cos(angle); + float y = Mathf.Sin(angle); + + outerVerts[i] = new Vector3(x, y, 0); + outerVerts[i + 1] = new Vector3(x, y, 0); + outerUVs[i] = new Vector2(0, 1); + outerUVs[i + 1] = new Vector2(1, 1); + + innerVerts[i] = new Vector3(x, y, 0); + innerVerts[i + 1] = new Vector3(x, y, 0); + innerUVs[i] = new Vector2(0, 1); + innerUVs[i + 1] = new Vector2(1, 0); + + int ti = i * 3; + tris[ti] = i; + tris[ti + 1] = i + 1; + tris[ti + 2] = (i + 2) % triangleCount; + tris[ti + 3] = i + 1; + tris[ti + 4] = (i + 3) % triangleCount; + tris[ti + 5] = (i + 2) % triangleCount; + } + + if (_OpaqueMesh != null) + { + DestroyImmediate(_OpaqueMesh); + } + + if (_TransparentMesh != null) + { + DestroyImmediate(_TransparentMesh); + } + + _OpaqueMesh = new Mesh() + { + name = "Opaque Vignette Mesh", + hideFlags = HideFlags.HideAndDontSave + }; + _TransparentMesh = new Mesh() + { + name = "Transparent Vignette Mesh", + hideFlags = HideFlags.HideAndDontSave + }; + + _OpaqueMesh.vertices = outerVerts; + _OpaqueMesh.uv = outerUVs; + _OpaqueMesh.triangles = tris; + _OpaqueMesh.UploadMeshData(true); + _OpaqueMesh.bounds = new Bounds(Vector3.zero, Vector3.one * 10000); + _OpaqueMeshFilter.sharedMesh = _OpaqueMesh; + + _TransparentMesh.vertices = innerVerts; + _TransparentMesh.uv = innerUVs; + _TransparentMesh.triangles = tris; + _TransparentMesh.UploadMeshData(true); + _TransparentMesh.bounds = new Bounds(Vector3.zero, Vector3.one * 10000); + _TransparentMeshFilter.sharedMesh = _TransparentMesh; + } + + private void BuildMaterials() + { +#if UNITY_EDITOR + _InitialFalloff = Falloff; +#endif + if (VignetteShader == null) + { + VignetteShader = Shader.Find("Oculus/OVRVignette"); + } + if (VignetteShader == null) + { + Debug.LogError("Could not find Vignette Shader! Vignette will not be drawn!"); + return; + } + + if (_OpaqueMaterial == null) + { + _OpaqueMaterial = new Material(VignetteShader) + { + name = "Opaque Vignette Material", + hideFlags = HideFlags.HideAndDontSave, + renderQueue = (int)RenderQueue.Background + }; + _OpaqueMaterial.SetFloat("_BlendSrc", (float)BlendMode.One); + _OpaqueMaterial.SetFloat("_BlendDst", (float)BlendMode.Zero); + _OpaqueMaterial.SetFloat("_ZWrite", 1); + } + _OpaqueMeshRenderer.sharedMaterial = _OpaqueMaterial; + + if (_TransparentMaterial == null) + { + _TransparentMaterial = new Material(VignetteShader) + { + name = "Transparent Vignette Material", + hideFlags = HideFlags.HideAndDontSave, + renderQueue = (int)RenderQueue.Overlay + }; + + _TransparentMaterial.SetFloat("_BlendSrc", (float)BlendMode.SrcAlpha); + _TransparentMaterial.SetFloat("_BlendDst", (float)BlendMode.OneMinusSrcAlpha); + _TransparentMaterial.SetFloat("_ZWrite", 0); + } + + if (Falloff == FalloffType.Quadratic) + { + _TransparentMaterial.EnableKeyword(QUADRATIC_FALLOFF); + } + else + { + _TransparentMaterial.DisableKeyword(QUADRATIC_FALLOFF); + } + _TransparentMeshRenderer.sharedMaterial = _TransparentMaterial; + } + + private void OnEnable() + { +#if UNITY_2019_1_OR_NEWER + RenderPipelineManager.beginCameraRendering += OnBeginCameraRendering; +#elif UNITY_2018_1_OR_NEWER + UnityEngine.Experimental.Rendering.RenderPipeline.beginCameraRendering += OnBeginCameraRendering; +#endif + } + + private void OnDisable() + { +#if UNITY_2019_1_OR_NEWER + RenderPipelineManager.beginCameraRendering -= OnBeginCameraRendering; +#elif UNITY_2018_1_OR_NEWER + UnityEngine.Experimental.Rendering.RenderPipeline.beginCameraRendering -= OnBeginCameraRendering; +#endif + DisableRenderers(); + } + + private void Awake() + { + _Camera = GetComponent(); + _ShaderScaleAndOffset0Property = Shader.PropertyToID("_ScaleAndOffset0"); + _ShaderScaleAndOffset1Property = Shader.PropertyToID("_ScaleAndOffset1"); + + GameObject opaqueObject = new GameObject("Opaque Vignette") { hideFlags = HideFlags.HideAndDontSave }; + opaqueObject.transform.SetParent(_Camera.transform, false); + _OpaqueMeshFilter = opaqueObject.AddComponent(); + _OpaqueMeshRenderer = opaqueObject.AddComponent(); + + _OpaqueMeshRenderer.receiveShadows = false; + _OpaqueMeshRenderer.shadowCastingMode = ShadowCastingMode.Off; + _OpaqueMeshRenderer.lightProbeUsage = LightProbeUsage.Off; + _OpaqueMeshRenderer.reflectionProbeUsage = ReflectionProbeUsage.Off; + _OpaqueMeshRenderer.allowOcclusionWhenDynamic = false; + _OpaqueMeshRenderer.enabled = false; + + GameObject transparentObject = new GameObject("Transparent Vignette") { hideFlags = HideFlags.HideAndDontSave }; + transparentObject.transform.SetParent(_Camera.transform, false); + _TransparentMeshFilter = transparentObject.AddComponent(); + _TransparentMeshRenderer = transparentObject.AddComponent(); + + _TransparentMeshRenderer.receiveShadows = false; + _TransparentMeshRenderer.shadowCastingMode = ShadowCastingMode.Off; + _TransparentMeshRenderer.lightProbeUsage = LightProbeUsage.Off; + _TransparentMeshRenderer.reflectionProbeUsage = ReflectionProbeUsage.Off; + _TransparentMeshRenderer.allowOcclusionWhenDynamic = false; + _TransparentMeshRenderer.enabled = false; + + BuildMeshes(); + BuildMaterials(); + } + + private void GetTanFovAndOffsetForStereoEye(Camera.StereoscopicEye eye, out float tanFovX, out float tanFovY, out float offsetX, out float offsetY) + { + var pt = _Camera.GetStereoProjectionMatrix(eye).transpose; + + var right = pt * new Vector4(-1, 0, 0, 1); + var left = pt * new Vector4(1, 0, 0, 1); + var up = pt * new Vector4(0, -1, 0, 1); + var down = pt * new Vector4(0, 1, 0, 1); + + float rightTanFovX = right.z / right.x; + float leftTanFovX = left.z / left.x; + float upTanFovY = up.z / up.y; + float downTanFovY = down.z / down.y; + + offsetX = -(rightTanFovX + leftTanFovX) / 2; + offsetY = -(upTanFovY + downTanFovY) / 2; + + tanFovX = (rightTanFovX - leftTanFovX) / 2; + tanFovY = (upTanFovY - downTanFovY) / 2; + } + + private void GetTanFovAndOffsetForMonoEye(out float tanFovX, out float tanFovY, out float offsetX, out float offsetY) + { + // When calculating from Unity's camera fields, this is the calculation used. + // We can't use this for stereo eyes because VR projection matrices are usually asymmetric. + tanFovY = Mathf.Tan(Mathf.Deg2Rad * _Camera.fieldOfView * 0.5f); + tanFovX = tanFovY * _Camera.aspect; + offsetX = 0f; + offsetY = 0f; + } + + private bool VisibilityTest(float scaleX, float scaleY, float offsetX, float offsetY) + { + // because the corners of our viewport are the furthest from the center of our vignette, + // we only need to test that the farthest corner is outside the vignette ring. + return new Vector2((1 + Mathf.Abs(offsetX)) / scaleX, (1 + Mathf.Abs(offsetY)) / scaleY).sqrMagnitude > 1.0f; + } + + private void Update() + { +#if UNITY_EDITOR + if (MeshComplexity != _InitialMeshComplexity) + { + // rebuild meshes + BuildMeshes(); + } + + if(Falloff != _InitialFalloff) + { + // rebuild materials + BuildMaterials(); + } +#endif + + // The opaque material could not be created, so just return + if (_OpaqueMaterial == null) + { + return; + } + + float tanInnerFovY = Mathf.Tan(VignetteFieldOfView * Mathf.Deg2Rad * 0.5f); + float tanInnerFovX = tanInnerFovY * VignetteAspectRatio; + float tanMiddleFovX = Mathf.Tan((VignetteFieldOfView + VignetteFalloffDegrees) * Mathf.Deg2Rad * 0.5f); + float tanMiddleFovY = tanMiddleFovX * VignetteAspectRatio; + + _TransparentVignetteVisible = false; + _OpaqueVignetteVisible = false; + + for (int i = 0; i < 2; i++) + { + float tanFovX, tanFovY, offsetX, offsetY; + if (_Camera.stereoEnabled) + { + GetTanFovAndOffsetForStereoEye((Camera.StereoscopicEye)i, out tanFovX, out tanFovY, out offsetX, out offsetY); + } + else + { + GetTanFovAndOffsetForMonoEye(out tanFovX, out tanFovY, out offsetX, out offsetY); + } + + float borderScale = new Vector2((1 + Mathf.Abs(offsetX)) / VignetteAspectRatio, 1 + Mathf.Abs(offsetY)).magnitude * 1.01f; + + float innerScaleX = tanInnerFovX / tanFovX; + float innerScaleY = tanInnerFovY / tanFovY; + float middleScaleX = tanMiddleFovX / tanFovX; + float middleScaleY = tanMiddleFovY / tanFovY; + float outerScaleX = borderScale * VignetteAspectRatio; + float outerScaleY = borderScale; + + // test for visibility. + _TransparentVignetteVisible |= VisibilityTest(innerScaleX, innerScaleY, offsetX, offsetY); + _OpaqueVignetteVisible |= VisibilityTest(middleScaleX, middleScaleY, offsetX, offsetY); + + _OpaqueScaleAndOffset0[i] = new Vector4(outerScaleX, outerScaleY, offsetX, offsetY); + _OpaqueScaleAndOffset1[i] = new Vector4(middleScaleX, middleScaleY, offsetX, offsetY); + _TransparentScaleAndOffset0[i] = new Vector4(middleScaleX, middleScaleY, offsetX, offsetY); + _TransparentScaleAndOffset1[i] = new Vector4(innerScaleX, innerScaleY, offsetX, offsetY); + } + + // if the vignette falloff is less than or equal to zero, we don't need to draw + // the transparent mesh. + _TransparentVignetteVisible &= VignetteFalloffDegrees > 0.0f; + + _OpaqueMaterial.SetVectorArray(_ShaderScaleAndOffset0Property, _OpaqueScaleAndOffset0); + _OpaqueMaterial.SetVectorArray(_ShaderScaleAndOffset1Property, _OpaqueScaleAndOffset1); + _OpaqueMaterial.color = VignetteColor; + _TransparentMaterial.SetVectorArray(_ShaderScaleAndOffset0Property, _TransparentScaleAndOffset0); + _TransparentMaterial.SetVectorArray(_ShaderScaleAndOffset1Property, _TransparentScaleAndOffset1); + _TransparentMaterial.color = VignetteColor; + } + + private void EnableRenderers() + { + _OpaqueMeshRenderer.enabled = _OpaqueVignetteVisible; + _TransparentMeshRenderer.enabled = _TransparentVignetteVisible; + } + + private void DisableRenderers() + { + _OpaqueMeshRenderer.enabled = false; + _TransparentMeshRenderer.enabled = false; + } + + // Objects are enabled on pre cull and disabled on post render so they only draw in this camera + private void OnPreCull() + { + EnableRenderers(); + } + + private void OnPostRender() + { + DisableRenderers(); + } + +#if UNITY_2019_1_OR_NEWER + private void OnBeginCameraRendering(ScriptableRenderContext context, Camera camera) +#else + private void OnBeginCameraRendering(Camera camera) +#endif + { + if (camera == _Camera) + { + EnableRenderers(); + } + else + { + DisableRenderers(); + } + } +} diff --git a/Assets/Oculus/VR/Scripts/Util/OVRVignette.cs.meta b/Assets/Oculus/VR/Scripts/Util/OVRVignette.cs.meta new file mode 100644 index 0000000..c7cb855 --- /dev/null +++ b/Assets/Oculus/VR/Scripts/Util/OVRVignette.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: ead80e53296fc6244b6e5c18100c2c2a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: + - VignetteShader: {fileID: 4800000, guid: 9d034fa3f535a1648b5059e6907c647d, type: 3} + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff 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a/Assets/Oculus/VR/Textures/windowgui.png.meta b/Assets/Oculus/VR/Textures/windowgui.png.meta index 7759f71..afb2968 100644 --- a/Assets/Oculus/VR/Textures/windowgui.png.meta +++ b/Assets/Oculus/VR/Textures/windowgui.png.meta @@ -3,7 +3,7 @@ guid: a26663690a6580440963aa46e582c35b TextureImporter: internalIDToNameTable: [] externalObjects: {} - serializedVersion: 10 + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -57,6 +57,7 @@ TextureImporter: maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 + applyGammaDecoding: 1 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform diff --git a/Logs/Packages-Update.log b/Logs/Packages-Update.log index e96b558..d0c1dea 100644 --- a/Logs/Packages-Update.log +++ b/Logs/Packages-Update.log @@ -16,3 +16,15 @@ The following packages were updated: com.unity.collab-proxy from version 1.2.9 to 1.2.16 com.unity.textmeshpro from version 2.0.0 to 2.0.1 com.unity.timeline from version 0.0.0-builtin to 1.1.0 + +=== Sat Apr 25 12:21:29 2020 + +Packages were changed. +Update Mode: updateDependencies + +The following packages were updated: + com.unity.ide.rider from version 1.1.0 to 1.1.4 + com.unity.ide.vscode from version 1.0.7 to 1.1.4 + com.unity.test-framework from version 1.1.1 to 1.1.13 + com.unity.timeline from version 1.2.2 to 1.2.6 + com.unity.xr.oculus.android from version 1.36.0 to 2.38.4 diff --git a/Packages/manifest.json b/Packages/manifest.json index 2a138c0..73430dd 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -3,14 +3,14 @@ "com.unity.2d.sprite": "1.0.0", "com.unity.collab-proxy": "1.2.16", "com.unity.ext.nunit": "1.0.0", - "com.unity.ide.rider": "1.1.0", + "com.unity.ide.rider": "1.1.4", "com.unity.ide.visualstudio": "1.0.11", - "com.unity.ide.vscode": "1.0.7", - "com.unity.test-framework": "1.1.1", + "com.unity.ide.vscode": "1.1.4", + "com.unity.test-framework": "1.1.13", "com.unity.textmeshpro": "2.0.1", - "com.unity.timeline": "1.2.2", + "com.unity.timeline": "1.2.6", "com.unity.ugui": "1.0.0", - "com.unity.xr.oculus.android": "1.36.0", + "com.unity.xr.oculus.android": "2.38.4", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", "com.unity.modules.animation": "1.0.0", diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset index 035500f..92425f3 100644 --- a/ProjectSettings/EditorSettings.asset +++ b/ProjectSettings/EditorSettings.asset @@ -3,7 +3,7 @@ --- !u!159 &1 EditorSettings: m_ObjectHideFlags: 0 - serializedVersion: 8 + serializedVersion: 9 m_ExternalVersionControlSupport: Visible Meta Files m_SerializationMode: 2 m_LineEndingsForNewScripts: 2 @@ -28,3 +28,10 @@ EditorSettings: m_EnterPlayModeOptionsEnabled: 0 m_EnterPlayModeOptions: 3 m_ShowLightmapResolutionOverlay: 1 + m_UseLegacyProbeSampleCount: 1 + m_AssetPipelineMode: 1 + m_CacheServerMode: 0 + m_CacheServerEndpoint: + m_CacheServerNamespacePrefix: default + m_CacheServerEnableDownload: 1 + m_CacheServerEnableUpload: 1 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index b6572a3..b2b37ae 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -103,6 +103,7 @@ PlayerSettings: xboxOneMonoLoggingLevel: 0 xboxOneLoggingLevel: 1 xboxOneDisableEsram: 0 + xboxOneEnableTypeOptimization: 0 xboxOnePresentImmediateThreshold: 0 switchQueueCommandMemory: 0 switchQueueControlMemory: 16384 @@ -110,6 +111,7 @@ PlayerSettings: switchNVNShaderPoolsGranularity: 33554432 switchNVNDefaultPoolsGranularity: 16777216 switchNVNOtherPoolsGranularity: 16777216 + vulkanNumSwapchainBuffers: 3 vulkanEnableSetSRGBWrite: 0 m_SupportedAspectRatios: 4:3: 1 @@ -117,7 +119,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 0.10.1 + bundleVersion: 0.10.2 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -162,6 +164,7 @@ PlayerSettings: androidMaxAspectRatio: 2.1 applicationIdentifier: Android: aaa.QuestAppLauncher.App + Standalone: com.DefaultCompany.QuestAppLauncher buildNumber: {} AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 21 @@ -454,7 +457,6 @@ PlayerSettings: openGLRequireES31: 0 openGLRequireES31AEP: 0 openGLRequireES32: 0 - vuforiaEnabled: 0 m_TemplateCustomTags: {} mobileMTRendering: Android: 1 @@ -572,6 +574,7 @@ PlayerSettings: switchRatingsInt_9: 0 switchRatingsInt_10: 0 switchRatingsInt_11: 0 + switchRatingsInt_12: 0 switchLocalCommunicationIds_0: switchLocalCommunicationIds_1: switchLocalCommunicationIds_2: @@ -653,6 +656,7 @@ PlayerSettings: ps4UseResolutionFallback: 0 ps4ReprojectionSupport: 0 ps4UseAudio3dBackend: 0 + ps4UseLowGarlicFragmentationMode: 1 ps4SocialScreenEnabled: 0 ps4ScriptOptimizationLevel: 0 ps4Audio3dVirtualSpeakerCount: 14 @@ -671,6 +675,7 @@ PlayerSettings: ps4contentSearchFeaturesUsed: 0 ps4attribEyeToEyeDistanceSettingVR: 0 ps4IncludedModules: [] + ps4attribVROutputEnabled: 0 monoEnv: splashScreenBackgroundSourceLandscape: {fileID: 0} splashScreenBackgroundSourcePortrait: {fileID: 0} @@ -757,6 +762,7 @@ PlayerSettings: XboxOnePersistentLocalStorageSize: 0 XboxOneXTitleMemory: 8 XboxOneOverrideIdentityName: + XboxOneOverrideIdentityPublisher: vrEditorSettings: daydream: daydreamIconForeground: {fileID: 0} diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index b7fa3e3..c7d3fa9 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2019.3.0b4 -m_EditorVersionWithRevision: 2019.3.0b4 (3271e9fc5036) +m_EditorVersion: 2019.3.11f1 +m_EditorVersionWithRevision: 2019.3.11f1 (ceef2d848e70) diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index c3ae9a0..fa0b146 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -4,7 +4,7 @@ UnityConnectSettings: m_ObjectHideFlags: 0 serializedVersion: 1 - m_Enabled: 1 + m_Enabled: 0 m_TestMode: 0 m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events m_EventUrl: https://cdp.cloud.unity3d.com/v1/events